Introduction to Fast Ranked Climbing in Patch 1.10.5
This patch? Charlotte gets a juicy MS buff, Zhou Yu's AoE ramps up, Sun's ult hits 180% AD scaling, Athena locks down for 1.8s CC. Grind 200-300 games for those 100 net stars; hit 60%+ WR and you're looking at 40-100. Go SSS—70-80% KP, 6.0+ KDA, snag 3+ objs, deal 25-30% dmg—and wins net +2/3 stars, losses just -1. Boom.
Here's the playbook: 1) Master 2-3 S-Tiers per role. 2) Farm 6-7 CS/min for that +50% gold edge. 3) Glance minimap every 3-5s—no excuses. 4) Rack 3-5 Bravery Points in promos.
Nov 15 update tweaks things: tanks bulk +10% HP, assassins lose 5% early bite, marksmen scale harder, mages cap at 45% CDR, supports snag +15% gold. Augran? Dominates Rush Down comps (68% WR). Pro tip: Queue off-peak, duo with complementary roles, spend 30-50% time reviewing replays.
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S-Tier Hero Picks by Role

S-Tiers deliver 52-55% WR, 80%+ pro p/b across 100k+ Diamond+ matches. Locked in.
- Clash: Augran (55.1%), Charlotte (MS buff shines), Lu Bu (rage trades/heal), Arthur (54.2% WR CC beast), Dun (+10% HP utility).
- Jungle: Lam (54.9%, 98% p/b), Feyd (wall ganks trap 'em), Wukong (52.7% WR clones/invuln chaos).
- Mid: Daji (54.7%), Angela (53.3% global ult saves), Yixing (52.8% zone control).
- Farm: Loong (55.3%, 96% pro, 4.5s flight ult), Marco Polo (53.6% mobility/true dmg), Lady Sun (52.9% self-peel).
- Support: Yaria (53.8% utility), Da Qiao (portals flip fights), Dyadia (heal/lockdown/gold theft), Zhang Fei (invinc initiation).
First pick Lam/Augran, flex Loong/Marco second. Diamond queues? Arthur/Augran/Daji/Marco/Yaria. Master+? Lam/Loong/Charlotte/Yixing/Dyadia.
Lam path: Red 0:30→Azure 0:45→Blue 1:00→gank 1:15 (67% success, 73% WR boost). Combo rips: Wavebreaker→Space Split→AA→Death From Below (Split AA reset). Daji lvl2 ganks 1:00-1:30 (67% success); Angela follows Chaos Cinders→Scorching Barrage→Blazing Brilliance. Augran boots into Resistance→Dominance Ice→Shield of the Lost→Twilight Armor. Loong's 4.5s ult flight dominates skies; Marco stacks true dmg at 10 (40+35% AD); Yaria's Verdant Predator shields allies, amps skills, goes untargetable. (Ever tried Yaria's amp on a fed Loong? Game over.)

Essential Ban Targets in Ranked

Four bans—blue side 225s (30s each), red 270s. Hammer these: Augran (45.2% ban, 55.1% WR), Lam (98% p/b, 54.9%), Daji (91% pro, 54.7%). Sub-Diamond? Arthur (54.2%). Master+? Assassins rule; watch IKL Mai (80.9% ban), Arli (57.1%). Order: 1) Lam/Augran on enemy blue. 2) Daji. 3) Loong/Marco. 4) Regional threats (MKL Marco/Yaria). 55%+ WR monsters: Augran 55.1%, Loong 55.3%. Pro data (KWC 64 matches): Lam 98%/67%, Loong 96%/71%, Augran 94%/58%. Jungle Lam first, Clash Augran—adapt draft with Twilight Armor antiheal.
Optimal Builds for S-Tier Heroes

