Banner Timeline: Critical Dates
Launch: March 4, 2026 at 12:00 PM UTC+8
End: March 23, 2026 at 2:59 PM UTC+8
Duration: 19 days
Version 2.6 yields 8,000-12,000 Polychromes over 42 days through dailies, events, and exploration. Players starting March 4 have only 19 days, reducing available Polychromes to 4,000-6,000.
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Aria Kit Analysis
Role: S-Rank Ether Anomaly Main DPS
Faction: Angels of Delusion
Mechanic: Light Stick generation/consumption system
Skills Breakdown

- Basic Attack: Generates Light Sticks on 4th hit
- EX Special: Produces 3 Light Sticks instantly
- Charge Attack: Consumes Light Sticks to increase attack level, boosting Ether Anomaly buildup and Decibel gain
- Ultimate: Activates Enhanced Performance State with Super Light Sticks + team-wide ATK buff
Abloom Scaling
Core mechanic: 7.7% increased Ether Anomaly DMG per 10 Anomaly Proficiency on Charge Attacks.
Target 400+ Anomaly Proficiency for ~308% increased damage. Requires balancing Basic Attack sequences with strategic Charge Attack timing during enemy vulnerability windows.
Stat Priorities
Hierarchy: Anomaly Proficiency > Anomaly Mastery > ATK% > CRIT Rate > CRIT DMG
Benchmarks:
- 400+ Anomaly Proficiency (critical threshold)
- 50% CRIT Rate
- 100% CRIT DMG
Drive Disc: Chaos Jazz (60 Anomaly Proficiency total)

- Slot 4: Anomaly Proficiency
- Slot 5: Ether DMG%
- Slot 6: Anomaly Mastery
Meta Position
Aria is the premier Ether Anomaly DPS in February 2026 meta. Unlike burst dealers, Anomaly characters excel in sustained damage where repeated triggers outpace single-instance rotations.
S-Rank DPS Comparison

- Ellen Joe: Ice CRIT-based burst
- Zhu Yuan: Sustained Ether damage (different mechanics)
- Soldier 11: Fire DPS
- Aria: Anomaly trigger frequency + team buffs
Aria's advantages:
- High resistance enemies vulnerable to status effects
- Team-wide ATK buff adds utility beyond personal damage
- Consistent buildup prevents damage downtime
Endgame Performance
Shiyu Defense: Sustained Anomaly damage excels against bosses with extended vulnerability phases. Triggers reactions every 8-12 seconds with optimal play at 400+ Proficiency.
Hollow Zero: Team buff mechanics shine in prolonged encounters. Light Stick generation remains consistent regardless of enemy type.
Best Team Compositions
Top Teams
Aria-Billy-Sunna (F2P optimal)

