What You Need to Know About 6.0’s Banner System
The Release Timeline That Actually Matters
Version 6.0 Luna I goes live September 10, 2025 after the usual 5-hour maintenance window (starting 06:00 UTC+8). Yeah, you’ll get those 300 compensation primogems – every bit counts, right?
Phase 1 runs September 10-30:
Moonsong of the Groves: Lauma (brand new 5-Star Dendro Catalyst)
The Moongrass’ Enlightenment: Nahida’s back for those who missed her
Supporting cast: Barbara, Kuki Shinobu, Kaveh
Weapon banner: Nightweaver’s Looking Glass + A Thousand Floating Dreams
Phase 2 takes over October 1-21/22:
The Lone Light Knocks at Night: Flins (new 5-Star Electro Polearm)
Discerner of Enigmas: Yelan rerun (finally!)
The crew: Aino (new Hydro Claymore), Sucrose, Dori
Weapons: Bloodsoaked Ruins + Aqua Simulacra
Plus there’s a Sumeru Chronicled Wish featuring Dehya, Alhaitham, Wanderer, Cyno, Nilou, and Tighnari with their signature weapons. Honestly? Skip it unless you’re missing multiple Sumeru characters.
Pity System Refresher (Because We All Forget Sometimes)
Look, I’ve been covering this game for years, and players still get confused about pity mechanics. Let me break it down simply:
Character banners work like this:
Hard pity hits at 90 pulls (guaranteed 5-star)
Soft pity kicks in around pull 74 (dramatically increased rates)
You’ll typically get your 5-star around pull 62-65
That 50/50 system? It carries over when you lose
Weapon banners are trickier:
Hard pity at 80 pulls
Soft pity starts around pulls 63-65
Epitomized Path needs 2 Fate Points for your chosen weapon
Here’s the kicker: Fate Points reset when the banner ends
Capturing Radiance bumps your 50/50 win rate from 50% to 55%. It’s nice, but don’t bank on it for planning purposes.
The Calculator You Actually Want to Use
Making Sense of the Numbers
Input your current pity count, available primogems, fates, and starglitter for realistic probability calculations. The calculator handles soft pity increases and estimates what you’ll need for specific constellation levels.
Fair warning about limitations:
Rounds to 12 decimal places (close enough for planning)
Treats everything as single pulls
You’ll need to calculate starglitter manually
Might not include the latest Capturing Radiance tweaks
Real-World Primogem Costs
Worst-case planning (and trust me, plan for the worst):
Character guarantee: 180 pulls = 28,800 primogems
Weapon guarantee: 160 pulls = 25,600 primogems
Average reality:
Featured character: ~112.5 pulls = 18,000 primogems
Specific weapon: 120-150 pulls = 19,200-24,000 primogems
Need to top up? Genshin Top Up Online services like BitTopup offer competitive rates with secure processing – just saying.
Lauma: The Dendro Support That Changes Everything
What She Actually Does
Lauma’s the premium off-field Dendro support you didn’t know you needed, specializing in these new Lunar-Bloom reactions. Her Elemental Skill drops a Frostgrove Sanctuary that chunks enemies with AoE Dendro damage while shredding their Dendro/Hydro resistance. The Elemental Burst stacks Pale Hymn buffs that supercharge Bloom reactions with EM scaling.
Here’s where it gets interesting – Moonsign Benediction:
Converts regular Bloom reactions to Lunar-Bloom (and these can crit!)
Grants 15% CRIT Rate and 100% CRIT DMG for reactions
Boosts party Moonsign level by 1
Why She’s Meta-Defining
S+ tier Sub-DPS/Support – I’m not throwing that rating around lightly. Lauma fundamentally changes how Dendro teams work through Lunar-Bloom conversion. Unlike standard Bloom reactions, Lunar-Bloom can critically strike. That’s a game-changer for damage potential.
Her signature weapon Nightweaver’s Looking Glass provides 265 EM
and increases Bloom damage by 120-240% for nearby party members. It’s expensive, but the numbers don’t lie.
Teams that actually work:
Lauma + Nahida + Yelan + Kazuha (peak reaction damage)
Pretty much any Bloom team gets better with her resistance shredding
Constellation Reality Check
C1: Healing based on 500% EM when Lunar-Bloom triggers – Nice to haveC2: The big one – increases Bloom damage by 500% EM, Lunar-Bloom by 400% EM – Worth consideringC6: Additional Lunar-Bloom instance integrated with Normal Attacks – Whale territory
C2’s your sweet spot if you’re investing heavily. Everything else is luxury.
Flins: The Electro Carry with Conditions
How She Operates
Flins is an on-field Electro hypercarry built around Manifest Flame state and Lunar-Charged reactions. Her Skill provides Electro infusion for Normal and Charged Attacks. The modified Burst Thunderous Symphony consumes less energy for massive AoE damage.
Basic rotation looks like:
Pop Skill for Manifest Flame
Stack Moonsign through attacks
Enhanced Burst for Lunar-Charged damage
Manage energy and repeat
Her damage scales with party Moonsign level, so you’ll want Nod-Krai teammates for maximum output.
The DPS Reality
S-tier damage in properly built Lunar reaction teams. She competes with Raiden Shogun and Cyno – that’s saying something. Bloodsoaked Ruins (her signature weapon) brings 674 Base ATK, 22.1% CRIT Rate, and 36-84% Lunar-Charged damage increase after Burst.
But here’s the catch:
Setup time requirements
Energy management gets complex
Team slots are restricted for Moonsign synergy
Teams that make sense:
Flins + Aino + Yelan + Kazuha (Lunar-Charged focus)
Flins + Lauma + Aino + Flex Support (full Nod-Krai synergy)
Aino: The Free Character That’s Actually Broken
What Makes Her Special
Aino’s the universal enabler for Lunar reaction teams – think Bennett’s role for Pyro teams. Her Elemental Skill Musecatcher provides consistent off-field Hydro application. Elemental Burst Water Device deploys an automated projectile system with solid duration.
