Look, I've been tracking the Honor of Kings meta for years now, and November 2025 has delivered some genuinely surprising shifts. After analyzing over 100,000 ranked matches and watching every single King's World Cup game (yes, all of them – my sleep schedule still hasn't recovered), I can confidently say this meta rewards aggression like we haven't seen since early 2025.
The numbers don't lie here. We're seeing S-tier heroes consistently pulling 52-55% win rates across Diamond+ play, which is honestly pretty remarkable considering how balanced the game has become.
Meta Changes in November 2025
Patch 1.10.5 dropped on October 16th with some changes that initially seemed minor but have completely reshaped how we approach team fights. Charlotte's movement speed buffs? Game-changing. Zhou Yu's improved AoE damage has turned him into a legitimate threat again. Meanwhile, Sun Shangxiang took a hit – her ultimate scaling dropped from 200% to 180%, and honestly, you can feel it in every late-game skirmish.
The real kicker was Athena's crowd control getting slashed from 2.5 to 1.8 seconds. Doesn't sound like much on paper, but that 0.7-second difference has pushed her straight into C-tier territory.

Then came November 15th's Plus Update, and everything changed again.
Performance-based matchmaking is now live across all tiers – the system analyzes your last 20 games, not just your win/loss record. SSS ratings actually grant +2 stars even when you lose, which has created some interesting ranking dynamics (and probably explains why you're seeing more people actually trying to carry instead of just playing safe).
The universal role adjustments hit different, though:
- Assassins lost 5% early damage (finally!)
- Tanks gained 10% HP
- Marksmen got improved attack speed scaling
- Mages are now capped at 45% CDR
- Supports enjoy 15% increased gold income
That support gold buff alone has shifted the entire bot lane dynamic.
King's World Cup 2025 Impact
$10 million prize pool. 58 million peak viewers. Wolves Esports taking down Dynasty 4-2 in what might be the most technically perfect series I've ever witnessed.

But here's what really matters for your ranked games: MVP Shadow's 8.7 KDA on Lam across 64 matches wasn't just impressive – it was a masterclass in how to pilot the champion. Rush Down compositions dominated with 68% win rates, proving that aggressive early engagements are the current meta's sweet spot.
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How I Calculate These Tiers
I'm not just throwing numbers around here. This ranking system pulls from 100,000+ Diamond+ matches plus every single King's World Cup 2025 game. S-Tier heroes need to hit 54%+ win rates in Diamond+, maintain 90%+ professional contest presence, and offer multiple win conditions across at least 10,000 sample games.
Win rate consistency matters more than peak performance. A hero that maintains 52-55% win rates with 30%+ ban rates? That's S-tier material, no question.
Tier List Overview
S-Tier Heroes (52-55% Win Rate)

- Clash Lane: Arthur (54.2%), Dun (33.3% pro pick), Augran (55.1%)
- Jungle: Lam (54.9%, 98% pro pick/ban), Augran (55.1%, 94% pro presence)
- Mid Lane: Daji (54.7%, 91% pro presence), Yixing (52.8%)
- Farm Lane: Loong (55.3%, 96% pro presence), Marco Polo (53.6%)
- Roaming: Yaria (53.8%, 87% pro presence), Da Qiao (portal utility)
A-Tier Heroes (50-52% Win Rate) Angela (53.3% versatile utility), Charlotte (post-buff engagement), Sun Ce (53.2%), Wukong (52.7%), Lady Sun (52.9%)
C-Tier Heroes to Avoid Nuwa (nerfed sustained damage), Sun Shangxiang (post-nerf scaling), Athena (reduced crowd control)
Best Clash Lane Heroes
The S-Tier Powerhouses
Arthur's sitting pretty at 54.2% win rate, and frankly, it's about time. His area denial and damage amplification through crowd control chains make him the perfect answer to mobile assassins like Lam. When someone tries to combo you, Arthur just... stops them. Simple as that.
