Introduction: The Era of Balance in Patch 2.1.30
What Casual Players Need to Know First
Look, if you're dipping into ranked or just messing around in classic, Fanny's energy rework hits hard: S1 and Ult got cheaper, but S2? Way pricier now (45.33% WR, 53.97% ban rate). She's Jungle A-tier if you snag blue buff and Steel Cables early.
Hit blue at 1:30, no excuses. Stack Armor, Health, MR to survive. And yeah, ban her unless you've got Phoveus ready to clap back.
Summary of Major Gameplay Shifts
Heroes cracking >52% WR and >30% bans? Gloo stays S-tier, especially with Atlas or Franco. Zhuxin and Harith dominate as S-tier mages (54.66% WR). Tanks hit S+: Tigreal, Khufra, Fredrinn.
Stick to mastering 2-3 heroes per role—trust me, that's the ranked grind secret. Oh, chasing those ranked skins? Swing by Mobile Legends Bang Bang diamond top up for ranked skins on BitTopup. Delivery under 5 minutes, rock-bottom prices, 24/7 secure support, and 99% user satisfaction. Game-changer.
Fanny's Fall from Grace: Understanding the Energy Nerf

The Mechanics: What Actually Changed?
S1 and Ult energy costs dropped, S2 spiked—Fanny's down to C-tier against S+ beasts like Helcurt, Saber, Julian (45.33% WR). Steel Cables are your gank lifeline; blue buff? Non-negotiable.
Path those jungle buffs first. Engage with S1, keep it simple.
Is Wall Spamming Still Viable?
Jungle A-tier, sure—but Phoveus (EXP S-tier with his CD reduction) shuts it down. Franco hooks, Kaja, Tigreal, Atlas? All nightmares. (Editor aside: I've seen pros pivot hard here.) Ditch her for Julian's hybrid damage and dashes.
Impact on High-Elo vs. Casual Play
High-Elo ban rates dipped a bit. In solo queue? Grab Phoveus for EXP lane 1v1s, or roam Mathilda (52.92% WR). Feels right.
Gloo Melts Down: Tank Meta Adjustments

Cooldown Increases Explained
Gloo's S-tier sustain? Still elite, but %HP damage exposes it. Team him with Atlas, Edith, Franco, Gatotkaca (52.81% WR), or Hylos (54.83% WR).
Ult-engage. Rotate mid after 2 minutes. Boom.
Why Gloo is No Longer a Ban-or-Pick Hero
Karrie, Obsidia, Cecilion %HP carriers feast. Gold Lane goes to S-tier Granger (51.06% WR), Karrie, Kimmy. Slap on Golden Staff + Demon Hunter Sword. Marksmen S+: Obsidia, Melissa, Natan.
He's beatable now. Wild, right?
Alternative Tanks to Use in Ranked
S+: Tigreal, Khufra, Fredrinn. Gatotkaca's ult taunt seals deals. Draft tank first, pair with Floryn or Angela. Hylos brings that point-click stun—pure disruption.
The Rise of the Mages: Mid Lane Dominance

Key Equipment Changes Favoring Magic Damage
Magic's king: S+ Zhuxin (53.03% WR, 43% ban), Esmeralda, Alice, Novaria (ult reveals everything). S-tier Zetian, Xavier, Valentina, Harley.
Genius Wand shreds shields. Divine Glaive for penetration. Sky Piercer executes low-HP fools.
Why Burst Mages are Taking Over
Harith's hybrid dashes shine (54.66% WR). Pharsa, Zetian with Soul Bind for displacement.
Clear waves lightning-fast. Blue buff (or purple alt) sustains mana. Who's stopping this?
Rotational Changes for Mid Laners
Bush vision? Only pings hit enemies now—bye, Vale tornado cheese, Xavier S2 mind games. Rotate EXP/gold after 4 minutes. Need event fuel? MLBB Diamonds recharge for latest 2.1.30 patch events via BitTopup: instant top-up, killer rates, full safety, top support.
Other Notable Hero Adjustments
The Silent Winners (Buffed Heroes You Missed)
Lapu-Lapu's S1/S2 CDs shortened, S2 snags 30% damage reduction (+per target). EXP S-tier alongside Phoveus, Fredrinn, Arlott. Hayabusa owns Jungle S-tier (51.06% WR, 51.53% ban) with quad-shadow %HP. Fighters S+: Yin, Paquito, X.Borg. Killing Spree CD sped up.
Underdogs rising—love it.
The Forgotten Heroes (Untouched but Viable)
Kimmy's Gold Lane CC revamped (ult first hit nails accurately). Mathilda roam S-tier with eagle ult. Chip's S4? 1s delay, 1.5s reveal. Still sneaky.
Battlefield & System Updates for Casuals
Minion and Turret Changes
Bush vision tags only struck enemies—Vale, Xavier feel it. Novaria stealth? No free reveals.
Gold Economy Adjustments
Tanks sieging with supports pump your economy. Jungle first, then draft damage after engages.
Ranked Strategy: How to Draft in Patch 2.1.30
Who to Ban Now?
Zhuxin (43% ban), Hayabusa (51.53%). Anti-Fanny: Phoveus, Franco.
Ban high-mobility junglers. Mage mid priority.
Ideal Team Compositions for Solo Queue
Tank engage via Gloo/Tigreal. Mathilda support (52.92% WR). Granger Gold, Phoveus EXP. Jungle Hayabusa/Julian + Mathilda. Tanks + roam for sieges; %HP marksmen shred Gloo.
Counter-Picking the New Meta
Phoveus + mobile junglers punish dashes. Julian's creep nerfed 75%. Wanwan marksmen? Priority pick.
Best Builds for the New Patch

Updated Mage Burst Build
Holy Crystal scales hard; Zhuxin Soul Bind pops off.
Clock of Destiny early. Divine Glaive mid-game.
The New Sustainable Jungler Build
Hayabusa Shadow Kill %HP rips. Blue buff essential.
Conclusion: Adapting Your Playstyle
Lock in S-tier mages and tanks. Counter with Phoveus, %HP. Refresh your pool weekly. Jungle buffs first. Balanced drafts win.
FAQ
Is Fanny still good in Patch 2.1.30?
Jungle A-tier with blue buff/Steel Cables (45.33% WR); C-tier overall; pick Phoveus counters.
Why was Gloo nerfed in Mobile Legends?
Cooldown/HP curb dominance; S-tier countered by Karrie/Obsidia %HP; build Armor/Health/MR.
What are the best mages to play in the new MLBB update?
S+: Zhuxin (53.03% WR), Esmeralda; S: Harith (54.66% WR), Zetian; Divine Glaive AoE/CC.
How does Patch 2.1.30 affect ranked matchmaking?
Mage/tank meta; ban Hayabusa high WR; draft balanced.
Who is the strongest hero in Mobile Legends right now?
Zhuxin mid (53.03% WR, 43% ban); Hylos tank (54.83% WR) disruption.
How to counter Gloo after the nerf?
Granger/Karrie Gold true damage; Golden Staff + Demon Hunter Sword.



















