Honkai Star Rail Self-Modeling Resin Guide: Never Craft Head/Hands

**Quick Answer:** Head and Hands relics have fixed flat HP and ATK main stats—Self-Modeling Resin can't customize them. With only 2 monthly resins and low drop rates for optimal main stats on Body (10% CRIT), Feet (12% SPD), and Link Rope (5% Energy Regen), strategic players prioritize customizable slots that dramatically impact performance.

Author: BitTopup Publish at: 2025/12/20

Understanding Self-Modeling Resin: Premium Relic Crafting Currency

Self-Modeling Resin is Honkai Star Rail's most valuable relic resource, letting you craft 5-star relics with specific main stats. Unlocks at Trailblaze Level 40 through Omni-Synthesizer. Each synthesis requires 1 Self-Modeling Resin + 100 Relic Remains, targeting Body, Feet, Planar Sphere, or Link Rope slots only.

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Acquisition Methods

Nameless Honor Battle Pass:

  • Free track Level 20: 1 resin
  • Paid track Level 50: 1 resin

Relic Remains Synthesis:

  • Salvage 5-star relics for 10 Remains each
  • 800 Remains → 1 Wishful Resin
  • Max 2 monthly

Exchange System (v3.5+):

  • 1 Self-Modeling Resin → 1 Wishful Resin
  • Max 3 monthly
  • Resources merge 1:1 since August 13, 2025

Monthly cap: 2 custom relics maximum.

True Cost Analysis

100 Relic Remains = salvaging 10 five-star relics. At 40 Trailblaze Power per Cavern run (1-2 relics), you invest 200-400 Power worth of farming per craft. This excludes the irreplaceable monthly-limited resin itself.

Relic Slot Drop Rate Mathematics

Honkai Star Rail relic slots main stat drop rates comparison

Head and Hands: High-Frequency Drops

Head relics: flat HP only. Hands relics: flat ATK only. Fixed main stats eliminate any customization value—Self-Modeling Resin provides zero benefit here.

Every Head/Hands drop already has the only possible main stat. Crafting these slots wastes premium resources for zero gain.

Probability Calculations

Body Slot:

  • CRIT Rate/DMG: 10% each
  • HP%/ATK%/DEF%: Higher combined
  • Healing Boost/Effect Hit: 10% each

Feet Slot:

  • SPD: 12%
  • HP%/ATK%/DEF%: 88% combined

Link Rope:

  • Energy Regen: 5% (rarest)
  • ATK%/HP%/DEF%: 95% combined

Planar Sphere:

  • Elemental DMG: 9% each
  • Break Effect: 16%

A CRIT Body with optimal SPD/CRIT subs: ~0.3% probability. Any Head with good subs: 3-5%.

Why NEVER Craft Head/Hands

Drop Rate Comparison

Head/Hands:

  • 100% correct main stat
  • Only subs matter
  • 6-10 runs for usable piece

Body CRIT:

  • 10% correct main stat
  • 50-100 runs average
  • 200+ with sub-stat filtering

Feet SPD:

  • 12% correct main stat
  • 40-80 runs average
  • 150+ with optimization

Link Rope Energy Regen:

  • 5% correct main stat (rarest)
  • 100-200 runs average

Expected Value Per Slot

Chart of expected farming value per Honkai Star Rail relic slot

Head/Hands Crafting:

  • Saves 240-400 Power (6-10 runs)
  • Zero main stat benefit
  • Value: Minimal

Body CRIT Crafting:

  • Saves 2,000-4,000 Power (50-100 runs)
  • Guarantees desired main stat
  • Value: High

Link Rope Energy Regen:

  • Saves 4,000-8,000 Power (100-200 runs)
  • Guarantees rarest main stat
  • Value: Maximum

Efficiency ratio: Link Rope provides 10-20x more value than Head pieces.

Opportunity Cost

With 2 monthly resins, each decision carries three-week costs.

Inefficient:

  • Craft Head + Hands
  • Result: 2 relics you'd get in 10-20 runs naturally
  • Lost: 2 guaranteed rare main stats

Strategic:

  • Craft Energy Regen Rope + CRIT Body
  • Result: 2 relics requiring 150-300 combined runs
  • Gained: 6,000-12,000 Power equivalent

Strategic crafters build optimized sets 3-5x faster.

