Understanding Area Patrol and Advanced Bounty Double Rewards
Area Patrol (formerly Routine Cleanup) is the primary Drive Disc farming method in ZZZ. Located at Scott Outpost, this VR Device system lets you select specific enemies to farm targeted Drive Discs and Plating Agents. Challenge levels scale 30-60 in 10-level increments.
Advanced Bounty doubles all Drive Disc rewards during specific windows across all eleven stages. Each run costs 60 stamina regardless of difficulty—double rewards effectively halve your stamina investment.
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Event Schedule:
- Version 1.2: October 21-26, 2025
- Version 1.3: December 11-16, 2025
- Version 1.4: January 15-20, 2025
- Version 2.2: September 18-23, 2025
- Version 2.3: October 29-November 4, 2025
- Additional: December 11-16, 2025
Unlocking Area Patrol
Requirements:
- Inter-Knot Level 26
- Complete Belobog Story Commission Part 2: Speed Chaser and Trace to the Source
- Visit Roland at Scott Outpost after receiving his message
Pro tip: Complete the third rank-up commission to unlock S-Rank Drive Discs in drops—substantially better stats and set bonuses.
The Eleven Advanced Bounty Stages
Stage 1: Ionized-Farbauti & Ionized-Cyrtoidea
- Drops: Swing Jazz, Chaotic Metal
- Buff: Special Attack DMG +100%, EX Special Attack DMG +100%
- Best for: Special attack-focused characters
Stage 2: Bulky Enforcer & Bulky Intimidator
- Drops: Hormone Punk, Fanged Metal
- Buff: Agent Daze +30%, Stunned Stun DMG Multiplier +50%
- Best for: Stun-focused teams
Stage 3: Lightfoot Rover MK II & Heavy Striker MK II
- Drops: Shockstar Disco, Thunder Metal
- Buff: Dodge Counter DMG +120%, Daze +80%, Perfect Dodge recovers 10 squad energy
- Best for: Skilled dodge players
Stage 4: Assault Gunner & Guardian MK II
- Drops: Woodpecker, Electro Soul Rock
- Buff: Anomaly Buildup Rate +50%, Attribute Anomaly DMG +100%
- Best for: Anomaly specialists
Stage 5: Ruthless Fiend & Frenzied Maniac
- Drops: Puffer, Electro Inferno Metal
- Buff: Defensive Assist Daze +50%, Assist Follow-up DMG +100%
- Best for: Assist-focused teams
Stage 6: Goblin & Armored Hati
- Drops: Freedom Blues, Polar Metal
- Buff: Agent Daze +30%, Stunned Stun DMG Multiplier +50%
- Best for: Stun teams (alternative to Stage 2)
Stage 7: Doppelganger Mors & Bulky Enforcer
- Drops: Chaos Jazz, Proto Punk
- Buff: Anomaly Buildup Rate +35%, post-Anomaly ATK +25% (15s), 20 squad Energy every 15s
- Best for: Sustained Anomaly combat
Stage 8: Goblin & Farbauti
- Drops: Branch and Blade Song, Astral Voice
- Buff: Anomaly Buildup Rate +35%, Disorder DMG +60%
- Best for: Disorder mechanics
Stage 9: Lightfoot Rover MK II & Guardian MK II
- Drops: Phaethon's Melody, Shadow Harmony
- Buff: Aftershocks Daze +30%, DMG +50%
- Best for: Aftershock/follow-up characters
Stage 10: Banyrek & Dullahan
- Drops: Yunkui Tales, King of the Summit
- Buff: Sheer DMG +25%
- Best for: Universal—any damage dealer
Stage 11: Sweeper & Enraged Sweeper
- Drops: Dawn's Bloom, Moonlight Lullaby
- Buff: Aftershock DMG ignores 35% All-Attribute RES
- Best for: Aftershock damage dealers
Strategic Farming During Advanced Bounty
With 60 stamina per run, Advanced Bounty events shift resource economics. Double rewards reduce effective cost to 30 stamina per standard reward set—optimal time to stockpile Discs for current and future characters.
Twice-daily double drops likely stack with Advanced Bounty multipliers, creating peak efficiency windows. Coordinate farming sessions with both systems for maximum returns.
Team Composition for Efficient Clearing

Special Attack Stages (1): Ellen Joe, Zhu Yuan excel with +100% damage multiplier
Stun Stages (2, 6): Lycaon, Koleda rapidly break posture for enhanced stun damage
Dodge Stage (3): Characters with enhanced dodge counters; rewards mechanical skill with squad energy recovery
Anomaly Stages (4, 7, 8): Grace, Piper benefit from increased buildup rates; Stage 8 favors Disorder teams
Assist Stage (5): Defensive specialists transform reactive gameplay into damage
Universal Stage (10): Any well-built team works with straightforward damage buff
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Advanced Bounty Planning and Preparation
The predictable six-day event cadence enables long-term planning. Stockpile stamina recovery items and schedule around peak farming periods.
Stamina Management

