Cyrene Control Cores HSR 3.7: Complete Endgame Guide

Analysis of Cyrene Control Cores' performance in HSR 3.7 endgame content, covering Memory of Chaos optimization, Pure Fiction strategies, and strategic DPS light cone swapping decisions.

Author: BitTopup Publish at: 2025/11/06

HSR 3.7 Endgame Meta and Cyrene Control Cores

Here's the thing about 3.7 – it's completely flipped the script on endgame priorities. We're looking at a hard pivot toward Remembrance-focused teams and HP-scaling mechanics that honestly caught a lot of players off guard.

Enter Cyrene, our new 5-star Ice Remembrance support who's basically rewriting the rulebook with her Control Cores mechanics. The whole system revolves around Memosprite summoning and Zone deployment, and trust me, it's more intricate than it first appears.

Cyrene character from Honkai Star Rail showing her design and basic stats

Let's talk numbers. At level 80, you're looking at HP 1397, ATK 446, DEF 582, SPD 101 – pretty standard support stats, nothing revolutionary there. But here's where it gets interesting: her kit centers on accumulating Recollection points with a cap of 27. You get 1 point from Basic ATK, 3 from Skill, and additional points when allies build Future stacks. The Ultimate initially costs 24 Recollection but drops to just 12 in Ripple state, summoning a Memosprite with 100% of Cyrene's Max HP while clearing crowd control effects from your team.

The Zone mechanic? That's where the real endgame value lives. Deploy it via Skill, and it adds True DMG equal to 12-20% of your allies' original damage per instance. Lasts 2 turns normally, but becomes permanent in Ripple state. True DMG completely bypasses enemy defenses – and with the HP bloat we're seeing in current MoC floors, that's absolutely crucial.

Cyrene's Zone skill interface showing Control Cores mechanics

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Memory of Chaos Performance

I've been testing Cyrene extensively in MoC, and honestly? The results are pretty staggering against elite enemies with massive HP pools.

The optimal comp I've settled on: Cyrene + Castorice (DPS) + Tribbie (Buffer) + Hyacine (Sustain). This setup consistently delivers 1-cycle clears when you've got summon buffs active. Not sometimes – consistently.

Recommended team composition for Memory of Chaos featuring Cyrene, Castorice, Tribbie, and Hyacine

Here's the rotation that's been working: Start with Ultimate to summon your Memosprite and refill ally Ultimates, then immediately follow with Skill for Zone activation. Your Memosprite targets the hypercarry (Castorice in this case) for Ode buffs while maintaining Zone uptime through that permanent Ripple state. The turn economy against elite encounters like Furiae Praetor with its 2M HP threshold? Chef's kiss.

Ode to Life and Death gives Castorice 200% Newbud overflow plus +0.24% DMG per 1% on Netherwing. That's multiplicative scaling in prolonged encounters – the kind of math that makes accountants weep with joy. Meanwhile, Zone's True DMG adds 12% of ally original damage per instance, providing 12-20% damage amplification that completely ignores defensive mechanics.

What really stands out in my testing: Cyrene teams absolutely dominate MoC floors with summon buffs (+40% DMG). The Ultimate refills combined with True DMG create this overwhelming burst potential that just deletes bosses. Plus, Memosprite's crowd control dispel proves invaluable against debuff-heavy encounters, while that +50% CRIT Rate bonus in Ripple state enhances consistency dramatically.

Pure Fiction Optimization

Pure Fiction is where Cyrene really gets to flex her adaptability. The Zone's AoE True DMG combined with Grit accumulation mechanics creates some genuinely impressive scoring potential.

Teams averaging 39,000+ points are utilizing this 5 Grit per Ultimate hit system, where hitting 100 Grit triggers 50% DMG amplification via Surging Grit. The math gets pretty wild here.

Pure Fiction high score results showing 39,000+ points with Grit system

My optimal PF rotation starts with Technique activation for that 30-second Dimension (+50% ally speed, auto-Zone on entry) to frontload Recollection accumulation. Cast Ultimate to summon Memosprite and activate ally Ultimates. Deploy Zone through Skill for 20% ally damage as True DMG. Let Memosprite buffs enable Heirs like Castorice to overflow for AoE capabilities. Then maintain the rotation to sustain 100 Grit for Surging Grit amplification, targeting 60,000 points in 4 cycles.

