Genshin Furina HP Build: 75% DMG Boost with 40k Max HP Guide

Ever wonder why Furina feels like the ultimate team player in Genshin Impact? Her Fanfare mechanic dishes out massive buffs through HP swings, hitting a sweet spot of 300 stacks for a whopping 75% DMG Bonus and 30% Incoming Healing Bonus at C0. And here’s the kicker—going all-in on HP scaling crushes burst damage setups. We’re talking damage that pulls from her Max HP (like that 7.9% Max HP on her Skill’s AoE), plus passives that shine in 40k HP builds for killer off-field support. Don’t sleep on Energy Recharge—aim for 180-200%—and slap on HP% artifacts such as 4pc Golden Troupe. Pair her with healers like Kokomi to rack up stacks lightning-fast.

Author: BitTopup Publish at: 2025/10/16

Getting a Grip on Furina’s Fanfare Mechanic

Breaking Down Fanfare and How It Builds Up

Picture this: Furina pops her Burst, Universal Revelry, and it runs for 18 seconds. Every 1% HP shift on your teammates—from enemy hits, heals, or her Ousia Skill’s drain—nets you 1 Fanfare point. At Talent Level 10 and C0, that maxes out at 75% DMG Bonus (0.25% per stack) and 30% Incoming Healing Bonus (0.1% per stack), stacking additively after your other multipliers. Say your party’s HP dips 25% then bounces back full—that’s 100 stacks right there, pumping DMG up by 25%. Pro tip: Fire off the Burst first, stir up those fluctuations with her Skill or just regular fights, and make sure healers top everyone off without overshooting 100%.

How the HP Fluctuation System Actually Detects Changes

The game’s smart about spotting HP tweaks, whether from her Salon Members slurping 1.6%-3.6% Max HP per hit across the trio or Kokomi’s Jellyfish dropping up to 4.8% Max HP in bursts. Keep your team above 50% HP to keep those drains rolling for a 10% DMG boost per character (up to 40% total). Here’s how to nail it: Jump into Ousia mode with her default or a Charged Attack (74.2% ATK, 20 Stamina) to summon the damage crew. Position your active character so the Salon crew trails them. Watch the animations—hit 100 stacks and you’ll see three crowd members with subtle dim flashes and bubbles; crank to 300 and it’s all bright effects and rippling waves. If HP’s dipping near 50%, swap to Pneuma for pinpoint healing (4.8% Max HP + 462 flat every interval).

Caps on Stacks and How Long They Last

C0 locks you at 300 stacks over those 18 seconds; C1 bumps it to 400 with a free +150 on Burst activation. C2? It supercharges gains by 250%, turning any overflow into +0.35% Max HP (up to 140%), so you only need 72% fluctuation instead of a full 300%. The whole thing rides on her Burst uptime—60 Energy cost, 15-second cooldown—so 200 stacks might show eight members with brighter flashes, and 250 fills the screen. Shoot for 35,000-40,000 Max HP on Furina to max her A4 Passive (+0.7% Salon DMG per 1k HP, up to 28%) and handle that 20-second Skill cooldown without breaking a sweat.

Ousia’s Salon Members Versus Pneuma’s Singer Mode

In Ousia, Salon Solitaire calls up Gentilhomme Usher, Surintendante Chevalmarin, and Mademoiselle Crabaletta for periodic Hydro DMG (3.23%-8.29% Max HP each) and those HP drains, spitting out particles with their own ICDs. Switch to Pneuma’s Singer of Many Waters, and it’s heal-only for the active character—no particles, no damage. Ousia’s your go-to for Fanfare farming through team drains and that 40% DMG boost; Pneuma saves the day for straight recovery. Quick steps: Lean Ousia in combat for off-field punch; flip alignments with a Charged Attack to carry over 20-30 second durations; and stick to Ousia for that handy 30-second water-walking in exploration.

