PUBG Mobile best sensitivity settings in August 2026 start from a 4.5 / Season 31 baseline: TPP camera 120%, Red Dot ADS 50%, 8x ADS 12%, and gyroscope 300-400% with no scope. This page tracks those numbers after the 4.2 7.62 damage reset and the 4.5 ACE32 / SMG changes. We rewrite the tables when Krafton ships another weapon pass.
Elite Royale Pass and seasonal crates cost UC. Buy PUBG Mobile UC on BitTopup with Player ID only.
PUBG Mobile sensitivity baseline (August 2026)
Updated on 2026-08-21: Version 4.5 is live (official 4.5 announcement). Season 31 runs 16 July–11 September 2026 (UTC+0). Version 4.6 is scheduled for 9 September 2026 on the official PUBG MOBILE channel. Retest Red Dot and 3x after that patch.
Layer | Starting value | What you use it for |
|---|
TPP camera (no scope) | 120% | Hip-fire tracking, 180° turns |
FPP camera (no scope) | 105–110% | Same turns, slower than TPP |
Free Look | 150% | Vehicle scan, Ninja Run look-around |
Red Dot / Holo ADS | 50% | Close sprays |
2x ADS | 35% | Short mid-range |
3x ADS | 25% | AR spray at 50–75 m |
4x ADS | 25–30% | Spray at 75 m, tap past 100 m |
6x ADS | 15–25% | DMR / long AR |
8x ADS | 12% | Bolt-action hold |
Gyro, no scope | 300–400% | Hip-fire flicks |
Gyro, Red Dot | 365–400% | First-mag pull-down |
Gyro, 2x | 300–320% | Moving targets |
Gyro, 3x / 4x | 275% | Mid sprays |
Gyro, 6x | 120% | Stops over-tilt |
Gyro, 8x | 90% | First-shot hold |
Code | Role |
|---|
1-7435-8846-3421-0303-0728
| Universal start (gyro + claw friendly) |
1-7462-2496-3022-3831-210
| Android 90 Hz+ |
1-7478-5115-3389-3888-855
| iPhone 120 Hz (13 Pro and newer) |
1-7478-5115-3389-3888-854
| iPad / tablet |
7275-1794-4178-8556-303
| 4-finger claw |
6960-4887-1407-8797-709
| 6-finger claw |
7307-1085-6780-4282-435
| Alternate balanced layout |
A share code packs Camera, ADS, Gyro, and HUD into one string. It does not delete recoil. If the cloud slot is full or the code expired, type the table by hand.

What 4.2 changed, and what 4.5 changed after that
January 2026 Version 4.2 raised 7.62 rifle damage. Those numbers sit on most ARs you loot in Season 31:
Weapon | Pre-4.2 | After 4.2 | August 2026 |
|---|
AKM / Mk47 Mutant | 48 | 50 | 50 |
M762 | 46 | 48 | 48 |
ACE32 | 45 | 47 | 46 (4.5 cut) |
Groza | 48 | 49 | 49 |
Shotguns (S686 / S1897 pellet) | 24 | 23 | 23 |
S12K pellet | 22 | 21 | 21 |
Damage and recoil are separate sliders. The 4.2 AKM bump (48 → 50, about 4.2%) did not invent extra vertical kick by itself. You overshoot when Camera or ADS is too high for the pattern you now spray.
Version 4.5 then changed two things that do affect aim. The 4.5 update notes drop ACE32 from 47 to 46 and clean its sway, firing animation, and recoil. SMGs (MP5K, P90, PP-19, Thompson, UMP45, UZI, Vector, JS9) sprint at unarmed speed, draw and stow about 30% faster, and cut moving spread about 15%. If you run the January ACE32 “4x ADS 23%” tweak, raise it back toward 25% and retest.
120 FPS is older than 4.2. Krafton opened Ultra Extreme in Version 3.2 (May 2024). 4.5 only adds more 90/120 devices. Lock a stable frame rate before you touch sliders. See the PUBG Mobile 120 FPS setup guide.
Primewood Genesis and the Bramblewood Scorpion are gone. The live themed mode is NARUTO: Ninjas Assemble on Erangel, Livik, and Sanhok through 7 September 2026. Ninja Run is faster than a normal sprint. Keep Free Look at 150% so you can scan while you move. Ranked Classic uses the table above.

