Understanding the 2026 Creator Program
Launched November 6, 2025 for US creators, the program monetizes custom maps across 3+ million user-generated creations. You earn simultaneously from:
- New user acquisition: 50 cents each (10+ min play via share code)
- Top-up bonuses: $1 per player purchasing 180+ Gold Beans
- Map Mall sales: 70% revenue share on custom items (30% platform fee)
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2025 to 2026 Changes
Creator fund scaled 7x from $10M to $70M. Map Mall system (launched June 19, 2025) enabled direct item sales versus play-only metrics. Craftsman Points now unlock tiered capacity: 100 points = 30 drafts/15 posts; 10,000 points = 100 drafts/30 posts.
Monetization Model
Unlike CPM models, Eggy Party rewards meaningful engagement. The 50-cent rate applies only to new players exceeding 10 minutes, preventing spam. Map Mall operates through Gold Beans and EV Coins—Eggyverse Members get doubled coins (600 vs 300). Thank You Gifts let you set custom sponsorship thresholds.
Eligibility
USA users only currently. Apply via Discord by messaging craftsman_helper. Dashboard tracks Plays, Likes, Shares, and RPM. All in-game creation assets included free.
The $100 Milestone: Exact Requirements
Base calculation: $100 ÷ $0.50 = 200 qualifying new users.
With top-ups: If 50 users top up 180+ Gold Beans = $50 bonus. Now you need only 100 new users for $100 total.
Map Mall example: 3 items at 500 Gold Beans each, 30 total sales = 15,000 Gold Beans revenue. At 70% share = 10,500 Gold Beans earned.
Real Performance Example
Week 1 obstacle course map:

- 5,000 total plays
- 30 qualifying new users = $15
- 8 top-ups (180+ Gold Beans) = $8
- Item sales: (5×300) + (12×500) + (3×800) = 9,900 Gold Beans
- 70% share = 6,930 Gold Beans
- Combined: $23 + 6,930 Gold Beans in one week
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Revenue Formula Breakdown
Total plays ≠ revenue. A map with 100K plays may earn less than one with 10K if the smaller attracts more new users and drives item sales.
Payout Rates

- 50 cents/new user (constant across all tiers)
- $1/top-up bonus (universal)
- 70% Map Mall share (variable by item pricing)
Lower-priced items (200-400 Gold Beans) sell frequently; premium items (800-1,200) generate higher per-sale revenue but lower volume.
Quality Multipliers
Craftsman Points unlock more draft slots for simultaneous testing. Trending status provides homepage placement, spiking all revenue streams. High completion rates (60%+) drive shares and organic discovery.
Critical Earning Factors
Completion Rate Impact
70% completion = balanced difficulty, positive ratings, shares. Sub-30% completion signals frustrating design. Players quitting before 10 minutes don't qualify for new user payouts.
Replay Value
Randomized elements, multiple paths, leaderboards encourage returns. Repeat players = more Map Mall exposure and top-up opportunities.
Trending Status
Trending placement = homepage visibility = thousands of new eyeballs. Algorithm considers play growth, Like rate, share velocity, completion rate. Creates positive feedback loop.
Calculating Your Earnings
Dashboard Analytics

RPM calculation: (Total earnings ÷ Total plays) × 1,000. Example: $50 from 25,000 plays = $2.00 RPM.
New user conversion: 100 new users from 5,000 plays = 2% conversion rate.
Map Mall performance: Track which items sell best by price/design/function.
Valid vs Invalid Plays
Valid new user play requires:

- Player new to Eggy Party
- Accessed via your share code
- Played 10+ minutes
Top-up bonuses need active engagement with your content. Map Mall purchases count regardless of user status.
Timeline Projection
5 new users/day at 50 cents = $2.50 daily = 40 days to $100 (new users only).
Add Map Mall: 20 sales/week at 500 Gold Beans average = 10,000 Gold Beans weekly sales = 7,000 Gold Beans earned (70% share).
Account for growth curves: new maps increase 2-4 weeks before plateauing. Trending creates temporary spikes.
Common Misconceptions
Not All Plays Equal
50K plays with existing users < 10K plays converting new users. Same user playing 100 times = same 50-cent payout as one-time player (both new, 10+ min).
Viral Map Reality
$13.9M across 100M maps = $0.14 average (highly uneven distribution). Viral maps spike during peak visibility, then decline as new user pool exhausts.
Payment Timing
Monthly cycles with 30-60 day delays standard. First payments require identity verification, tax docs. Reaching $100 doesn't trigger instant payout—wait for next cycle.
Strategies to Reach $100 Faster
Design Elements
Visual distinctiveness: Layer Prefabs create unique thumbnails that increase click-through.
Difficulty progression: Simple start → gradual complexity → challenging finale. Maintains 60%+ completion.
Social elements: Co-op challenges, leaderboards, hidden secrets drive organic sharing.
Retention Optimization
Checkpoints: Every 60-90 seconds after distinct challenges. Too few = frustration; too many = no challenge.
Progression rewards: Cosmetic unlocks create positive reinforcement, encourage top-ups.
Testing: Complete 10+ times personally, get friend feedback before publishing.
Community Leverage
Participate in Discord where you applied. Share dev progress, build audience. Consistent release schedule creates expectation for new content.
Promote share code in platformer/obstacle course communities. Each new user via share code = 50 cents.
Release Timing
Publish during peak hours (evenings/weekends). Avoid major game updates that dominate attention. Use seasonal themes for 2-3x normal plays during relevant periods.
Payment Process
Verification Requirements
Discord application = eligibility confirmation. Payment requires government ID, address proof, tax forms (W-9 for US creators).
Link payment method (PayPal/bank transfer) before hitting $100 threshold.
Processing Timeline
Monthly cycles with 30-60 day delays. Reach $100 on March 15 → April processing → May payment. First payment takes 60-90 days due to verification. Subsequent payments faster.
Tax Documentation
Creator earnings = taxable income. Expect 1099 forms (US). Maintain detailed records by date/amount/source. Consider quarterly estimated payments if earnings substantial. Self-employment tax (15.3%) may apply above certain thresholds.
Long-Term Revenue Maximization
Portfolio Building
Diversify across easy/medium/hard difficulties and gameplay styles. Analyze which types perform best, specialize there.
Update successful older maps with new sections for second revenue wave.
Tier Progression
100 Craftsman Points = 30 drafts/15 posts. 10,000 points = 100 drafts/30 posts. More slots = simultaneous experiments + reliable content production.
Advanced Analytics
Revenue per hour invested: 5-hour map earning $30 > 40-hour map earning $80 for ROI.
Complexity vs completion: Moderate complexity with high completion often outperforms technically impressive but frustrating maps.
Item category performance: If skins outsell decorations, prioritize skins for 3-item slots.
Getting Started Checklist
Account Requirements
Join Discord, message craftsman_helper. USA location required currently. Account must be in good standing (no violations).
Quality Standards
Create 2-3 practice maps before applying. Study trending maps for current standards. Demonstrate understanding of design fundamentals.
Avoid Rejection
Show creation history and platform engagement before applying. No IP violations, inappropriate content, or mechanic exploits. Provide complete application info promptly and professionally.
FAQ
How much per qualifying new user in 2026? 50 cents per new user (10+ min via share code), plus $1 per 180+ Gold Bean top-up, plus 70% Map Mall revenue share.
What's the minimum payout threshold? $100 minimum (industry standard) = 200 qualifying new users via share codes alone, or fewer with top-ups and Map Mall sales combined.
How long to earn $100? 10 new users/day = 20 days (new users only). Adding Map Mall and top-ups can reduce to 1-2 weeks for successful maps. Less promoted maps take months.
Do all plays count toward earnings? No. Only qualifying actions: new users (10+ min via share code), top-ups (180+ Gold Beans), Map Mall purchases. General plays increase visibility but don't directly pay.
What affects payout rates? Base rates constant (50 cents, $1, 70%). Effective earnings depend on completion rate, retention, quality, trending status, share code promotion. Better completion = more qualifying actions per play.
How do I qualify for the program? Discord application to craftsman_helper. USA location, good standing account. Show Eggy Workshop familiarity and quality content commitment. No IP violations or inappropriate content.
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