Why HP Scaling Leaves Burst Damage in the Dust

The Numbers That Prove Furina’s Team Buffs Are King

Comparison of Furina's HP scaling vs burst damage in Genshin Impact

Furina’s kit screams Max HP scaling—her Skill AoE hits 7.9% Max HP (at Level 1), Burst pulls 11.4%—layered with 28% DMG from her ascension passive and a 19.2% CRIT Rate bonus. A 46% HP% Goblet edges out 46% Hydro DMG% because it nets you +10k HP from resonance alone. Fanfare’s 75% DMG Bonus blankets the whole party, no strings attached to her 60-Energy Burst. At 40k HP, A4 tops at +28% Salon DMG; C2 overflow adds 140% HP. Build around that 40k via +25% Hydro Resonance, and remember: buffs clock in at 0.25% DMG per stack at TL10 for the 75% ceiling.

How Buffs Eclipse Her Personal Damage Output

Those Fanfare buffs—75% DMG, 30% Healing—pack way more punch for the team than Furina’s own Burst DPS. Her Skill’s 20-second cooldown keeps her off-field Hydro and drains humming for stacks. In a Neuvillette squad, her buffs juice his charged attacks by 75%, blowing past her 11.4% Max HP Burst. Normal Attacks? They’re meh at 48.4%-73.3% ATK unless you’ve got C6 infusion. Pump her to level 90 for that 15,307 base HP, and grab HP% Sands to hit 35k-40k total.

Stacking Up Against Classic DPS Routes

From what I’ve crunched in builds (and yeah, this is based on player data dives), HP-focused setups (HP% first, then CRIT, ER) unlock 40% Salon boosts and tankiness that CRIT/ATK builds just can’t touch—they skip her 28% passive DMG and Fanfare ties. An HP% Goblet delivers 46% scaling that’s basically on par with Hydro DMG% but amps team healing too. The numbers show: 46% HP% beats Hydro DMG% by 2-5% on her personal damage, while team DPS jumps 20-30% from the buffs. Test it in Abyss—HP builds chew through Floor 12 in 60-81 seconds with Qiqi handling 30% drain recovery. Ditch ATK Sands; ER/HP% hits that 180% ER sweet spot.

Crunching the Team DPS Gains

Max stacks? That’s 75% additive DMG for any element—think +75% on Hu Tao’s Vaporize. The 30% Incoming Healing cranks Kokomi’s output by 30%. With 40k HP plus resonance (+10k), passives push Skill DMG to 110-140%. Compared to Bennett’s flat 1,000 ATK, Furina’s universal 75% shines on high-base teams, netting +50% effective DPS on Neuvillette. Hit that 100-stack mark for 25% DMG, and team it with Kazuha’s VV (40% shred) for a stacked 115% total.

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Building Furina for Peak Fanfare Power

Artifact Picks: Golden Troupe Edges Out Marechaussee

Golden Troupe artifact set for Furina in Genshin Impact

Go 4pc Golden Troupe—2pc for +20% Skill DMG, 4pc stacking +20% off-field DMG up to 60% for Salon (lasts 4s, clears 2s after swap). It meshes perfectly with HP scaling to cap that 28% passive. 4pc Marechaussee Hunter? Save it for C6 on-field play (+36% CRIT Rate, +15% N/C DMG after HP changes, 5 stacks). 4pc Tenacity throws 20% party ATK on Skill hits but dings Furina’s own damage. Farm Golden Troupe for off-field glory; only pull Marechaussee if you’re C6 and juggling constant HP flux.

Main Stats: HP% Takes the Crown

Goblet screams HP% for that scaling edge (46% trumps Hydro DMG% thanks to passives); Sands in HP% or ER%; Circlet for CRIT Rate/DMG (60-80% Rate, 160-200% DMG). Lock in 35k-40k HP to max A4 and stay sturdy. HP% Goblet plus resonance? +10k HP, juicing Skill to 8.29% Max HP at TL10. Steps: Chase HP% pieces first; ascend to 90 for 15,307 base HP and +19.2% CRIT; skip Hydro DMG% unless you’re C2 or higher.

