Genshin Artifact EXP: Sanctifying vs +4 Feeding Guide

Quick Answer: Sanctifying Essence delivers 10,000 EXP per item—fast but limited by Realm Currency. Feeding +4 artifacts? That’s where the 80% retention rule shines, giving you resource-free enhancement at the cost of time. Smart players use both methods depending on their schedule and where they’re at in the game.

Author: BitTopup Publish at: 2025/09/18

Understanding Artifact Enhancement Methods

Let’s be honest—artifact enhancement can feel like throwing Mora into a black hole. But there’s actually some method to this madness.

Sanctifying Essence Overview

Sanctifying Essence is your premium EXP option. Each unit dumps 10,000 Artifact EXP straight into your gear, no questions asked. You’ll need Trust Rank 8 to access these through the Realm Depot, where you can snag 5 weekly at 360 Realm Currency each (that’s 1,800 total if you’re keeping track).

Genshin Impact Realm Depot interface showing Sanctifying Essence purchase options

Don’t sleep on Sanctifying Unction either—it’s the little brother at 2,500 EXP per unit. You can grab 20 pieces weekly for 90 Currency each. Do the math and you’re looking at 100,000 total EXP for 3,600 Realm Currency. That’s enough juice to push a 5-star artifact from +0 to nearly +16.

Quick side note from my experience: if you’re serious about artifact optimization, having a steady resource flow matters. For efficient enhancement support, artifact farm Primogems top up through BitTopup provides that security blanket. They’ve got competitive pricing and instant delivery—no waiting around when you need to push that perfect piece to +20.

Artifact Feeding Mechanics

Here’s where things get interesting. The 80% EXP retention rule is your best friend once you understand it. When you feed an enhanced artifact to another piece, you get 80% of the invested EXP back plus the base value.

Genshin Impact artifact enhancement screen demonstrating EXP retention mechanics

Base EXP values are pretty straightforward: 5-star artifacts give 3,780, 4-stars give 2,520, and it scales down from there. But here’s the kicker—enhancement bonuses can randomly trigger. You’ve got a 90% chance for normal EXP, 9% for double, and 1% for that sweet 5x multiplier. Averages out to about 1.13x over time.

The Mora costs? They match the EXP values exactly. A 5-star artifact costs 3,780 Mora to enhance, but here’s the beautiful part—leveled artifacts only cost their base Mora regardless of stored EXP. That makes retention incredibly efficient.

Just to put this in perspective: 5-star artifacts need 270,475 total EXP to hit +20. The final stretch from +16 to +20 alone eats up 127,150 EXP. Yeah, it’s brutal.

Sanctifying Essence: Acquisition and Efficiency

Sources and Conversion Rates

Your weekly Realm Currency cap sits at 5,040, which gives you some breathing room. You can buy all the enhancement materials and still grab one Transient Resin (that’s 1,200 Currency). My recommendation? Transient Resin first, Sanctifying materials second. You’ll have 240 Currency left over for whatever.

The Artifact Salvage system is pretty generous—100% efficiency conversion. Every 2,500 EXP worth of junk becomes 1 Sanctifying Unction. Hit 10,000 EXP and you get 1 Sanctifying Essence instead.

Genshin Impact Artifact Salvage interface showing conversion options

EXP Value Calculations

Think of Sanctifying Essence as concentrated artifact power. Each one equals about 2.65 five-star artifacts in terms of EXP density. That weekly 100,000 EXP? It’s roughly equivalent to burning 80 Original Resin in Domains of Blessing.

The value proposition beats buying Mora from the Realm Depot by a mile. Late-game, artifact EXP becomes way more constrained than Mora anyway. You’ll spend 3,600 Realm Currency weekly (71% of your max) while keeping that Transient Resin available. Time-wise? It’s instant versus hours of fodder farming.

Feeding +4 Artifacts: Process and Optimization

Enhancement to +4 Strategy

The +4 strategy is brilliant in its simplicity. You’re exploiting that 80% retention for efficient artifact evaluation while minimizing waste.

Taking a 5-star artifact to +4 costs 16,300 EXP and reveals that crucial fourth substat. If the substats are trash (and let’s face it, they often are), that +4 artifact becomes premium fodder worth 16,820 total EXP. You lose 520 EXP—less than 3% waste—while gaining critical information about whether the piece is worth investing in.

Before and after comparison of 5-star artifact at +0 and +4 enhancement levels

EXP Efficiency Metrics

Here’s where the numbers get exciting. +4 feeding achieves a 4.45x efficiency multiplier. You spend 3,780 Mora on enhancement but get 16,820 EXP value back. Higher enhancement levels increase retention value, sure, but they tank your overall efficiency.

A +16 artifact gives you roughly 100,000 EXP when used as fodder, but that’s a massive sunk cost. The +4 threshold hits that sweet spot between evaluation capability and resource preservation.

Each cycle burns 16,300 EXP plus 16,300 Mora, but 80% of that investment transfers to your final builds. Works best when you’ve got steady artifact acquisition from domain farming.

Direct Efficiency Comparison

EXP per Resin Analysis

Sanctifying Essence gives you guaranteed EXP regardless of RNG drops. That weekly 100,000 EXP equals about 80 Resin worth of domain runs. But domains offer potential keeper artifacts alongside EXP generation—something to consider.

Efficiency comparison chart between Sanctifying Essence and artifact feeding methods

+4 feeding operates completely outside the Resin economy. It’s resource-free enhancement limited only by how many artifacts you can acquire.