Camera, ADS, and gyroscope
Camera moves the view when you swipe and are not firing. ADS moves the sight while you hold the trigger. Gyroscope adds tilt on top of both.
Keep the cascade: each higher scope is slower than the one below it. Red Dot 50% → 2x 35% → 3x 25% → 8x 12% is the pattern the universal code uses. Jump a scope by more than 10% and the swap from 6x to Red Dot feels broken.

Device / FPS | First tweak |
|---|
120 FPS (Ultra Extreme, Smooth graphics) | Use the table as written |
90 FPS | Camera −5% |
60 FPS | Camera −10% |
60 Hz iPhone | Camera −10% from the iOS code |
Tablet / iPad | Camera up 10–20% (larger swipe distance). Gyro up only if tilt feels late. |
Thumb layout | Camera 100–110%, Red Dot 45%, 8x 10% |
4-finger claw | Camera 125%, then the 4-finger code |
The old 4.2 write-up told tablet players to cut camera 15–20%. That fights the screen. A 10-inch swipe covers less turn than the same swipe on a 6.1-inch phone, so you raise camera. Device weight does not change the gyro sensor. Raise gyro on a tablet only after the 180° test feels slow.
Vehicle Free Look can match camera. Drop it 10–20% if turret pans make you sick.

How to import a sensitivity code
Official path, from the PUBG Mobile Help Center:
Screenshot your current Camera, ADS, and Gyro pages, or upload them from Sensitivity → Cloud Management.
Lobby → gear (or the ▲ then Settings) → Sensitivity.
Tap the search / Search Method icon.
Paste the full code, including hyphens. Some layouts add a leading1-.
Tap Preview, compare the cascade, then Use Layout → Confirm.
Gyro in the code only applies if you set Gyroscope to Activate the scope or Always on on the main Settings tab. A gyro code on a gyro-off account looks fine in Preview and then feels empty in a fight.
Per-weapon Exclusive Sensitivity (+Add) uploads as its own cloud bundle. Importing a general code does not wipe those slots unless you overwrite the exclusive cloud pack.
Gyroscope setup
Tilt the phone and the sight moves. Official wording is Activate the scope (gyro only while ADS) or Always on. Start on scope-on for a week. Switch to Always on after Red Dot sprays stay on the 50 m plate.
Calibrate on a table: Settings → Sensitivity → Gyroscope → Calibrate. Hold the same angle you use in matches. Drift after a heat spike is the sensor, not your thumbs.
A usable split is thumb 60–70% of the pull, gyro 30–40%. Push any gyro slider past 450% and micro-corrections turn into shakes. For AKM and M762, sit at the top of Red Dot gyro (380–400%) and tilt down through the first 10 rounds. ACE32 after 4.5 can live closer to M416 (365–380%). SMGs take 400%+ because the new draw speed puts you on target sooner.

How to test in Training Ground
Training Ground is a lobby mode. It is not a share code. The string7307-1085-6780-4282-435 is a sensitivity layout, the same family as the universal code. Official entry, from How do I enter the Training grounds?:
Open the mode / map picker on the lobby.
Select Training (TPP or FPP).
In Cheer Park, use the AKM statue or the shooting-range portal if your build routes through the park.
Playground / Cheer Park holds other players. Solo Training is enough for the drills below.
Drill | Setup | Pass mark |
|---|
Static spray | M416 + Red Dot, 50 m, 3 mags (90 rounds) | 63+ hits (70%) |
180° turn | No scope, one swipe | Stop on the same wall mark. Overshoot: camera −5–10%. Undershoot: +5–10%. |
4x spray | M416 or ACE32, 100 m | Group stays on the plate |
8x hold | Kar98k / M24, 200 m | First shot on target, no gyro shake |
Scope swap | 6x at 100 m → Red Dot at 25 m | Sight lands without a second swipe |
Change one slider, then fire the same mag again. A 2% ADS step is enough. Give a new code 20 hours of play before you rip it out.