Substats Worth Chasing

ER tops the list, then CRIT DMG/Rate, HP%, and EM for Bloom teams. Push 180%+ ER in double Hydro setups; Favonius procs shave off 20-30% needs. At 40k HP, subs layer on 10-15% extra scaling. Farm ER Sands if you’re soloing her (200%+); balance CRIT for a 1:2 ratio; early-game flat HP builds the base quick.

Hitting ER Breakpoints Right

Solo Hydro? 220% ER for C0-C3, down to 170% at C4+. Double Hydro drops to 180%/140%; triple’s 130-140%. Her Skill particles plus C4 (16-20 Energy per rotation) let you Burst every time. Favonius (6 Energy on CRIT every 6s) cuts needs by 20-30%. Build 200% solo with an ER weapon; ease to 150% with Neuvillette as battery; test rotations to keep that 60-Energy Burst humming.

Why Prioritize Her Talent Levels This Way

Max the Skill First—It’s the Stack Engine

Her Elemental Skill, Salon Solitaire (20s CD), fuels those HP drains and off-field Hydro/DMG (3.23%-8.29% Max HP), which is crucial for Fanfare and the 40% boosts. At TL10, it handles 25% fluctuations for 100 stacks easy. Normal Attacks? Low on the totem pole at 48.4%-73.3% ATK. Pump Skill to 10 with 3/21/38 Justice books, 6/22/31 Nectar, 6 Lightless Mass, 1 Crown, and 1,653,000 Mora.

How Burst Talent Levels Amp the Buffs

TL10 Burst gives you 0.25%/0.1% per stack for the 75%/30% caps, plus 11.4% Max HP AoE. C3 adds +3 levels (up to 15). At TL10 and C0, you’re capped at 300 stacks. Budget 4,959,000 Mora to max Skill and Burst; hit those Tue/Fri/Sun domains.

Smart Resource Splits

Order: Burst ties Skill, then Normal (unless C6). Total haul: 9/63/114 Justice, 18/66/93 Nectar, 18 Mass, 3 Crowns. Ascension needs 1-6 Varunada Lazurite, 168 Lakelight Lily, 46 Water That Failed to Transcend, 18-36 Nectar variants, and 420,000 Mora. Ascend to Lv.90 for HP gains; grind daily bosses; snag weekly Narwhal for Mass.

How Constellations Shift Your Talent Focus

C1’s +150 stacks nudges Burst priority; C5 adds +3 to Skill. C0 holds strong for utility. Max Skill/Burst before pulling; after C2, lean into HP with that excess conversion.

Ramping Up Fanfare Stacks Like a Pro

Teammates That Nail HP Swings

Neuvillette’s self-drain on charges? Perfect for healer-free stacks. Wriothesley’s HP loss on normals works wonders; Hu Tao’s self-drain maxes output but watch that >50% balance. For off-field heals, Xianyun or Jean snap team HP back. Kokomi sustains on-field; Qiqi recovers 30% drains in Abyss clutch moments.

Timing Rotations for Steady Stack Flow

Burst out, Ousia Skill, healer Burst—boom, 100 stacks in 5 seconds. Dash-cancel Skill endlag to chain into Burst faster. Try: Furina ED Q > Kokomi E > Xingqiu Q > Kazuha E. C2 slashes ramp time by 76%. Front-load in 15s rotations; keep HP >50%; track with 200-stack visuals.

Striking the Heal-Drain Sweet Spot

Hover at 50-60% HP: Drains quit below 50%, killing your 40% boosts; over-heal? It caps gains. Her A1 Passive turns overheal from allies into 2% Max HP every 2s (4% total). Go party-wide like Baizhu; skip single-target Bennett sans swaps; Neuvillette setups ditch healers altogether.

