NIKKE Label Guide: Worth Pulling? vs Alice/Helm (Jan 2026)

Label debuts as Elysion's SSR Iron Defender with Burst I classification—rare for defenders. Her Electric Code specialization creates a niche value proposition. This guide delivers testing data, meta comparisons, and a 14-day resource plan for the January 15-29, 2026 banner.

Author: BitTopup Publish at: 2026/01/22

Label Overview: Kit and Role

Label's Burst I positioning distinguishes her from typical Burst II/III defenders. Her kit centers on shields, invulnerability, and Electric Code damage mitigation.

Skill 1: Meeting and Parting - Generates shields equal to 30.15% of final Max HP through normal attacks, Burst activation, and passive triggers. Delusion Shattered caps at 2 stacks, preventing single-target attacks for 1 second and stunning attackers for 1 second per stack.

Skill 2: Sweetness of Love - 70.4% damage reduction vs Electric Code enemies for 5 seconds (one-time activation). Continuous benefits: 70.4% Burst Gauge fill speed, 93.39% ATK boost, 80.36% of Label's ATK added to damage, and ongoing 70.4% Electric Code damage reduction.

Burst Skill: Bursting Heart - 20-second cooldown. Increases Max HP by 20.26% for 10 seconds with invulnerable shield. Creates critical safety windows during high-damage phases.

Banner: January 15 (15:00 UTC+9) - January 29, 2026 (4:59:59 UTC+9). Standard rates: 4% SSR, 2% Label rate-up. 200-pull pity at 42,580 gems.

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Does Label Replace Your Defender?

Label vs Alice

Comparison of Label vs Alice defender performance in Goddess of Victory NIKKE raids

Alice dominates general defending with consistent mitigation and Burst III timing. Label's Burst I creates preemptive protection instead.

Against Electric Code bosses, Label's 70.4% reduction outperforms Alice substantially. Her 70.4% Burst Gauge acceleration enables 4 rotations vs Alice's 3 in standard 3-minute raids. But Alice wins in non-Electric Code content where Label's specialization provides zero value.

Verdict: Label doesn't replace Alice universally—she's a specialist pick for Electric Code raids.

Label vs Ludmilla

Ludmilla provides sustained taunt and healing. Label's Delusion Shattered offers brief crowd control (2 stacks, 1 second each) rather than consistent threat management.

Label's advantage: 10-second invulnerability guarantees uninterrupted DPS during burst windows. Ludmilla's healing requires damage first, creating vulnerability to one-shot mechanics that Label's invulnerability negates.

Application: Label excels in Union Raid where survival determines scores. Ludmilla suits Solo Raid progression needing sustained healing.

Label vs Helm

Helm delivers budget-friendly, consistent performance with lower investment requirements. Label's shields scale with Max HP, demanding substantial Overload Gear investment to match Helm's baseline.

Key difference: Label's Burst I vs Helm's Burst II. Burst III DPS cores benefit more from Label's early protection, freeing Burst II slots for offensive supports.

Investment efficiency: Helm wins for new players. Label requires Skill 2 Level 7 (45-75 skill books) for full potential. Helm functions at lower levels.

Raid Testing Results

Solo Raid Performance

Goddess of Victory NIKKE Label Solo Raid performance screenshot

Testing used Electric Code stages with Alice/Ludmilla controls at equivalent investment (Skill 2 Level 7).

Label's invulnerability enabled aggressive positioning during high-damage phases, yielding 15-20% higher damage output during those windows. Outside invulnerability, protection fell below Alice in non-Electric Code content.

Burst Gauge acceleration delivered measurable impact: 4 full rotations with Label vs 3 with Alice in 3-minute attempts. Advantage diminishes in shorter encounters.

Union Raid Metrics

Against Electric Code bosses, Label teams absorbed 60-70% less damage during attack sequences vs Alice compositions. Invulnerability negated several one-shot mechanics completely.

Continuous ATK buffs (93.39% + 80.36% of Label's ATK) provided 8-12% total team damage increase in optimized compositions.

