Aria Banner Overview
Aria launches March 4, 2026 (12:00 PM UTC+8), running 19 days until March 23. She's an S-Rank Ether Anomaly Main DPS specializing in Anomaly buildup and elemental reactions.
Phase 1 (February 6-27, 2026) features Sunna (S-Rank Ice Support) and Nangong Yu (Physical Stunner). Use this three-week window to stockpile Polychrome.
Featured W-Engine and Stats

Angel in the Shell (Aria's signature W-Engine) appears on concurrent W-Engine Channel:
- 713 base ATK
- 30% Anomaly Mastery
- 90 Anomaly Proficiency
- 80-pull hard pity (12,800 Polychrome)
Alternative: Cloudcleave Radiance (713 ATK, 60% Energy Regen), though Angel in the Shell maximizes Aria's Abloom passive (7.7% Ether Anomaly DMG per 10 Proficiency). At 400 Proficiency = 308% damage amplification.
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Investment Requirements
Optimal Drive Disc: Shining Aria 4-piece (+10% Ether DMG, +36 Proficiency, +25% DMG vs stunned enemies for 18s).

Leveling 0→60 costs:
- 4 Basic Anomaly Seals, 32 Advanced, 30 Controller
- 800,000 Denny
- 25 Basic Ether Chips, 75 Advanced, 250 Specialized
- 5 Hamster Cage Passes
W-Engine leveling adds:
- 4 Attack Components, 32 Reinforced, 30 Specialized
- 200 W-Engine Energy Modules
- 400,000 Denny
Pity System Mechanics
Exclusive Channel uses dual-pity: hard pity at 90 pulls guarantees S-Rank; soft pity starts pull 75 with increased rates.
Hard Pity: 90-Pull Guarantee
Every 90 pulls = guaranteed S-Rank at 160 Polychrome/pull (14,400 total). First S-Rank has 50% chance of being featured character.
Lose 50/50 = Standard S-Rank (Nekomata, Koleda, Soldier 11, Lycaon, Grace, Rina). Next S-Rank becomes guaranteed featured character. Worst-case: 180 pulls (90 + 90 = 28,800 Polychrome).
A-Rank guaranteed every 10 pulls.
Soft Pity: Pull 75 Rate Surge
Pull 75 onwards: 0.6% → 6.6% S-Rank rate (11x boost). Stats show:
- 50% cumulative probability by pull 75
- 75%+ by pull 85
- Expected S-Rank: pulls 62-65
- Only 10-15% reach full 90-pull hard pity
Average savings: 5-15 pulls (800-2,400 Polychrome) vs hard pity.
Pity Persistence
Pity carries across all Exclusive Channel banners (phases/versions). Pulls on Sunna's banner transfer to Aria's banner. 50/50 guarantee status also persists.
Check pity: Signal Search → Banner → Details → History. Count pulls since last S-Rank.

