Understanding Stage 4 Mechanics and Scoring
Pure Fiction Stage 4 offers four point thresholds: 30k, 40k, 50k, and 60k. The current rotation (Nov 24, 2025 - Jan 5, 2026) features ice-weak enemies perfect for Fire and Ice Erudition characters.
Grit Value System:
- Each DoT applied adds 2 Grit Value (max 100)
- At 100 Grit, Surging Grit activates: enemies take 50% increased damage, deal 35% reduced damage, gain 50% SPD
- Current DoTs instantly deal 100% original damage when Surging Grit triggers
- Makes DoT strategies exceptionally powerful
The 40k threshold requires 8-10 total cycles (4-5 per node). You earn 5 energy per enemy defeated, enabling faster ultimates when prioritizing multi-target elimination.
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Enemy Mechanics:
- Enemies start with 1 Echo Enigma stack (Wind Shear DoT), max 10 stacks lasting 3 turns
- Cinnabar Inscription: +3% damage received per stack
- Torn Fabric: +10% Weakness Break Efficiency per stack during Surging Grit
- Exposition buff: DoTs ignore 20% RES during Surging Grit, +1% DoT damage per enemy DoT (max 99 stacks)
Why Himeko + Herta Dominates Stage 4
This pairing creates a self-sustaining damage loop:
Himeko's Kit:
- Victory Rush: Accumulates charges (max 3), triggers 140% ATK AoE follow-up when full
- Activates on enemy breaks
- Skill (Lv10): 200% ATK single target + 90% adjacent
- Ultimate: 230% ATK AoE
Herta's Kit:
- Talent triggers AoE when any enemy drops to ≤50% HP
- Skill (Lv10): 100% ATK + 20% bonus if enemy HP >50%
- Ultimate: 180% ATK AoE
- Follow-ups don't consume skill points
Synergy Loop:

Himeko breaks ice-weak enemies → triggers follow-up → reduces HP → Herta talent activates → more AoE damage → charges ultimates via 5 energy per defeat → repeat
Speed Breakpoints:
- 135 SPD: Act before most enemies
- 143 SPD: +1 turn every 3 cycles
- 160 SPD: Maximum turn frequency
Optimal Himeko Build
Base Stats (Lv80): 1047 HP, 756 ATK, 436 DEF, 96 SPD
Relic Set: Pioneer Diver of Dead Waters 4pc

- +12% damage to debuffed enemies
- +12% bonus when your SPD > enemy SPD
Main Stats:
- Body: CRIT Rate/DMG
- Feet: SPD
- Sphere: Fire DMG%
- Rope: ATK% or Break Effect
Target Stats:
- CRIT Rate: 60-70%
- CRIT DMG: 120-140%
- Break Effect: 150-200%
- SPD: 135+ (143 or 160 optimal)
Light Cones (Priority Order):
- Before Dawn - Best damage ceiling via CRIT DMG
- Night on the Milky Way - ATK% + energy regen
- Eternal Calculus (4★) - ATK% + post-defeat damage
Substat Priority: CRIT Rate to 60% → CRIT DMG → Break Effect → SPD
Optimal Herta Build
Base Stats (Lv80): 952 HP, 582 ATK, 396 DEF, 100 SPD
Relic Set: Hunter of Glacial Forest 4pc