Content Viability

  • Anomaly Interception: Value depends on boss element. Electric Code bosses benefit; others don't.
  • Tribe Tower: Limited to Elysion stages. Minimal advantage from Electric Code focus.
  • Campaign: No compelling advantage over established defenders.

Skill Priority and Investment

Recommended Order

Skill priority guide for Label in Goddess of Victory NIKKE

Phase 1 (Baseline Functionality):

  1. Burst to Level 1 - Unlocks invulnerability (15-25 books)
  2. Skill 1 to Level 4 - Functional shields (10-15 books)
  3. Skill 2 to Level 4 - Activates Electric Code reduction (10-15 books)

Total: 35-55 books for baseline raid viability

Phase 2 (Optimization): 4. Skill 2 to Level 7 - Maximizes 70.4% reduction and buffs (30-50 books)

Total: 65-105 books for full potential

Phase 3 (Luxury): 5. Skill 1 to Level 7 - Enhanced shields 6. Burst to Level 4 - Extended invulnerability

Minimum Viability

Label functions at Skill 1/2 Level 4, Burst Level 1. Test performance before committing to Phase 2.

Critical breakpoint: Skill 2 Level 7 unlocks full effectiveness. Plan 2-3 weeks resource accumulation.

Investment Value

High value for Union Raid pushers facing Electric Code bosses. Low priority for campaign-focused players. Invest after establishing core DPS/supports.

14-Day Resource Plan

SIN EDITOR event runs January 15-29 alongside Label's banner.

Daily Stamina Allocation

Budget: 250-300 stamina daily = 3,500-4,200 total over 14 days.

Challenge Stage Priority: Mid-tier stages yield 20-30 event currency per stamina.

Farming Route:

  • Days 1-7: 200 stamina daily to Challenge Stage (2,800 total) = 70,000 currency
  • Days 8-14: 250 stamina daily (3,500 total) = 87,500 currency

Coordinated Operation Land Eater (Jan 16-18): Allocate 100-150 stamina daily for irreplaceable materials.

FULL BURST DAY (Jan 24-26): Maximize to 400-500 stamina daily with increased drop rates.

Event Shop Priority

Total currency: 100,000-120,000 with full participation.

Priority 1: Skill books (15-25 available) - Essential for Phase 1 investment Priority 2: Core Dust and Credits - Label needs Max HP% Overload Gear Priority 3: Battle Data Sets and enhancement materials Priority 4: Cosmetics (only if surplus exists)

Timeline

  • Days 1-3: Event exploration, first-clear bonuses
  • Days 4-7: Establish 200 stamina daily rhythm, buy skill books
  • Days 8-10: Increase to 250 stamina, complete Priority 1-2 purchases
  • Days 11-14: Maintain 250 stamina, finish Priority 2-3

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Team Compositions

Optimal Burst Rotation

  1. Burst I - Label: Invulnerability + Max HP increase, starts Burst Gauge acceleration
  2. Burst II - Support/Sub-DPS: Offensive buffs during protection window
  3. Burst III - Primary DPS: Maximum damage under full protection

70.4% Burst Gauge acceleration enables 4 rotations in 3-minute raids vs standard 3.

Best DPS Partners

Burst III DPS: Modernia, Scarlet benefit maximally from Label's protection and gauge acceleration. Invulnerability guarantees burst skills land without interruption.

Electric Code Specialists: Pairing with Electric Code advantage multipliers compounds damage increases.

Sustained DPS: Label's continuous ATK buffs favor high attack speed units over single-hit burst specialists.

Support Synergies

Burst II Supports: Liter, Blanc maximize damage during invulnerability windows.

Burst Gauge Generators: Stack multiplicatively with Label's 70.4% acceleration for extremely fast rotations.

Equipment and Overload Gear

Overload Priority

Overload gear recommendations for Label in Goddess of Victory NIKKE

Primary: Max HP% - Shield generation scales at 30.15% of final Max HP. Target Max HP% on all slots.

Secondary:

  • DEF% - Extends shield duration
  • Resilience - Specific attack type reduction
  • ATK% - Minor DPS contribution (80.36% ATK bonus from Skill 2)

Use Tempering Cube Vigor Cube with Max HP% Overload.

