Aria Banner Guide: Guaranteed Pull Cost & Pity System

Version 2.6 introduces Aria, an S-Rank Ether Anomaly DPS, during Phase 2 (March 4-23, 2026). Guaranteeing Aria costs up to 28,800 Polychrome for 180 pulls worst-case, with soft pity at pull 75 boosting rates from 0.6% to 6.6%. F2P players earn 13,000-15,000 Polychrome per phase (81-94 pulls). Master the pity system and budget optimization to secure this limited character efficiently.

Author: BitTopup Publish at: 2026/03/03

Aria Banner Overview

Aria launches March 4, 2026 (12:00 PM UTC+8), running 19 days until March 23. She's an S-Rank Ether Anomaly Main DPS specializing in Anomaly buildup and elemental reactions.

Phase 1 (February 6-27, 2026) features Sunna (S-Rank Ice Support) and Nangong Yu (Physical Stunner). Use this three-week window to stockpile Polychrome.

Featured W-Engine and Stats

Zenless Zone Zero Angel in the Shell W-Engine signature for Aria

Angel in the Shell (Aria's signature W-Engine) appears on concurrent W-Engine Channel:

  • 713 base ATK
  • 30% Anomaly Mastery
  • 90 Anomaly Proficiency
  • 80-pull hard pity (12,800 Polychrome)

Alternative: Cloudcleave Radiance (713 ATK, 60% Energy Regen), though Angel in the Shell maximizes Aria's Abloom passive (7.7% Ether Anomaly DMG per 10 Proficiency). At 400 Proficiency = 308% damage amplification.

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Investment Requirements

Optimal Drive Disc: Shining Aria 4-piece (+10% Ether DMG, +36 Proficiency, +25% DMG vs stunned enemies for 18s).

Zenless Zone Zero Shining Aria Drive Disc set for Aria

Leveling 0→60 costs:

  • 4 Basic Anomaly Seals, 32 Advanced, 30 Controller
  • 800,000 Denny
  • 25 Basic Ether Chips, 75 Advanced, 250 Specialized
  • 5 Hamster Cage Passes

W-Engine leveling adds:

  • 4 Attack Components, 32 Reinforced, 30 Specialized
  • 200 W-Engine Energy Modules
  • 400,000 Denny

Pity System Mechanics

Exclusive Channel uses dual-pity: hard pity at 90 pulls guarantees S-Rank; soft pity starts pull 75 with increased rates.

Hard Pity: 90-Pull Guarantee

Every 90 pulls = guaranteed S-Rank at 160 Polychrome/pull (14,400 total). First S-Rank has 50% chance of being featured character.

Lose 50/50 = Standard S-Rank (Nekomata, Koleda, Soldier 11, Lycaon, Grace, Rina). Next S-Rank becomes guaranteed featured character. Worst-case: 180 pulls (90 + 90 = 28,800 Polychrome).

A-Rank guaranteed every 10 pulls.

Soft Pity: Pull 75 Rate Surge

Pull 75 onwards: 0.6% → 6.6% S-Rank rate (11x boost). Stats show:

  • 50% cumulative probability by pull 75
  • 75%+ by pull 85
  • Expected S-Rank: pulls 62-65
  • Only 10-15% reach full 90-pull hard pity

Average savings: 5-15 pulls (800-2,400 Polychrome) vs hard pity.

Pity Persistence

Pity carries across all Exclusive Channel banners (phases/versions). Pulls on Sunna's banner transfer to Aria's banner. 50/50 guarantee status also persists.

Check pity: Signal Search → Banner → Details → History. Count pulls since last S-Rank.

Zenless Zone Zero Signal Search banner pity details interface

Exact Polychrome Costs

Worst-Case: 180 Pulls

Zero pity, no guarantee:

  • First 90 pulls: 14,400 Polychrome (potential 50/50 loss)
  • Second 90 pulls: 14,400 Polychrome (guaranteed Aria)
  • Total: 28,800 Polychrome

Use only Encrypted Master Tapes or Polychrome on limited banners (standard tapes don't work).