- Billy: Physical coverage, benefits from ATK buff
- Sunna: Mesmerized status (guaranteed crits) + 50 ATK buff
- Synergy: Coordinated burst phases
Aria-Anby-Sunna (Stun focus)
- Anby: Electric Stun creates vulnerability windows
- Sunna: Primary support
- Best for: Shiyu Defense Stun gauge management
Aria-Sunna-Nicole (Max support)
- Nicole: Defensive utility + damage amplification
- Sunna: Support duties
- Best for: Learning rotations, challenging content
Support Priority
Sunna = premier partner across all teams
- 140% Energy Regen for sub-20s Ultimate cycles
- Mesmerized guarantees crits during Charge Attacks
- Angels of Delusion faction synergy
Stunners: Anby (Electro-Charged reactions), Koleda (Fire Stun). Choose based on enemy weaknesses.
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W-Engine Investment
Signature: Angel in the Shell
- 713 base ATK
- 30% Anomaly Mastery
- 20-25% damage increase over F2P alternatives
- Cost: 12,800 Polychromes (80-pull hard pity)
F2P Alternatives
Prioritize W-Engines with Anomaly Proficiency or ATK% main stats. F2P builds at 400+ Proficiency achieve 75-80% of signature weapon damage through Drive Disc optimization.
Verdict: Signature optional for casual endgame, valuable for competitive rankings.
Mindscape Priority
Cost Per Copy
- 14,400 Polychromes (90-pull hard pity)
- 28,800 Polychromes guaranteed after 50/50 loss
- M6 worst-case: 172,800 Polychromes
Value Breakdown
M1: 10-15% damage increase or QoL improvements (lower priority than signature W-Engine)
M2: First major spike, 20-30% damage increase
M6: Ultimate investment, 40-50% damage increase over M0
Recommendation:
- Dolphins: M0 + signature W-Engine > M2
- Whales: Target M2 and M6 for leaderboard dominance
Pull Economics
Pity Mechanics
- Base rate: 0.6% for S-Rank
- Hard pity: 90 pulls (14,400 Polychromes)
- 50/50 system: First S-Rank has 50% chance of being Aria
- Worst-case: 180 pulls (28,800 Polychromes)
- Cost per pull: 160 Polychromes
Resource Scenarios
0 Pity: 28,800 Polychromes worst-case, 14,400 average
45 Pity: 21,600 worst-case, 7,200 average
90 Pity: 14,400 if 50/50 won, 0 if guaranteed
F2P Calculator
Full Version 2.6 (42 days): 8,000-12,000 Polychromes
- Dailies: 2,520
- Weeklies: 3,000
- Events: 2,000-4,000
- Exploration: 500-2,500
March 4-23 only (19 days): 4,000-6,000 Polychromes
Reality: F2P at 0 pity with no savings cannot guarantee Aria without top-up. Need 15,000+ saved for realistic chances, 28,800+ for guarantee.
Top-Up Value
$99.99 Package (first purchase):
- 6,480 Monochrome base
- 12,960 Polychromes total (doubled)
- 81 pulls
- Covers >50% worst-case cost
$14.99 Package (first purchase):
- 980 Monochrome base
- 1,960 Polychromes total
- 12 pulls
- Entry-level value
Future Considerations
Version 2.7 Outlook
New S-Rank characters arrive every ~3 weeks. Skipping Aria preserves 28,800 Polychromes for two future characters with careful management.
Meta Longevity
Anomaly characters maintain relevance longer than burst DPS due to:
- Consistent damage output
- Reduced rotation execution requirements
- Team buff utility (Enhanced Performance State)
- Incremental upgrades via Drive Disc farming
Rerun timeline: 6-9 months (September-December 2026 estimate)
Should YOU Pull?
New Players (Level 1-40)
Pull if:
- Need first S-Rank Main DPS
- Have 15,000+ Polychromes
- Willing to spend $99.99 first-purchase package
Benefits:
- Complete Main DPS kit
- F2P teams with Billy
- Different playstyle from CRIT DPS
- Synergy with Sunna (also in 2.6)
Veterans (Level 40+)
Pull if:
- Lack Ether/Anomaly Main DPS
- Own Sunna (maximize faction synergy)
- Target competitive Shiyu Defense
- Have 28,800+ saved with no future character interest
Skip if:
- Own Ellen, Zhu Yuan, or built S-Rank Main DPS
- Saving for specific future characters
- Below 15,000 Polychromes without top-up plans
- Prefer burst over sustained Anomaly gameplay
Common Mistakes
- Pulling without pity calculation - Underestimating 28,800 worst-case cost
- Ignoring team requirements - Aria needs Sunna for optimal performance
- Overvaluing signature W-Engine - 12,800 cost often less valuable than character diversity
- Panic pulling March 22-23 - Incomplete pity and buyer's remorse
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Purchase Process
- Visit BitTopup Zenless Zone Zero section
- Select Polychrome package (based on pity calculation)
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Banner Period Offers
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FAQ
When does Aria banner end?
March 23, 2026 at 2:59 PM UTC+8 (19 days from March 4 launch).
Guarantee cost?
28,800 Polychromes worst-case (180 pulls). 14,400 if guaranteed featured pity from previous loss.
Best team?
Aria-Billy-Sunna (F2P optimal). Alternatives: Aria-Anby-Sunna (Stun), Aria-Sunna-Nicole (support).
Aria vs Ellen Joe?
Different roles. Aria = sustained Ether Anomaly + team buffs. Ellen = Ice CRIT burst. Aria excels in prolonged encounters, Ellen in short bursts.
Need signature W-Engine?
Optional. Provides 20-25% damage increase but costs 12,800 Polychromes. F2P achieves 75-80% performance via Drive Discs.
Can F2P reach pity by March 4?
Starting Feb 6: 8,000-12,000 Polychromes (insufficient from 0 pity). Need 15,000+ saved or 45+ existing pity for realistic chances.
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