COA IX Divine Procession Event Overview (January 8-22, 2026)
Divine Procession runs January 8-22, 2026, following Sacred Sanctum preliminaries. Registration opened December 31, 2026, closes January 14 at 09:00 UTC+8 (effective deadline: January 13, 21:00 UTC+8). Maintenance January 8 starts 08:00 UTC+8 for 240 minutes.
Event restrictions:
- 5 matches per role daily during 19:00-21:00 window
- 20 matches per role total across entire event
- Teams: 1-7 players (minimum 5 for Online Qualifiers)
- Maximum 1 non-permanent resident per roster
- Club membership required 12+ hours before matches
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Point System and Reward Tiers
Team score formula: (highest Hunter score × 2) + (four highest Survivor scores).
Example: Hunter with 8000 points (doubled to 16000) + four Survivors at 6000 each (24000) = 40000 team score.
Pool resets daily at 00:00 UTC+8. Leaderboards update every 15-30 minutes.
Advancement quotas:
- Japan Division: 5-6 teams
- NA-EU Division: 8 teams
- Southeast Asia Division: 8 teams
Fragment rewards per member:
- Rank 1: 2000
- Rank 2: 1500
- Rank 3: 1200
- Ranks 4-8: 800
- Ranks 9-16: 600
- Ranks 17-50: 500
Why Efficient Farming Matters
14-day window with only 5 daily matches per role during 2-hour windows creates intense time pressure. Quick and Ranked Matches share daily limits—disconnects before match end count toward cap without awarding points.
Point differential between modes: 20-30%. Ranked availability (12:00-14:00, 19:00-21:00) versus Quick Matches (12:00-22:00) requires strategic scheduling.
Point Farming Fundamentals
Quick/Ranked Matches contribute to same pool. 1500 points unlocks 10 Individual Abyss Battles; 3000 Duo Hunters points provides same unlock.
Point Calculation Across Modes

Average yields:
- Hunter: 1200-1500 points (8-10 min duration)
- Survivor: 800-1000 points (8-10 min duration)
- Ranked bonus: +20-30% (Hunter: 1560-1950, Survivor: 1040-1300)
Only top Hunter score and four best Survivor scores contribute to team total.
Match Duration Impact
Queue times:
- Hunter: 3-5 minutes
- Survivor: 1-2 minutes
Efficiency calculations:
- Hunter: 15 min total (10 min match + 5 min queue) = 1200-1500 points (4800-6000 points/hour max)
- Survivor: 12 min total (10 min match + 2 min queue) = 800-1000 points (4000-5000 points/hour max)
19:00-21:00 window reduces queue times below averages. 5-match cap requires 75 min minimum (Hunters) or 60 min (Survivors).
Quick Match vs Ranked Match

Quick Matches: 12:00-22:00 availability, baseline points, no rank requirements.
Ranked Matches: 12:00-14:00 and 19:00-21:00, +20-30% points, restricted windows.
Strategic Mode Selection
Shared daily limit creates tension. Completing 3 Quick Matches leaves only 2 for Ranked window, sacrificing 400-600 bonus points. Saving all 5 for Ranked requires 2-hour continuous availability during peak hours.
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19:00-21:00 window combines reduced queue times, maximum point multipliers, and tournament alignment for optimal farming.
Optimal Daily Farming Schedule
Ranked-Focused Strategy (Maximum Efficiency):

- Log in 18:50 server time
- Queue at 19:00 for Match 1
- Complete Match 1 by 19:15 (10 min match + 5 min queue)
- Queue Match 2 immediately, finish by 19:30
- Continue for Matches 3-5, complete by 20:45-21:00
- Time investment: 75 min (Hunters), 60 min (Survivors)
- Daily yield: 6000-9750 Hunter or 4000-6500 Survivor points
Hybrid Strategy (Flexible Schedule):
- Complete 2-3 Quick Matches during 12:00-18:00
- Reserve 2-3 matches for 19:00-21:00 Ranked
- Prioritize Ranked for highest individual scores
- Daily yield: 5400-8250 Hunter or 3600-5500 Survivor points
Peak Hour Optimization
19:00-21:00 reduces queue times 40-50%:
- Hunter: 2-3 min (vs 3-5 min average)
- Survivor: <1 min (vs 1-2 min average)
Weekends (January 11-12, 18-19) see increased activity, further compressing queues. Prioritize weekend sessions for maximum efficiency.
Advanced Team Scoring
Team formula incentivizes role specialization: 1 primary Hunter + 4 Survivor specialists.
Role Distribution Example
1 Hunter at 1500 Ranked points (3000 doubled) + 4 Survivors at 1200 each (4800) = 7800 daily team points.
14-day total: 109,200 points (competitive for top 8 in most regions).
Japan Division requires ~115,000-120,000 for top 5-6 placement.
Managing 20-Match Cap
Strategic options:
- Complete all 20 in first 4 days for early leaderboard positioning
- Distribute evenly across 14 days for consistent presence
- Concentrate on weekends (4 days total) for efficiency + flexibility
Daily reset at 00:00 UTC+8 allows final match at 20:55, then immediate queue at 19:00 next day.
Common Farming Mistakes
Disconnects: Count toward 5-match limit without points—20% daily potential lost, 5% tournament capacity wasted.
Queue timing errors: Queuing at 20:58 with 3-min Hunter wait = match acceptance at 21:01, missing Ranked window (20-30% point loss).
Match acceptance timeouts: Don't consume daily limits but trigger queue penalties (5 min) that eliminate match opportunities.
Inefficient role selection: Multiple Hunters compete for same scoring slot (only highest counts). Secondary Hunter matches = zero team points.
Optimal roster: 1 Hunter + 4 Survivors (5-player minimum), or 1 Hunter + 5-6 Survivors (backup flexibility).
Players switching roles face separate 5-match caps but only contribute best single-role performance to team.
Resource Management
1500-point threshold unlocks 10 Individual Abyss Battles:
- Hunters: 1-2 matches needed
- Survivors: 2-3 matches needed
Club requirements: Join 12+ hours before matches. Latest join time: January 7, 18:00 UTC+8 for January 8, 19:00 opening.
Late registrations after January 13, 21:00 UTC+8 miss effective deadline despite official January 14, 09:00 closure.
FAQ
How many points per match? Hunters: 1200-1500 (Quick), 1560-1950 (Ranked). Survivors: 800-1000 (Quick), 1040-1300 (Ranked). Ranked = +20-30%.
Can you farm outside 19:00-21:00? Yes. Quick Matches: 12:00-22:00. Ranked: 12:00-14:00, 19:00-21:00. All share same 5-match daily cap. But 19:00-21:00 offers best multipliers and queue times.
What if you disconnect? Counts toward 5-match limit, awards zero points. Wastes 20% daily potential.
How do team scores work with multiple Hunters? Only highest Hunter score counts (doubled) + four top Survivor scores. Multiple Hunters compete for same slot. 1 Hunter + 4 Survivors = optimal.
When do leaderboards update? Every 15-30 minutes throughout January 8-22.
What rewards for top teams? Rank 1: 2000 Fragments/member. Rank 2: 1500. Rank 3: 1200. Ranks 4-8: 800. Ranks 9-16: 600. Ranks 17-50: 500. Top 8 per region advance to Online Qualifiers.
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