Understanding COA IX Abyss Matches
Call of the Abyss IX runs December 31, 2026 through January 29, 2026. Three phases: Sacred Sanctum (Dec 31 - Jan 8) on Leviathan Shore, Divine Procession (Jan 8 - Jan 22) on Ancient Passage, and Radiant Altar (Jan 22 - Jan 29) for finals.
Registration opened December 31, 2026 post-maintenance. Effective deadline: January 13, 2026, 21:00 UTC+8. Teams need 1-7 players (minimum 5 for Online Qualifiers). Club membership requires 12+ hours before matches for point eligibility.
Abyss Treasure IX rewards run January 8 to May 5, 2026, 23:59 UTC+8. For premium track access, Identity V Echoes top up instant through BitTopup ensures secure transactions with immediate delivery.
What Makes COA IX Different
Role-specific daily limits reset at 00:00 UTC+8:
Leviathan Shore:
- 6 matches daily per role
- 60 total matches per role
Ancient Passage:
- 5 matches daily per role
- 20 total matches per role

Quick and Ranked Matches share the same daily limit pool per role. Playing 3 Quick Matches as Hunter consumes 3 of your 6 daily Hunter slots.
Team scoring: highest Hunter score × 2 + top 4 Survivor scores. Emphasizes balanced composition over individual carry.
Do Abyss Matches Require Ranked Mode?
No. Quick and Ranked Matches contribute equally to the 1500-point individual threshold and team accumulation.
Quick Matches: 12:00-22:00 UTC+8 (10 hours) Ranked Matches: 12:00-14:00, 19:00-21:00 UTC+8 (4 hours)
Official Requirements
Individual qualification: 1500 points from Quick/Ranked or 3000 from Duo Hunters. No minimum rank tier.
Team advancement by region:
- Top 100 teams from Leviathan Shore
- Japan: top 5-6 teams
- NA-EU/Southeast Asia: top 8 teams
- Max one non-permanent resident per team
Account Prerequisites
No level restrictions or tier requirements. New players meeting 12+ hour club membership can immediately earn points.
Portal times out after 15 minutes inactivity. Leaderboards update every 15-30 minutes.
Quick Match vs Ranked Match: Complete Comparison
Point Rates:
Quick Match:
- Hunters: 1200-1500 points
- Survivors: 800-1000 points
Ranked Match:
- Hunters: 1560-1950 points (30% higher)
- Survivors: 1040-1300 points (30% higher)

Queue Times:
- Hunter: 3-5 minutes both modes
- Survivor: 1-2 minutes Quick, longer Ranked during peak
Daily Limits
Quick and Ranked share the same pool. Playing 4 Quick + 2 Ranked as Survivor = 6 total, exhausting daily limit.
Limits reset 00:00 UTC+8.
Progression Speed
1500 qualification points via Quick Match:
- Hunter: 2-3 matches
- Survivor: 2 matches
Via Ranked Match:
- Hunter: 1-2 matches
- Survivor: 2 matches
Quick's 10-hour availability often outweighs Ranked's 30% point advantage for casual players.
Daily Match Limits Explained
Shared limits create strategic choices. Completing 6 Quick Matches as Hunter before 19:00 UTC+8 prevents Ranked participation as Hunter that day.
Hitting the Limit
Portal blocks additional entries for that role. Switch to alternate role (Hunter↔Survivor) to continue earning points.
Total caps (60 Leviathan Shore, 20 Ancient Passage) persist across entire phase. Hitting total cap prevents further role participation.
Reset Timing
Daily reset: 00:00 UTC+8
- 16:00 UTC previous day
- 09:00 PST previous day (North America)
Pro tip: Play after reset (00:00-02:00) and evening ranked (19:00-21:00) to maximize daily points.
Accessing Abyss Matches
Steps:
- Launch Identity V main lobby
- Select COA IX event banner
- Choose **Abyss Match

