Fatal Maid Event Overview (Jan 29 – Feb 11, 2026)
Event launches January 29, 2026, 15:00 UTC+9 (maintenance 11:00-15:00), ending February 11, 23:59:59 UTC+9. Two-week window to acquire Velvet and maximize rewards.
Banner Rates and Pity
- 4% SSR rate, Velvet at 2% (50% chance per SSR)
- 200 Gold Mileage Tickets guarantee Velvet
- Full pity requires ~36,000 gems (200 pulls)
- Tickets regenerate 5/day max
For efficient gem acquisition, NIKKE gems top up through BitTopup offers competitive pricing and instant delivery.
Event Rewards
- Clear Stage 1-12: Exclusive FATAL MAID CG
- Event currencies: Pro Maid Certificates, Material H
- Bonus Nikkes: Velvet (+60%), Cocoa (+40%), Ade (+40%), Soda (+30%), Privaty: Unkind Maid (+30%), Trony (+20%), Mica (+20%), Belorta (+20%), Mihara (+20%)
SSR Velvet Kit Analysis

Element: Wind | Role: Supporter | Manufacturer: Tetra Line | Weapon: Sniper Rifle
Normal Attack
- Base damage: 69.04% ATK (1.2s charge time)
- Full charge: 250% damage (500% on core hits)
- Reload: 2 seconds
Sticky Fingers (Skill 1)
Activates at battle start or Burst Stage 2:
- Removes 5% enemy bullets
- Fills ammo pouch to 6,000 rounds max
- Full charge attack outside Full Burst: Expends 100 rounds for +30.5% ATK and +30.5% Attack Damage (3s)
- 60 activations before depletion
Bullets of Love (Burst Skill)
During Full Burst:
- Expends 300 rounds
- All allies gain +25.2% of Velvet's ATK (3s)
- All allies gain +100.8% Charge Damage (3s)
After 50 normal attacks in Full Burst:
- Expends 300 rounds
- +15.03% Attack Damage (5s)
- Deals 400.92% final ATK as additional damage
Perfect Execution (Skill 2)
20s cooldown:
- Deals 7% final ATK damage over 10s
- +34.52% Attack Damage (10s)
- Near-permanent uptime in extended fights
Skill Priority

Initial: 1-4-4 (Skill 1 levels 1-4, Skill 2 level 10, Burst levels 1-4) Optimal: 1-10-10 (conserves resources) Max: 10-10-10 (only after core DPS completion)
Should You Pull Velvet?
New Players (Level 1-100)
Skip unless you own charge DPS (Modernia, Alice). Early game needs versatile DPS and healers. 36,000 gem investment better spent on core roster units.
Mid-Game (Level 100-200)
Pull if you have charge DPS roster. Her +100.8% Charge Damage transforms Modernia/Alice into top-tier damage dealers. Skip if running reload-speed or burst-focused teams.
Endgame (Chapter 25+)
Strong pull for charge-based compositions. Excels in Solo Raid with sustained buff uptime. Limited PvP viability due to 1.2s charge time.
Gem Budget
- 200 pulls = 36,000 gems (zero mileage)
- Subtract 180 gems per existing mileage ticket
- Daily income: 300-400 gems
- Recovery time: 90-120 days post-event
Velvet vs Meta SSRs

DPS Output
Personal DPS trails Scarlet/Modernia by 40-60%. However, her +100.8% Charge Damage buff increases team DPS by 25-35% during Full Burst with charge-focused units.
Support Utility
- +25.2% ATK buff (scales with Velvet's ATK stat)
- +100.8% Charge Damage (no alternative provides comparable amplification)
- Best-in-slot for charge compositions
Content Performance
- Campaign: Excels in boss stages, weak in mob-heavy content
- Solo Raid: Optimal environment, contributes 15-20% damage while amplifying DPS 25-35%
- Tribe Tower: Strong in Wind towers, adequate cross-element
- PvP Arena: Weakest domain, 1.2s charge creates vulnerability
Best Team Compositions

