Banner Overview – What You Need to Know
Banner Duration: January 1, 2026 00:00 to January 22, 2026 04:59 UTC+9 (three weeks)
Unit Details: Water element Sniper Rifle Attacker, Goddess squad, Burst III slot
Pull Rate Mechanics
- 4% SSR rate with 1% rate-up for Snow White (double standard pickup rates)
- 200 pulls max for guaranteed SSR (pity)
- 1 Gold Mileage Ticket per pull regardless of result
- 1% per-pull probability for Snow White specifically
- ~25% chance she's your SSR when you hit the 4% threshold
Gold Mileage carries over indefinitely across all Special Recruit banners. Snow White won't enter standard pool—this banner or future reruns only.
Complete Mileage Math

Gems Required for Guaranteed Acquisition
Each pull costs 300 gems. For 200 pulls:
- 60,000 gems worst-case (200 pulls × 300)
- 85 free pulls from New Year events (Dec 29-Jan 14):
- New Year's Greetings Mail: 30 pulls
- New Year Event: 55 pulls
- 34,500 gems needed after free pulls (115 paid pulls)
Statistical reality:
- 50% acquire within 100 pulls (30,000 gems)
- 75% acquire within 150 pulls (45,000 gems)
- 90% acquire within 180 pulls (54,000 gems)
Gold Mileage Calculator
Current tickets → Gems needed (minus 85 free pulls):
- 0-50 tickets: 45,000-60,000 gems
- 51-100 tickets: 30,000-44,700 gems
- 101-150 tickets: 15,000-29,700 gems
- 151-199 tickets: 300-14,700 gems
85 free pulls = 85 automatic tickets, putting everyone at 85 minimum. You're 115 pulls from guarantee without spending.
For efficient gem acquisition, NIKKE gems top up through BitTopup offers competitive pricing and instant delivery.
Snow White: Heavy Arms Kit Deep Dive

Charge-based sniper with Lock-On targeting, pierce damage, and massive burst windows. Rewards manual control.
Skill Set (Level 10)
Skill 1: Seven Dwarves V+VI (activates every 0.2s while charging, stacks 5 Lock-On targets):
- DEF +42.24% to Snow White
- Damage Taken +4.2% debuff (4s) to enemies
- 41.9% final ATK to all enemies per activation
- 105.59% final ATK to Lock-On targets when fully stacked
Skill 2: Shades of White (fixed 1.2s charge, grants Pierce for 5s):
- ATK +46.84% (5s)
- Damage to Parts +62.64% (5s) – critical for boss cores
- ATK +73.92% (10s)
- Charge damage +528% (one round)
- Sequential attack damage +158.4% (one round)
Fixed charge time enables precise burst rotation timing. 528% multiplier converts charged shots into nukes.
Burst Skill: Seven Dwarves Fully Active (40s cooldown):
- Attack Damage +84.48% (10s) team-wide
- Charge time extended to 3.2s for Snow White
- Max Lock-On +10 (5→15 targets)
- Max ammo +10 (5→15 rounds)
- Two uses of 41.9% final ATK during activation
3.2s Burst charge scans 15 enemies for full-screen Lock-On. 15-round magazine enables sustained fire during 10s buff window.
Weapon & Element
- Sniper Rifle: Inherent accuracy and range
- Water element: Advantage vs Fire, disadvantage vs Wind, neutral to Iron/Electric
- Scans 5 enemies normally, 15 during Burst
Meta Positioning
Tier: High-tier specialist, not universal top-tier
Excels in:
- Boss battles with destructible parts (Material-H, Storm Bringer, Mother Whale, Nihilister)
- Multi-target scenarios with clustered enemies
- Manual control environments (Solo Raid, Union Raid)
Underperforms in:
- Auto-battle content (fixed charge disrupts AI timing)
- Single-target sustained damage (burst-dependent kit)
- PvP (3.2s Burst charge too slow)
Direct Comparisons

vs Scarlet: Black Shadow: Snow White wins multi-target pierce + part damage; Scarlet wins sustained single-target + auto performance
vs Red Hood: Red Hood wins single-target burst; Snow White wins multi-target coverage; both compete for Burst III slot
vs Dorothy: Dorothy wins team support + versatility; Snow White wins pure damage output
Content Performance Ratings
- Campaign: 7/10
- Anomaly Interception: 9/10
- Union Raid: 8/10
- Solo Raid: 8/10
- Tribe Tower: 6/10
- Special Arena: 5/10
Team Composition Cheatsheet
Core Meta Team