Priority Crafting Hierarchy

Tier 1: Planar Sphere and Link Rope

Link Rope (Highest Priority):

Honkai Star Rail Link Rope relic Energy Regen main stat example

  • Energy Regen (5%): Universal value
  • Elemental ATK% for DPS
  • Longest farming time

Planar Sphere (High Priority):

  • Elemental DMG matching character (9% each)
  • Break Effect for Super Break teams (16%)
  • Critical for DPS optimization

Tier 2: Body and Feet

Body (Medium-High):

  • CRIT Rate/DMG for DPS (10% each)
  • Healing Boost for sustain (10%)
  • Moderate farming difficulty

Feet (Medium):

  • SPD for action economy (12%)
  • Most characters prefer SPD
  • Craft after Tier 1 complete

Never-Craft: Head and Hands

Permanent blacklist reasons:

  • Fixed main stats
  • Natural farming: 100% correct main stat
  • Sub-stat optimization identical via farming
  • Zero time savings vs 10-20 runs

Only exception: Excess resin after completing all Tier 1/2 needs across entire roster (rarely occurs).

Advanced Mechanics: Wishful Resin Integration

Sub-Stat Customization

Single Sub-Stat:

  • Cost: 1 Wishful + 1 Self-Modeling + 100 Remains
  • Guarantees 1 chosen sub
  • 2-3 random subs

Double Sub-Stat:

  • Cost: 4 Wishful + 1 Self-Modeling + 100 Remains
  • Guarantees 2 chosen subs
  • 1-2 random subs

1:4 ratio makes single selection more efficient.

Wishful Resin Sources

  • 800 Remains → 1 Wishful (max 2 monthly)
  • 1 Self-Modeling → 1 Wishful exchange (max 3 monthly)
  • Herta Contracts: 720 Shards for 2 Wishful (expired Feb 25, 2025)

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Sub-Stat Weight Distribution

  • SPD: Weight 4 (rarest)
  • CRIT Rate/DMG: Weight 6 each
  • Effect Hit/RES/Break: Weight 8 each
  • HP/ATK/DEF (flat/%): Weight 10 each

SPD appears 2.5x less than flat stats—optimal first selection. CRIT Rate/DMG for second.

Optimal Farming Strategy

Daily Domain Rotation

240 daily Power = 6 Cavern runs at 40 Power each.

Priority Framework:

  1. Target sets for near-complete characters
  2. Rotate Cavern/Simulated Universe for Planars
  3. Salvage off-set and bad main stats
  4. Track acquisition rates

Salvage 60-70% of drops, generating 100 Remains every 10-15 runs.

Farm vs Craft Decision

Craft When:

  • Character needs rare main stat (Energy Regen, CRIT)
  • 50+ runs without desired main stat
  • Character blocks progression
  • Monthly resin expiring

Farm When:

  • Main stat >15% drop rate
  • Time before content deadlines
  • Remains <100
  • Other characters need attention

Inventory Tracking

Monitor:

  • Main stat distribution across six slots
  • Usable pieces per character (main stat + 2 good subs minimum)
  • Relic Remains inventory and monthly rate
  • Self-Modeling Resin availability and reset timing
  • Wishful Resin stockpile

Data-driven decisions prevent emotional crafting mistakes.

Common Misconceptions

Myth: All Slots Equal Farming Difficulty

Reality: Main stat probability creates massive variance. Head piece with any subs: 6-10 runs. Energy Regen Rope with same sub quality: 100-200 runs.

Myth: Crafting Always Saves Time

Reality: Only for rare main stats. Head craft saves 240-400 Power (1-2 days). Energy Regen Rope saves 4,000-8,000 Power (16-33 days). Must account for 100 Remains farming time (10-20 runs).

Myth: Craft Whatever You Need Now

Reality: Immediate needs conflict with long-term optimization. Head piece naturally acquired within days. Same resin could secure rare main stat requiring weeks.

Strategic patience yields 3-5x faster progression over months.