Tanks hit 1800+ eff HP, marksmen 60-70% crit. Def math: Def/(Def+100)=reduction (100 Def=50%, 200=67%). Straightforward.
- Lam: Boots of Tranquility→Muramasa→Blade of Despair→Fenrir's Tooth.
- Daji: Magic Boots→Fleeting Time→Staff of Nuul→Blood Wings→Divine Glaive.
- Loong/Marco: Swift Boots→Endless Battle→Blade of Despair (Marco adds Wind Chaser→Scarlet Phantom→Immortality).
- Yaria: Magic Boots→Holy Grail→Enchanted Talisman CDR.
- Tanks: Resistance Boots→Dominance Ice→Shield of the Lost→Twilight Armor.
Rush: 1) Boots lvl1. 2) Core by 10min (15-20% gold lead). 3) Late Immortality vs burst. Alessio Dreamforged-Tempest? 45-90 pierce on-hit, 35% AS/5s post-skill, 3400g—(editor's take: underrated snowball tool).
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Supports stack CDR/magic pen; marksmen cap 2.5 AS, MR vs burst. Early buffs 1:15 rush; counterjungle snowballs. Late game: 64+ pierce shreds near-true vs 15-25 armor; ults peak 6/11/15.
Rune and Talent Setups
Lv5 arcana: 15-20% power spike (30 slots). Lam: Hunt x10 (+1% atk/MS), Eagle Eye x10 (+0.9 atk/+6.4 pierce), Mutation x10 (+2 phys atk/+3.6 pierce); budget Eagle(G)>Hunt(B)>Mutation(R) (70-80% effect). Tanks: Fate(R +33.7 HP/+2.3 def), Harmony(B +45 HP/regen), Vacuity(G +37.5 HP/+0.6% CDR). Nail 64+ pierce, mages 10% CDR, supports 1162+ HP. 1) 10/10/10 sets. 2) Role-match (Hunt/Eagle for assassins). 3) Test in casuals. Why bother? It separates scrubs from climbers.
Draft Phase Mastery: Picks & Bans Order
- Ban Lam/Augran. 2) Snag S-Tier counters (burst +Cursed Fang/Sea Halberd shreds Augran 40-60% antiheal). 3) Comm matchups. 4) Vs Lam: wards/CC (Arthur/Dun). Rush Down: Charlotte/Lam/Daji/Marco/Yaria (68% WR). Hyper: Dun/Angela/Loong/Lam/Dolia. Protect Carry? 72% WR beast. Blue side 30s/ban, Daji 91%/65% pro WR. Counters: Daji loves group pos/MR; Purify dodges 1.5s CC.
Macro Play for Quick MMR Gains
Tyrant/Overlord 4:00 (71/34g/player), Shadow Lord 10:00 (136/58g, 3:30 respawn), Tempest Dragon 20:00 (5% true dmg). Vision 55s prep; River Sprites 63g pre-4:00; Dragon wards 3:45. Tower after core; freeze lanes ahead, group post-15min; Lord fights at >70% HP, 45s arrival. 1) 6-7 CS/min. 2) Season 11 tunnels (15-20% faster rotates). 3) Predict waves 10s early, track camps. Ward rivers/entrances. Perfect last-hits? +50% gold. (Miss this, and you're feeding.)

Common Mistakes to Avoid
Overextend sans vision. Kill-chasing. Multi-pooling heroes. 60s+ deaths. Fixes: Joystick targeting/high Skill Sensitivity, disable Auto AA; mute toxics, break after 3 losses, Tier Double Star Cards post-break. Macro trumps KDA—practice casuals. Bravery: 4+ streak=16 points; off-peak queues. Adapt: Zephyr/Terra/Celeste? Not S-Tier.
Case Studies & Pro Insights
KWC (Sep 15-Oct 24, 2025, $10M, 58M viewers): MVP Shadow Lam 8.7 KDA/98% p/b/67% WR; Wolves 4-2 Dynasty. Loong 96%/71% WR. Climbs: Diamond-Star Breaker via SSS stars, matchup mastery; 200-300 games at 60% WR, replay decisions. Patch note: tanks +10% HP Nov 15; Season 12 Sep 24 Grandmaster reset Diamond II.
FAQ
What are the best S-Tier heroes in Honor of Kings Patch 1.10.5?
Lam (jungle, 54.9% WR), Augran (clash, 55.1%), Loong (farm, 55.3%), Daji (mid, 54.7%), Yaria (support, 53.8%).
How to ban effectively in Honor of Kings ranked?
Prioritize Lam (98% p/b), Augran (45.2% ban); 4 bans, adapt role/enemy draft.
What builds for top Honor of Kings junglers right now?
Lam: Boots of Tranquility→Muramasa→Blade of Despair→Fenrir's Tooth; Red→Azure→Blue→gank 1:15.
Can solo queue climb to Star Breaker in HoK?
Yes, 100 net stars; 2-3 S-Tiers, 60% WR (40-100 games), SSS for star bonuses.
What changed in Honor of Kings Patch 1.10.5 meta?
Charlotte MS buff, Zhou Yu AoE up, Sun ult 180% AD, Athena CC 1.8s; Nov 15 tanks +10% HP, mages 45% CDR.
Fastest way to climb from Diamond in Honor of Kings?
Lvl2 ganks 1:00-1:30, buffs 1:15, Tyrant 4:00; duo queue, replay 30-50% time.


















