Varka Banner: How Many Primogems to Save (Genshin 6.4)

Version 6.4 Luna V launches February 25, 2026, featuring Varka as the 5-star Anemo Claymore on Phase 1. Guaranteeing Varka requires 14,400 Primogems (90 pulls) at hard pity or 28,800 Primogems (180 pulls) worst-case. F2P players earn 14,540 Primogems across Version 6.3's 42 days plus 8,735 during Version 6.4—totaling 171 pulls, enough to secure Varka even without prior pity.

Author: BitTopup Publish at: 2026/02/13

Genshin Impact Varka 5-star Anemo Claymore character artwork

Understanding Genshin's Gacha System for Varka

Hard pity guarantees a 5-star at exactly 90 pulls (14,400 Primogems). Soft pity starts at pull 74, dramatically increasing 5-star probability each pull after.

The 50/50 system: Your first 5-star has 50% chance of being Varka. Lose this, and your next 5-star is guaranteed featured character. Worst-case needs 180 pulls (28,800 Primogems), though most players get their target around pull 80.

Varka's Phase 1 runs 21 days from February 25, 2026. For additional resources, buy genshin impact primogems top up through BitTopup offers secure, instant delivery with 24/7 support.

Pity Carryover Between Banners

Pity transfers between all Character Event Wish banners. Made 60 pulls on a previous banner without a 5-star? Those 60 carry to Varka's banner—your next 5-star comes within 30 pulls max (4,800 Primogems).

Guarantee status also carries over. Lost 50/50 months ago? Your next 5-star on Varka's banner is guaranteed him, regardless of time passed.

Banner Duration Strategy

Phase 1's 21 days provides F2P players 40 additional pulls through dailies, events, and Spiral Abyss. Welkin Moon subscribers gain 88 pulls during this period, offering substantial last-minute farming flexibility.

Exact Primogem Requirements: Complete Breakdown

Worst Case: 28,800 Primogems

180 pulls total. Assumes zero pity, lose 50/50 at pull 90, then hit hard pity at pull 180. Statistically unlikely (~0.6% probability), but conservative planners should budget this amount.

Each Intertwined Fate costs 160 Primogems. Never convert Primogems to Fates until pulling—preserves flexibility for early acquisitions.

Average Case: 12,800 Primogems

Community data shows average players get their featured 5-star around pull 80 with soft pity. This equals ~12,800 Primogems—a realistic target for neutral pity states.

Soft pity's escalating rates mean pulls 74-89 carry significantly higher probability than base 0.6%. By pull 80, cumulative probability reaches ~50%.

Best Case: Early Pull Probabilities

Lucky players can get Varka with 160 Primogems (single pull) through base 0.6% rate. Pulls 1-73 each carry standard rate, giving ~36% cumulative probability before soft pity.

With existing pity: Someone at 70 pity with guarantee needs only 1,600 Primogems max (10 pulls). At 85 pity? Just 800 Primogems for five pulls to hard pity.

Ballad of the Mighty Wolf Budget

Varka's signature weapon features 608 Base ATK and 33.1% CRIT Rate. Weapon banner uses separate pity: 80 hard pity, up to 240 pulls (38,400 Primogems) worst-case via Epitomized Path.

Genshin Impact Ballad of the Mighty Wolf claymore weapon artwork

Only pull weapon banner after securing Varka. Most players gain more value guaranteeing the character first, then evaluating if remaining Primogems justify weapon attempts.

Genshin 6.4 Free Primogem Income Calculator

Version 6.3: 14,540 F2P Primogems

Version 6.3 runs 42 days (January 14 to February 25, 2026). F2P players earn 14,540 Primogems (107 pulls):

  • Daily Commissions: 2,520 Primogems (60/day × 42 days)
  • Spiral Abyss: 1,200 Primogems (two resets, 600 each for Floors 9-12 full stars)
  • Lantern Rite: 1,600 Primogems + 10 Intertwined Fates (3,200 total value)
  • Events/Quests: Remaining balance from limited events and story content

Even partial Abyss clears help—Floors 9-10 alone give 300 Primogems per reset.

Version 6.4 Phase 1: 8,735 Primogems

During Varka's 21-day banner (February 25 onwards), F2P players earn:

  • Daily Commissions: 1,260 Primogems (60/day × 21 days)
  • Spiral Abyss: 600 Primogems (one reset)
  • Livestream Codes: 300 Primogems (February 13)
  • Maintenance: 600 Primogems (February 25)
  • Events/Exploration: Remaining from new content

New players with incomplete exploration can add thousands more through Statues of the Seven, waypoints, achievements, and character ascensions.

Welkin Moon & Battle Pass Multipliers

Welkin Moon ($4.99): 90 Primogems daily = 3,780 over 42 days. Boosts Version 6.3 income to 18,320 Primogems (131 pulls).

Battle Pass: Four Intertwined Fates (free track) + five more (paid track) = 680 Primogem equivalent.

Combined: 19,000 Primogems (139 pulls) during Version 6.3 alone—nearly guarantees Varka from zero pity.

