Character Overview and Acquisition
Cerydra - The Iron Tamer of Tides
Okay, let’s talk about Cerydra first because honestly? Her kit is pretty revolutionary for a Harmony character. She’s a 5-star Wind unit, but what makes her special is this ‘Military Merit’ system she’s got going on.
Here’s how it works: she builds up ‘Charge’ points, and once she hits 6 Charge, your allies get this ‘Peerage’ status. We’re talking 36%-72% Skill CRIT DMG and 8%-10% All-Type RES PEN - which is already solid. But then comes the kicker: ‘Coup de Main’ triggers, and suddenly your ally’s next Skill gets duplicated as an additional action.
Yeah, you read that right. Additional action.
She’s exclusive to ‘The Iron Tamer of Tides’ banner with the standard 0.6% base rate and 50/50 system. Her A2 Trace ‘Veni’ is where things get interesting - every 100 ATK above 2,000 converts into 18% CRIT DMG, capping at a ridiculous 360% bonus. That’s why everyone’s obsessing over her ATK scaling.
Silver Wolf - Enhanced Universal Support
Now Silver Wolf? She’s been around the block (this is her fourth banner since launch), but those Version 3.4 buffs turned her from nice to have into why don’t you have her yet?
She’s still that 5-star Quantum Nihility character we know, but her Skill now has a 120% base chance to add weakness - and it prioritizes your first team slot’s element, which makes team building way more predictable. Post-v3.4, her Ultimate became AoE with much better DEF reduction consistency.
Honestly? As someone who’s been covering this game since launch, Silver Wolf’s transformation has been one of the most dramatic character improvements I’ve seen.
Banner Schedule and Timing
Version 3.5 Phase 2 gives you 21 days to make your choice. Featured 4-stars are Sampo, Qingque, and Dan Heng - not the most exciting lineup, but hey, Eidolons are Eidolons.
F2P players can expect 25-30 pulls during the banner period through dailies and events. Not enough for a guarantee, but it’s something.
Silver Wolf’s rerun pattern has been pretty consistent: Versions 1.1, 1.5, 3.0, now 3.5. That’s roughly 6-8 month intervals, so if you miss her now, you’ll be waiting a while. Cerydra will likely follow the standard 6-12 month rerun schedule - though with how unique her kit is, I wouldn’t be surprised if they bring her back sooner.
Signature Light Cones
Epoch Etched in Golden Blood (Cerydra)
This thing’s a stat stick and then some. 635 ATK and 952.6 HP at level 80, plus 64% ATK increase, Skill Point recovery, and 54% Skill DMG boost.
Here’s the thing - it’s practically essential for hitting that 4,000 ATK threshold where Cerydra really starts to shine.
F2P alternative? ‘The Forever Victual’ from the v3.5 event. 32% base ATK plus stackable 16% increases at S5. Not quite the same league, but it’ll get you there.
Incessant Rain (Silver Wolf)
Provides 24% Effect Hit Rate and CRIT Rate bonuses. But here’s my take - E1 Silver Wolf often gives you more bang for your buck than her signature, especially if you’ve got ‘Before the Tutorial Mission Starts’ from that event.
Build Optimization
Cerydra Build
What you’re aiming for: 4,000+ ATK, 134+ SPD, 140%+ Energy Regeneration Rate
Relics: 4-piece ‘Sacerdos’ Relived Ordeal’ + ‘Lushaka, the Sunken Seas’
Priority order: ATK% Body/Sphere, SPD Feet, ERR Rope. Don’t stress about CRIT Rate - her A4 Trace gives her 100% CRIT Rate anyway.
Silver Wolf Build (Post-v3.4)
Target Stats: 67% Effect Hit Rate, 160+ SPD, optional Break Effect
Relics: 2-piece ‘Sacerdos’ + 2-piece ‘Messenger Traversing Hackerspace’
The Version 3.4 changes dropped her EHR requirements from a painful 96.1% down to 67% for reliable debuffs. Much more manageable.
Team Compositions
Cerydra Hypercarry Teams
The dream team: Cerydra, Phainon, Sunday, Bronya. This setup enables double enhanced Skills and it’s absolutely disgusting in the best way possible.