Full stamina bar (240) allows four runs before regeneration. Over six days, natural regeneration provides substantial farming without refills.
What works: Save stamina recovery items for Advanced Bounty events—doubled rewards mean each refill provides twice normal progression value.
Balance current needs against future events. If Disc inventory is solid, prioritize ascension materials. If building multiple characters, Advanced Bounty offers exceptional value.
Drive Disc Set Prioritization
Twenty-two sets across eleven stages cover most game options. Prioritize based on current roster and planned pulls.
High Priority Sets:

- Swing Jazz/Chaotic Metal (Stage 1): Switch-focused vs sustained damage
- Hormone Punk/Fanged Metal (Stage 2): ATK-focused vs Physical damage
- Anomaly sets (Stages 4, 7, 8): Strong current meta
Match stage selection to main characters' requirements, not just favorable buffs.
Optimizing Clear Speed and Efficiency
Pre-battle prep:
- Ensure proper level, skill upgrades, W-Engine equipment
- Learn enemy attack patterns to reduce damage taken
- Maximize energy management for frequent ultimates
Batch vs Distributed Farming
Batch farming: Complete many runs in one session—minimizes menu navigation overhead
Distributed farming: Spread runs across days using natural stamina regeneration—suits limited playtime
Six-day windows accommodate both strategies. If twice-daily drops represent specific time windows, distributed farming captures all bonus rewards.
Common Mistakes to Avoid
❌ Farming wrong stages: Don't chase favorable buffs for sets you won't use—prioritize set utility
❌ Wrong difficulty: Match challenge level to team capabilities; don't waste stamina on undertuned content or risk failed runs
❌ Missing S-Rank unlock: Complete third rank-up commission before events for full reward quality
❌ Poor stamina timing: Don't enter events with zero stamina or end with full stamina—wastes regeneration
❌ Suboptimal teams: Align teams with stage buffs for faster clears and more runs
Resource Value Analysis
Four-piece set bonuses provide more impact than two-piece—focus on complete sets during Advanced Bounty.
Main stat and substat quality matter as much as set bonuses. Expect to farm stages across multiple events for optimal pieces.
Advanced Bounty vs Alternative Farming
Advanced Bounty roughly doubles Drive Disc efficiency vs normal periods. But consider account bottlenecks—characters at level caps need ascension materials before better Discs help.
Balanced approach: 70/30 split favoring Advanced Bounty captures event value while maintaining other progress.
Preparing for Future Events
Build versatile teams: At least one character per archetype (Special Attack, Stun, Anomaly, Assist) ensures you can capitalize on all stage buffs.
Stockpile stamina items: Use during Advanced Bounty for maximum value.
Monitor announcements: Confirm exact dates as events approach.
Drive Disc Inventory Strategy
- Identify sets your roster needs now and for upcoming characters
- Create priority list ranking stages by account value
- Track existing inventory to avoid over-farming
- Farm versatile sets for future-proofing against meta shifts
FAQ
What is Area Patrol in Zenless Zone Zero? VR Device battle system at Scott Outpost for farming Drive Discs and Plating Agents. Costs 60 stamina per run, scales level 30-60. Requires Inter-Knot Level 26 and Belobog Story Commission Part 2 completion.
When do Advanced Bounty events occur? Six-day events roughly monthly during active versions. V1.3: Dec 11-16, 2025; V1.4: Jan 15-20, 2025; V2.2: Sep 18-23, 2025; V2.3: Oct 29-Nov 4, 2025; Additional: Dec 11-16, 2025.
How do double rewards work? All Drive Disc rewards doubled across eleven stages during Advanced Bounty events. Effectively halves stamina cost per Disc. Twice-daily double drops may stack with event multipliers.
Which stages should I prioritize? Farm stages dropping sets your roster needs. Stage 4 for Anomaly, Stage 1 for Special Attack, Stages 2/6 for Stun. Match to character requirements, not just favorable buffs.
Do I need specific characters? Any built team clears content, but specialists excel: Ellen Joe/Zhu Yuan (Stage 1), Lycaon/Koleda (Stages 2/6), Grace/Piper (Stages 4/7/8). Diverse roster provides flexibility.
How should I manage stamina during events? Prioritize Area Patrol for doubled efficiency, but balance ascension needs. Natural regeneration over six days provides substantial farming. Use refill items during events for maximum value.
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