Hilda Overview: Role and Strengths in February 2026 Meta
Hilda maintains A-tier status in February 2026 with 2789 HP, 123 Physical Attack, 260 Movement Speed. Available for 24000 gold or 499 diamonds.
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Current Performance:
- 49.1% win rate, 0.39% pick rate, 0.25% ban rate
- 58% vs Karina (278 games), 52% vs Natalia (260 games)
- 42% vs Dyrroth (199 games), 43% vs Karrie (326 games)
Core Mechanics
Blessing of Wilderness (Passive):
- Regenerates 2% max HP/second in bushes
- Grants 20% max HP shield for 5s (10s cooldown)
- Wilderness Mark: 6 stacks max, reduces enemy defense 4% per stack (24% max), lasts 4s
Skills:
- Combat Ritual (S1): 10s CD, 60% movement speed, 200 + 100% Total Physical Attack damage. Enhanced basic attack adds 120 + 60% Total Physical Attack + 40% slow for 3s
- Art of Hunting (S2): 8s CD, 220 + 100% Total Physical Attack damage, hits 3 times
- Power of Wildness (Ult): 32s CD, 600 + 250% Extra Physical Attack + 20% target max HP damage, 0.2s stun, 60% damage to nearby enemies
Optimal Roles
EXP Lane: Harass enemy junglers, cut waves using bushes, rotate to Gold Lane for ganks.
Roaming: Zone control around jungle entrances, extended map presence through bush regeneration, defense reduction amplifies team damage.
Best Hilda Tank Build February 2026

Core Build 1:
- Tough Boots
- Dominance Ice
- Athena's Shield
- Antique Cuirass
- Radiant Armor
- Immortality
Item Breakdown:
- Tough Boots: 30% CC duration reduction
- Dominance Ice: Physical defense, mana, 10% CDR, critical rate reduction, reduces enemy attack speed + 50% healing within range
- Athena's Shield: Magic defense, HP regen, absorbs magic damage shield every 30s
- Antique Cuirass: Physical defense, HP, reduces nearby enemy physical attack 8%
- Radiant Armor: Magic defense, HP, adaptive defense increases based on damage taken
- Immortality: Resurrection every 210s with 2s invincibility + 15% HP
Situational Defense Items
Against Physical:
- Blade Armor: Reflects basic attack damage
- Guardian Helmet: Percentage HP regen out of combat
Against Magic:
- Oracle: Amplifies shields/healing 30%, magic defense, 10% CDR
- Thunder Belt (Build 2 alternative): HP, physical defense, mana, 10% CDR, deals 50-200 true damage + 2% target max HP after skills, 30% slow for 1.5s
Tank Build Performance
Excels in extended fights. Success metrics: 25-35% team damage taken, CC time applied, successful ult executions on carries.
Win Conditions:
- Mid-game power spike at 8-10 min (core items complete)
- Contest enemy jungle, secure turtle/lord
- Late game: vision control, initiation timing
Aggressive Fighter Build (High Damage)

Core Build 2:
- Tough Boots
- Thunder Belt
- Oracle
- Dominance Ice
- Blade Armor
- Immortality
Maintains defense while increasing burst through Thunder Belt's true damage (150-600 per combo) and Oracle's 30% shield amplification (effectively 26% max HP shield = ~725 additional HP at full build).
When to Choose Fighter Build
Optimal scenarios:
- Team already has primary tank
- Enemy lacks strong frontline
- Against squishy, mobile teams (multiple assassins/marksmen)
- Team has strong backline damage (Moskov, Eudora)
- Split-push/1v1 dueling needed
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Tank build superior when:
- Balanced enemy composition
- Extended objective contests required
- Team lacks CC/initiation
Hybrid Tank-Fighter Build
Build 3:
- Warrior Boots
- Cursed Helmet
- Antique Cuirass
- Athena's Shield
- Immortality
Cursed Helmet benefits:
- Deals 1.5% max HP magic damage/second to nearby enemies
- At 8000 HP: 120 magic damage/second (600 over 5s)
- Accelerates wave clear and jungle farming
- 1200 HP, 50 magic defense
Emblem Configuration and Battle Spells