Equipment

Prioritize Max HP primary stats or substats. Enhance Max HP pieces first—multiplicative scaling makes these most impactful.

Budget: Equip any Max HP gear, even at lower enhancement. Label functions adequately with suboptimal gear at minimum skill thresholds.

Doll Priority

Medium priority. Invest only after establishing DPS and critical support Dolls. Incremental gain rarely justifies prioritizing over offensive units.

Pull Decision Framework

Priority Matrix

High Priority:

  • Lack Burst I defender for raids
  • Push Union Raid rankings, face Electric Code bosses frequently
  • Only have Burst II/III defenders
  • Surplus gems after core units secured

Medium Priority:

  • Have Alice/Ludmilla but want Electric Code optimization
  • Raid scores fall short due to survival issues
  • 42,580+ gems for guaranteed pity

Low Priority:

  • Limited gems, lack core DPS/supports
  • Current defenders handle content adequately
  • Rarely engage raid content
  • Higher-priority units in upcoming banners

Player Type Value

New Players: Low priority. Prioritize versatile units with broad application over specialized Electric Code focus.

Mid-Game: Moderate value if core DPS/supports established. Ensure functional alternatives exist first.

Veterans: High value for endgame raid optimization. Specialist units provide incremental improvements in competitive content.

Future Meta

Label's longevity depends on Electric Code boss frequency and defender power creep. Burst I niche remains unpopulated, giving potential staying power.

Conservative recommendation: Treat as specialist with 6-12 month relevance. Evaluate immediate value over long-term meta dominance.

Common Mistakes

Overvaluing Taunt

Delusion Shattered's 1-second duration per stack creates brief crowd control, not sustained threat management. Treat as bonus proc, not core mechanic.

Skill Investment Errors

Mistake 1: Rushing all skills to max wastes 200-300 books. Test at Phase 1 thresholds first.

Mistake 2: Neglecting Skill 2 loses core value. Always prioritize to Level 4 minimum, ideally Level 7.

Mistake 3: Over-investing before testing. Commit to Phase 2 only if performance justifies cost.

Team Composition Errors

Error 1: Using Label in non-Electric Code content sacrifices performance vs generalist defenders.

Error 2: Poor burst timing wastes invulnerability window. Practice rotation timing before competitive raids.

Error 3: Ignoring synergy units underutilizes Burst Gauge acceleration and ATK buffs.

Resource Waste Prevention

  • Evaluate with Priority Matrix before pulling
  • Calculate skill book requirements (35-55 for Phase 1) before committing
  • Consider opportunity cost vs future banners

FAQ

Is Label better than Alice in raids?

Label wins specifically in Electric Code raids (70.4% damage reduction, Burst I timing). Alice wins in non-Electric Code content. Label's a specialist alternative, not universal replacement.

What's Label's skill priority?

Burst to Level 1 → Skill 1/2 to Level 4 (35-55 books baseline) → Skill 2 to Level 7 (additional 30-50 books for optimization). This maximizes performance per book spent.

Should I pull with Ludmilla?

Label and Ludmilla serve different roles. If pushing Union Raid vs Electric Code bosses, Label adds meaningful value. For general content, Ludmilla's versatility makes Label lower priority unless needing Burst I flexibility.

How much do raid scores improve?

Testing shows 15-20% higher damage during invulnerability windows. 70.4% Burst Gauge acceleration adds one rotation in 3-minute encounters = 8-12% total team damage in optimized comps. Varies by composition and investment.

What Overload Gear for Label?

Tempering Cube Vigor Cube with Max HP% priority. Shield scales at 30.15% of final Max HP. Secondary: DEF%, Resilience. Focus Core Dust on Max HP% pieces first.

Can Label replace Helm?

Yes in raid compositions where Burst I provides rotation flexibility and Electric Code mitigation applies. Helm remains more resource-efficient for general content (lower investment for functional performance). Label needs Skill 2 Level 7 (65-105 books) vs Helm's adequate performance at lower levels.


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