Spotting Stacks Mid-Fight

Visual effects of max Fanfare stacks on Furina in Genshin Impact

Animations are your cue: 250 stacks flood the screen; 300 brings stars and ripples. Skill drains pull 7k HP over 20s. Post-Burst, count the crowd; C2 handles excess HP; test in real scraps for that 72% fluctuation peak.

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Picking Weapons That Fit Support Furina

Signature Versus Free-to-Play Showdown

Comparison of signature and F2P weapons for Furina support in Genshin Impact

Splendor of Tranquil Waters is BiS: 542 ATK, 88.2% CRIT DMG; +8% Skill DMG per HP stack (max 24%, off-field every 0.2s); +14% Max HP per change (max 28%). F2P pick: Fleuve Cendre Ferryman (45.9% ER, +16% Skill CRIT, +32% ER after Skill). Refine signature to R1 for 20% HP; F2P to R5 for ER overload.

Weapons That Boost HP Stats

Key of Khaj-Nisut: 66.2% HP, +20% HP, and EM stacks for the party (up to 120 EM). Primordial Jade Cutter: 44.1% CRIT Rate, +20% HP. These push your 40k scaling hard. Key’s EM shines in Bloom. Slot HP weapons once you’re at 35k base; C2 loves the excess synergy.

When to Grab Energy Recharge Options

Favonius Sword (61.3% ER, 6 Energy on CRIT every 6s); Festering Desire (45.9% ER, +32% Skill DMG at R5). They trim needs by 20-30% above 160% ER. Ideal for mono Hydro (220% ER); Harbinger of Dawn as F2P with heals to trigger CRIT DMG passive.

Refinement Tips to Prioritize

R5 Festering for +12% Skill CRIT; R1 Splendor for off-field pops. ER refinements pre-C4; switch to HP post-C4 for damage spikes.

Team Synergies That Maximize Her Potential

Setups with HP Drain Stars (Like Neuvillette or Arlecchino)

Furina and Neuvillette team setup in Genshin Impact

Neuvillette + Furina: Hydro resonance for +25% HP; his self-charges stack effortlessly. Hu Tao twist: Her self-drain maxes Fanfare, Yelan apps it on. Rotation: Neuvillette E > Furina ED Q > Kazuha tEPQ > Healer hED.

Healers That Keep Stacks Rolling

Kokomi for on-field Hydro and heals; Xianyun with VV, heals, and additive DMG. Off-field: Jean or Baizhu for RES shred. Instant Burst front-loads; hold >50% HP; dodge overload kits like Chevreuse.

Blending Elements for Fanfare Flex

Freeze squad: Furina + Ayaka + Shenhe + Charlotte—steady Hydro locks perma-Freeze. Hyperbloom: Furina + Kuki + Alhaitham + Nahida—slow app keeps Quicken humming. Furina ED Q early; Zhongli shields for safety.

Rotation Examples with Stack Timings

Vaporize: Zhongli hED > Furina ED Q (drain starts) > Yelan Q > Hu Tao N3D (Vape at low HP)—100 stacks in 10s. Plunge: Furina ED Q > Xianyun EPQ > Faruzan E > Xiao Q—front-load buffs. Sync Burst to DPS phase; C4 fuels energy.

Pitfalls and Myths to Dodge

Treating Furina Like a Main DPS

Big no-no: On-field play without C6—her kit’s built for off-field sub-DPS. Fix: Swap after Skill; C6 adds infusion (+18% HP DMG, Ousia heals 4% every 1s). Skip normals pre-C6; Pneuma’s just for overworld.

Chasing CRIT Over HP

Myth busted: Hydro DMG% Goblet is best—nah, HP% wins by 2-5% through scaling. Hit 40k HP for passives. Always build HP%; CRIT subs come second.