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Timeline Analysis: Saving Before Varka Banner

February 13 Livestream

Version 6.4 livestream airs February 13, 2026:

  • 7:00 AM UTC-5 (North America)
  • 1:00 PM UTC+1 (Europe)
  • 8:00 PM UTC+8 (Asia)

Three codes provide 300 Primogems total. Each expires ~24 hours after broadcast—set reminders for immediate redemption.

The 12-day gap (February 13-25) allows final strategy adjustments based on official announcements.

Version 6.3 Phase Structure

  • Phase 1: January 14 - February 3, 2026 (20 days)
  • Phase 2: February 3 - February 24, 2026 (21 days)
  • Total: 42 days accumulation time

Players starting early January have 63 days total (42 + 21 Phase 1), enough to reach 28,800 Primogem worst-case through F2P methods alone.

Critical Milestones

February 3: Should have ~6,000-7,000 Primogems (first checkpoint)

February 24: Full 14,540 F2P Primogems banked (107 pulls)

March 18: Version 6.4 Phase 1 ends—final chance to pull Varka

F2P vs Low-Spender Income Comparison

Genshin Impact F2P vs Welkin Moon primogem income comparison chart

Pure F2P Monthly Income

Dedicated F2P players earn 7,000-9,000 Primogems monthly:

  • Daily Commissions: 1,800 Primogems
  • Spiral Abyss: 1,200 Primogems (two resets)
  • Events: 4,000-6,000 Primogems (varies by patch)

Annually: 90,000-100,000 Primogems (560-625 pulls) = 3-4 guaranteed 5-stars.

New players gain 15,000-20,000 bonus Primogems from one-time exploration. Fontaine exploration alone provides ~8,000 Primogems.

Welkin Moon Impact

$4.99 Welkin adds 3,000 Primogems monthly (90 daily × 30 + 300 immediate), boosting income to 10,000-12,000 Primogems. That's $0.17 per pull—the game's best value.

Over Version 6.3's 42 days: 3,780 additional Primogems (24 pulls), elevating F2P 14,540 to 18,320 (131 pulls).

Welkin subscribers starting Version 6.3 at zero pity reach 219 total pulls by Phase 1 end—exceeds 180-pull guarantee by 39 pulls.

Battle Pass Value

$9.99 Battle Pass provides five Intertwined Fates (800 Primogem value) plus talent books, materials, and premium 4-star weapon. Free track offers four Fates (640 value).

Combined with Welkin: 19,000 Primogems (139 pulls) during Version 6.3. This $14.98 monthly investment nearly guarantees any featured 5-star within one version.

Battle Pass weapons like Serpent Spine (claymore with CRIT Rate) serve as strong Varka alternatives to his signature 5-star.

Maximizing Primogem Income Before Banner Ends

Daily Commission Optimization

Four commissions + expedition reward = 60 Primogems guaranteed (15-20 minutes). That's 1,800 monthly—never miss this baseline.

Set consistent daily schedule: morning, evening, or lunch break. Some commissions trigger achievement chains worth bonus Primogems (like Whispers in the Wind for 20 Primogems).

Use Condensed Resin to halve domain runs, freeing time for exploration and events that yield Primogems.

Event Priority Framework

Limited events follow consistent structure: story/combat stages (Primogems) → shop currency (materials) → free 4-star weapon/character.

Prioritize Primogem rewards first. Most events need only 30-45 minutes daily for all Primogem rewards.

Combat events (Hyakunin Ikki, Energy Amplifier) offer Primogems in early difficulty tiers—don't skip assuming they're too hard.

Web events provide 40-120 Primogems for simple tasks (5 minutes). Hosted outside game client on HoYoverse event pages.

Hidden Primogem Sources

Serenitea Pot: 60 Primogems weekly via Traveling Salesman (240 monthly). Requires Trust Rank 8.

Character Birthdays: 20 Primogems per character when logging in on their birthday. 80+ characters = 1,600+ annually.

Achievements: Wonders of the World category contains hundreds of Primogems. Use achievement menu search to find incomplete tasks.

Hangout Events: 60 Primogems per ending. Most 4-stars offer 5-6 endings = 300-360 Primogems total (2-3 hours per character, no combat).

Should You Pull Varka Constellations?

C0 Viability

Varka's base kit at C0 provides full access to core mechanics. Like most limited 5-stars, C0 is fully functional for all content including Spiral Abyss Floor 12 full stars.

For F2P/low-spenders, securing C0 copies of multiple characters provides greater team flexibility than investing 14,400-28,800 Primogems for one constellation.

Constellation Breakpoints

C1: Most accessible power spike. One additional copy = 14,400-28,800 Primogems depending on 50/50. Typically offers damage amp or energy generation.

C2: Traditional whale breakpoint with significant power spike. Three total copies = 43,200-86,400 Primogems worst-case. Exceeds most players' multi-month savings.

C6: Complete investment. Seven copies = 100,800-201,600 Primogems worst-case. Exclusively for high spenders or 6+ month savers.

Cost-Benefit Analysis

Each constellation costs same as base character: 14,400-28,800 Primogems. This could alternatively secure an entirely different 5-star.