Best-Case: Early Pull

Win 50/50 on first S-Rank:

  • Minimum: 160 Polychrome (single pull, 0.6% chance)
  • Realistic early (pulls 62-65): 9,920-10,400 Polychrome
  • Soft pity range (pulls 75-85): 12,000-13,600 Polychrome

Mid-Range: Existing Pity

Example 1: 45 pity, no guarantee

  • Pulls to soft pity: 30 (4,800 Polychrome)
  • Buffer to hard pity: 15 pulls (2,400 Polychrome)
  • Second pity if 50/50 lost: 14,400 Polychrome
  • Total: 4,800-21,600 Polychrome

Example 2: 60 pity, guaranteed

  • Pulls to soft pity: 15 (2,400 Polychrome)
  • Buffer to hard pity: 30 pulls (4,800 Polychrome)
  • Total: 2,400-4,800 Polychrome

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Free Polychrome Sources (Version 2.6)

F2P income: 13,000-15,000 Polychrome in Phase 1 (81-94 pulls).

Daily/Weekly Income

  • Daily Commissions: 60/day × 21 days = 1,260 Polychrome
  • Weekly missions: 600-800 Polychrome
  • Combined: 2,000-2,500 Polychrome/phase

Events

Version 2.6 events: 3,000-5,000 Polychrome through story, combat, exploration.

Maintenance compensation: 300-600 Polychrome.

Endgame Content

Shiyu Defense (bi-weekly reset): 800-1,200 Polychrome/rotation. Full stars maximize rewards.

Hollow Zero (monthly reset): 1,000-1,500 Polychrome through exploration/missions.

Combined endgame: 4,000-6,000 Polychrome in Phase 1.

F2P Budget Reality

Income Breakdown

Phase 1 (Feb 6-27, 21 days):

  • Daily Commissions: 1,260
  • Weekly missions: 600-800
  • Events: 3,000-5,000
  • Shiyu Defense: 1,200-1,600
  • Hollow Zero: 1,000-1,500
  • Maintenance: 300-600
  • Total: 7,360-10,760 Polychrome

Phase 2 (Mar 4-23, 19 days):

  • Daily Commissions: 1,140
  • Weekly missions: 500-700
  • Events: 2,500-4,000
  • Shiyu Defense: 1,200-1,600
  • Hollow Zero: 1,000-1,500
  • Total: 6,340-8,940 Polychrome

Combined: 13,700-19,700 Polychrome (85-123 pulls)

Covers one pity cycle but not 180-pull guarantee. F2P options:

  1. Enter with existing pity
  2. Accept 50/50 risk
  3. Strategic purchases

Light Spender Advantage

Monthly card: 300 Polychrome/day (90 immediate + 210 login) = 12,600 over 42 days.

Total with monthly card: 26,300-32,300 Polychrome (164-201 pulls) — exceeds 180-pull guarantee.

Battle Pass: +3,000-4,000 Polychrome + Encrypted Master Tapes.

First-time purchase bonus doubles amount. $50 USD = 8,080 Polychrome (50 pulls).

Common Mistakes

Pity Doesn't Reset Between Rate-Ups

Pity persists across all Exclusive Channel banners indefinitely. Sunna pulls transfer to Aria, then to Version 2.7. Don't pull on unwanted banners—accidentally getting S-Rank resets pity.

Wrong Banner Type

Separate pity systems:

  • Exclusive Channel: Limited agents, 90-pull hard pity
  • W-Engine Channel: Limited W-Engines, 80-pull hard pity
  • Stable Channel: Standard pool, 90-pull hard pity, 300-pull selector
  • Bangboo Channel: S-Rank Bangboos, 80-pull hard pity

Pity doesn't transfer between types. Standard Master Tapes only work on Stable Channel; Encrypted Master Tapes for limited banners.

Ignoring Banner History

Always check pity: Signal Search → Banner → Details → History. Count pulls since last S-Rank.

Verify guarantee status: Last S-Rank was Standard = next is guaranteed featured. Last S-Rank was featured = back on 50/50.

