Introduction to HSR 3.8 and Support Meta Shift
Phase 1 hits Dec 16/17-Jan 6/7, 2026. Dahlia flips Toughness Reduction into straight DMG on unbroken enemies through her 3-turn Zones—and she pumps ally BE by 50% inside them. Stock up 14,260 Jades for those 114 pulls. Skip the Firefly/Boothill reruns; Dahlia's the real prize. Keep an eye on NA/EU/Asia server times through official announcements—time zones can sneak up on you.
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What Are Ever-Flame Mansion Units?

Picture this: Ever-Flame Mansion crew—Constance (aka Dahlia), Caterina, Dubra, Akash—all under Duke Inferno's wing. Dahlia? She's your preemptive Super Break enabler, scaling off BE and Toughness like a boss. Here's the flow: Technique drops a 20s Dimension, Skill lays the Zone. Bonus 3 implants Fire Weakness (20 TR per +10% Max Energy, caps at 50%). Bonus 1 kicks in at combat start—ally BE jumps to 24% plus Dahlia's own BE boosted 50% (one turn, retriggers on heals or shields).
—Ever played around with pre-Zone setups? This changes everything for Break teams.
Deep Dive: The Dahlia Kit Analysis

At Lv80: ATK 679, DEF 606, HP 1086, SPD 96, Energy 130. Traces dish +37.3% BE, +18% Effect RES, +10% HP; she shines on targets with >250% BE and ≥145 SPD.
Her kit's a beast. Basic: 100% ATK Fire single-target. Skill: 160% ATK Fire blast plus that 3-turn Zone (+50% ally WBE, turns TR into Super Break). Ult: 300% ATK Fire AoE (120 Energy), layers 4-turn Wilt (-18% DEF) and an element Weakness implant. Talent funnels +35 Energy to your highest BE ally (Dance Partner, or DP). If broken, that's 60% Super Break DMG. Otherwise? 5x 30% ATK Fire FUAs (200% Super Break each on broken targets, once per turn).
Trace priority: Skill=Talent>Ult>Basic; grab Travel Encounters 3, Adventure Log 3, Traveler's Guide 289. E1 amps Talent for all allies (+40% DP Super Break, +25% enemy Max TR 10-300, +20% DEF ignore). E2 shreds -20% enemy All-Type RES. E6 pumps DP BE +150%. Go E1 first; E0+Sig LC beats E2 hands down.
(My vet editor take: Sig LC makes her SP-positive—game-changer for endless rotations.)
Step-by-Step 3.8 Planning Guide
Start pre-farming now through Dec 16/17. Weeks 1-2: Hoard 100+ Tatters/Fragments/Shards (Penacony Meme 2:1 ratio). Weeks 3-4: Nail 65 Radiant Prominence (Stagnant Shadow: Shape of Ashes, 30 TB per run); squeeze weekly 90 TB (3 Shadows + Alchemy). Weeks 5-6: 20+ BE subs on Iron Cavalry/Thief (Caverns: Path of Jabbing Punch). Bank 3,887,800 Credits/Ore for Lv80 and traces.
Pull math: F2P hits 14,260 Jades +25 Passes=114 (soft pity 75, hard 90); 14,400 Jades locks Dahlia; 160 seals char+LC. Chase Dahlia E1. Phase 2 (Jan 6-27) brings Fugue/Lingsha/Yunli or Rappa/Boothill/Yunli/Ruan Mei.
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Best Team Comps Featuring New Supports

Crown jewel: Firefly (Break DPS) + Dahlia + Lingsha + Harmony TB (#1 Full Fire Super Break squad). Firefly's Ult grants +100% action advance, +60 SPD, +50% BE, +20% enemy Break DMG; Combustion adds +10% Energy on Fire Weakness (cap 50%). Solid alts: Dahlia/Firefly/Fugue/Gallagher; Dahlia/Boothill/Ruan Mei/Harmony TB.
One-cycle Apocalyptic Shadow rotation? Firefly Ult into Combustion into Enhanced Skill (Fire Weakness trigger). Dahlia Ult/Skill for Zone/DEF shred. Lingsha Ult seals it (+25% Break DMG, 100% Action Forward).
Builds: Relics, LCs, and Stats

Relics: Iron Cavalry 4pc (≥250% BE: 25% Super Break DEF ignore; ≥360%: 50% DMG—hello, Module β). Thief 4pc (+16-36% BE). Body ATK%, Feet SPD≥145, Sphere ATK%, Rope BE; prioritize subs BE>SPD>ATK%. Planars: Forge 2pc (+40% BE on Fire-weak); Talia 2pc (+36% BE at 145+ SPD).
LCs: Sig Never Forget Her Flame (Preservation, +60-120% BE, +32-72% Break DMG on enter, +1 SP Weakness); Whereabouts Should Dreams Rest (+100% BE/+40% Break DMG taken); Sailing Towards A Second Life (+60% BE/20% DEF ignore); Resolution Shines (+60-100% Ensnare DEF -12-16%).
Firefly special: Iron Cavalry 4pc + Forge 2pc; hit 360% BE, 150+ SPD; LC Whereabouts (+100% BE). Thresholds: 360% BE ceiling; Talent's 5x 30% ATK FUAs (200% Super Break each).
Comparisons and Tier Placement

Data shows Dahlia edges Ruan Mei in Super Break (her Zone +50% Break Eff, DEF shred, Weakness implant make the difference). She's top dog for Firefly/Boothill + Lingsha. E0S1 Firefly + Dahlia outperforms higher E levels without her. SP-positive with sig LC. She rewires MoC/AS/AP with 60%/200% Super Break conversions on non-broken foes.
Common Mistakes and Pro Tips
Big no-nos: CRIT-focused builds (it's all BE/Toughness scaling). Skimping Energy sans sig LC/SP recovery (Bonus 2: +1 ally SP per 2 FUAs). F2P trap: Gallagher over Lingsha; Bronya/Pela over Harmony TB.
Pro moves: Max weekly 90 TB (3 Shadows at 30 each + 3 Echo of War + Reverie/Grand Theater/Golden Hour 15-20 per run). Overworld grind: Firefly 65 Raging Hearts, Boothill 65 IPC Work Permit. E1 > all; sig LC near-essential.
Ever wonder why weekly TB feels grindy? It's your ticket to 360% BE.
Future-Proofing Your Account
Post-pull, level to Lv80 and trace up. Hoard for 4.0 Elation. Dahlia future-proofs Break teams, folding high-BE breakers right into 4.0 meta.
FAQ
What is The Dahlia in Honkai Star Rail 3.8?
5★ Fire Nihility Super Break support; Zone +50% Break Eff, DEF shred, 5x FUAs on Dance Partner (200% Super Break each broken).
How do Ever-Flame Mansion units change HSR supports?
Amplify BE/SPD, Energy/SP restore, Weakness inflict; outperform Harmony in Break meta via Super Break on non-broken.
Is Dahlia a must-pull for 3.8 teams?
Yes; E1 boosts all allies Super Break, guarantees Firefly #1 viability.
Best team comps with Ever-Flame Mansion units?
Firefly + Dahlia + Lingsha + Harmony TB; Dahlia + Boothill + Ruan Mei + TB.
HSR 3.8 banner schedule?
Phase 1 Dec 16/17-Jan 6/7 (Dahlia + Firefly/Boothill/Rappa); Phase 2 Jan 6-27 (Fugue/Lingsha/Yunli).
F2P planning for HSR 3.8 supports?
14,260 Jades=114 pulls; pre-farm 65 Radiant Prominence + weekly 90 TB; Dahlia E1 > reruns.


