C0 Varka + C0 another character = two characters' gameplay variety, team options, elemental reactions. C1 Varka = incremental power to single character.

For most players, horizontal roster expansion > vertical constellation investment.

Exceptions: Players with comprehensive rosters optimizing favorites, or characters whose C1/C2 fundamentally improves QoL (Hu Tao C1 stamina, Raiden C2 defense shred).

Weapon vs Constellation Priority

Ballad of the Mighty Wolf (608 Base ATK, 33.1% CRIT Rate) provides substantial stats. But weapon banner's Epitomized Path needs up to 240 pulls (38,400 Primogems) worst-case.

Strong 4-star alternatives:

  • Serpent Spine (Battle Pass, CRIT Rate substat)
  • Prototype Archaic (craftable F2P)

These perform at 85-90% effectiveness vs signature 5-star. The 10-15% damage difference rarely justifies 38,400 Primogem investment.

Pull weapon banner only after securing C0 character, with substantial leftover Primogems, and when both featured 5-star weapons benefit your account.

Common Primogem Saving Mistakes

Impulse Weapon Banner Pulling

Pulling weapon banner before guaranteeing Varka = most common failure. Weapon pity operates independently—pulls don't contribute to character banner.

Spending 10,000 Primogems chasing his claymore, then falling 10,000 short of character guarantee = neither character nor weapon. Worst outcome.

Epitomized Path's 240-pull worst-case drains months of savings. Just a few pulls frequently triggers sunk cost fallacy.

Underestimating New Content Income

Conservative planners skip characters believing they lack Primogems, not accounting for 8,735 earned during Phase 1 itself. Varka's 21-day banner provides 40 F2P pulls—often the difference.

New story, exploration, events frontload Primogems in week one. Don't calculate based solely on current count without factoring upcoming income.

February 13 livestream codes (300) + maintenance (600) = 900 Primogems immediately on launch—nearly six pulls.

Miscalculating Pity Carryover

Pity doesn't reset when new banners begin. All Character Event Wish banners share the same counter. Your 60 pulls on previous banner = guaranteed 5-star within 30 pulls max on Varka's.

Guarantee status carries over indefinitely. Lost 50/50 six months ago? Next 5-star on Varka's banner is guaranteed him.

Check wish history (History button on banner menu). Count backwards from most recent pull to last 5-star—that's your pity count.

Genshin Impact character event wish history interface showing pity counter

Standard Banner & Resin Refreshes

Never spend Primogems on Standard Banner (Wanderlust Invocation). Only use free Acquaint Fates from Battle Pass, ascensions, shop exchanges.

Resin refreshes cost 50-100 Primogems (60 Original Resin). Each refresh = one-third of a pull you won't have for Varka.

Prioritizing Varka? Stop resin refreshes entirely during savings period. Artifact/talent gains provide marginal improvement vs securing new 5-star.

FAQ

How many Primogems do I need to guarantee Varka in Genshin Impact 6.4?

28,800 Primogems (180 pulls) for absolute worst-case, accounting for losing 50/50 at pull 90 then hitting hard pity at 180. With guaranteed status from previous lost 50/50, only 14,400 Primogems (90 pulls) needed. Statistical average: ~80 pulls (12,800 Primogems) with soft pity.

When does the Varka banner release in Genshin Impact version 6.4?

February 25, 2026, as Version 6.4 Luna V Phase 1. Runs 21 days, ending ~March 18, 2026. Official livestream airs February 13, 2026: 7:00 AM UTC-5 (NA), 1:00 PM UTC+1 (EU), 8:00 PM UTC+8 (Asia).

Can F2P players get enough Primogems for Varka before banner ends?

Yes. F2P earns 14,540 Primogems (107 pulls) during Version 6.3's 42 days plus 8,735 (64 pulls) during Version 6.4 = 171 total pulls. Exceeds 90-pull hard pity and approaches 180-pull worst-case guarantee.

How many Primogems can I earn in Genshin Impact 6.4 for free?

8,735 Primogems total, with 40 pulls during Phase 1's 21 days. Includes 1,260 from Daily Commissions, 600 from Spiral Abyss, 300 from livestream codes, 600 from maintenance, remainder from events/quests/exploration. Welkin subscribers earn significantly more via 90 daily bonus.

How does the 50/50 system work on Varka banner?

When pulling a 5-star, you have 50% chance of Varka, 50% chance of standard banner 5-star (Diluc, Jean, Keqing, Mona, Qiqi, Dehya, Tighnari). Lose 50/50? Next 5-star on any Character Event Wish is guaranteed featured character. This guarantee carries over indefinitely until used.

Is Welkin Moon worth it for saving Primogems for Varka?

Exceptional value: $4.99 for 3,000 Primogems monthly (90 daily × 30 + 300 immediate) = ~$0.17 per pull vs $1.00+ through direct Genesis Crystal purchases. For Version 6.3's 42 days, adds 3,780 Primogems (24 pulls)—often the difference between reaching guarantee or falling short. Most cost-efficient spending option.

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