Cissia Banner Overview: Version 2.7 Details
Version 2.7 launches March 24, 2026 at 11 AM UTC+8 with dual-phase structure. Phase 1 features Nangong Yu (S-Rank Physical Stun, Angels of Delusion), Phase 2 showcases Cissia (S-Rank Electric Attack, Metropolitan Order Division).
Cissia appears exclusively on Exclusive Channel during Phase 2—unavailable on Standard Banner at launch. Exclusive Channel uses distinct pity mechanics requiring dedicated Polychrome allocation. Version 2.6 Phase 1 (February 6-27, 2026) provides timeline reference for calculating savings windows.
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This sequential release lets you test Cissia in trials before pulling, but compresses decision windows for players targeting both phases.
Pity System Mechanics
Hard Pity: Guaranteed S-Rank every 90 pulls. Counter resets immediately upon any S-Rank acquisition, regardless of featured status. Base S-Rank rate: 0.6% before soft pity.
Soft Pity: Activates at pull 75, increasing S-Rank rate from 0.6% to 6.6% (11x boost). Most S-Ranks drop between pulls 62-65 statistically. Stopping before pull 75 wastes enhanced rates.
50/50 System: First S-Rank has 50% chance of being Cissia. Losing activates guarantee—next S-Rank on any Exclusive Channel banner is 100% featured character.
Pity Carryover: All Exclusive Channel pity transfers between banners across versions and phases. 60 pulls on Nangong Yu's banner = 60 pity toward Cissia. Both hard pity and 50/50 status carry over.
Check Pity: Signal Search > Exclusive Channel > Details > History. Count pulls since last S-Rank—that's your current pity.

Polychrome Cost Breakdown
- Single pull: 160 Polychrome (1 Master Tape)
- 10-pull: 1,600 Polychrome (no discount, just time savings)
- Hard pity (90 pulls): 14,400 Polychrome
- Guaranteed Cissia (180 pulls): 28,800 Polychrome (worst case: lose 50/50, hit hard pity twice)
- Average cost: 9,920-10,400 Polychrome per S-Rank (62-65 pulls with soft pity)
Master Tapes and Encrypted Master Tapes work identically—both count toward pity equally.
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How Much to Save: Scenarios
Zero Pity, 50/50 Active (0/90): Budget 28,800 Polychrome for guarantee. Statistical average: 19,840-20,800 (124-130 pulls for two soft pity cycles).
Partial Pity (40/90 example): Need 50 pulls to hard pity (8,000 Polychrome). If lose 50/50, add 90 pulls (14,400) = 22,400 total. At 60/90: Need 30 pulls (4,800) + potential 90 (14,400) = 19,200 max.
Guaranteed Cissia (Lost 50/50): 14,400 Polychrome max from zero pity. With partial pity: (90 - current pity) × 160. Example: 50/90 with guarantee = 40 pulls × 160 = 6,400 Polychrome.
Constellations:
- C1: +14,400-28,800 per duplicate
- C2: Up to 86,400 total (three copies worst case)
- Only for players with substantial reserves
Signature W-Engine: Separate 80-pull pity = 12,800 Polychrome. Provides 713 base ATK (Lv60), 60% Energy Regen, 32% CRIT Rate.

Both Cissia + weapon: Up to 41,600 Polychrome worst case.
Polychrome Income Sources (Version 2.7)
Daily/Weekly:
- Daily Commissions: 60/day = 1,260 per 21-day phase
- Shiyu Defense: 400-600 weekly = 1,200-1,800 per phase
- Monthly login: Encrypted Master Tapes + Polychrome
Events & Content:
- Limited events: 800-1,200 per major event
- Story quests: 300-500 per chapter
- Character hangouts: 100-200 each
- Hollow Zero: Variable (prioritize first clears)
Battle Pass:
- Free track: ~680 Polychrome equivalent
- Premium track: ~1,360 equivalent
Bonus:
- Maintenance compensation: ~300 (unpredictable)
- Bug apologies: 100-600 (unreliable)
F2P Farming Strategy
Realistic Income: 13,000-15,000 Polychrome per phase. Full version cycle: ~26,390 equivalent to 181 pulls (includes free Master Tapes).
Priority Task List:
- Daily Commissions (60/day, 1,260/phase) — 15-20 min daily
- Shiyu Defense weekly (400-600/week) — 30-60 min weekly
- All limited events (800-1,200 each) — time-limited priority
- New story content (300-500 one-time)
- Character hangouts (100-200 each)
- New Hollow Zero content (first clears only)
- Daily login bonuses
Skip: Excessive Hollow Zero grinding post-rewards, repeated Shiyu attempts after max tier, low-value achievements.
Time Optimization: Focus dailies + events over permanent content. Events disappear; permanent content stays.
Should You Pull? Meta Analysis
Kit Overview:
- S-Rank Electric Attack, sustained damage specialist

