Why This Matters
5-star weapons boost damage 15-25% over 4-star options. New characters unlock fresh team comps and strategies. For accounts lacking core DPS or supports, Varka's versatile Anemo kit delivers greater long-term value than marginal damage gains.
Version 6.3's 42 days provide exactly 107 F2P pulls (14,540 Primogems + 29 Intertwined Fates). Spending half on weapons leaves insufficient reserves to guarantee Varka (14,400 Primogems for 90 pulls).
Weapon Banner Investment Challenge
Epitomized Path awards one Fate Point when you pull a featured 5-star that isn't your selected weapon. Two Fate Points guarantee your target on the next 5-star. This caps cost at 240 pulls (38,400 Primogems), but average acquisition runs 150-180 pulls (24,000-28,800 Primogems).
Weapon pity triggers at 80 pulls (vs 90 for characters), with soft pity starting pull 65 where rates jump to ~7%. Base rate: 0.7% for pulls 1-64. Featured weapons claim 75% of 5-star drops.
Critical: Fate Points reset when banners expire. Progress on Phase 2 disappears when 6.4 launches.
Version Timeline

- Phase 1: Jan 14 - Feb 3 (20 days) - Nocturne's Curtain + Fractured Halo
- Phase 2: Feb 3 - Feb 24 (21 days) - Lightbearing Moonshard (Zibai's weapon)
- Version 6.4: Feb 25 - Varka banner starts
F2P income: 64 pulls Phase 1, 43 pulls Phase 2. Players at zero pity can reach soft pity on character banner by Phase 2 end, but can't guarantee both weapon and Varka without purchases.
Lightbearing Moonshard Analysis
Stats and Passive
Level 90: 542 Base ATK, 88.2% CRIT DMG

R1 Passive: 20% DEF + 64% Lunar-Crystallize DMG for 5s after Elemental Skill
R5 Passive: 40% DEF + 128% Lunar-Crystallize DMG
Lunar-Crystallize is Zibai-specific. For other characters, this is a pure stat stick—88.2% CRIT DMG with zero passive value.
Character Compatibility
Zibai: Primary beneficiary. Testing shows 22% damage increase vs 4-star options when passive activates consistently.
Other Sword Users (Ayaka, Keqing, Alhaitham): Gain only CRIT DMG stat. Mistsplitter Reforged (Elemental DMG bonuses) or Primordial Jade Cutter (CRIT Rate + HP scaling) outperform through active passives.
Investing 24,000+ Primogems for a stat stick contradicts sound account building when 4-stars like Amenoma Kageuchi offer comparable utility at zero limited resource cost.
Spiral Abyss Performance
Zibai Floor 12: Moonshard R1 completes rotations 8-12 seconds faster than R5 Amenoma (18-20% improvement). Stems from higher base stats + Lunar-Crystallize amplification.
Non-Zibai Characters: 5-8% clear time difference. Ayaka with Moonshard vs Amenoma shows minimal distinction in freeze teams where CRIT DMG hits diminishing returns.
Refinements: R1→R5 costs four additional copies (potentially 153,600 Primogems worst-case), delivering only 10-15% damage increase. Whale territory.
vs Alternative Weapons
Mistsplitter Reforged: Wins on universal applicability. Elemental DMG bonuses benefit every sword DPS. For accounts without Zibai or planning to bench him, Mistsplitter offers objectively superior long-term value.
Primordial Jade Cutter: CRIT Rate substat provides better artifact flexibility + HP scaling for Ayato/Kuki. Reduces artifact farming pressure. If you own Jade Cutter, skip Moonshard unless maining Zibai.
4-Star Options: Black Sword (Battle Pass) or Lion's Roar close gaps to 12-18% on appropriate characters. This differential rarely justifies 24,000+ Primogem investments when those resources guarantee new characters.
Weapon Banner Mechanics
Fate Point System

- Select one featured 5-star as Epitomized Path target before pulling
- Each featured 5-star that isn't your choice = 1 Fate Point
- 2 Fate Points = guaranteed target on next 5-star pull
- Fate Points reset completely at banner expiration
The 75% featured rate means 25% of 5-stars yield standard weapons (Skyward Blade, Amos' Bow). These provide no Fate Points—complete resource loss.