- Burst I: Liter – Energy generation, ATK buff
- Burst II: Crown – Damage amp, DEF shred
- Burst III: Snow White: Heavy Arms – Primary DPS
- Flex: Naga (B2 support), Dorothy (team buffs), Blanc (healing)
Burst Rotation (15s loop)
- 0-5s: Liter B1 activates, generates energy, buffs ATK
- 5-10s: Crown/Dorothy B2 activates, applies damage amp
- 10-15s: Snow White B3 activates, 3.2s charge + 15-round dump
Manual control tips:
- Lock parts during boss vulnerable phases
- Full charge during Burst for 15 Lock-On targets
- Align pierce shots when parts/enemies overlap
Budget F2P Team
- B1: Liter (standard SSR)
- B2: Naga (SR, easily limit broken)
- B3: Snow White: Heavy Arms
- Flex: Anis (free SR)
- Flex: Rapi (story unit)
Liter non-negotiable for energy generation. Naga provides budget B2 amp.
Content Performance Analysis
Boss Battles (Peak Performance)
- Material-H: 9/10 – Multiple parts + Lock-On synergy
- Storm Bringer: 8/10 – Pierce hits multiple segments
- Mother Whale: 9/10 – Large hitbox, part damage accelerates phases
- Nihilister: 8/10 – Multi-phase benefits burst windows
- Alteisen MK.VI/Cocytus: 8/10 – Part destruction focus
Union/Solo Raid = peak environment with manual control.
Campaign & Tower
- Multi-enemy waves: Pierce hits 2-3 enemies per shot
- Boss nodes: Part damage destroys cores fast, but single-target limits overall DPS
- Auto-battle: 15-25% DPS loss vs manual
- Tribe Tower: Strong on Water-locked floors, situational elsewhere
PvP
Limited viability:
- 3.2s Burst charge too slow for fast-clear meta
- Auto-battle negates manual control advantage
- Backline vulnerable to enemy B3 nukes
Pull or Skip Decision Framework
PULL IF (2+ criteria):
- Lack Water Burst III DPS
- Focus on Union/Solo Raid progression
- Have 150+ Gold Mileage Tickets
- Own Liter + Crown/Dorothy
- Enjoy manual control gameplay
- 40,000+ gems + 100+ mileage (high acquisition probability)
SKIP IF (2+ criteria):
- Own Red Hood, Scarlet: Black Shadow, or Dorothy
- Below 20,000 gems with 0-50 mileage
- Prefer auto-battle content
- Upcoming banner priorities
- PvP-focused account
- Limited skill manual resources
F2P Recommendations
Pull: 85 free pulls + 50+ existing mileage = 135 tickets (only 19,500 gems to guarantee)
Skip: Below 25,000 gems with minimal mileage, or strong existing B3 roster
Strategy: Use all 85 free pulls, evaluate results, then decide on gem spending based on proximity to 200 mileage.
Spender Analysis
Dolphin: Pull if lacking boss DPS + have 30,000+ gems. Prioritize if you own Liter/Crown.
Whale: Pull for collection completion. Limited Pilgrim justifies acquisition. Consider 10/10/7 skill investment for 15-25% output increase.
Common Misconceptions
Myth: Limited = Mandatory
Reality: Limited indicates availability, not power. Many standard units (Liter, Modernia, Alice) provide equal/greater value across broader content.
FOMO vs Actual Needs
- Reruns typically within 6-12 months
- Multiple team comps clear identical content
- Ask: Does this solve a problem my roster can't handle?
Sunk Cost Fallacy
100 pulls without acquisition doesn't justify another 100. Evaluate only:
- Current proximity to guarantee (150+ mileage justifies completion)
- Remaining resources
- Alternative acquisition paths
Banner Reruns
Limited Pilgrims typically rerun during anniversaries (6-12 month cycles). If you can comfortably reach 200 mileage now, pull. If it requires resource depletion, wait for rerun.
Alternative Strategies
Top DPS Alternatives
Red Hood: Higher single-target burst, better auto, broader applicability
Scarlet: Black Shadow: Consistent sustained DPS, strong PvP/PvE, less manual dependency
Modernia: Accessible via standard pulls, solid all-around, works in most teams
Alice: Strong Campaign/Tower, easier limit breaks, lower skill investment
Competitive Teams Without Snow White
- Liter + Crown + Red Hood: Superior single-target boss damage
- Liter + Dorothy + Scarlet BS: Balanced damage + team support
- Liter + Naga + Modernia: Budget-friendly high performance
Maximize Your Pulls
In-Game Gem Sources (21-day banner)
Daily/Weekly:
- Daily missions: 2,100 gems
- Weekly missions: 4,500 gems
- Arena rewards: 600-1,500 gems
- Outpost defense: 900-1,800 gems
Event-specific:
- New Year login: 30 pulls (9,000 gem value)
- New Year event: 55 pulls (16,500 gem value)
- CDK codes: 2026EATBETTER, 2026LETSDANCE, 2026WORKHARDER, 2026KEEPTACTICAL, 2026HAPPYNEWYEAR (Advanced Vouchers)
- Special codes: PUNYQUEEN (10 vouchers), NIKKECHRISTMASPARTY (10 vouchers + Growth Set)
Total F2P income: ~10,000-15,000 gems + 25,500 gem value from free pulls
Affordable Top-Up via BitTopup
When F2P falls short:
BitTopup advantages:
- Competitive pricing vs in-game direct purchase
- Instant delivery
- Secure encrypted transactions
- 24/7 customer support
- High user ratings
Calculate gem gap: (200 mileage - current tickets - free pulls) × 300 gems, then evaluate top-up value vs waiting for rerun.
FAQ
Is Snow White: Heavy Arms worth pulling? Worth it if you lack Water B3 DPS, focus on Union/Solo Raid, and have 40,000+ gems or 150+ mileage. Skip if you own Red Hood/Scarlet BS, have limited resources (below 25,000 gems), or prioritize auto-battle.
How many gems guarantee Snow White? 60,000 gems worst-case (200 pulls). 85 free pulls reduce this to 34,500 gems (115 paid pulls). Every 10 existing mileage tickets saves 3,000 gems.
What's the mileage cost? Exactly 200 Gold Mileage Tickets for guaranteed exchange. 1 ticket per pull. Tickets carry over indefinitely across Special Recruit banners.
Best teams for Snow White? Liter (B1) + Crown/Dorothy (B2) + Snow White (B3). Liter provides energy/ATK buffs, Crown/Dorothy amp damage during burst window. Position backline, use manual control for 1M+ DPS bursts.
How does she compare to other DPS? Specialist for boss content with destructible parts. Red Hood wins single-target burst, Scarlet BS wins sustained DPS + auto, Dorothy wins team utility. Snow White occupies niche, not universal top-tier.
Can I clear endgame without her? Yes. All content clears with Red Hood, Scarlet BS, Modernia, or Alice + proper supports. Snow White optimizes specific bosses but isn't mandatory. Team quality and investment matter more than individual units.
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