Character Profile: The Dahlia's Arsenal Overview
So here's the deal with Constance The Dahlia – she's dropping December 16, 2025 at 10:00 PM UTC-5 as our newest 5-star Fire Nihility character. Her Level 80 stats look solid: 679 ATK, 606 DEF, 1086 HP, 96 SPD, 130 Energy. Nothing groundbreaking there, but it's her kit that'll make you sit up and pay attention.
The whole thing revolves around Zone deployment. Think of it as battlefield control that grants allies a hefty +50% Weakness Break Efficiency while converting Toughness Reduction into Super Break damage against enemies that aren't even broken yet. Yeah, you read that right – Super Break without the break. That's... actually kind of revolutionary for the meta.

Planning to pull for Dahlia? You'll want to stock up on Stellar Jades beforehand. Honkai Star Rail top up for upcoming Dahlia banner pulls through BitTopup is your best bet here – competitive pricing, instant delivery, and their customer support actually responds when things go sideways.
Complete Material Requirements
Ascension Materials (Level 1-80)

Here's where things get expensive. Fast.
- Radiant Prominence: 65 pieces (farm Stagnant Shadow: Shape of Ashes, costs 30 TB Power per run, expect 22-33 runs)
- Tatters of Thought: 15, Fragments of Impression: 15, Shards of Desires: 15
- Credits: 308,000
Trace Materials (Maximum Level)
And this is where your credit reserves go to die:
- Tracks of Destiny: 8, Fiery Spirit: 18, Starfire Essence: 69, Heaven Incinerator: 139
- TBA/Vanquished Flow's Reticence: 12 (that's the new weekly boss material – still TBA because HoYo loves keeping us guessing)
- Universal Materials: Tatters 56, Fragments 71, Shards 73 (these are conservative estimates, so maybe farm a bit extra)
- Credits: 3,000,000
Her signature Light Cone? Tack on another Tatters 20, Fragments 20, Shards 14, plus 385,000 Credits. In return, you get 60-120% Break Effect scaling and SP recovery when applying Weakness. Worth it if you're going all-in.
Optimal Relic Setup
Primary: Iron Cavalry Against the Scourge (4-piece)

This set was practically made for her:
- 2-piece: +16% Break Effect (solid foundation)
- 4-piece: At 150%+ BE, ignore 10% DEF. Hit 250%+ and ignore an additional 15% DEF on Super Break
- Target Stats: 360%+ Break Effect, 145+ Speed
- Main Stats: Body ATK%, Feet SPD, Sphere ATK%, Rope Break Effect
- Substat Priority: BE > SPD > ATK%
Planar Ornaments
Two solid options here. Forge of the Kalpagni Lantern gives +6% SPD and +40% Break Effect against Fire-weak enemies – pretty niche but devastating when it applies. Talia: Kingdom of Banditry offers +16-36% Break Effect at 145+ Speed, which is more universally useful.
Farm these during weeks 5-6 of your prep schedule. You're hunting for pieces with 20+ Break Effect substats – anything less isn't worth the investment at endgame.
Team Compositions
Premium Break Teams

Constance + Firefly + Fugue + Lingsha: This is the dream team right here. Firefly's Combustion mechanics provide +10% Energy recovery (capped at 50%), +100% action advance, and +60 SPD. Fugue accelerates Toughness reduction like nobody's business.
Constance + Boothill + Ruan Mei + Harmony Trailblazer: Boothill's Standoff mechanics bring +50% Toughness Reduction and 220% ATK Physical damage scaling. Ruan Mei's Break delay synergizes beautifully with Zone effects – it's like watching a perfectly choreographed dance of destruction.
F2P Alternative
Can't afford the premium units? No worries. Replace those fancy supports with Harmony Trailblazer + Gallagher. You'll get accessible team building with Fire elemental resonance, and honestly? It's more than viable for most content.
Building multiple Break teams for different scenarios? Pre-farm Honkai Star Rail recharge for future version characters to stay ahead of the curve. BitTopup's secure payment processing and 24/7 support make it perfect for long-term account planning.
Kit Analysis
Skill: Lick... Enkindled Betrayal
Blast AoE dealing 160% ATK Fire damage. The real magic happens with the Zone deployment – 3 turns of +50% Weakness Break Efficiency for your team, plus that game-changing Toughness-to-Super-Break conversion against non-broken enemies.
Ultimate: Wallow... Entombed Ash
AoE nuke hitting for 300% ATK Fire damage. Applies a 4-turn Wilt debuff that reduces enemy DEF by 18% and adds Dance Partners' elements as weaknesses.
Quick note on Version 3 changes: they reduced Fire Toughness Reduction from 30 to 20 but added a +5% SPD bonus. Honestly feels like a fair trade-off.
Talent: Dance Partner System
Combat entry grants +35 Energy and designates your highest Break Effect ally as Dance Partner. Against broken enemies, you get 60% Super Break conversion and 5x 30% ATK follow-ups with 200% Super Break once per turn. The Lament mechanic recovers 1 SP every 2 follow-up attacks.
It's complex, but once you see it in action? Pure poetry.
Light Cone Priority
Signature: Never Forget Her Flame