- +25% CRIT DMG
- Additional bonuses vs frozen/Ice-weak enemies
Main Stats:
- Body: CRIT Rate
- Feet: SPD or ATK%
- Sphere: Ice DMG%
- Rope: ATK%
Target Stats:
- CRIT Rate: 60%
- CRIT DMG: 100%
- SPD: 134+ (143 optimal)
Light Cones (Priority Order):
- Night on the Milky Way - ATK% + energy regen
- Before Dawn - CRIT DMG bonuses
- Eternal Calculus (4★) - ATK% + post-defeat damage
Substat Priority: CRIT Rate to 60% → CRIT DMG → ATK% → SPD
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Team Compositions
Premium: Himeko - Herta - Robin - Aventurine
- Robin: Action advance, ATK%, CRIT DMG buffs
- Aventurine: Shields, CRIT DMG buffs, skill point positive
Budget: Himeko - Herta - Asta - Gallagher
- Asta: Fire DMG%, ATK%, SPD buffs
- Gallagher: Break Effect synergy, healing
Harmony Support Options:
Asta (4★):
- Fire DMG% and ATK% buffs
- Ultimate grants team SPD
- Skill point neutral/positive
Ruan Mei:
- Weakness Break Efficiency, RES PEN, Break Effect buffs
- Ultimate delays enemy actions post-break
- Perfect for Break Effect Himeko builds
Tingyun (4★):
- Single-target ATK% buffs
- Energy regeneration
- Skill point neutral
Sustain Options:
Aventurine:
- Auto shields, follow-up damage
- CRIT DMG buffs (signature LC)
- Skill point positive
Huohuo:
- Energy regen, ATK% buffs
- Cleanse for Wind Shear DoTs
- Skill point neutral
Luocha:
- Auto healing triggers
- Skill point positive
- Minimal player input
F2P Alternative: Himeko - Herta - Asta - March 7th (Preservation)
Blessing Selection Strategy
Top Priority:
- AoE damage amplification
- Follow-up attack damage
- Break Effect bonuses
- Energy regeneration
Avoid:
- Single-target damage
- Defensive blessings (with proper sustain)
- DoT-specific (limited synergy for this team)
Choose percentage-based increases over flat bonuses for better scaling.
Battle Rotation for 40k Points
Wave 1 - Resource Building (2 cycles):
- Support buffs first (Asta Skill/Robin Skill/Ruan Mei Skill)
- Himeko uses Skills to build Victory Rush charges
- Herta uses Basic Attacks until enemies drop <50% HP
- Sustain uses Basic Attacks unless emergency healing needed
- Target low-HP enemies for 5 energy per defeat
- End with 2-3 Victory Rush charges, 60-80% ultimate energy
Wave 2 - Ultimate Window (1-2 cycles):
- Let enemies act 1-2 times to build Echo Enigma stacks
- Support ultimates first (Robin → Ruan Mei → Asta)
- Himeko ultimate (230% ATK AoE)
- Herta ultimate (180% ATK AoE)
- Follow-ups cascade as enemies break and drop <50% HP
- Build Grit Value to 80-90 for Wave 3
Wave 3 - Boss Execution (2-3 cycles):
- Enter with ultimates ready, 80-90 Grit Value
- Apply support buffs
- Trigger Surging Grit (DoTs or enemy defeats)
- Unleash ultimates during 50% damage buff window
- Focus breaks on Cocolia (Node 1) or eliminate Zandar adds (Node 2)
- Maintain aggression with Himeko Skills for Victory Rush
Skill Point Management:
- Himeko: Skills when Victory Rush not maxed
- Herta: Skills only vs enemies >50% HP, otherwise talent triggers
- Supports: Basic Attacks unless buff refresh needed
- Maintain 2-3 points entering Wave 2
Common Mistakes to Avoid
Overusing Herta Skills in Wave 1:
- Her talent triggers automatically when enemies drop <50% HP
- Save skill points for Himeko and Wave 2/3
Poor Ultimate Timing:
- Don't cast in Wave 1 (low HP enemies, fewer stacks)
- Wait for Wave 2 or early Wave 3 when Echo Enigma stacks accumulate
- Time with Surging Grit for 50% damage buff
Ignoring Break Effect:
- Torn Fabric grants +10% Weakness Break Efficiency per stack during Surging Grit
- Himeko's 150-200% Break Effect enables consistent breaks
- More Victory Rush triggers compensate for slightly lower CRIT DMG
When to Reset:
- Multiple consecutive CRIT failures in Wave 1
- Poor blessing offerings (no AoE/follow-up/Break Effect options)
- Consistent enemy targeting bypassing sustain
Advanced Tips
Speed Tuning:
- Supports: 145-150 SPD (act first)
- Himeko: 135-143 SPD
- Herta: 134-143 SPD
- Ensures buffs active before DPS rotations
Weakness Break Timing:
- Coordinate breaks across multiple enemies simultaneously
- Triggers multiple Himeko follow-ups
- Delays all broken enemies' actions
- Ruan Mei ultimate amplifies delay (2-3 turns before enemies act)
Damage Benchmarks:
- Wave 1: 2 cycles
- Wave 2: 1-2 cycles
- Wave 3: 2-3 cycles
- Himeko Victory Rush: 15k-20k per follow-up vs ice-weak enemies
- Herta talent triggers: 4-6 per wave
Alternative Teams Without Himeko/Herta
Without Himeko:
- Serval - Herta - Tingyun - Gallagher (all 4★)
- Serval provides Lightning AoE + DoT
- Achieves 30k-35k points, requires stronger investment for 40k
Without Herta:
- Himeko - Topaz - Ruan Mei - Aventurine
- Topaz follow-ups trigger Himeko Victory Rush
- Strong vs bosses, weaker in multi-target waves
Other Fire DPS:
- Guinaifen: Fire DoT + DEF reduction, synergizes with Grit mechanics
- Hook: Single-target Fire, lacks AoE coverage
FAQ
How many cycles for 40k points? 8-10 total cycles (4-5 per node). Premium teams achieve 7-8 cycles with strong investment.
Best Himeko light cone? Before Dawn (highest damage) > Night on the Milky Way (energy regen) > Eternal Calculus (4★ accessible).
Best supports for Himeko-Herta? Robin (premium), Ruan Mei (Break Effect focus), Asta (best 4★). Sustain: Aventurine > Huohuo > Luocha.
Can F2P reach 40k? Yes. Himeko - Herta - Asta - Gallagher achieves 40k with proper relics and execution (9-10 cycles).
Himeko stat priorities? 60-70% CRIT Rate, 120-140% CRIT DMG, 150-200% Break Effect, 135+ SPD.
How does Grit work? Each DoT adds 2 Grit Value. At 100, Surging Grit activates: enemies take 50% more damage, current DoTs deal 100% damage instantly. Time activation for Wave 3 bosses to maximize damage.


