Premium (Whale-Friendly)
- Velvet (Burst II): Charge amplification
- Modernia (Burst III): Primary charge DPS
- Liter (Burst I): Burst generation
- Blanc (Burst I): Healing
- Alice (Burst III): Secondary charge DPS
Rotation: Liter → Velvet → Modernia → Alice
Mid-Tier (Dolphin)
- Velvet (Burst II)
- Modernia (Burst III)
- Liter (Burst I)
- Rapunzel (Burst III): Healing
- Privaty (Burst I): Burst generation
Budget (F2P)
- Velvet (Burst II)
- Modernia (Burst III) - if available
- Anis (Burst I): Burst generation
- Neon (Burst III): Secondary DPS
- Rapi (Burst III): Versatile DPS
Note: Without Modernia, reconsider pulling Velvet.
Budget Alternatives
Top Substitutes (70-80% Effectiveness)
Liter (SSR, Burst I)
- ATK buffs + burst generation
- Universal application, no charge specialization
- Premier Velvet alternative
Blanc (SSR, Burst I)
- Healing + ATK buffs
- Prioritizes survivability over damage
Anis (SR, Burst I)
- Accessible burst generation
- Lower buff magnitude but easy dupes
- Best F2P option
Synergy Adjustments
Charge teams suffer most without Velvet's +100.8% Charge Damage. Consider transitioning to reload-speed compositions (Scarlet, Privaty) if lacking Velvet.
Event Shop Priorities
Tier 1 (Must-Buy)
- Core Dust: Enables skill leveling, highest priority
- Skill Manuals: Accelerates skill progression, 20-30% discount vs standard rates
Tier 2 (High-Value)
Manufacturer Materials: Prioritize based on roster composition. Tetra Line materials benefit Velvet directly.
Tier 3 (Skip)
Cosmetics and common enhancement materials. No gameplay value.
Currency Farming
Optimal team: Velvet + Cocoa + Ade + Soda + Privaty: Unkind Maid = +200% bonus (3x base currency)
Exhaust daily ticket regeneration (5/day) before gem purchases.
Investment Guide
Skill Leveling
1-10-10 path: 60% fewer Skill Manuals than 10-10-10, maintains 90%+ effectiveness. Prioritize Burst (Charge Damage buff) and Skill 2 (sustained damage).
10-10-10: Only after core DPS completion. Adds 8-12% personal DPS.
Cube Allocation
Priority stats:
- ATK (scales team buff)
- Charge Damage (personal DPS)
- Charge Speed (reduces 1.2s charge time)
Avoid HP/DEF - backline positioning minimizes incoming damage.
Overload Gear
- ATK-focused with Charge Damage substats
- Tetra Line sets (if available)
- Elemental Damage for Wind content
Invest after core DPS gear completion.
Duplicates
First duplicate: Meaningful skill increases Second+: Diminishing returns, skip unless 72,000+ gems available
Common Mistakes
Limited Unit FOMO
Velvet provides value only with charge DPS partners. Don't pull based on limited status alone.
Shop Overspending
Buy Core Dust and Skill Manuals before cosmetics. Tier 1 items provide permanent progression.
Burst Rotation Errors
Activate Burst I → Burst II (Velvet) → Burst III sequence. Out-of-sequence bursts waste 3s buff duration, reducing damage 20-30%.
Pulling Without Pity
Calculate total gems (reserves + event rewards + daily income through Feb 11). Only pull if exceeding 36,000 or mileage reduces requirement below reserves.
Real Performance
Campaign (Chapter 25+)
Velvet-buffed Modernia clears boss stages 30-35% faster, reducing retry attempts by 2-3 per stage. Weak in mob-heavy stages.
Solo Raid
Contributes 15-20% team damage while amplifying primary DPS 25-35%. Best-in-slot for charge compositions.
Test opportunity: Coordinated Operation Ziz (Fire-weak, Jan 30 - Feb 1, 2026)
Tribe Tower
Wind element provides 20% damage bonus in Wind towers. Charge buffs apply cross-element but require charge DPS partners.
PvP Arena
Minimal competitive viability. 1.2s charge time creates vulnerability to burst compositions. Casual Arena tolerates inclusion.
Post-Event Strategy
Gem Recovery
- Daily income: 300-400 gems
- 36,000 gem recovery: 90-120 days
- Accelerate via unfinished campaign chapters, Tribe Tower, limited events
February 2026 Schedule
- Mission Pass (Feb 1-28): Sensual Rabbit costume (cosmetic, skippable)
- Union Raid (Jan 30 - Feb 5): Multi-elemental bosses require diverse rosters
Monitor official channels for February banner announcements (typically 7-10 days pre-release).
Progression Priorities
- Complete event shop before Feb 11
- Level Velvet to 1-10-10 minimum (if acquired)
- Stockpile Core Dust/Skill Manuals
- Progress campaign for gem reserves
- Identify priority units for upcoming banners
For resource optimization, buy Goddess of Victory NIKKE gems through BitTopup for instant delivery and competitive pricing during limited events.
FAQ
Is Velvet worth pulling? Yes if you own charge DPS (Modernia, Alice). Her +100.8% Charge Damage is irreplaceable for charge teams, increasing damage 25-35%. Skip if lacking charge partners.
Best Velvet teams? Premium: Velvet-Modernia-Liter-Blanc-Alice. Budget: Velvet-Modernia-Anis-Neon-Rapi. Rotation: Burst I → Velvet (Burst II) → Burst III.
Gems needed to guarantee? 36,000 gems (200 pulls, zero mileage). Subtract 180 gems per existing mileage ticket.
Event shop priorities? Core Dust and Skill Manuals first (Tier 1). Manufacturer materials second (Tier 2). Skip cosmetics.
Skill leveling priority? 1-10-10: Skill 1 levels 1-4, Skill 2 level 10, Burst level 10. Only pursue 10-10-10 after core DPS completion.
F2P alternatives? Liter (burst generation + ATK buffs), Blanc (healing + ATK buffs), Anis (accessible burst generation). 70-80% effectiveness but no +100.8% Charge Damage equivalent.



