Key Passive: She enables other party members to trigger Lunar reactions. For Nod-Krai teams, she’s absolutely essential.
Synergy That Actually Matters
She works with everything:
Dendro: Enables Bloom/Lunar-Bloom with Lauma/Nahida
Electro: Facilitates Electro-Charged/Lunar-Charged with Flins
Pyro: Supports Vaporize reactions
Cryo: Enables Freeze compositions
F2P Gold Mine
Exceptional S+ tier for F2P players, and here’s why:
Completely free through A Dance of Snowy Tides and Hoarfrost Groves event
Works immediately with minimal investment
Fits into virtually every meta composition
Constellations are accessible through Phase 2 banner
Seriously considering investment? Buy Genesis Crystals for Aino’s constellations – C1-C2 provide team-wide benefits that justify the cost.
Banner Value: Where to Spend Your Primogems
Return on Investment
Character banners give you:
Guaranteed progress toward featured character
4-star acquisitions for team building
Universal account value regardless of your current roster
Weapon banners are riskier:
Higher cost per pull but significant damage increases
Fate Points don’t carry over (this burns people constantly)
Only worthwhile when both featured weapons help your account
My Priority Rankings
Tier 1 (Must Pull):
Aino (she’s free – just get her)
Nahida (if you don’t have her) – Universal Dendro support
Tier 2 (High Value):
Lauma – Future-proof Lunar specialist
Yelan (if missing) – Premium Hydro enabler
Tier 3 (Situational):
Flins – Strong but needs specific team building
Signature weapons – Only for mains or when you have excess resources
F2P Strategy That Actually Works
Your Primogem Budget Reality
Version 6.0 F2P income breakdown:
Anniversary rewards: 1,600 primogems + 10 fates
Daily commissions (42 days): 2,520 primogems
Spiral Abyss (3 resets): ~1,800 primogems
New region exploration: 2,000-3,000 primogems
Events and quests: ~2,700 primogems
Total: ~12,000-14,000 primogems + 10 fates (roughly 85-100 pulls)
With Welkin Moon: Add 3,780 primogems (110-130 total pulls)
Smart Resource Management
Skip when:
Character overlaps with your existing roster roles
You can’t guarantee (less than 180 pulls saved)
Higher priority targets are coming soon
Your current teams clear all content comfortably
Starglitter priorities:
Monthly Intertwined Fates (34 starglitter each)
Blackcliff weapons for F2P alternatives
Avoid characters you can get through wishes
Need more resources? Genshin Impact Top Up services provide secure Genesis Crystal purchases with competitive rates.
Mistakes I See Players Make Constantly
Pity Myths That Cost Money
Myth: Building pity on unwanted banners is safeReality: Early 5-star pulls happen. I’ve seen too many players get burned by this.
Myth: Weapon banner pity carries over completely
Reality: Pull count transfers, but Fate Points reset. This distinction matters.
Critical Planning Errors
The weapon banner trap: Starting pulls without 160+ available or when only one featured weapon helps your account Phase transition blindness: Forgetting banners change mid-version Anniversary timing mistake: Spending before getting 6.0’s free 10 fates and 1,600 primogems
How to avoid these:
Set clear goals before each banner
Use external pity tracking tools
Keep emergency reserves
Research character kits thoroughly before committing
Tools That Actually Help
Calculator Recommendations
Genshin Impact Wishing Probability Calculator gives you precise probability calculations
with full pity system integration. Input your current status and target levels for detailed resource breakdowns.
Pro tips for usage:
Set Epitomized Path before running weapon calculations
Calculate starglitter returns manually
Always use conservative estimates for planning
Community Resources Worth Using
Paimon.moe offers:
Automatic wish history import
Cross-banner pity tracking
Global statistics comparison
Cloud backup through Google Drive
Character tier reality check:
S+ Tier: Nahida, Yelan, Lauma (universal utility)
S Tier: Flins (specialized but powerful)
A+ Tier: Aino (exceptional 4-star value)
Questions Everyone’s Asking
How many primogems do I actually need for Lauma? Worst case? 28,800 primogems (180 pulls). Realistically? Around 18,000 thanks to soft pity starting at pull 74. Version 6.0 gives you 10 free fates plus 1,600 primogems, with an estimated 12,000-14,000 F2P primogems from patch content.
Is Lauma’s weapon banner actually worth it? Nightweaver’s Looking Glass provides 265 EM and up to 240% Bloom damage increase. You need up to 160 pulls (25,600 primogems) to guarantee it. Only pull if you have excess resources or both featured weapons benefit your roster.
Should F2P players prioritize Lauma or save for Archons? Lauma offers unique Lunar-Bloom conversion but isn’t essential for current meta. Missing core Archons like Nahida, Raiden, or Zhongli? Get those first for broader utility.
How much does Capturing Radiance actually change strategy? It bumps 50/50 win rate from 50% to 55%. Nice bonus, but don’t change your fundamental planning. Always prepare for worst-case scenarios.
What’s the smart constellation stopping point? Lauma C2 provides massive reaction damage increases (500% EM for Bloom, 400% for Lunar-Bloom). Flins C0 gives you full damage potential with proper teams. Focus on C0 for multiple characters rather than chasing high constellations.
How crucial is Aino for the new meta? Absolutely essential as the universal Lunar reaction enabler – she’s like Bennett for Pyro teams. Free through the Version 6.0 event, so every player should grab her. Constellations add value but aren’t necessary for core functionality.