Budget Optimization

Soft Pity Decision Points

Scenario A: 90 pulls available, at pull 70, no guarantee

  • Pull to 75 (soft pity)
  • Continue to 85 if no S-Rank
  • Decision: Pull to 85, reassess

Scenario B: 180 pulls available, pull 0, no guarantee

  • Pull to first S-Rank (likely 75-85)
  • Win 50/50 = stop
  • Lose 50/50 = continue to guaranteed
  • Decision: Full commitment

Scenario C: 120 pulls available, pull 0, no guarantee

  • Pull to first S-Rank
  • Win 50/50 = stop
  • Lose 50/50 = 35-45 pulls toward guarantee
  • Decision: Accept risk or wait

Stable Channel Discount

20% discount on first 50 pulls (128 vs 160 Polychrome/pull, saves 1,600 total). Only gives Standard S-Ranks, never limited characters. Avoid when saving for Aria.

300-pull selector costs 38,400 Polychrome—better spent on limited banners.

Purchase Timing

Buy after exhausting Phase 1 free sources (Feb 27) but before banner ends (Mar 23):

  1. Maximizes free currency
  2. Accurate remaining needs calculation
  3. Leverages lucky early pulls
  4. Prevents over-purchasing

First-time bonus strategy:

  • Worst-case: 28,800 Polychrome
  • F2P income: 15,000 Polychrome
  • Need: 13,800 Polychrome
  • Purchase 6,900 base (doubled to 13,800)

Should You Pull?

Meta Position

Aria = premium Ether Anomaly Main DPS. Abloom passive (7.7% Ether Anomaly DMG/10 Proficiency) reaches 308% amplification at 400 Proficiency.

Optimal build: Shining Aria 4-piece (Slot 4 Anomaly Proficiency, Slot 5 Ether DMG%, Slot 6 Anomaly Mastery) + Angel in the Shell.

Synergy with Stunners: 4-piece bonus grants +25% DMG vs stunned enemies (18s).

Team Requirements

Core needs:

  • Stunner for 4-piece bonus
  • Support with Anomaly Mastery buffs/Ether RES shred
  • Flexible third slot

Total investment:

  • Aria: 28,800 Polychrome (worst-case)
  • Angel in the Shell: 12,800 Polychrome
  • Drive Disc farming: 2-4 weeks
  • Leveling: 800,000 Denny + materials

Pull Decision Framework

Pull if:

  • Need Ether Anomaly DPS
  • Have compatible Stunner/Support
  • Resources for character + W-Engine
  • Prefer design/playstyle

Skip if:

  • Lack Stunner synergy
  • Satisfied with current DPS
  • Prefer leaked Version 2.7 characters
  • F2P saving for future guarantees

180 pulls = 3-4 months F2P income. Opportunity cost: 1-2 future limited characters.

FAQ

How much to guarantee Aria?

Up to 28,800 Polychrome (180 pulls) worst-case. Covers lost 50/50 (90 pulls = 14,400) + guaranteed (90 pulls = 14,400). Existing pity/guarantee reduces cost. Soft pity (pulls 75-85) averages 12,000-21,600 Polychrome.

Does pity carry over?

Yes, across all Exclusive Channel banners (phases/versions). Sunna pulls transfer to Aria, then Version 2.7. Pity doesn't transfer between banner types (Exclusive/W-Engine/Stable/Bangboo separate). 50/50 guarantee persists.

What is soft pity?

Starts pull 75: 0.6% → 6.6% S-Rank rate. 50% probability by pull 75, 75%+ by pull 85. Expected S-Rank: pulls 62-65. Only 10-15% reach 90-pull hard pity.

Can F2P guarantee Aria?

F2P earns 19,340-23,940 Polychrome total (120-149 pulls). Falls short of 180-pull guarantee but covers one pity. Guarantee possible with existing pity (60+ with guarantee needs 4,800-14,400 more) or accept 50/50 risk.

How to check pity?

Signal Search → Exclusive Channel → Details → History. Count pulls since last S-Rank. Standard character last = next guaranteed featured. Featured character last = 50/50 odds.

What if I lose 50/50?

Get Standard character instead of Aria. Next S-Rank on any Exclusive Channel = guaranteed featured (persists across banners). Need another 90 pulls max (typically 75-85 with soft pity) for guaranteed Aria. Creates 180-pull worst-case.


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