Blood Strike Hunt Rampage Buff Priority Guide (2026)

Hunt Rampage runs January 8–February 12, 2026, with progressive snowball buffs unlocking at 100, 250, and 500 points. Top priorities: Ghost's 8-second invisibility (25s cooldown), ETHAN's 400 HP barrier, JET's 7-missile barrage (150 damage each). Tier 1 gives 15% cooldown reduction, Tier 2 adds 25% enhanced effects plus another 15% cooldown cut.

Author: BitTopup Publish at: 2026/01/26

Event Overview: 1/8–2/12

Hunt Rampage launched January 8, 2026, ending February 12, 2026. This 35-day competitive mode rewards aggressive play through point-based buff unlocks. Available in Customize rooms for practice.

Buff Tiers:

  • Tier 1 (100 pts): 15% cooldown reduction
  • Tier 2 (250 pts): +25% skill effects, +15% cooldown reduction (27.75% total)
  • Tier 3 (500 pts): Auto-pickup restores 30% health from gift boxes

Buffs stack cumulatively and persist through respawns within matches. Defeated enemies drop gift boxes restoring health/ammo and granting speed bursts.

Restore Energy (added 1/8/26): Eliminations restore health, armor, Evolution energy, and reduce cooldowns based on enemy armor level. Higher-tier targets = better restoration.

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Snowball Mechanics Deep Dive

Buff Persistence: Tiers activate permanently per match once unlocked. No decay or expiration. Reach Tier 3 early for 15-20 min maximum advantage windows.

Cooldown Math: Tier 1's 15% + Tier 2's 15% = 27.75% total reduction (multiplicative). Ghost's 25s cooldown becomes 18.06s with full buffs—3 activations/min vs 2.

Gift Box System:

  • Speed burst: 3-5 seconds
  • Health restoration: 20-30 HP (basic armor) or 40-50 HP (high-tier armor)
  • Instant pickup, visible through terrain with colored beams

Stack Limits: Caps at 500 points. No additional buffs beyond Tier 3, but score continues for leaderboards.

Visual Indicators: Blue aura (Tier 1), purple accents (Tier 2), gold highlights (Tier 3). HUD shows current points/tier upper-right.

Blood Strike Hunt Rampage buff tier HUD with auras and points display

Definitive Buff Priority Tier List

S-Tier: Must-Collect

Ghost (Priority #1)

  • 8s invisibility, 25s cooldown → 18.06s with buffs

Blood Strike Ghost operator invisibility skill activation screenshot

  • Tier 2: 10s duration = 55.6% uptime
  • 30-40% higher elimination rates
  • Controls engagement timing for guaranteed first-shot advantage

ETHAN (Priority #2)

  • 400 HP one-way barrier, 30s duration
  • Cooldown: 25.5s with buffs (4.5s overlap)
  • Tier 2: 500 HP barrier
  • Mobile cover for aggressive pushes, dominates objectives

JET (Priority #3)

  • 7 missiles × 150 damage = 1,050 total (25m accuracy)
  • Tier 2: 187.5 damage/missile = 1,312.5 total
  • Eliminates 3 full-health targets per activation
  • Spread pattern compensates for movement

A-Tier: High-Value Secondary

Mobility skills enable 20-30% more ground coverage, translating to 15-20% more gift box pickups. Defensive abilities extend buff uptime through survival.

Sparkle: 40 HP over 5s, stacks with gift boxes and Restore Energy for 100+ HP in 5s under optimal conditions.

B-Tier: Situational

Utility/team-focused abilities. Recon skills provide info but don't directly generate eliminations in Hunt Rampage's fast-paced environment.

C-Tier: Skip

Passive abilities or 45+ second cooldowns. Support skills that distribute value across teammates instead of concentrating personal elimination potential.

Advanced Optimization Strategies

P90 Burst Bolt Configuration

P90 Stats: 50-round mag, 900 RPM, 18-21 damage, 15-25m effective range

Blood Strike P90 SMG with Burst Bolt attachments equipped

Burst Bolt: Unlocks via cap 100 or Dark Take Strike Pass (launches 1/15/26). Fires 5-round bursts, 25m falloff. Free Strike Pass grants access; Elite Pass (520 Gold) adds HANK-Corsair skin.

Optimal Attachments:

  • Extended Barrel: +20% range (18-30m effective)
  • Compensator: -15% vertical recoil
  • Vertical Foregrip: -12% recoil
  • Tactical Stock: +8% ADS speed
  • Total: 27% recoil reduction

Blood Strike Gold recharge instant delivery through BitTopup for immediate Strike Pass access.