Worst-Case Cost
Maximum: 240 pulls = 38,400 Primogems (losing both initial 5-stars to other featured weapon, hitting 80-pull hard pity three times)
Average: 150-180 pulls = 24,000-28,800 Primogems (accounting for soft pity pulls 65-79)
For guaranteed outcomes, Genshin Genesis Crystals recharge instant via BitTopup ensures fast delivery before banner expiration.
Pity Mechanics
- Hard pity: 80 pulls
- Soft pity: Starts pull 65, rates increase 0.7%→7%
- Most 5-stars drop pulls 65-77
- Pity carries between weapon banners; Fate Points don't
Check wish history to count pulls since last 5-star weapon = current pity.
Featured 4-Stars Value
4-star pity guarantees one every 10 pulls, 75% being featured weapons. Across 240 pulls for Moonshard, expect ~24 four-stars, ~18 being featured.
Strong 4-stars (Favonius, Sacrificial series) add 15-20% effective value. Weak lineups (The Bell, Rainslasher) offer minimal compensation.
Varka: 6.4 Release Info

Leaked Kit
- Weapon: Claymore
- Element: Anemo (5-star)
- Mechanics: Physical DMG conversion + team-wide buffs (multipliers unconfirmed)
Anemo provides universal flexibility via Viridescent Venerer set. Even if personal damage proves mediocre, resistance shred ensures baseline utility. This versatility contrasts hyper-specialized weapons like Moonshard.
Claymore grants strong 4-star alternatives: Serpent Spine (Battle Pass), Prototype Archaic (craftable), event weapons. Performance gaps typically 15-22% vs 30%+ for catalyst/bow users.
Predicted Signature Weapon
Ballad of the Mighty Wolf (leaked):
- 608 Base ATK, 33.1% CRIT Rate at Level 90
- Passive scales with Physical DMG or DEF (unconfirmed)
- CRIT Rate substat offers broader applicability than CRIT DMG
If passive synergizes like Moonshard pairs with Zibai, expect 25-30% damage improvement over 4-stars.
Meta Potential
Anemo characters dominate meta through reaction enabling and resistance shred. Kazuha and Venti maintain top-tier status across patches. Varka's 5-star scaling positions him for similar longevity.
Potential Teams:
- Varka/Furina/Bennett/Flex (Anemo carry)
- Varka/Eula/Raiden/Diona (Physical DMG)
Investment priority: characters over weapons when meta potential uncertain. Acquiring Varka guarantees new gameplay options; skipping him for Moonshard locks resources into optimizing one existing character.
Banner Schedule
Start: Feb 25, 2026 (Version 6.4 Phase 1)
Duration: ~20-21 days
Primogem Requirements:
- Character hard pity: 90 pulls, soft pity starts pull 74
- 50/50 system: up to 180 pulls (28,800 Primogems) for guarantee
- Most trigger soft pity pulls 75-82, averaging 120-140 total with 50/50 loss
Conservative Planning: 14,400 Primogems (90 pulls) from 6.3 + 8,000 from early 6.4 = 140 pulls available. Covers guarantee for zero-pity players.
Primogem Math: 6.3 to 6.4
Complete Income Breakdown
Version 6.3 (42 days) - F2P:
- Daily Commissions: 2,520 (60/day × 42)
- Lantern Rite 2026: 1,600 + 10 Fates (3,200 total)
- Spiral Abyss (2 resets): 1,200 (36-star clears)
- Maintenance/web events: 2,000-2,500
- Total: 14,540 Primogems + 29 Fates = 107 pulls
New players accessing Fontaine: +5,000 Primogems from exploration. Veterans with 100% completion see minimal gains.
Spending Tiers
F2P: 14,540 Primogems + 29 Fates = 107 pulls
Welkin Moon: +3,780 Primogems (90/day × 42) = 18,320 total = 131 pulls (+22%)
Welkin + Battle Pass: +1,320 (680 Primogems + 4 Fates) = 19,000 total = 139 pulls (+32 vs F2P)
Current Pity Factor
Navigate wish history, count pulls since last 5-star:
- Weapon banner: Subtract from 80 (hard pity) or 65 (soft pity)
- Character banner: Subtract from 90 (hard) or 74 (soft)
Players at 60+ character pity should preserve progress for Varka rather than resetting via weapon pulls.
Can You Afford Both?
