Version 4.0 Banner Schedule: Leaked Timeline
Note: This covers Version 4.0 (not 3.0), introducing Edo Star region characters.
Launch Date & Duration
Conflicting leaks show either January 29 or February 14, 2026 launch—a two-week gap affecting Jade accumulation. December 8, 2025 compensation (1,000 Jade + 10 Fuel, 12:00 UTC+8) provides immediate resources.
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Phase Structure
Phase 1: Yaoguang (5★ Harmony support, Xianzhou Seer Strategist) Phase 2: SP Sparkle Hanami (5★ Elation DPS, starts February 18, 2026 per leaks)
Standard 21-day phases total 42 days. The compressed 4-day gap between launch and Phase 2 seems unreliable.
Yaoguang Details
First appearance, not a rerun. Pre-battle Technique Misdirect grants +3 SP. Ultimate recovers 4 SP plus Cipher stacks. Skill delivers 50% action advancement + CRIT DMG buffs.
Leak Reliability
December 5 livestream confirmed Yaoguang's existence. Conflicting dates suggest different dev stages. Expect official announcement 1-2 weeks pre-launch for definitive schedules.
Yaoguang Kit Breakdown

Core Mechanics
Rotation:
- Pre-battle: Technique for +3 SP
- Turn 1: Ultimate for 4 SP + Cipher stacks
- Turn 2: Skill for 50% action advance + CRIT DMG buff
Eidolons:
- E1: 8% DEF ignore per Cipher
- E4: +1 SP from Ultimate
Speed Requirements:
- Minimum: 134 SPD
- Optimal: 143 SPD
- Advanced: 152 SPD
Meta Position
Enables Edo Star teams via Tengoku relic synergy (2pc: +16-32% CRIT DMG). Solves SP starvation for Imbibitor Lunae and similar characters. Competes with Sparkle (rerun 3.4 Phase 1, July 23, 2025) for Harmony slots.
Optimal Teams
- Imbibitor Lunae + Sparkle + Tingyun + Luocha: Triple support for max enhanced basics

- Seele + Sparkle + Silver Wolf + Fu Xuan: Speed-tuned turn cycling
- SP-hungry DPS + dual Harmony + sustain: Generic framework
Speed Tiers:
- Silver Wolf: 160+ SPD
- Yaoguang: 140-150 SPD
- Fu Xuan: 130-140 SPD
- DPS: 120-130 SPD
Build Recommendations
Light Cone:Earthly Escapade S1 (32-60% CRIT DMG) or Dance! Dance! Dance! (16-24% action advance)

Relics:
- Set: Tengoku 2pc (+16-32% CRIT DMG)
- Body: CRIT Rate (32.4%)
- Feet: SPD (minimum 134)
- Substats: SPD > CRIT Rate > Effect RES
SP Sparkle Hanami Analysis
Kit & Multipliers
SP Consumption Modes:
- Mode 1: 4 SP → 100% DEF ignore + 10 BIKURI stacks
- Mode 2: 8 SP → AoE + 30 BIKURI stacks
- Mode 3: 12 SP → Enhanced AoE (requires 50+ BIKURI)
Exponential scaling demands extreme SP generation. Standard supports can't sustain Mode 2-3 frequency.
Path & Element
First limited 5★ Elation DPS. Path bonus interacts with Edo Star content. Emphasizes high-risk, high-reward SP expenditure.
Banner Timing
Phase 2 (~February 18, 2026) gives 21 days after Yaoguang. Targeting both requires 360 pulls worst-case (57,600 Jade)—exceeding most 4.0 income.
Synergies
Premier Partner: Yaoguang (+3 pre-battle SP, 4 SP Ultimate, E4 +1 SP) Relic Synergy: Tengoku 3pc (+32% CRIT DMG when consuming 3+ SP over 3 turns) Alternative: Sparkle (unavailable unless surprise rerun)
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Yaoguang vs Hanami: Pull Priority