Alternative SMG Builds

Bizon: 64-round mag, 16 damage, 750 RPM

  • Flash Hider: -10% recoil
  • Angled Foregrip: +14% horizontal control
  • Lightweight Barrel: +15% mobility
  • Skeleton Stock: +6% movement speed
  • Total: 24% recoil reduction, max mobility

BAS 32-Round R.I.P Drum: +33% capacity for extended engagements.

LMG Suppression

RPK: 24-34 damage, 600-650 RPM, 75-round mag

  • Heavy Barrel: +8% damage, +25% range
  • Heavy Compensator: -18% vertical recoil
  • Bipod: -20% recoil (prone/crouch)
  • Padded Stock: -10% recoil
  • Total: 48% recoil reduction when deployed
  • 6.9-7.5s continuous fire

Pairs with ETHAN's barrier for fortified positions.

Vector Close-Range

Vector: 10m effective range, 35-round mag, 1.75s fire duration

Vector-Flame Fox skin: Noble Coin Shop (1/12/26), 5,000 Noble Coins. Missions grant 2,500 coins.

Ideal for Ghost point-blank engagements—1.75s magazine dump aligns with stealth break windows.

Maintaining Buff Advantages

Once Tier 2/3 unlocked, shift from aggression to preservation. Sustained advantages generate more long-term points than risky plays.

Gift Box Priorities

  • High-tier armor enemies: 40-50 HP
  • Basic armor enemies: 20-30 HP
  • Speed burst: 3-5s tactical mobility
  • Chain pickups during multi-kills for sustained speed

Restore Energy Maximization

Target armored opponents when health allows:

  • 50+ HP restoration
  • 25+ armor restoration
  • 2-3s cooldown reduction per elimination

For Ghost/ETHAN users: 2-3s reduction = 1-2 extra activations/match = 3-5 additional eliminations.

Final Circle Defense

Tier 3 players: adopt defensive positions forcing disadvantageous engagements.

ETHAN: Barrier creates safe zones; enhanced cooldowns enable rapid redeployment.

Ghost: Use 10s invisibility for info gathering and repositioning, not aggressive flanks.

Common Mistakes & Corrections

Mistake #1: Passive Early Game

  • Conservative play delays Tier 1, sacrificing 10-15 min buff time
  • Fix: Hot-drop high-traffic areas, accept 30-40% early death risk for 2-3x point potential

Mistake #2: Ignoring Gift Boxes

  • Missing 5-6 boxes = 100-150 HP lost restoration
  • Fix: Collect immediately post-elimination, even under pressure (1-2s investment = 3-5x value)

Mistake #3: Reactive Skill Usage

  • Activating abilities after taking damage wastes cooldown windows
  • Fix: Ghost activates on cooldown for repositioning; ETHAN deploys barriers proactively in conflict zones

Mistake #4: Poor Target Selection

  • Nearest opponent ≠ highest value
  • Fix: Wounded targets when low health; armored targets at full health for max Restore Energy

Maximizing Event Rewards

Daily vs. Cumulative Strategy

  • Daily missions reset every 24h
  • Completing all 35 days = 40-50% more total points
  • Favors 60-90 min daily sessions over sporadic marathons

Points-Per-Hour Efficiency

  • Average: 150-200 pts/hr
  • Tier 3 uptime: 250-300 pts/hr (50-60% gain)
  • Ceiling: 8-10 eliminations/match, 12-15 min matches

Premium Investment

Dark Take Strike Pass (1/15/26):

  • Elite Pass: 520 Gold
  • Unlocks: HANK-Corsair skin, Burst Bolt, premium rewards
  • 3-4x value vs individual purchases
  • Free Pass grants Burst Bolt access

FAQ

What are buff tier thresholds? 100 pts (Tier 1: 15% cooldown), 250 pts (Tier 2: +25% effects, +15% cooldown), 500 pts (Tier 3: max buffs). Reset per match.

Best skill for eliminations? Ghost. 8s invisibility, 25s cooldown. Tier 2: 10s duration, 18.06s cooldown = 55.6% uptime. 30-40% higher elimination rates.

How does Restore Energy work? Eliminations restore health/armor/energy and reduce cooldowns based on enemy armor. High-tier targets: 50+ HP, 2-3s cooldown reduction.

Best weapon setup? P90 + Burst Bolt. 50-round mag, 900 RPM, 18-21 damage. Attachments: Extended Barrel, Compensator, Vertical Foregrip, Tactical Stock = 27% recoil reduction.

Do buffs persist after death? Yes. Tiers remain active through respawns within same match until conclusion.

Event duration? January 8–February 12, 2026 (35 days). Available in Customize rooms post-event.


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