- Core Passive: Ignores up to 25% DEF
- Team buff: 30% CRIT DMG squad-wide
- EX Special: 20 Energy per strike, 60 max capacity (3 consecutive enhanced attacks)
Playstyle: Technical energy management, active rotation optimization. Rewards engagement but requires practice.
Team Requirements: Needs strong Electric supports to maximize DEF shred and CRIT buffs. Underwhelming without synergy.
Account Considerations:
- New players: Prioritize versatile independent agents first
- Established players: Evaluate if she fills Electric coverage gaps
- Existing Electric DPS owners: Assess if she's redundant or upgrade
Future Outlook: Consider upcoming banners and potential reruns. Limited agents rerun 6-12 months post-launch.
Waifu vs Meta: Both valid. Pull for design/story if you love her. Pull for meta if she solves account weaknesses.
Emergency Top-Up Strategy
First-Time Bonuses: Double Polychrome on initial purchases per tier. Highest value available—prioritize these.
Best Value: Version launch promos and special events (20-30% bonus). Monitor announcements.
Timing: Pull with free resources first. Only buy exact amount needed to reach guarantee if short. Don't pre-purchase weeks early.
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Common Mistakes to Avoid
Standard Banner Pulls: Never use limited Polychrome here. Cissia won't appear. 300-pull selector costs 48,000 Polychrome—inefficient.
Pity Confusion: Exclusive Channel pity doesn't transfer to W-Engine or Bangboo Channels. Each banner type has separate counters.
Ignoring Soft Pity: Stopping at pull 70 wastes enhanced 75-90 rates. Soft pity makes pulls 75-90 eleven times more valuable.
Constellation Budgets: 28,800 guarantees C0 only. Each dupe needs another full cycle. C1: 57,600. C2: 86,400.
Impulse Pulling: Spreading resources across banners without reaching guarantees leaves you with nothing. Commit fully to specific targets.
Pull Timeline Strategy
Day One Risks: Performance unclear until community testing reveals optimal teams and true meta viability. Potential buyer's remorse.
Trial Testing: Use trial stages to test kit, rotations, energy management. Zero cost, valuable info.
Last-Day Risks: Server issues, maintenance, technical problems. Complete pulls 24-48 hours before banner end.
Rerun Waiting: Limited agents rerun 6-12 months later. Gives time to save and evaluate meta evolution. But timing unpredictable.
FAQ
How much Polychrome guarantees Cissia? 28,800 for absolute guarantee (180 pulls). Less if you have existing pity: (90 - current pity) × 160, doubled if no guarantee active.
Does pity carry over? Yes. All Exclusive Channel pity transfers between limited banners across versions. Hard pity counter and 50/50 status both persist.
F2P pulls in 2.7? 13,000-15,000 per phase (81-94 pulls). Full version: ~26,390 equivalent to 181 pulls with free Master Tapes.
Soft pity rate? Activates pull 75. Rate jumps from 0.6% to 6.6%. Expected S-Rank: pulls 62-65.
Can Standard pity work for Cissia? No. Standard and Exclusive Channels have completely separate pity systems. Zero crossover.
What if I lose 50/50? Next S-Rank on any Exclusive Channel banner is 100% featured character. Guarantee persists across versions until used.
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