Damage Comparison
Yaoguang: Pure support, zero personal damage. Value = team-wide DPS increase. Hanami: Primary DPS, scales with BIKURI + SP mode.
Real question: Need support infrastructure (Yaoguang) or DPS options (Hanami)?
Flexibility & Investment
Yaoguang:
- Fits diverse comps needing SP/CRIT DMG
- E0S0 delivers 80%+ potential
- Low investment threshold
Hanami:
- Requires specialized SP-generation teams
- Needs Tengoku 3pc + 120% ERR (134% optimal)
- Underperforms without proper supports
F2P Accessibility
Yaoguang: High F2P value. Supports apply across multiple DPS, maximizing limited 5★ pulls. Enables 4★ DPS competitive performance.
Hanami: Demands premium supports. F2P pulling without Yaoguang/Sparkle risks underperformance vs well-supported 4★ alternatives.
Long-Term Value
Yaoguang: Support mechanics resist power creep. Edo Star synergies suggest multi-version relevance.
Hanami: DPS role faces inevitable creep within 2-3 versions. Unique SP mechanics may create niche longevity.
Stellar Jade Income Calculator
Free Sources (42-day version)
- Daily Training: 2,520 Jade
- Events: 1,600-2,000 Jade
- Compensation: 1,000 Jade (Dec 8)
- Simulated/Divergent Universe: 1,890 Jade weekly
F2P Total: 6,000-7,000 Jade (37-43 pulls)
Low-Spender Options
- Monthly Card: 3,780 Jade per version
- Battle Pass: 1,320 Jade equivalent
Combined: +5,100 Jade (68-75 total pulls)
Endgame Rewards
- Forgotten Hall: 1,600 Jade (2 resets)
- Pure Fiction: 1,600 Jade
- Apocalyptic Shadow: 1,600 Jade
Total: 4,800 Jade (full clear required)
Pull Budget by Tier
F2P:
- Base: 6,000-7,000 Jade
- Endgame: 4,800 Jade
- Total: 10,800-11,800 Jade (67-73 pulls)
Monthly Card:
- F2P: 10,800-11,800 Jade
- Card: 3,780 Jade
- Total: 14,580-15,580 Jade (91-97 pulls)
Monthly + BP:
- Previous: 14,580-15,580 Jade
- BP: 1,320 Jade
- Total: 15,900-16,900 Jade (99-105 pulls)
Assumes zero starting pity/reserves.
Pull Strategies: Decision Trees
Scenario 1: Guaranteed Pity for Yaoguang
Required: 0-90 pulls (0-14,400 Jade depending on current pity)
Soft pity starts pull 74 (~6% per pull → 100% at 90). At 70+ pity, expect acquisition within 10-20 pulls.
Post-Yaoguang (acquired pull 80 = 12,800 Jade), Monthly+BP players have 3,100-4,100 Jade left (19-25 Hanami pulls).
Scenario 2: Save for Hanami, Skip Yaoguang
Accumulate full 4.0 income (15,900-16,900 Jade for Monthly+BP) plus reserves.
Hanami Requirements:
- Win 50/50: 0-90 pulls (0-14,400 Jade)
- Lose 50/50: 0-180 pulls (0-28,800 Jade)
Monthly+BP with zero reserves = ~50% Hanami probability. Risk: acquiring her without optimal supports.
Scenario 3: Both Characters
Best case (win both 50/50s):
- Pulls: ~160
- Cost: ~25,600 Jade
- Probability: 25%
Worst case (lose both):
- Pulls: 360
- Cost: 57,600 Jade
- Probability: 25%
Monthly+BP generates ~16,000 Jade—need 25,000+ reserves for reasonable success.
Pity Management
Conservative:
- Calculate guarantee threshold
- Reserve worst-case budget
- Allocate excess to secondary targets
- Never pull without guarantee willingness
Aggressive:
- Pull to first 5★ each banner
- Accept 50% failure for 2× attempts
- Stop at acquisition
- Build guarantee for future priority
Hard truth: Guaranteed 5★ = max 28,800 Jade. Don't pull without this commitment.
Common Mistakes
New = Better Fallacy
Yaoguang's support role ≠ comparable to DPS. Players with Sparkle/Bronya may find her redundant. Conversely, lacking SP supports makes her invaluable regardless of newness.
Compare within roles, not release dates. Well-built 4★ + supports > poorly-supported 5★.
Income Overestimation
Reality: F2P = 67-73 pulls/version. Monthly+BP = 99-105 pulls. Supports ONE guaranteed 5★/version (with pity carryover), not multiple.
Multiple 5★s require reserves or spending beyond Monthly+BP.
Ignoring 4★ Rate-Ups
Rate-up 4★s deliver 70-80% of 5★ performance at fraction of cost. F2P should prioritize 4★ constellations over 5★ frequency.
Pulling Without Team Plans
Before pulling, answer:
- Which characters synergize?
- What role does this fill?
- Do I have enablers/DPS?
- Which content improves?
Can't answer? Reconsider that banner.
Pull Recommendations
Strong Support Roster
Pull Yaoguang if:
- Running dual-DPS needing multiple Harmony
- Main DPS = Imbibitor Lunae/Qingque
- Building toward Hanami
Skip if:
- Existing supports meet needs
- Limited Jade forces choice
- Lacking strong DPS to enable
Limited Harmony Depth
High priority if:
- Only 4★ Harmony (Asta)
- SP management struggles
- Planning Hanami pull
Broad applicability ensures long-term value.
F2P/Low-Spender
Prioritize supports over DPS—they enable multiple damage dealers vs single DPS facing power creep.
F2P reality: 2-3 limited 5★s/year. Each = significant opportunity cost.
Exception: Don't pull Yaoguang without strong DPS. Support without damage dealers = zero value.
Future-Proofing
Edo Star region suggests multi-version focus (like Xianzhou). Yaoguang/Hanami gain value through new synergies.
Planarcadia arrives post-Amphoreus 3.7, potentially shifting meta. Maintain reserves for transformative characters.
Conservative strategy: One 5★/version, building gradual depth while preserving emergency funds.
FAQ
When does Version 4.0 launch? Leaks conflict: January 29 or February 14, 2026. Official announcement expected 1-2 weeks pre-launch. Prepare flexible strategies for either date.
Yaoguang or Hanami? Yaoguang if lacking Harmony supports or planning Hanami (who needs SP generation). Hanami if you have Sparkle/similar and need DPS. F2P: prioritize Yaoguang's broader use unless support infrastructure exists.
Jade needed for guaranteed Yaoguang? Max 28,800 Jade (180 pulls) worst-case. Existing pity reduces proportionally (160 Jade/pull). Soft pity at 74 means average ~pull 80 (12,800 Jade) when winning 50/50.
Is Yaoguang meta-relevant? She debuts in 4.0 (new character). SP generation + CRIT DMG buffing address fundamental needs. Supports maintain relevance longer than DPS due to enabling role.
Can F2P get both? F2P = 67-73 pulls/version. Insufficient for dual guarantee. Requires winning both 50/50s (25% chance) or substantial reserves. Realistic: one guaranteed 5★/version.
Best Yaoguang teams? SP-hungry DPS: Imbibitor Lunae, Qingque, Hanami. Pair with secondary Harmony (Sparkle/Tingyun) + sustain. Speed-tuned Seele comps benefit from 50% action advance.


