Alternatives: Anaxa teams can push up to 4 Skills per turn (yes, really), and Archer teams synergize beautifully with her E1.
Word of warning - she’s basically useless with Basic ATK or Ultimate-focused DPS like Jing Yuan or Seele. Don’t try to force it.
Silver Wolf Universal Applications
Mono Quantum: Silver Wolf, Seele, Fu Xuan, Lynx guarantees Quantum implant every time.
Dual Element setups: Use her against enemies that already have weaknesses matching 2/3 of your team elements. Makes implants way more predictable.
Investment Priority
Cerydra: E0S1 > E2S1 > E6S1
E1: 16% DEF ignore plus an additional 20% for Skill DMG. Solid, but not game-changing.
E2: Now we’re talking - 40% ally DMG increase and 160% personal DMG boost. This is where she becomes a monster.
Her signature weapon isn’t optional if you want her to perform. That ATK scaling demands it.
Silver Wolf: E1 > S1
E1: Up to 35 Energy after Ultimate. This is huge for her rotation consistency.
E2: 20% Effect RES reduction for all enemies. Nice, but E1 is the real game-changer.
Honestly? E1 Silver Wolf provides more impact than her signature weapon in most scenarios.
Resource Management
Worst-case scenario, you’re looking at 180 pulls (28,800 Stellar Jade) for a guarantee. Top up Honkai Star Rail if you need to secure your pulls - they’ve got competitive pricing.
Choose Cerydra if: You’ve got Skill-based hypercarries like Phainon, Anaxa, or Imbibitor Lunae sitting around.
Choose Silver Wolf if: You need universal debuffing or your elemental coverage has more holes than Swiss cheese.
Material Requirements
Cerydra Total Investment
Ascension materials: 65 Charred Bud of Twilight, 15 each of the Ethereal Omen series, 308,000 Credits
Trace materials: 12 Daythunder Anamnesis, 139 Heavenly Melody, 69 Celestial Section, 18 Firmament Note, 3,000,000 Credits
Farming priority: Weekly boss materials first, then Stagnant Shadow, then Calyx farming.
Silver Wolf Efficiency
Those Version 3.4 buffs made her way more cost-efficient to build. Focus on getting her Skill and Ultimate levels up for that improved debuff consistency.
Performance Metrics
Cerydra’s skill duplication creates 80-120% team DPS increases with optimal hypercarry setups. That’s not a typo.
Silver Wolf provides consistent 45-99% damage increases through DEF reduction and weakness implanting - and she does it for literally any team composition.
Right now, the meta favors Silver Wolf’s universal applicability. But Cerydra? She’s creating entirely new hypercarry archetypes with some absolutely bonkers ceiling potential.
Common Mistakes
Banner confusion: Double-check you’re pulling on Character Event Warp, not Light Cone banners. I’ve seen too many people mess this up.
Resource splitting: F2P players, pick one target and stick with it. Splitting between banners is how you end up with neither character.
Timing errors: Don’t start pulling late in the banner period unless you’ve got enough resources for pity. That’s just asking for heartbreak.
FAQ
Q: Can I realistically get both characters during Phase 2?
A: Possible? Yes. Likely without spending? Not really. F2P players should prioritize based on what their roster actually needs. Buy Oneiric Shards Online through BitTopup if you’re determined to get both - their pricing is pretty competitive.
Q: Which one gives better long-term value?
A: Silver Wolf, hands down. Those v3.4 buffs made her work with literally any DPS across all content types. Cerydra’s amazing, but she needs specific teammates to shine.
Q: What’s the minimum investment for them to be effective?
A: Cerydra really wants E0S1 for that ATK scaling to work properly. Silver Wolf’s effective at E0 with 4-star weapons, though E1 makes her Ultimate cycling way smoother.
Q: Signature weapons vs saving for future characters?
A: Cerydra’s signature is practically mandatory for her performance. Silver Wolf’s provides less impact since she’s got decent alternatives. Think about your long-term roster goals here.
Honkai Star Rail Top Up ensures secure, fast delivery for guaranteed character acquisition during these limited Version 3.5 Phase 2 banners. Don’t let RNG ruin your plans.