Conservative: Reserve 14,400 (90 pulls) for Varka = zero weapon pulls. Guarantees character for F2P at minimal pity.
Moderate: Allocate 11,840 (74 pulls) for Varka, banking on soft pity. Frees 2,700 (17 pulls) for weapons—can't reach soft pity. Inefficient splitting.
Aggressive: Reserve 8,000 (50 pulls) for Varka, assuming existing pity or accepting 50/50 risk. Enables 6,540 (41 pulls) toward weapons—still short of soft pity. Only viable with substantial existing pity on both banners.
Strategic Decision Framework
When Moonshard Is Worth It
- Zibai mains: Extended usage across 6+ months. 22% damage improvement = meaningful QoL gains
- Complete rosters: Own all desired characters through 6.4. Redirect income to weapon optimization
- Collectors: Prioritize limited item acquisition over meta (acknowledge opportunity cost of skipping Varka)
Red Flags to Skip
- Missing meta characters: Furina, Neuvillette, Kazuha gaps. Varka's Anemo/claymore fills different niches
- Limited reserves (<25,000): Weapon banner's 240-pull worst-case demands safety margins. Character banners' 180-pull max allows tighter budgeting
- Existing 5-star swords: Mistsplitter/Jade Cutter reduce Moonshard's marginal value. Upgrade = luxury, not necessity
Account Type Strategies
F2P: Skip Moonshard unless sitting on 40,000+ Primogems with all desired characters owned. Reserve all 14,540 + 29 Fates for Varka. Equip Prototype Archaic or Serpent Spine.
Light Spenders (Welkin/BP): Purchase Welkin for 6.3 (107→131 pulls). Skip BP unless needing Serpent Spine. Consider one-time Genesis Crystal purchase during first-time double bonus. Avoid weapon banner unless 30,000+ banked.
Dolphins ($50-100/month): Can pursue both by supplementing patch income with Genesis Crystals. Prioritize weapon banner first (avoid Fate Point resets), then redirect to Varka with early 6.4 income.
Meta Chasers: Evaluate Varka's leaked kit vs current meta. If top-tier (Kazuha/Neuvillette level), prioritize character. Skip Moonshard unless Zibai proves meta-dominant in sustained testing. Allocate toward proven multi-team flexibility.
Long-Term Value
Characters: Highest value through permanent roster expansion + new gameplay. Each enables fresh team comps, reactions, strategies. Versatility compounds over time.
Weapons: Permanent stat increases, lack transformative impact. 20% damage improvement pales vs unlocking new team archetypes.
Constellations: Between weapons and characters. Early cons (C1-C2) provide meaningful spikes. Late cons (C4-C6) = whale territory with diminishing returns. C0 diversity > constellation refinements.
Alternative Weapons for Varka
Best 4-Star Predictions
Serpent Spine (Battle Pass): Likely top 4-star via CRIT Rate substat + stacking ATK% buffs. Synergizes with main DPS playstyles. Reaches 85-90% of 5-star signature at R5.
Prototype Archaic: Strongest F2P craftable. ATK% substat + AoE procs. Performs 75-80% of signature levels. Refinements via weekly boss drops.
Whiteblind: Relevant if Varka scales with DEF (like Itto/Noelle). DEF% substat + ATK/DEF stacking passive. Could match Serpent Spine in specialized builds.
Standard Banner 5-Stars
Skyward Pride: 36.8% Energy Recharge + vacuum blade procs. Supports burst-focused playstyles with high energy costs. Enables smoother rotations.
Wolf's Gravestone: 49.6% ATK% substat + team-wide ATK bonus below 30% enemy HP. Universally strong for ATK-scaling DPS. Faces diminishing returns with Bennett/ATK buffers.
The Unforged: Scales with shield strength. Pairs with Zhongli. ATK% buffs + Shield Strength scaling competitive if Varka teams naturally incorporate shielders. Team-dependent.
Craftable Viability
Prototype Archaic R5: 75-80% of signature performance = 20-25% deficit. Rarely prevents Abyss 36-star clears with proper artifacts/teams. Zero primogem cost = baseline F2P recommendation.
Luxurious Sea-Lord (event): ATK% + Elemental Burst DMG bonuses. Suits high-multiplier bursts. May outperform Archaic in burst-oriented builds despite lower base ATK.