Team comp that's been crushing it: Cyrene + Castorice + Evernight + Hyacine. This leverages memosprite synergy for DoT and Grit buffs beautifully. Evernight receives +18% Dream DMG, +1 Memoria per Skill/Ultimate, and +12% Skill CRIT DMG boost from Cyrene's Ode. The Memosprite's extra turns add hits for faster Resound stack accumulation (1 per defeat), enabling those coveted 4-cycle 60k clears.

Usage statistics show 54.74% adoption rates for 40k+ scores. That's not coincidence – that's performance.

DPS Light Cone vs Cyrene: Swapping Strategy

This is where strategy gets nuanced, and honestly, where I see a lot of players making expensive mistakes.

The decision framework centers on team composition, role requirements, and encounter demands. Cyrene's signature This Love, Forever provides 18-30% SPD increase, with Memosprite Skills granting 'Blank' (+10-18% enemy DMG taken) and 'Verse' (+16-28% ally CRIT DMG). When both effects are active, you're looking at 100% effect amplification.

Here's when to swap to DPS cones like Victory In a Blink (+24% CRIT DMG): when Cyrene's functioning as sub-DPS in non-Heir teams or PF mob clearing scenarios. The threshold calculation? If your SPD reaches 180+ through relics alone, DPS cones become genuinely viable. However, if CRIT DMG falls below 140% and your focus shifts to AoE bursts, DPS cone swapping provides measurable benefits.

Performance comparisons from my testing: Signature remains optimal for support roles (SPD + buffs) achieving 100% effectiveness, while DPS cones reach 88-96% performance when personal Memosprite damage (50% Max HP AoE Ice) takes priority. That 12-4% performance gap narrows significantly in hybrid PF teams without dedicated Hyacine support.

Investment cost analysis? Signature over E1 for F2P players, hands down. The Light Cone provides superior SPD (18-30%) and direct amplifications without constellation investment. E1 adds extra turns and +12 bounces valuable for prolonged PF waves, but Signature enables that crucial 180 SPD threshold without extensive relic substat farming.

Character Synergy and Team Building

Chrysos Heir synergy represents Cyrene's primary value proposition – and with 14 total Heirs available, you've got options for tailored Odes.

Complete roster includes Cyrene, Tribbie, Cerydra, Evernight, Dan Heng • Permansor Terrae, Hysilens, Hyacine, Phainon, Anaxa, Aglaea, Mydei, Castorice, Cipher, and Trailblazer (Remembrance). That's a solid foundation for team building.

Complete roster of Chrysos Heir characters compatible with Cyrene's abilities

Optimal Recollection generation requires 2+ Chrysos Heirs for 2/3/6 points from 1/2/3 Heirs respectively. Full Remembrance teams can accelerate to 24 points in just 2 turns, enabling Ultimate deployment every 3-4 turns. Hyacine provides exceptional synergy through +2 stacks per Memosprite Skill, +72% Little Ica healing, and +24 Energy when targeted.

Specific Heir interactions that really matter: Phainon receives +6 Coreflames on Ultimate, with excess >12 granting +12% CRIT DMG each (up to 72%), plus +16% CRIT Rate in Ignition. Mydei gets crowd control removal and auto Godslayer Be God (+200% CRIT DMG, no charge) in Vendetta state. Castorice gains +0.24% DMG multiplier per 1% Newbud overflow (up to 200%).

Non-Heir fallback provides +40% DMG for 2 turns, maintaining utility in mixed compositions. But performance drops significantly without Heir synergy – something to keep in mind for investment decisions.

Advanced Optimization Techniques

Stat priority centers on achieving 180+ SPD for Trace activation, unlocking +20% team DMG and +2% Ice RES PEN per excess SPD up to 60 (maximum 120% PEN). This isn't optional for endgame performance.

Build process: Equip 2pc Sacerdos' Relived Ordeal + 2pc Messenger Traversing Hackerspace for +12% SPD. Feet main stat SPD. Substats prioritize SPD > HP% > CRIT DMG. Target 4000+ HP to scale Memosprite damage and Zone True DMG effectively.

Cyrene's optimal relic build showing Sacerdos and Messenger sets with stat priorities

Relic optimization utilizes 4pc World-Remaking Deliverer for +8% CRIT Rate (2pc) and +24% Max HP to wearer/Memosprite with +15% ally DMG until next action (4pc). Planar Ornaments favor Amphoreus, The Eternal Land for +8% CRIT Rate and +8% ally SPD when Memosprite's active.