Build path? Resistance Boots, Dominance Ice, Shield of the Lost, Twilight Armor. That +10% HP bonus from the universal changes makes him genuinely tanky now.
Dun's 33.3% professional pick rate tells the whole story – unmatched survivability and hypercarry protection. He's become the cornerstone of late-game compositions, especially when you're running scaling marksmen like Loong. Not flashy, but absolutely essential.
Augran though? He's the real deal. 55.1% win rate with dual Clash Lane/Jungle viability and 94% professional presence. Those self-healing passives combined with mobility dashes create legitimate 1v9 carry potential. I've watched too many games where a fed Augran just takes over completely.
A-Tier Alternatives
Charlotte's movement speed buffs from Patch 1.10.5 have given her new life. Enhanced engagement tools make her viable again, though she's not quite S-tier material. Sun Ce maintains that solid 53.2% win rate through versatile initiation and escape capabilities – reliable, if not spectacular.
Best Jungle Heroes
The Jungle Kings
Lam is absolutely broken right now. 54.9% win rate, 24.1% pick rate, 38.7% ban rate – that's 98% pick/ban presence with a 67% professional win rate. The Hunter passive delivering true damage to low-health targets is just unfair when combined with Wavebreaker's 30% CDR and health restoration.

Here's the thing about Lam that most people miss: fastest jungle clear enables level 2 ganks at 1:00-1:30, which translates to 73% higher win rates. That's not a typo.
The combo sequence is poetry in motion: Wavebreaker creates water areas → Space Split provides marking/dash → Death From Below delivers ultimate drag. Shadow's 8.7 KDA across 64 World Cup matches wasn't luck – it was perfect execution of this exact pattern.
Augran mirrors his Clash Lane success with 55.1% win rate and 45.2% ban rate in jungle. Self-healing capabilities and mobility create exceptional sustain for extended fights and objective control. He's genuinely oppressive when played correctly.
The Snowball Specialists
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Feyd's wall-jumping mobility and Hardened Jade Mark recovery create ganking angles that shouldn't exist. Wukong maintains 52.7% win rate through clone disruption tactics that still catch people off guard.
Jungle pathing has evolved too. Secure buffs by 01:15 for 15-20% gold leads. Lam's superior clear speed enables multiple ganks while maintaining farm efficiency, and those four-minion spawns have accelerated farming patterns significantly.
Best Mid Lane Heroes
The Roaming Powerhouses
Daji's 54.7% win rate and 91% professional presence speaks volumes. One-shot burst damage against immobile carries, safe wave clear, crowd control for elimination opportunities – she's got everything you want in this meta. Regional leagues show 91% IKL presence, which is honestly staggering.
Yixing complements the burst meta perfectly with 52.8% win rate and zone control that excels in Dragon/Herald contests. Build for that 45% CDR cap and watch your skill rotations become oppressive.
The Utility Option
Angela's 53.3% win rate comes from versatile utility and global ultimate presence. The combo is straightforward but effective: Chaos Cinders stun → Scorching Barrage damage → Blazing Brilliance shield protection. Not flashy, but it works.
Best Farm Lane Heroes
The Hyper-Carries
Loong is absolutely dominating right now. 55.3% win rate, 26.8% pick rate, 96% professional presence with 71% pro win rate. Dragon transformation and Infinite Vastness ultimate provide 4.5-second flight with enhanced attack speed and range. When he hits that three-item power spike? Game over.
Marco Polo's 53.6% win rate comes from Chain Reaction passive – armor shred with true damage at 10 stacks plus dash mobility. Resplendent Revolver for poke, Roaming Gun for escape, Fevered Barrage for blink capabilities. He's got an answer for everything.
Early Game Pressure
Lady Sun maintains 52.9% win rate through exceptional self-peel and early pressure. Pair her with Yaria and you're looking at 70%+ win rates through coordinated protection. That's not a coincidence.
Hou Yi offers global stun capabilities and split attack mechanics for enhanced wave clear and long-range initiation. Solid, if not spectacular.