Time Investment Comparison

Sanctifying Essence? Under 5 minutes weekly for complete acquisition and application. +4 feeding demands 2-3 minutes per evaluation cycle, which can stretch your sessions to 30-60 minutes weekly if you’re running multiple cycles.

Material costs vary significantly. Sanctifying materials run a fixed 3,600 Realm Currency weekly. +4 feeding costs anywhere from 50,000-150,000 Mora depending on how aggressive you are with farming.

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Scenario-Based Recommendations

Early Game Strategies

Fresh AR45 players hit a wall with EXP shortages when they start domain farming. Limited artifact inventory makes +4 feeding less effective initially.

Priority one: Transient Resin for increased farming capacity. Priority two: Sanctifying materials for guaranteed enhancement capability. Build your foundation first.

Mid-Game Optimization

This is where hybrid strategies shine. Sanctifying Essence provides your baseline capability while +4 feeding optimizes evaluation for team upgrades. Balance immediate enhancement needs against long-term optimization goals—you don’t need perfect artifacts right away.

End-Game Efficiency Focus

End-game players with overflowing inventories get the most from +4 feeding. Extensive collections enable continuous evaluation cycles while Sanctifying Essence supplements high-priority projects.

Advanced players maintain both systems running simultaneously. Materials for guaranteed weekly EXP, feeding for ongoing optimization. It’s about having options.

Advanced Optimization Strategies

Hybrid Enhancement Methods

The most efficient approach combines multiple EXP sources strategically. Weekly Sanctifying purchases provide baseline capability. +4 feeding manages evaluation cycles. Investigation routes supply additional fodder. Layer these systems for maximum efficiency.

Inventory Management Tips

Lock valuable artifacts immediately—seriously, do this first. Maintain separate fodder storage and establish clear +4 evaluation criteria before you start. The Auto-Add feature streamlines consumption but requires comprehensive locking protocols. Only enable Allow Auto Adding 5-Star Artifacts after implementing proper organization.

The Artifact Extraction system creates strategic decisions between EXP retention through feeding versus Sanctifying Elixir generation. Lower-level artifacts provide better extraction efficiency while higher-level pieces offer superior retention. Choose based on your current needs.

Common Mistakes and Misconceptions

Enhancement Efficiency Myths

Don’t destroy artifacts for Mora—that’s pure resource waste. EXP becomes more constrained than Mora in late-game scenarios. All unwanted artifacts should serve as fodder or undergo salvage conversion.

Using Artifact Strongbox over EXP generation sacrifices 11,340 potential EXP per craft during early development phases. That’s a significant opportunity cost when you’re still building teams.

Resource Waste Prevention

Improper enhancement timing causes EXP waste through bonus multiplier overflow. Those random 2x and 5x bonuses can exceed level caps, permanently wasting excess EXP. Plan your sessions carefully and leave buffer space for bonus applications.

Over-reliance on single methods limits your efficiency potential. Diversify your approach.

Tools and Enhancement Planning

Community Resources

Genshin Optimizer provides comprehensive artifact management and optimization calculations—it’s basically essential for serious players. Enhancement efficiency calculators help determine optimal resource allocation based on your individual playstyle.

Weekly budgeting should account for 5,040 maximum Realm Currency generation, 3,600 Sanctifying costs, with remaining allocation for other purchases. Plan ahead.

Manual Calculations

Track EXP costs versus gains across methods if you’re into spreadsheets. Sanctifying Essence provides 10,000 EXP per 360 Currency. +4 feeding yields variable returns based on quality. Custom tracking enables detailed efficiency analysis across timeframes—weekly generation, cost-per-EXP ratios, progression rates.

Future Considerations

System Changes Impact

The Artifact Salvage system streamlined conversion with 100% efficiency while eliminating manual feeding processes. Artifact Extraction added complexity by providing alternative uses for leveled artifacts.

Monitor official announcements for system changes affecting optimization strategies. Regional expansions typically include new investigation routes for fodder farming, increasing daily EXP generation capacity. Stay flexible with multiple enhancement methods so you can pivot efficiently when systems change.

Frequently Asked Questions

Is Sanctifying Essence more efficient than feeding +4 artifacts for EXP generation?

Depends on what you mean by efficient. Sanctifying Essence wins on time efficiency—10,000 EXP per item with minimal time investment. +4 feeding offers resource-free EXP through 80% retention but requires significant evaluation time. Choose based on your schedule.

How much EXP does the +4 feeding strategy provide compared to base values?

+4 five-star artifacts provide 16,820 total EXP (3,780 base + 13,040 retained) versus 3,780 from unenhanced artifacts. That’s a 4.45x efficiency multiplier with only 520 EXP net loss—pretty solid return.

What’s the weekly cost comparison between methods?

Sanctifying materials cost 3,600 Realm Currency for 100,000 guaranteed EXP. +4 feeding costs variable 50,000-150,000 Mora depending on evaluation frequency. Different resource types, different constraints.

Should new players prioritize Sanctifying Essence or artifact feeding?

New players should prioritize Sanctifying Essence after Transient Resin. Limited inventories and evaluation experience make guaranteed EXP flow more valuable for consistent progression.

How does Artifact Salvage affect efficiency calculations?

Salvage provides 100% EXP efficiency identical to manual feeding while eliminating time investment for bulk processing. Same yields, significantly reduced time requirements. It’s a win-win.

What’s the optimal hybrid strategy?

Maintain weekly Sanctifying purchases for baseline capability while implementing +4 feeding for evaluation cycles. This provides guaranteed EXP flow plus resource-free enhancement through retention transfers. Best of both worlds.

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