Banner Overview: Release Date & Pity System
Version 2.6 launches February 6, 2026 at 11:00 AM UTC+8. Phase 1 runs until March 4, 2026 (Server 7) and February 27, 2026 (Server 8)—approximately four weeks. Featured A-Ranks: Nangong Yu and Soldier 0 Anby.
Pity Mechanics:
- Hard pity: 90 pulls
- Soft pity: starts pull 75 (0.6% base rate increases)
- Cost per pull: 160 Polychromes
- 50/50 system: worst-case 180 pulls (28,800 Polychromes)
- Pity carries between limited banners
Requires Inter-Knot Level 8 to access. New players get 20% discount on first 50 Stable Channel pulls (doesn't apply to limited banners).
For efficient resource acquisition, buy zenless zone zero polychromes through BitTopup for competitive pricing and instant delivery.
Cost Breakdown:
- Single 50/50: 14,400 Polychromes (90 pulls)
- Guaranteed: 28,800 Polychromes (180 pulls)
- Average with soft pity: 24,000-25,600 Polychromes (75-80 pulls)
W-Engine banners use separate 80-pull hard pity.
Complete Kit Analysis: Skills & Mechanics

Sunna's max stats: 7,896 ATK, 5,095 HP, 666 DEF, 110 Anomaly Mastery, 110 Impact. She's a Physical Support with exceptional team buffing via [Mesmerized] and Ether Veil.
[Mesmerized] Mechanic:
- Deals 500% ATK as Physical DMG
- Guaranteed CRIT + 50% CRIT DMG bonus
- No CRIT Rate investment needed—focus ATK and CRIT DMG
Ether Veil:
- +50 ATK team-wide for 30 seconds
- Stacks with other ATK bonuses
- Near-permanent uptime in combat
EX Special (with Thoughtbop):
- 12.5% Physical DMG per stack (max 2 stacks = 25%)
- Lasts 40 seconds
- At 2 stacks: +10% ATK bonus
Energy Generation:
- Thoughtbop: 0.6 Energy/second off-field
- 140% Energy Regen breakpoint = ultimate every 15-18 seconds
Optimal Rotation:

- Deploy Sunna's EX Special (activate Ether Veil)
- Swap to main DPS (Sunna generates off-field energy)
- Return when ultimate ready
- Reapply [Mesmerized] during damage windows
Meta Evaluation: Tier Placement
Sunna's the premier Physical Support in 2.6. Value scales with Physical DPS roster strength—especially Aria and Ye Shunguang.
Shiyu Defense Performance:
- Consistent team ATK scaling (on/off-field)
- Guaranteed CRIT damage for reliable burst
- 25% Physical DMG amp (with signature W-Engine)
- Faster ultimate rotations via energy support
Physical teams with Sunna achieve competitive Floor 12 clear times, particularly against enemies with Physical vulnerability.
Damage Output: Using The Biggest Fan Bangboo (7,896 ATK, 110 Anomaly Mastery, 50% CRIT Rate, 100% CRIT DMG, 110 Impact):
- [Mesmerized] base: 39,480 damage/proc
- With guaranteed CRIT + 50% CRIT DMG: 78,960 damage/proc
In optimal teams (Aria-Billy-Sunna or Aria-Anby-Sunna): 18-25% team DPS increase vs non-Sunna Physical teams.
Future-Proofing:
- ATK buffing works universally
- Physical DMG amp scales with future Physical DPS releases
- Value increases with each new Physical agent
Skip if you lack Physical DPS—upcoming banners may suit your roster better.
Sunna vs Alternatives: Pull Priority
Sunna excels when:
- Optimizing Physical teams (no other S-Rank matches her Physical support)
- Running ATK-scaling compositions (universal buffs)
- Needing consistent damage (guaranteed CRIT eliminates RNG)
- Supporting energy-hungry teams (off-field generation)
She underperforms when:
- Lacking Physical DPS investment
- Elemental reactions provide better scaling
- Content requires specific elemental coverage
Investment Costs:
- Promotion: 800,000 Denny, 4 Basic Support Seals, 32 Advanced Support Seals, 30 Ruler Support Seals
- Skills: 500,000 Denny, 5 Basic Physical Chips, 15 Advanced Physical Chips, 50 Specialized Physical Chips, 1 Hamster Cage Pass
- Thoughtbop upgrades: 400,000 Denny, 4 Basic Support Components, 32 Reinforced Support Components, 30 Specialized Support Components
- Total Denny: 1,700,000
Moderate investment vs main DPS. Most value at base M0.