Implementation Guide

Crafting Decision Flowchart

Step 1: Inventory Assessment

  • List characters needing optimization
  • Identify missing main stats
  • Categorize by rarity (5%, 10%, 12%)

Step 2: Priority Ranking

  • Rank characters by impact (DPS > Support > Sustain)
  • Rank missing pieces by main stat rarity
  • Create master priority list

Step 3: Resource Verification

  • Confirm Self-Modeling Resin availability
  • Check Remains inventory (need 100)
  • Verify Wishful Resin stockpile

Step 4: Execution

  • Select highest-priority item
  • Confirm meets criteria (Rope Energy Regen, Body CRIT, Feet SPD, Sphere Elemental DMG)
  • Craft via Omni-Synthesizer

Honkai Star Rail Omni-Synthesizer relic crafting interface

  • Update tracking

Step 5: Evaluation

  • Assess subs (minimum 2 useful)
  • Salvage if unusable
  • Document results

Emergency Crafting

Legitimate Situations:

  • New endgame content requiring immediate optimization
  • Memory of Chaos blocked by missing main stat
  • Pure Fiction/Apocalyptic Shadow deadline approaching
  • Excess resin after Tier 1 complete

Never Justified:

  • Head/Hands under any circumstances
  • Frustration-based crafting
  • Crafting without sufficient Remains

Monthly Planning

Week 1: Claim free track resin (Level 20), execute first craft if Remains sufficient

Week 2-3: Farm daily, salvage for Remains, monitor progress to 100

Week 4: Claim paid track resin (Level 50), execute second craft, evaluate next month

Account Progression Optimization

F2P Strategy

1 monthly resin demands precision:

  1. Never craft Head/Hands
  2. Reserve for Link Rope Energy Regen or Sphere Elemental DMG
  3. Accept sub-optimal Body/Feet until Tier 1 satisfied
  4. Maintain 200+ Remains before crafting

Low-Spender (Express Supply Pass)

2 monthly resins enable:

  1. Primary: Link Rope/Sphere
  2. Secondary: Body CRIT or Feet SPD for priority DPS
  3. Strict Head/Hands prohibition
  4. Wishful Resin integration for critical pieces

Focus on 2-3 core characters fully before spreading resources.

Progression Stages

Stage 1 (TL 40-60):

  • Focus: Correct main stats
  • Priority: Energy Regen Ropes, Elemental Spheres
  • Metric: All characters functional

Stage 2 (TL 60-70):

  • Focus: Main stats + 2 useful subs
  • Priority: CRIT Body, SPD Feet for DPS
  • Metric: Core team optimized

Stage 3 (Endgame):

  • Focus: Main stats + 3-4 optimal subs
  • Priority: Wishful Resin integration
  • Metric: Near-perfect sets

Head/Hands crafting wasteful at every stage.

FAQ

What is Self-Modeling Resin?

Five-star crafting material for 5-star relics with custom main stats. Works on Body, Feet, Planar Sphere, Link Rope only. Requires 100 Relic Remains per craft. 1 monthly from Nameless Honor free track Level 20, +1 from paid track Level 50.

Should I craft Head/Hands?

Never. Fixed flat HP (Head) and flat ATK (Hands) main stats mean zero customization value. Natural drops have correct main stats 100% of time in 6-10 runs—crafting wastes resources.

Which slots to prioritize?

Link Rope Energy Regen (5% drop), Planar Sphere Elemental DMG (9%). Secondary: Body CRIT (10%), Feet SPD (12%). These require 50-200 runs naturally.

How to get more resin monthly?

Nameless Honor (1 free + 1 paid), synthesize 800 Remains → Wishful Resin (max 2), exchange Self-Modeling → Wishful (max 3). Time-limited Herta Contracts offered Wishful via Oneiric Shards.

Self-Modeling vs Wishful Resin?

Self-Modeling customizes main stats. Wishful sets sub-stats. Combined: 1 Wishful + 1 Self-Modeling = 1 chosen sub; 4 Wishful + 1 Self-Modeling = 2 chosen subs. Merge 1:1 since v3.5 (Aug 13, 2025).

Relic Remains needed?

100 Remains + 1 Self-Modeling per craft. Salvaging 5-star relics yields 10 Remains each = 10 relics needed. Generate 100 Remains every 10-15 domain runs via aggressive salvaging.


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