Level 80 stats: 1164 HP, 529 ATK, 463 DEF. The 60-120% Break Effect scaling is insane, plus 32-72% Break damage on entry and +1 SP on Weakness application.
Alternatives
F2P: Sleep Like the Dead (+30% CRIT DMG, +36% CRIT Rate on non-CRIT hits) 4-star: Whereabouts Should Dreams Rest (+60% BE, +24% Break DMG)
Investment priority goes: E0 + Signature > E2 > E6 > E1 > E4. Yeah, her signature's that good.
Eidolon Investment
E1: Team Super Break Enhancement
+40% Super Break multiplier for all allies, +25% Max Toughness Reduction. In multi-target scenarios, this actually outperforms her signature for team-wide damage. Wild, right?
E2: Extended Field Control
Upgrades Wilt's -18% DEF to -20% All-Type RES and auto-applies to new enemies. Also extends Zone duration. Quality of life improvement that feels amazing in practice.
E6: Maximum Break Scaling
Dance Partners gain +150% Break Effect, Talent follow-ups provide +20% action advance. This is whale territory, but if you're going for it... prepare for some truly ridiculous damage numbers.
Pre-Farm Schedule
Weeks 1-2: Universal Materials

Start stockpiling. Aim for 100+ Tatters through daily activities, Simulated Universe, and Omni-Synthesis (2:1 ratio works well). Begin your Stagnant Shadow rotations with that daily 90 TB Power.
Weeks 3-4: Specialized Materials
Rotate between Shape of Ashes, Hearts, and IPC Stagnant Shadows. Don't forget your 3 weekly Echo of War attempts for TBA materials. Farm Fire-specific trace materials from Alchemy Commission Calyx.
Weeks 5-6: Relic Optimization
Time to camp Caverns: Path of Jabbing Punch for Iron Cavalry pieces. You're hunting for those 20+ Break Effect rolls. Also stockpile Enhancement Ore and Credits for that Level 80 push.
Daily Routine
- 90 TB Power: Stagnant Shadows (Radiant Prominence is priority #1)
- Overworld: Hit those Penacony Memory zones (15-20 materials per clear)
- Weekly: 3x Echo of War, Simulated Universe for universal materials
Resource Planning
F2P players accumulate about 14,260 Jade + 25 passes (114 pulls) per version. Monthly pass holders? You're looking at 18,040 Jade + 25 passes (138 pulls). Soft pity hits at 75 pulls, hard pity at 90. Character guarantee needs 14,400 Jade (160 pulls).
Phase 1 runs December 16 - January 6, 2026. Phase 2 follows January 6-27, 2026.
FAQ
When does Constance release? December 16, 2025 at 10:00 PM UTC-5 in version 3.8 Phase 1.
How many Stellar Jades for guarantee? 14,400 Jade for 160 pulls guarantees the character. Double that if you want her signature too.
Trace leveling priority? Skill = Talent > Ultimate > Basic Attack. Unlock those Bonus Abilities first for +37.3% Break Effect, +18% Effect RES, +10% HP.
Best relic set? Iron Cavalry 4-piece, no contest. Target 360%+ BE, 145+ SPD with ATK%/SPD/ATK%/BE main stats.
Is Constance worth pulling? Absolutely. She enables Super Break without requiring full enemy breaks, which significantly enhances Firefly/Boothill teams through her Zone mechanics.
Total building cost? Around 4 million Credits for Level 80 + max traces + signature, plus 65 Radiant Prominence requiring 22-33 Stagnant Shadow runs. Yeah, it's expensive. But she's worth it.


