Skimping on Skill Talents

Error: Burst before Skill—drains and stacks need it maxed for 8.29% HP output. Books go to Skill/Burst first.

Overdoing Energy Recharge

Myth: 250% ER always—batteries make 130% enough. C4 or Favonius hits 140-180%. Test mono versus double; particles ease the load.

Constellations: Where to Invest for Buff Tweaks

C0 Versus C1 on Stack Speed

C0 delivers full 300-cap utility. C1’s +150 initial stacks ramp faster than even her signature weapon—ideal for early 25% DMG in rotations.

C2’s CRIT Buff and Team DPS Lift

C2’s 250% gain rate plus +140% HP from excess slashes fluctuation needs by 76%, doubling down on scaling. It lifts team DPS 20-30% with quicker 75% buffs. Pair with HP manipulators for overflow heaven.

Where F2P or Light Spenders Draw the Line

C0’s plenty strong; C1/C2 amp buffs over raw damage. Cap at C2 for utility max; C6’s niche without heavy sustain.

C6 for the Big Spenders

C6 brings 10s infusion, +18% HP DMG, heals, and drains—pivots to DPS but demands healers. Marechaussee nets +36% CRIT; it’s suboptimal off-field, though.

Pro Tips for Fine-Tuning

Navigating DMG Bonus Caps

That 75% is additive and snapshots on Burst—perfect for rotation tricks. Front-load stacks; C2 overflows HP at 400+.

Snapshotting Fanfare Buffs Right

Buffs lock in on entry; Skill uptime keeps 'em alive. ED Q into DPS covers 18s solid.

Tailoring for Abyss Clears

Zhongli counters breakers; Neuvillette goes healerless on Floor 12 (60s clears). Balance at 50% HP; Qiqi recovers drains.

Keeping Your Build Future-Ready

Fontaine’s HP meta is evolving—adapt post-4.2 (November 8, 2023 release). Rerun hits October 22-November 11, 2025 (Version 6.1). Tweak ER for new batteries; HP stays king.

Furina dropped November 8, 2023, in Version 4.2 Phase 1 with Charlotte, rerun locked for October 22 to November 11, 2025, in Version 6.1 Phase 1 alongside Nefer—her buffs keep her meta-fresh.

FAQ

How does Furina’s Fanfare mechanic work?
Fanfare racks up 1 point per 1% HP change per teammate during her 18-second Universal Revelry, maxing at 300 stacks (C0) for 75% DMG Bonus and 30% Incoming Healing Bonus at TL10. Triggers hit from Skill drains (1.6%-3.6% Max HP) and heals; stay >50% HP for those 40% Salon boosts.

Should I build Furina for HP or CRIT damage?
HP scaling all the way: 35k-40k Max HP with HP% Goblet beats CRIT/Hydro DMG% thanks to 7.9% Max HP Skill, 28% passive, and Fanfare ties—46% HP% nets 2-5% more damage. ER at 180%+ first, then CRIT subs for 60-80% Rate.

What is the maximum Fanfare stacks Furina can achieve?
300 at C0 (400 at C1), hitting 75% DMG and 30% Healing at TL10. C2’s 250% gain adds +140% HP from excess. Nail it with 25% fluctuation plus a heal for instant 100 stacks.

Does Furina’s burst damage matter?
It’s secondary to buffs: 11.4% Max HP AoE at TL1, but with 60 Energy and off-field emphasis, Skill’s 8.29% Max HP drives stacks. Her 75% team DMG buffs outshine personal output.

How much HP should Furina have?
Aim 35,000-40,000 to cap A4 at +28% DMG and boost durability; resonance adds +10k. It unlocks 110-140% Skill scaling and C2 excess.

What are the best artifacts for Furina support build?
4pc Golden Troupe: +20% Skill DMG, up to +60% off-field. Stats: HP%/ER% Sands, HP% Goblet, CRIT Circlet. Subs: ER > HP% > CRIT for 180% ER and 40k HP.

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