Settings by playstyle and weapon
Style | Camera | Red Dot ADS | 8x ADS | Gyro no-scope / 8x |
|---|
Balanced | 120% | 50% | 12% | 300–400% / 90% |
Rusher | 130–140% | 55–60% | 12% | 400%+ / 90% |
Sniper | 100–110% | 50% | 10% | 300% / 80–85% |
Thumb | 100–110% | 45% | 10% | 280–320% / 80% |
M416 stays on the universal code. AKM wants Red Dot gyro 380–400% and a harder first-mag pull. M762 can sit at Red Dot ADS 48% and gyro 400%. ACE32 after the 4.5 recoil pass can use standard 4x ADS 25%. Groza: Red Dot ADS 48%. SMGs: camera +10% over the AR baseline, Red Dot ADS 52–55%. DMR 4x 25%, 6x 15%. DP-28 Red Dot ADS 48%. M249 Red Dot ADS 50%. Kar98k / M24 6x ADS 14%, AWM 15%, 8x gyro 85%.
Graphics that keep the feel stable: Smooth + your highest locked FPS, shadows off, anti-aliasing off, Auto-adjust off, brightness 120–150%. Fire button size 120–150% is HUD, not sensitivity.
How to get more from the same settings
Copy a pro code, then run the 50 m test on your phone. Screen size, 60 vs 120 FPS, and thumb vs claw change the same digits. After 10–15 ranked games, move one value 2–3%. Raise camera 5% in tight compounds (Pochinki, Yasnaya). Cut 3–5% on open rotations (Georgopol, Mylta, Sosnovka) only if you keep missing first shots.
If you jump to 120 FPS, reread the 120 FPS setup guide and re-run the 180° test. Lower FPS needs a lower camera; higher FPS often needs a small camera bump after input lag drops.
Season 31 rewards and the A20 Royale Pass sit behind UC. What is UC in PUBG Mobile covers pass math. BitTopup PUBG UC delivers to the global server with Player ID only (not Japan, Korea, Taiwan, or Vietnam). Official store download: Google Play / App Store.
FAQ
What are the best sensitivity settings for PUBG Mobile right now?
TPP camera 120%, Red Dot ADS 50%, 8x ADS 12%, gyro 300–400% no-scope down to 90% on 8x. Start with1-7435-8846-3421-0303-0728. iPhone 120 Hz:1-7478-5115-3389-3888-855. Android:1-7462-2496-3022-3831-210. These are August 2026 / 4.5 starts, not a 70% hit guarantee.
How do I fix aim after Primewood Genesis or 4.2?
Primewood is over. Import the universal code, then test in Training Ground with M416 Red Dot at 50 m. ACE32 is 46 damage and steadier than the 4.2 rifle, so drop the old “ACE32 4x 23%” cut unless the 100 m plate climbs.
Should I use gyroscope in 4.5?
Yes if your phone has a gyro sensor. Official toggles are Activate the scope or Always on. AKM (50) and M762 (48) need the downward tilt on Red Dot. Scope-on for the first week, Always on after the 50 m test holds 70%.
What sensitivity do pros use in 2026?
Most public pro codes sit near 120% camera, 50% Red Dot, 12% 8x. Layout codes: 6-finger6960-4887-1407-8797-709, 4-finger7275-1794-4178-8556-303. Each player then moves 2–5% for hand size and refresh rate. S2G Esports won the 2026 PUBG MOBILE World Cup in August; their broadcast settings are not a drop-in for a 60 Hz phone.
How do I control 7.62 recoil after 4.2?
Red Dot gyro 365–400%. Thumb handles left-right, gyro handles the climb. AKM needs the first 10 rounds pulled down harder than M416. ACE32 after 4.5 is closer to M416 than to M762. Run the 50 m, 90-round count before you change a second slider.
Conclusion
Set Camera 120%, Red Dot 50%, 8x 12%, and gyro 300–400% / 90%, then prove it on the 50 m M416 plate. 4.2 explains why AKM hits 50. 4.5 is why ACE32 is 46 and SMGs sprint faster. Bookmark this page through the 9 September 4.6 drop. Keep UC ready for the A20 track on BitTopup PUBG UC.