Aria Banner Overview: Version 2.6 Phase 2 Critical Details
Version 2.6 launched February 6, 2026 at 11:00 AM UTC+8. Aria's Phase 2 banner runs until March 23, 2026 (some sources indicate March 25 due to timezone differences—verify your regional end time). Concurrent banners: Yuzuha rerun March 4-23, Yixuan rerun ends March 4.
Banner Mechanics:
- 0.6% S-Rank drop rate per pull
- 160 Polychromes per pull
- Hard pity: 90 pulls (14,400 Polychromes)
- 50-50 system: First S-Rank has 50% chance for featured character
- Guaranteed featured character within 180 pulls (28,800 Polychromes worst-case)
- Soft pity starts at 75 pulls
- Pity carries over between same-type banners
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Aria Character Kit: What Makes Her Unique

Aria (Angels of Delusion faction) specializes in Abloom reactions on enemies with Ether, Electric, Fire, Physical, or Ice Anomalies.
Core Mechanics:
- Abloom Damage: 7.7% Ether Anomaly DMG per 10 Anomaly Proficiency + 28.6% per 10 Anomaly Mastery
- Target Stats: 400-500 Anomaly Proficiency, 400-500 Anomaly Mastery
- Level 3 Charge Attack: Triggers Abloom on multi-element Anomalies
- Ultimate Ether Veil: +50 ATK team-wide for 30 seconds
- Enhanced Performance State: 15 seconds post-Ultimate
- Anomaly Weakened State: 20 seconds duration for full Abloom effectiveness
- Energy Generation: 4th Basic Attack = 1 Support Energy, EX Special = 3 Support Energy
Mindscape Cinema Impact:
- M0: Complete functionality, recommended for 90% of players
- M1: Ignores 10% Ether Anomaly Buildup RES, +25% CRIT Rate/DMG for Abloom (30-40% damage increase, highest value constellation)
- M4: 4 Energy + 70 Decibels per Abloom (10s cooldown), whale territory
Meta Viability: Current Endgame Performance
Shiyu Defense: Excels in sustained damage scenarios. Multi-element Abloom triggers provide flexibility across varied enemy resistances without team restructuring.
Deadly Assault: Team-wide ATK buff contributes beyond personal damage, increasing value vs. selfish DPS characters.
vs. Existing Anomaly DPS: Aria's cross-element synergy creates unprecedented team-building freedom. Mono-element specialists achieve higher peak damage in optimized scenarios. Players with established Ice/Electric Anomaly teams may find her redundant unless pursuing multi-team strategies.
Team Compositions: Where Aria Excels
Premium Teams:

- Aria + Sunna + Lycaon: Top-tier performance. Lycaon triggers Ice Anomaly, Aria converts to Abloom, Sunna provides defense/damage amp
- Aria + Sunna + Yuzuha: Sustained Anomaly cycling. Yuzuha rerun March 4-23 creates acquisition synergy
- Aria + Vivian + Yuzuha: Mid-tier alternative without Sunna
F2P Teams:
- Aria + Nicole + Qingyi: 70-75% of premium performance, complete F2P accessibility
Synergy Notes: Aria functions as main DPS, not support. Competes for field time with Ellen Joe/Miyabi rather than complementing them. Team-wide ATK buff provides marginal support value but insufficient for support-only pulling.
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Investment Cost Breakdown
Character Acquisition:
- Hard pity: 14,400 Polychromes (90 pulls)
- Worst-case with 50-50 loss: 28,800 Polychromes (180 pulls)
- Realistic average (soft pity 75-85): 12,800 Polychromes (80 pulls)
Signature W-Engine (Angel in the Shell):
- Stats: Base ATK 713, Anomaly Mastery 30%, Anomaly Proficiency +90, 20% DMG vs. Anomalied enemies (15s)
- Cost: 12,000-16,000 Polychromes
Total M0S1: 26,400-44,800 Polychromes
Mindscape Investment:
- M1: 28,800-57,600 Polychromes worst-case
- Prioritize M0S1 over M1S0—weapon provides more consistent improvement
Signature W-Engine Evaluation

