S-Tier Jungle Heroes: Your Post-Patch Must-Picks
Lam's Deep Dive

Lam's crushing it: 54.9% WR, 24.1% PR, 38.7% ban rate. Pros love her too—67% WR, like Wolves' 4-2 KWC championship run. That Wavebreaker? 30% CDR plus health restore sets up killer level 2 ganks, boosting WR by +73%. Red path's the play: Crimson Golem at 00:30 (15% slow, burn DoT), Azure by 00:45 (20% CDR), then level 3 gank at 01:15 for a 15-20% gold lead. Kick off with Hunting Knife (250g, 25% reduced monster damage, 20% XP)—animation cancels get your buffs cleared by 01:15.
Counters and Builds That Stick
Watch for Arthur or Dun's silences; Guardian's Garb wards shut down her dives. Core build: Boots of Tranquility, Muramasa (armor pen), Blade of Despair, Fenrir's Tooth. Arcana setup: Hunt x10 (phys atk), Eagle Eye x10 (AS/pen), Mutation x10 (move speed). Gank windows? 01:00-01:30—pick on overextended marksmen under 60% HP. Nail that post-gank level 4 (02:00-02:30) for 67% success. (Pro tip from the edit desk: Lam feels unstoppable in solo queue right now—I've seen her snowball games single-handedly.)
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A-Tier: Solid Picks That Punch Above
Why Zephyr Still Slaps

Zephyr snags +15% MS near foes; Wind Slash delivers dashes and magic damage. Go Boots of Tranquility into Staff of Nuul. She's hitting 52-55% WR in aggressive drafts against tanks. Wall-jumps for engages—team her with Feyd for +5% early damage reduction. Ever wonder how she walls off a teamfight? Pure chaos.
The Rest of A-Tier
Wukong (52.7% WR, clears 15-20s faster). Dian Wei pumps high damage and lifesteal—blue start shines. Prince of Lanling stuns with skill 4→2, red stealth online. Red starts give Wukong +73% WR. Blue path: Azure 00:30, small camps 00:45, Crimson 01:15, gank 01:30-02:00. Buff priority: Jungler > Mid > ADC.
B-Tier: Pick 'Em Smart, Not Often
Terra After the Nerf

Terra's Earthquake stuns, Rock Wall throws up a 3s barrier, plus +10% HP buff. Build Resistance Boots, Dominance Ice. Slot her versus low-burst comps—stack health amp arcana and CC reduction. Force those engages. Just dodge dives before 4:00. (Editor's take: She's niche now, but that sustain can clutch late-game sieges.)
Draft 2-3 S-Tiers first; flex B if they counter you hard. Aim 70-80% KP for SSS ranks (top-2 damage at 25-30% team share). Grind 20 matches—shoot for 65%+ WR.
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C-Tier and Below: Bench 'Em in Ranked
Post-mobility buffs, C-Tier dips under 47% WR; assassins take -5% early damage from Plus Update. Ban Augran at 45.2%; prioritize Feyd's wall-jumps instead.
Pre- vs Post-Patch: The Big Shifts
Pre-1.10.5? Balanced around 50% WR. Now? Lam at 54.9%, Augran 55.1%; Lam's 98% P/B, Augran's 94%. Level 2 ganks +73% WR; dual buffs by 01:15 net 15-20% gold leads. Red for aggression (Lam/Wukong)—track those River Sprites (126g every 60s till 4:00).
Pros run Lam at 67% WR versus Diamond+'s 54.9%; Augran 58% pro vs 55.1%.
Top Builds and Runes for the Elite
Lam's Go-To Guide

Core: Hunting Knife, Relentless Blade (700g phys atk). Versus tanks: Resistance Boots, Dominance Ice, Shield of the Lost, Twilight Armor. Feyd arcana: Reaver x5, Eagle Eye x10, Mutation x10, Stealth x5. Augran scales resistance, health amp, CC reduction.
Tweaks for Z and Terra
Zephyr/Terra get +15% gold accel, 45% CDR. Smite the Lord at >70% team HP. Rush Boots for MS; Mutation runes amp ganks.
Diamond+ Paths and Pitfalls

Red start: 73% WR (Lam level 3 by 01:15). Blue suits mana hogs—Dian Wei/Augran hit level 4 by 02:00-02:30, 67% gank wins. Buffs respawn 90s; force 2v1+ ganks (mind CDs, ally CC).
Don't sleep on buffs or that 01:15 level 4. Skip full-HP tanks. Wukong clears 15-20s quicker; hunt no-escape marksmen, no tower dives pre-4:00.
Pro Data and Pick/Ban Heat
KWC numbers: Lam 98% P/B, Augran 45.2%/94%, 58% pro WR. Diamond+: Lam 38.7% ban, Augran 45.2%. SSS demands 70-80% KP, 3+ objectives.
High-rank WRs: Lam 54.9% Diamond+/67% pro; Augran 55.1%/58%. Grind 20 games per role; prioritize S-Tier drafts for 65%+ WR.
Wrapping Up—and Eyes on December
December patch eyes assassin CDR nerfs, Augran tweaks, tank HP buffs—Zephyr and Terra could climb. International Championship (Nov 14-30, $1M prize) should lock in the meta.
FAQ
Who's the jungle king post-1.10.5?
Lam (54.9% WR, 98% pro P/B)—red path ganks own.
How'd Lam flip the Diamond+ jungle?
Wavebreaker powers level 2 ganks +73%; straight to S-Tier mobility.
Zephyr jungle viable now?
A-Tier situational (52-55% WR); +15% MS shreds tanks.
Terra's weak spots this tier list?
B-Tier—mobility exploits her despite +10% HP.
Best S-Tier jungle builds?
Lam: Boots of Tranquility, Muramasa, Blade of Despair; Augran: Dominance Ice.
Diamond+ jungle WRs after Lam buffs?
S-Tier 52-55%; Lam 54.9%, Augran 55.1% (100k+ matches).


