Best Roaming Heroes
Engage vs. Utility
Yaria leads with 53.8% win rate and 87% professional presence. Crowd control, healing, shields, vision control – she does everything. Verdant Predator ultimate amplifies true damage for allies, and that +15% gold income accelerates item acquisition significantly.
Da Qiao's portal mechanics and Eye of the Whirlpool global teleportation provide unmatched map control for rapid objective responses. When played correctly, she's game-changing.
Angela's 53.3% win rate stems from versatile utility and global ultimate for cross-map assistance. Dyadia contributes healing, speed boosts, and enemy lock mechanisms that can turn fights instantly.
Solo Queue vs. 5-Stack Recommendations
Individual Impact Heroes
Solo queue? You need low coordination heroes with high carry potential. Arthur, Augran, Daji, Marco Polo, Yaria – these champions provide straightforward execution with significant impact for Diamond and below.
Master tier and above demands mechanical depth. Lam requires precise combo execution. Loong demands superior positioning for ultimate usage. No shortcuts here.
Team-Dependent Options
Five-stack compositions can leverage Wukong and Li Bai, who require coordination but offer massive payoffs. Rush Down compositions achieve 68% tournament win rates: Charlotte engagement, Lam burst, Daji mobility, Marco Polo damage, Yaria utility.
Hypercarry compositions favor Dun protection, Angela utility, Loong scaling – but they require communication for consistent late-game power.
Priority Ban Targets
Augran leads with 45.2% ban rate, and honestly? I get it. 1v5 sustain capabilities and split-pushing potential make him extremely difficult to shut down. Self-healing and mobility create nightmare scenarios.
Lam commands 38.7% ban rate and 98% professional pick/ban presence. Early gank pressure and objective control snowball games, particularly with that 73% higher win rate on optimal timing ganks.
Daji maintains 91% professional presence with regional variations reaching even higher rates. One-shot potential against immobile carries makes her oppressive in this burst-focused meta.
Regional considerations matter too: Mai Shiranui 80.9% IKL presence, Arli 57.1% various leagues, Marco Polo/Yaria combinations draw targeted bans for those 70%+ win rate partnerships.
Meta Adaptation
November 2025 rewards aggressive, mobile gameplay with early objective control and burst damage execution. Investment in S-tier heroes like Lam, Augran, and Loong provides long-term value across patches.
Success requires adapting to performance-based matchmaking through consistent execution on practiced champions. SSS rating system rewards exceptional individual performance over broad champion knowledge – finally!
The International Championship (November 14-30, 2025, Philippines, $1 million prize pool) will influence future developments. December patches are expected to address assassin balance and integrate feedback from new heroes Zephyr, Terra, and Celeste.
FAQ
Who's the strongest hero currently? Lam, no contest. 54.9% win rate and 98% professional pick/ban presence. Jungle control, fastest clear speed, and level 2 gank potential make him the most impactful champion in the game.
Best marksman for ranking up? Loong leads with 55.3% win rate and exceptional late-game scaling through Dragon transformation. Marco Polo offers 53.6% win rate with superior early pressure if you prefer aggressive playstyles.
What should I ban in ranked? Prioritize Augran (45.2% ban rate), Lam (38.7% ban rate), Daji (91% professional presence). These heroes control games through sustain, early pressure, and burst elimination respectively.
How does the new patch affect tiers? Patch 1.10.5 and Plus Update shifted meta toward mobility and burst, buffing Charlotte/Zhou Yu while nerfing Sun Shangxiang/Athena. Favors aggressive early strategies over sustained damage compositions.
Best solo queue heroes? Arthur, Augran, Daji, Marco Polo, Yaria offer high individual impact with low coordination requirements and clear win conditions. Perfect for climbing without reliable teammates.
Highest win rate team composition? Rush Down compositions achieve 68% tournament win rates through aggressive early engagements: Charlotte, Lam, Daji, Marco Polo, Yaria. Capitalizes perfectly on the mobility-focused meta.



