Tank Emblem (Optimal):
- Agility: Movement speed
- Tenacity: Defensive stats
- Concussive Blast: Damage based on max HP (significant burst at 8000+ HP)
Fighter Emblem (Alternative): Physical penetration, attack speed for basic attacks.
Best Battle Spells
Sprint (Primary): 45% movement speed for 10s, slow immunity. Guarantees engagement/escape.
Execute: 200-1000 true damage to enemies below 50% HP. Kill pressure in EXP lane, synergizes with ult burst.
Flicker: Emergency repositioning, dodge critical skills, escape CC chains.
Revitalize: Restores 8% max HP + 4% mana, increases shield absorption + HP regen 30% for 5s. Amplifies passive shield/regen for extended bush fights.
Item Building Order
Early Game:
- Start: 2 defensive components (match lane opponent)
- First recall (2-3 min, 700-800 gold): Complete boots
Mid Game:
- 2nd item (6-7 min): Dominance Ice vs basic attackers OR Athena's Shield vs magic burst
- 3rd item (10-12 min): Antique Cuirass (ahead), Oracle (sustain needed), Thunder Belt (damage)
Power Spike: 3-item completion (12-14 min) = optimal lord forcing/tower pushes
Late Game:
- 4th-5th items: Balance remaining defense needs
- Immortality: 5th or 6th item
- Full build (18-20 min): 7000-8500 HP, 150-200 physical defense, 120-180 magic defense, 20-30% CDR
- Can sell boots late for Guardian Helmet if movement speed sufficient
Counter Building
Against Marksmen (Karrie, Moskov, Beatrix):
- Dominance Ice (after boots): Attack speed reduction, critical rate reduction
- Blade Armor (3rd-4th): Damage reflection
- Antique Cuirass: Physical attack reduction aura
Against Mages (Eudora, Valir, Pharsa):
- Athena's Shield (after boots): Absorbs 170-1150 magic damage every 30s
- Oracle (2nd-3rd): Amplifies shield 30% (221-1495 absorption)
- Radiant Armor: Adaptive defense, grants up to 30-52 additional magic defense when taking damage
Against Sustain (Estes, Uranus, Ruby):
- Dominance Ice: 50% healing reduction in 2.5m radius
- Sea Halberd (alternative): 50% healing reduction on physical damage
Against Heavy CC:
- Tough Boots: 30% CC duration reduction (2s stun → 1.4s)
- Oracle: Shield amplification increases effective HP during disables
February 2026 Starlight Skin Impact

Guardian Battalion skin features enhanced visual effects for clearer animation clarity. Power of Wildness displays upgraded impact effects. No mechanical advantages—maintains consistent timing with default skin.
How to Obtain:
- Available Feb 1-28, 2026 via Starlight Pass
- Base pass: 300 diamonds
- Premium pass: 750 diamonds (accelerated progression, exclusive rewards)
- Complete daily/weekly tasks to unlock mid-tier reward containing skin
Common Build Mistakes
Full Damage Items (Blade of Despair, Endless Battle):
- Sacrifices survivability = quick elimination
- Skill ratios don't justify glass cannon
- Mythic+ players exploit with focus fire/CC chains
Delaying Defense:
- Leaves vulnerable during critical early/mid-game
- First defensive item (2-3 min) enables aggressive trading without recalls
- Early completion enables first turtle contest (5-6 min) with sufficient tankiness
Overcapping CDR:
- 40% cap in Mobile Legends
- Dominance Ice (10%) + Oracle (10%) + Thunder Belt (10%) = 30%
- Additional CDR items waste gold vs defensive alternatives
- 30% vs 40% CDR on 8s Art of Hunting = only 0.8s difference
Pro Player Tips
Mythic Glory Builds:
- 70% prioritize Dominance Ice first item
- 2nd item: Athena's Shield (40%), Thunder Belt (35%), Antique Cuirass (25%)
Advanced Bush Trading:
- Trade 10-15s while regenerating 2% max HP/second
- Recover 20-30% max HP during trades
- Creates unsustainable pressure for enemies
Farming Efficiency:
- Maintain 5.5-6.5 CS/min
- After clearing EXP wave, rotate to nearby jungle camps
- Cursed Helmet accelerates farming through passive damage
- Prioritize siege minions (90 gold) over melee (55 gold)
- Rotate to side lanes with built-up waves (300-400 gold)
Team Fight Positioning:
Tank Build: Initiate with ult on backline, apply Wilderness Mark, reposition to peel for carries.
Fighter Build: Flank after allied tank engages, target isolated carries from side angles.
Comeback Scenarios:
- Prioritize cost-efficient items: Antique Cuirass (2170 gold)
- Incorporate Cursed Helmet early for farming speed
- Focus wave clear/jungle farming, avoid risky engagements
- Passive damage scales with HP, contributes even when behind
FAQ
What is the best Hilda build for February 2026?
Tough Boots, Dominance Ice, Athena's Shield, Antique Cuirass, Radiant Armor, Immortality. Provides balanced defense with 49.1% win rate, effective against assassins and sustain heroes.
Tank or fighter build in ranked?
Tank when team lacks frontline or faces balanced compositions. Fighter when team has primary tank and enemy has multiple squishies. Tank more versatile overall.
Which emblem is best?
Tank Emblem with Agility, Tenacity, Concussive Blast. Synergizes with high HP itemization better than Fighter Emblem.
What battle spell for different roles?
Sprint (primary) for mobility + slow immunity. Execute for EXP lane kill pressure. Flicker for defensive repositioning vs heavy CC. Revitalize for extended skirmishes.
How to counter assassins?
Dominance Ice + Blade Armor. Maintain bush positioning for passive shield/regen. Achieves 52-58% win rates vs Natalia/Karina.
Item build order timeline?
Defensive components → Tough Boots (2-3 min) → Dominance Ice (6-7 min) → Athena's Shield/Antique Cuirass (10-12 min) → Remaining defense (14-16 min) → Immortality (18-20 min). Adapt based on enemy damage types.
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