Snow-Tombed Starsilver: Physical DMG% substat. Relevant if Varka emphasizes Physical damage. Passive deals additional Physical damage. Specialization limits flexibility vs ATK% weapons.
Performance Gap
Signatures deliver 20-30% damage improvements over best 4-stars (accounting for passive synergies). Gap widens to 35-45% vs generic 4-stars, narrows to 15-20% vs refined Battle Pass weapons.
Performance differential rarely determines clear success. Abyss 36-stars depend more on team comp, artifacts, execution than weapon choice. Strong artifacts + optimized teams clear content comfortably with 4-stars.
Diminishing Returns: Upgrading 4-star→signature costs 24,000+ Primogems for 20% gain. Optimizing artifacts via resin delivers similar improvements at zero primogem cost. Prioritize resin efficiency before chasing weapons.
Maximizing Primogems
Emergency Sources
- Hangout Events: 60 Primogems/route. All routes (Bennett, Noelle, Fontaine cast) = 500+
- Teapot Achievements: 400+ via Trust Rank milestones + furniture sets. Requires sustained resin investment
- Web Events: 40-120 Primogems/event via daily check-ins. Monitor official social media—expire quickly
Exploration Checklist
Fontaine: Highest density for incomplete exploration. Each sub-region = 200-400 Primogems (chests, waypoints, Statues). Prioritize <80% progress areas.
Sumeru Underground: Hundreds of overlooked chests in caves/ruins. Desert of Hadramaveth hides clusters in passages not contributing to surface percentages.
Inazuma: Time-gated quests unlock primogem sources. Complete Sacred Sakura Cleansing Ritual, Tatara Tales for hidden areas + achievements.
Event Optimization
Lantern Rite 2026: 1,600 Primogems + 10 Fates. Prioritize above all—exceeds typical events by 200-300%.
Combat Events: 420 Primogems via challenge completion. Even struggling players claim 300+ through normal/hard modes.
Daily Login Events: 300-600 Primogems via check-ins. Under 30 seconds daily, essential for maximizing free acquisition.
Efficient Top-Up
BitTopup: Competitive Genesis Crystal pricing, instant delivery, secure payment. Supports credit cards, PayPal, regional options.
First-Time Bonus: Double crystals on all tiers, effectively halving cost/primogem. Optimal entry point for first purchase.
24/7 Support: Resolves payment issues/delays. Fast delivery (<5 minutes typically), responsive support reduces third-party risks.
FAQ
Is Lightbearing Moonshard worth pulling in 6.3?
Only for dedicated Zibai mains planning extended usage. Passive benefits exclusively Lunar-Crystallize mechanics. For other sword users, it's a stat stick (88.2% CRIT DMG, no active passive). Mistsplitter/Jade Cutter superior. F2P skip entirely to preserve resources for Varka (Feb 25).
How many primogems can I save between 6.3 and 6.4?
F2P: 14,540 + 29 Fates = 107 pulls. Welkin: 18,320 = 131 pulls. Welkin+BP: 19,000 = 139 pulls. Skipping weapon pulls preserves all for Varka. Early 6.4 adds 7,000-8,000 during his banner.
What's guaranteed weapon banner cost?
Epitomized Path caps at 240 pulls (38,400 Primogems) via Fate Point guarantee. Average: 150-180 pulls (24,000-28,800) accounting for soft pity pulls 65-79. Individual results vary—75% featured rate, 25% standard spooks.
Should F2P ever pull weapon banners?
Avoid until owning comprehensive rosters: two built DPS/element + all core supports. Weapons provide 15-25% damage; characters unlock new team comps. Consider only with 40,000+ banked Primogems and no desired upcoming characters.
How does Epitomized Path work?
Select one featured 5-star before pulling. Each featured 5-star that isn't your choice = 1 Fate Point. 2 Fate Points = guaranteed target on next 5-star. Caps cost at three 5-star acquisitions. Fate Points reset at banner expiration—non-transferable.
Best 4-star alternatives for Varka?
Serpent Spine (BP): Likely optimal via CRIT Rate + stacking ATK%. Reaches 85-90% of signature at R5. Prototype Archaic: Strongest F2P craftable, ATK% + AoE procs, performs 75-80% of signature. Whiteblind: Relevant if DEF-scaling kit, potentially matching Serpent Spine.