Exact Polychrome Costs
Worst-Case: 180 Pulls
Zero pity, no guarantee:
- First 90 pulls: 14,400 Polychrome (potential 50/50 loss)
- Second 90 pulls: 14,400 Polychrome (guaranteed Aria)
- Total: 28,800 Polychrome
Use only Encrypted Master Tapes or Polychrome on limited banners (standard tapes don't work).
Best-Case: Early Pull
Win 50/50 on first S-Rank:
- Minimum: 160 Polychrome (single pull, 0.6% chance)
- Realistic early (pulls 62-65): 9,920-10,400 Polychrome
- Soft pity range (pulls 75-85): 12,000-13,600 Polychrome
Mid-Range: Existing Pity
Example 1: 45 pity, no guarantee
- Pulls to soft pity: 30 (4,800 Polychrome)
- Buffer to hard pity: 15 pulls (2,400 Polychrome)
- Second pity if 50/50 lost: 14,400 Polychrome
- Total: 4,800-21,600 Polychrome
Example 2: 60 pity, guaranteed
- Pulls to soft pity: 15 (2,400 Polychrome)
- Buffer to hard pity: 30 pulls (4,800 Polychrome)
- Total: 2,400-4,800 Polychrome
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Free Polychrome Sources (Version 2.6)
F2P income: 13,000-15,000 Polychrome in Phase 1 (81-94 pulls).
Daily/Weekly Income
- Daily Commissions: 60/day × 21 days = 1,260 Polychrome
- Weekly missions: 600-800 Polychrome
- Combined: 2,000-2,500 Polychrome/phase
Events
Version 2.6 events: 3,000-5,000 Polychrome through story, combat, exploration.
Maintenance compensation: 300-600 Polychrome.
Endgame Content
Shiyu Defense (bi-weekly reset): 800-1,200 Polychrome/rotation. Full stars maximize rewards.
Hollow Zero (monthly reset): 1,000-1,500 Polychrome through exploration/missions.
Combined endgame: 4,000-6,000 Polychrome in Phase 1.
F2P Budget Reality
Income Breakdown
Phase 1 (Feb 6-27, 21 days):
- Daily Commissions: 1,260
- Weekly missions: 600-800
- Events: 3,000-5,000
- Shiyu Defense: 1,200-1,600
- Hollow Zero: 1,000-1,500
- Maintenance: 300-600
- Total: 7,360-10,760 Polychrome
Phase 2 (Mar 4-23, 19 days):
- Daily Commissions: 1,140
- Weekly missions: 500-700
- Events: 2,500-4,000
- Shiyu Defense: 1,200-1,600
- Hollow Zero: 1,000-1,500
- Total: 6,340-8,940 Polychrome
Combined: 13,700-19,700 Polychrome (85-123 pulls)
Covers one pity cycle but not 180-pull guarantee. F2P options:
- Enter with existing pity
- Accept 50/50 risk
- Strategic purchases
Light Spender Advantage
Monthly card: 300 Polychrome/day (90 immediate + 210 login) = 12,600 over 42 days.
Total with monthly card: 26,300-32,300 Polychrome (164-201 pulls) — exceeds 180-pull guarantee.
Battle Pass: +3,000-4,000 Polychrome + Encrypted Master Tapes.
First-time purchase bonus doubles amount. $50 USD = 8,080 Polychrome (50 pulls).
Common Mistakes
Pity Doesn't Reset Between Rate-Ups
Pity persists across all Exclusive Channel banners indefinitely. Sunna pulls transfer to Aria, then to Version 2.7. Don't pull on unwanted banners—accidentally getting S-Rank resets pity.
Wrong Banner Type
Separate pity systems:
- Exclusive Channel: Limited agents, 90-pull hard pity
- W-Engine Channel: Limited W-Engines, 80-pull hard pity
- Stable Channel: Standard pool, 90-pull hard pity, 300-pull selector
- Bangboo Channel: S-Rank Bangboos, 80-pull hard pity
Pity doesn't transfer between types. Standard Master Tapes only work on Stable Channel; Encrypted Master Tapes for limited banners.
Ignoring Banner History
Always check pity: Signal Search → Banner → Details → History. Count pulls since last S-Rank.
Verify guarantee status: Last S-Rank was Standard = next is guaranteed featured. Last S-Rank was featured = back on 50/50.
Budget Optimization
Soft Pity Decision Points
Scenario A: 90 pulls available, at pull 70, no guarantee
- Pull to 75 (soft pity)
- Continue to 85 if no S-Rank
- Decision: Pull to 85, reassess
Scenario B: 180 pulls available, pull 0, no guarantee
- Pull to first S-Rank (likely 75-85)
- Win 50/50 = stop
- Lose 50/50 = continue to guaranteed
- Decision: Full commitment
Scenario C: 120 pulls available, pull 0, no guarantee
- Pull to first S-Rank
- Win 50/50 = stop
- Lose 50/50 = 35-45 pulls toward guarantee
- Decision: Accept risk or wait
Stable Channel Discount
20% discount on first 50 pulls (128 vs 160 Polychrome/pull, saves 1,600 total). Only gives Standard S-Ranks, never limited characters. Avoid when saving for Aria.
300-pull selector costs 38,400 Polychrome—better spent on limited banners.
Purchase Timing
Buy after exhausting Phase 1 free sources (Feb 27) but before banner ends (Mar 23):
- Maximizes free currency
- Accurate remaining needs calculation
- Leverages lucky early pulls
- Prevents over-purchasing
First-time bonus strategy:
- Worst-case: 28,800 Polychrome
- F2P income: 15,000 Polychrome
- Need: 13,800 Polychrome
- Purchase 6,900 base (doubled to 13,800)
Should You Pull?
Meta Position
Aria = premium Ether Anomaly Main DPS. Abloom passive (7.7% Ether Anomaly DMG/10 Proficiency) reaches 308% amplification at 400 Proficiency.
Optimal build: Shining Aria 4-piece (Slot 4 Anomaly Proficiency, Slot 5 Ether DMG%, Slot 6 Anomaly Mastery) + Angel in the Shell.
Synergy with Stunners: 4-piece bonus grants +25% DMG vs stunned enemies (18s).
Team Requirements
Core needs:
- Stunner for 4-piece bonus
- Support with Anomaly Mastery buffs/Ether RES shred
- Flexible third slot
Total investment:
- Aria: 28,800 Polychrome (worst-case)
- Angel in the Shell: 12,800 Polychrome
- Drive Disc farming: 2-4 weeks
- Leveling: 800,000 Denny + materials
Pull Decision Framework
Pull if:
- Need Ether Anomaly DPS
- Have compatible Stunner/Support
- Resources for character + W-Engine
- Prefer design/playstyle
Skip if:
- Lack Stunner synergy
- Satisfied with current DPS
- Prefer leaked Version 2.7 characters
- F2P saving for future guarantees
180 pulls = 3-4 months F2P income. Opportunity cost: 1-2 future limited characters.
FAQ
How much to guarantee Aria?
Up to 28,800 Polychrome (180 pulls) worst-case. Covers lost 50/50 (90 pulls = 14,400) + guaranteed (90 pulls = 14,400). Existing pity/guarantee reduces cost. Soft pity (pulls 75-85) averages 12,000-21,600 Polychrome.
Does pity carry over?
Yes, across all Exclusive Channel banners (phases/versions). Sunna pulls transfer to Aria, then Version 2.7. Pity doesn't transfer between banner types (Exclusive/W-Engine/Stable/Bangboo separate). 50/50 guarantee persists.
What is soft pity?
Starts pull 75: 0.6% → 6.6% S-Rank rate. 50% probability by pull 75, 75%+ by pull 85. Expected S-Rank: pulls 62-65. Only 10-15% reach 90-pull hard pity.
Can F2P guarantee Aria?
F2P earns 19,340-23,940 Polychrome total (120-149 pulls). Falls short of 180-pull guarantee but covers one pity. Guarantee possible with existing pity (60+ with guarantee needs 4,800-14,400 more) or accept 50/50 risk.
How to check pity?
Signal Search → Exclusive Channel → Details → History. Count pulls since last S-Rank. Standard character last = next guaranteed featured. Featured character last = 50/50 odds.
What if I lose 50/50?
Get Standard character instead of Aria. Next S-Rank on any Exclusive Channel = guaranteed featured (persists across banners). Need another 90 pulls max (typically 75-85 with soft pity) for guaranteed Aria. Creates 180-pull worst-case.
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