Optimal Team Compositions
Premium: Aria-Billy-Sunna

- Aria: Main Physical DPS (benefits from ATK buffs + Physical DMG amp)
- Billy: Secondary DPS (fills Aria downtime)
- Sunna: Support (Ether Veil + [Mesmerized] burst)
Max Physical output with consistent buff uptime.
Alternative Premium: Ye Shunguang-Sunna-Zhao Sustained damage focus. Zhao provides defense while Sunna amps Ye Shunguang's Physical output.
F2P: Aria-Anby-Sunna
- Aria: Obtainable via standard banner/events
- Anby: Free starter (Electric support)
- Sunna: Only limited S-Rank needed
Anby stuns create damage windows for Aria burst. Sunna maintains ATK buffs. Achievable for F2P saving specifically for this banner.
Bangboo: The Biggest Fan Perfect synergy: 7,896 ATK, 110 Anomaly Mastery, 50% CRIT Rate, 100% CRIT DMG. ATK scales [Mesmerized]; CRIT stats boost team damage.
Build Guide: W-Engines, Drive Discs & Stats
Priority: 140% Energy Regen breakpoint for consistent ultimate uptime. Then ATK for [Mesmerized] scaling, Physical DMG for team amp.
W-Engine Rankings:
1. Thoughtbop (Signature S-Rank)

- 713 base ATK (Lv60)
- 60% Energy Regen
- 0.6 Energy/sec off-field
- 12.5% Physical DMG/stack (max 25%)
- 10% ATK at 2 stacks
Unmatched synergy—meets Energy Regen needs while amping Physical damage.
2. Weeping Cradle (Alternative S-Rank)
- 684 base ATK
- 24% PEN Ratio
- 0.6 Energy Regen/sec off-field
Comparable energy generation with penetration. Lacks Thoughtbop's Physical DMG amp but works if you already own it.
3-5. A-Rank Energy Regen Options Budget alternatives reach 140% breakpoint via W-Engine + Drive Disc combos. Sacrifice damage amp for accessibility.
Drive Disc: Swing Jazz 4-piece
- 2pc: +20% Energy Regen
- 4pc: +15% Chain/Ultimate squad DMG (12 sec)
Addresses Energy Regen + amps team damage during ultimates. 12-sec buff aligns with rotation timings.
Main Stats:
- Slot 4: ATK% (scales [Mesmerized])
- Slot 5: Physical DMG% (amps team Physical output)
- Slot 6: Energy Regen (reach 140%)
Substat Priority:
- Energy Regen (until 140%)
- ATK%
- CRIT DMG (benefits guaranteed CRIT)
- CRIT Rate (lower priority)
Stat Breakpoints:
- 140% Energy Regen: critical threshold for consistent ultimate availability. Exceeding provides minimal value—stop here.
- ATK: linear returns until 8,000+ (no diminishing returns)
- CRIT DMG: consistent value with guaranteed CRIT mechanic
Constellation Value: Pull Duplicates?
Sunna's Mindscape Cinema offers incremental improvements, not transformative spikes. Optimal value at M0 for most players.
M1: +15 Energy every 180 sec; -7% enemy DEF for 40 sec (stacks 3x max)
- 21% max DEF reduction = ~8-12% team damage increase
M2: +10% ATK in Ether Veil; Cat's Gaze DMG +200% (Attack builds) or +300% (Anomaly builds)
- Moderate value for hybrid damage builds
M4: Ultimate grants +18% squad DMG for 60 sec
- Highest-value constellation for team builds. 60-sec duration covers 3-4 rotation cycles.
M6: Focused Creation: 8 sec guaranteed CRIT with CRIT DMG +0.03%/point initial ATK (max 105%)
- At 7,896 ATK: ~237% additional CRIT DMG during 8-sec window
- Whale-tier investment with diminishing returns
Stopping Points:
- F2P/Low Spenders: M0. Constellations offer minimal value vs saving for future characters.
- Monthly Pass: M1 reasonable if long-term investment, but M0 recommended for roster diversity.
- Whales: M4 optimal (team damage amp without M6's extreme cost). M6 only for dedicated showcase accounts.
Pull Decision Framework
F2P Income: 8,000-10,000 Polychromes/month. Guaranteeing Sunna = 2.5-3 months income.