Endgame stat thresholds you need to hit: SPD 180-200 for trace activation, HP ≥60k for Memosprite/Zone scaling, Energy refill enabling Ultimate every 3-4 turns. CRIT Rate targets around 50% with CRIT DMG 182% baseline for hybrid damage scenarios. F2P baselines can achieve HP 6879 and SPD 189 with proper relic allocation.

Effect RES building prevents Memosprite dispel through crowd control – aim for 30%+ via Broken Keel Ornaments or Body main stats. Pairing with Hyacine provides additional cleanse utility, preventing Zone loss and maintaining True DMG uptime.

Investment Priority and Resource Management

Eidolon value assessment? E2 as optimal stopping point for both MoC and PF performance.

E2 provides +12 starting Recollection and Zone True DMG +5% per unique buffed ally (up to 20%), reducing ramp-up time in those tight turn scenarios. This enables consistent Ultimate deployment every 3-4 turns while boosting team ceiling substantially.

E1 adds extra turns and +12 bounces with 3 Recollection refund – valuable for prolonged PF waves but less universally applicable than E2's immediate impact. E6 provides +100% ally Advance on first Ultimate, representing luxury investment for 0-cycle MoC attempts.

Trace investment prioritizes Causality in Trichotomy for SPD-based team DMG, followed by Memosprite Skill for buff strength and level 10 scaling. Material requirements total 3,887,800 Credits, 139 Flower of Ālaya, 65 Sea Siren's Torn Fin and 12 Daythunder Anamnesis.

F2P resource allocation should follow E0S0 > E1S0 > E2S0 progression. Signature Light Cone provides superior value over constellation investment – the SPD threshold achievement through Light Cone reduces relic farming requirements while enabling immediate endgame performance.

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Common Mistakes and Troubleshooting

Recollection ramp-up issues represent the most frequent optimization errors I see.

Solution involves including 2+ Chrysos Heirs for starting 6 points and utilizing Hyacine (200+ SPD) for +6 points via 3 actions plus Ica memosprite. Full Remembrance teams accelerate accumulation dramatically, avoiding turn loss in tight MoC floors.

Energy management problems occur when Ultimate deployment delays exceed 4 turns – this kills your rotation efficiency. Troubleshooting requires Energy Regen Rope equipment and targeting Hyacine with Memosprite for +24 Energy generation. Prevents action economy loss while maintaining consistent Ultimate cycling.

SPD threshold failures result in significant team damage loss. Common mistake? Ignoring that 180 SPD requirement for +20% team DMG activation. Solution requires mixing 2pc Longevous Disciple (+12% HP, +8% SPD post-damage) with SPD sets or prioritizing SPD substats over CRIT statistics.

Memosprite survivability issues arise from HP sync mechanics sharing percentage with Cyrene. Building HP to 60k+ ensures 50% Max HP AoE damage viability while preventing premature dispel. Effect RES investment (30%+ via Broken Keel) prevents those frustrating crowd control disable scenarios.

FAQ

Q: How effective are Cyrene Control Cores in Memory of Chaos 3.7? A: SS-tier performance enabling 1-cycle clears with proper Heir teams. Zone's True DMG (12-20% of ally damage) bypasses defenses against HP bloat enemies, while Ultimate refills provide incredible burst potential.

Q: When should I swap from Cyrene to DPS light cones? A: When SPD reaches 180+ through relics alone and your team lacks 2+ Heirs. Victory In a Blink performs at 88-96% efficiency versus Signature's 100% – viable for PF mob clearing or hybrid roles.

Q: What's the best Pure Fiction strategy with Cyrene Control Cores? A: Use Technique for auto-Zone deployment, prioritize Ultimate for Memosprite summoning, rotate Skills for True DMG. Target 60k points in 4 cycles through Grit accumulation (5 per Ultimate hit).

Q: Are Cyrene Control Cores worth investing for endgame? A: Absolutely, for players with 2+ Chrysos Heirs. E0S0 provides strong value, E2 represents optimal stopping point. High priority for Remembrance teams, low for generic compositions lacking Heir synergy.

Q: Which characters benefit most from Cyrene Control Cores? A: Chrysos Heirs receive maximum benefit: Castorice gains +200% Newbud overflow, Phainon gets +72% CRIT DMG potential, Mydei receives auto Godslayer activation. Non-Heirs get +40% DMG fallback.

Q: How do I optimize Cyrene's stat priorities for endgame? A: Prioritize SPD to 180+ for trace activation (+20% team DMG), then HP to 60k+ for Memosprite scaling. Substats: SPD > HP% > CRIT DMG. Use 4pc World-Remaking Deliverer with Amphoreus ornaments.

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