Angel in the Shell Benefits:
- 30% Anomaly Mastery + 90 Anomaly Proficiency directly scale Abloom multipliers
- 20% DMG bonus has near-permanent uptime in Anomaly teams
- Aligns perfectly with 400-500 stat targets
F2P Alternatives: Deliver 70-80% of signature performance. Gap narrows in teams with strong external buffs.
Verdict: Essential only for top 1% leaderboard/speedrun optimization. F2P weapons suffice for standard Shiyu Defense clearing and Deadly Assault participation.
Decision Framework: Should YOU Top Up?
Early Game (Inter-Knot Level 1-39):
- Recommendation: Skip unless personal favorite. Prioritize roster breadth over specialization.
Mid-Game (Level 40-55):
- Recommendation: Pull if lacking Anomaly DPS and possessing compatible supports (Sunna, Lycaon, Yuzuha). Skip if recent S-Ranks filled DPS slots.
Endgame (Level 56+):
- Recommendation: Pull if pursuing meta diversity or lacking Ether Anomaly coverage. Skip if satisfied with clear times.
F2P Strategy:
- Monthly income: 8,000-10,000 Polychromes
- Aria guarantee consumes 2-3 months income
- Recommendation: Pull only if addressing critical roster gap and willing to skip upcoming banners
Spenders:
- Inter-Knot Membership ($4.99): 2,700 Polychromes monthly (300 immediate + 90 daily × 30)
- Light spenders secure one S-Rank every 1.5 months
- Recommendation: Pull if fits planned teams. Consider M0S1 if budget allows.
Future-Proofing: Version 2.7 and Beyond
Power Creep Patterns: Aria's cross-element Anomaly synergy provides inherent future-proofing—new Anomaly characters enhance rather than replace her. Team-wide ATK buff provides value even if future DPS surpass her personal damage.
Meta Relevance: Anomaly compositions demonstrate consistent viability. Expect 6-12 months minimum meta relevance.
When to Save: Skip if leaked 2.7 characters address more critical roster gaps or introduce game-changing mechanics.
Safe Top-Up Guide: Maximizing Investment
First-Time Bonuses:
- $14.99 package: 980 Monochrome base + 980 bonus = 1,960 total (12.25 pulls)
- $0.99 Eridu Welcome Gift: 1 Encrypted Master Tape + 1 A-Rank W-Engine selector
- $9.99 New Eridu City Fund: 4 Encrypted Master Tapes (640 Polychrome value)
Best Value: Inter-Knot Membership ($4.99) = 3,000 Polychromes over 30 days (18.75 pulls). Highest Polychrome-per-dollar ratio.
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- Competitive pricing below official rates
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- No sensitive login credentials required (User ID only)
Security Best Practices:
- Never share account passwords
- Enable two-factor authentication before top-ups
- Verify delivery through in-game mail
- Contact support if Polychromes don't appear within 5-15 minutes
Common Misconceptions Debunked
Myth: Aria only works with premium teams Reality: Functions effectively with F2P alternatives (Nicole, Qingyi). Performance decreases but remains sufficient for content clearing.
Myth: Must have signature W-Engine Reality: Angel in the Shell provides 20-30% improvement—significant but not mandatory. F2P options clear identical content with marginally slower times.
Myth: Will be powercrept by 2.7 Reality: Support utility through ATK buff extends relevance beyond DPS comparisons. Cross-element synergy becomes more valuable as roster diversity increases. Expect 6-12 months minimum viability.
Final Verdict: Top Up, Skip, or Wait?
Green Light (Pull):
- Lack Ether Anomaly DPS
- Possess compatible supports (Sunna, Lycaon, Yuzuha)
- Have 14,400+ Polychromes with pity consideration
- Value cross-element flexibility for multi-squad content
- Endgame player pursuing meta diversity
Yellow Light (Conditional):
- Mid-game with incomplete Anomaly coverage
- 8,000-14,000 Polychrome reserves
- Willing to use F2P weapons
- Evaluate 2.7 leaks before committing
Red Light (Skip):
- Early-game needing roster breadth
- Recently acquired similar Anomaly DPS
- Insufficient Polychromes, unwilling to top-up
- Saving for confirmed future characters addressing critical gaps
Alternative Investments:
- Build complete teams around existing S-Ranks
- Save for Version 2.7 banners
- Yuzuha rerun (March 4-23) for support options
FAQ
When does Aria's banner end? March 23, 2026 officially (some sources say March 25 due to timezones). Verify your regional server end time.
How many Polychromes for guarantee? Worst-case: 28,800 (180 pulls). Hard pity: 14,400 (90 pulls). Realistic: 12,800-14,400 from zero pity.
Does Aria need signature W-Engine? No. Provides 20-30% improvement but F2P options deliver 70-80% performance. Prioritize M0 character over weapon if limited resources.
Best team compositions? Premium: Aria + Sunna + Lycaon/Yuzuha. F2P: Aria + Nicole + Qingyi. Cross-element triggers enable flexible construction.
Should F2P pull or save? Pull only if addressing critical roster gap and willing to skip 2-3 future banners. Guarantee consumes 2-3 months F2P income.
Is Aria better than existing Anomaly DPS? Occupies unique Ether niche with cross-element synergy. Doesn't powercreep but provides different flexibility. Evaluate based on roster gaps, not direct power comparisons.
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