Pull if:
- You main Physical DPS (Aria, Ye Shunguang)
- Roster lacks S-Rank supports
- 30,000+ Polychromes saved with no immediate priorities
- Version 2.7 leaks don't address critical roster gaps
Skip if:
- Lacking Physical DPS investment
- Below 20,000 Polychromes without guarantee
- Upcoming banners fill more critical roles
- Prioritizing favorite characters over meta
Light Spenders (Monthly Pass): 12,000-15,000 Polychromes/month. More flexibility for targeted pulls. Prioritize character over W-Engine—Sunna works with A-Rank Energy Regen W-Engines. Thoughtbop provides incremental, not transformative, improvements.
For efficient management, top up zenless zone zero master tapes through BitTopup for competitive rates and instant delivery.
Conservative Strategy: Maintain 14,400 Polychromes (90 pulls) reserve after pulling Sunna for future 50/50 attempts.
Aggressive Strategy: Commit full reserves if comfortable with longer saving periods.
Polychrome Farming Guide
Max acquisition during Sunna's banner: ~12,000-15,000 Polychromes through efficient farming.
Daily Sources (~60/day = 1,800/month):
- Commissions: 40
- Login rewards: 20 avg
Weekly Sources (~420/week = 1,680/month):
- Shiyu Defense: 300
- Bounty missions: 120
Combined monthly: 3,480 Polychromes
Version 2.6 Events (4,000-5,000 total):
- Major story event: 1,200-1,600
- Combat challenges: 800-1,000
- Login events: 400-600
- Miscellaneous: 600-800
First-Time Bonuses (new/incomplete content):
- Story chapters: 100-200/chapter
- Hollow Zero clears: 300-500/difficulty tier
- Achievements: 2,000+ potential
- Character trials: 20/trial
Players with uncompleted content can farm 10,000+ additional Polychromes.
Final Verdict: Is Sunna Worth It?
Sunna's a specialized but powerful investment for Physical team compositions. Unique support, guaranteed CRIT mechanics, and team ATK buffing provide substantial value with appropriate DPS pairings.
Definite Pull:
- Physical DPS mains (Aria, Ye Shunguang)
- Lacking S-Rank supports
- 28,800+ Polychromes with no immediate priorities
- Angels of Delusion collectors
Conditional Pull:
- 14,400-28,000 Polychromes willing to risk 50/50
- Planning future Physical DPS acquisitions
- Light spenders comfortable with monthly pass supplementation
Skip:
- F2P below 20,000 Polychromes without Physical DPS
- Prioritizing upcoming leaked characters
- Satisfied with current support roster
- Preferring elemental reaction teams
Highest Priority When:
- Primary DPS is Physical (Aria/Ye Shunguang invested)
- Support roster lacks S-Rank options
- 25,000+ Polychromes with guarantee
- No upcoming characters address critical gaps
- Shiyu Defense needs Physical optimization
Meeting 3+ criteria = Sunna pull value exceeds opportunity cost.
Skip if Version 2.7 features:
- New elemental DPS matching invested supports
- Universal supports with broader flexibility
- Favorite characters over meta
- Limited reruns of missed high-value characters
Meta suggests diversifying element coverage before specializing Physical teams.
FAQ
Is Sunna worth pulling in ZZZ 2.6? Yes for invested Physical DPS players (Aria/Ye Shunguang)—provides 18-25% team damage increase. F2P without Physical DPS should skip unless 28,800+ Polychromes saved with no upcoming priorities.
How many Polychromes to guarantee Sunna? 28,800 Polychromes (180 pulls) accounting for 50/50. Single 50/50 attempt: 14,400 (90 pulls). Most receive S-Ranks at pulls 75-85 during soft pity.
What are Sunna's best teams? Premium: Aria-Billy-Sunna. F2P: Aria-Anby-Sunna. Alternative: Ye Shunguang-Sunna-Zhao. All benefit from The Biggest Fan Bangboo.
What's Sunna's best W-Engine? Thoughtbop (signature): 713 ATK, 60% Energy Regen, 0.6 Energy/sec off-field, 25% Physical DMG amp. Alternative: Weeping Cradle. Budget: A-Rank Energy Regen options.
Are Sunna's constellations worth it? M0 provides complete functionality. M4 (+18% squad DMG/60s) offers highest value but constellation investment generally lower value than saving for new characters. Only whales should consider M4+.
Best Drive Disc sets for Sunna? Swing Jazz 4pc: +20% Energy Regen (2pc), +15% Chain/Ultimate squad DMG/12s (4pc). Main stats: Slot 4 ATK%, Slot 5 Physical DMG%, Slot 6 Energy Regen. Reach 140% Energy Regen breakpoint.
Character count: 12,847

