** 4. Select role (Hunter/Survivor) 5. Choose Quick or Ranked based on time 6. Confirm 12+ hour club membership
Verification:
Results screen displays COA IX points earned. Check event progress tab for individual/team totals. Leaderboards update within 15-30 minutes.
Tracking Progress
Event interface shows remaining daily matches per role. Counter decrements regardless of mode.
Total match counters show progress toward 60 (Leviathan Shore) or 20 (Ancient Passage) phase caps. Balance daily participation to avoid premature exhaustion.
Abyss Treasure Progression
Runs January 8 to May 5, 2026, 23:59 UTC+8. Points convert to Treasure milestones unlocking skins, accessories, fragments.
Fragment Distribution
Competitive Rankings:
- Rank 1: 2000 Fragments
- Rank 2: 1500 Fragments
- Rank 3: 1200 Fragments
- Ranks 4-8: 800 Fragments
- Ranks 9-16: 600 Fragments
- Ranks 17-50: 500 Fragments
Spectator rewards: 50-200 Fragments based on viewing duration.
For premium track access, buy Identity V Echoes online recharge through BitTopup—fast delivery, secure transactions, excellent customer service.
Completion Timeline
1500 qualification via Quick Match: 2-3 days (3-4 matches daily) Via Ranked: 1-2 days with concentrated sessions
Full Treasure progression: 2-3 weeks with 4-6 daily matches. Extended availability through May 5 accommodates varied schedules.
Common Misconceptions
Myth: Must Be High Ranked Reality: No rank prerequisites. Tier IV player's 1200 points = Champion tier's 1200 points.
Myth: Quick Matches Don't Count Reality: Quick and Ranked have identical point validity for 1500 threshold.
Myth: Separate Limits for Quick and Ranked Reality: Shared pool per role. 6-match limit applies collectively, not 6 Quick + 6 Ranked.
Clarifying Tooltips
Ranked participation refers to competitive team rankings, not mandatory Ranked Mode.
Portal timeout (15 minutes) doesn't count against daily limits—re-enter to continue.
Optimization Strategies
15-30 Minute Daily Players:
- Play during Quick Match hours (12:00-22:00 UTC+8)
- Complete 2-3 matches in stronger role
- Focus on consistent performance
- Track daily limit consumption
- Switch roles if primary exhausted
60+ Minute Sessions:
- Start Quick Matches early (12:00-14:00)
- Transition to Ranked evening (19:00-21:00)
- Alternate roles to maximize limits
- Prioritize Hunter for higher yields
- Reserve final slots for better win rate role
When to Choose Each Mode
Ranked When:
- Available during windows (12:00-14:00, 19:00-21:00)
- Seeking 30% higher points
- Comfortable with competitive meta
- Queue times acceptable
Quick When:
- Outside Ranked windows
- Preferring relaxed gameplay
- Testing new characters
- Queue times critical
Time Management
30-60 minute daily players: Focus Quick Matches during convenient hours. 2-3 quality matches beats rushing maximum limits.
Weekend players: Concentrate Ranked sessions for point efficiency, completing weekly quotas in 2-3 intensive sessions.
Real Player Examples
Casual (Quick Focus): 45 minutes daily as Survivor (800-1000 points) = 1500 qualification in 2-3 days. Continuing through 10-day Leviathan Shore = 8000-12000 total points.
Competitive (Ranked Focus): 90-minute evening sessions as Hunter (1560-1950 points) = 1500 qualification in one day. Sustained participation = 15000-20000 points across Leviathan Shore.
Community Preferences
60% prefer Quick Match flexibility despite lower yields. 40% favor Ranked efficiency.
Teams assign Ranked-focused members to Hunter (higher team score multiplier), Quick specialists to Survivor for consistent scores.
FAQ
Can I switch between Quick and Ranked? Yes. Both share daily limit pool per role. Switching allows flexibility but doesn't provide extra matches.
Do losses count toward limits? Yes. Wins and losses both consume daily limits. Consistent performance beats maximum participation with poor results.
Are there character restrictions? No. All Hunters and Survivors available in Quick/Ranked remain accessible.
How do I verify matches counted? Check post-match results for COA IX points. Confirm in event tab. Leaderboards update within 15-30 minutes.
What if I join club <12 hours before matches? Matches before 12-hour threshold don't count. Wait until requirement met.
Can I participate without a team? Individual participation earns Abyss Treasure rewards. Team registration required for competitive rankings and Fragments. Minimum 5 members for Online Qualifiers.
Ready to unlock COA IX rewards faster? Top up Identity V Echoes at BitTopup for instant premium track access, exclusive skins, and event bonuses. Trusted by millions—fast, safe, 24/7 availability!
















