What's Actually New in 3.6's Relic Game
The Evernight Special: World-Remaking Deliverer
Here's where things get interesting. This set's built specifically for the 記憶 path – you know, those characters running around with their little memosprite buddies. The 2-piece gives you a straightforward 8% 暴擊率 (nothing fancy there), but the 4-piece? That's where the magic happens.
When you use a 普通攻擊 or 戰技 while your memosprite's hanging out, you're looking at a massive 24% Max 生命強化 for both you and your floating friend, plus a team-wide 15% damage buff. The catch? It only lasts until your next 普通攻擊 or 戰技. So yeah, rotation timing matters here.
Shield Meta Gets an Upgrade: Self-Enshrouded Recluse
This one's been a long time coming, honestly. Finally, a relic set that makes shield characters more than just please don't let me die button mashers. The 2-piece bumps Shield Effect by 10%, but the 4-piece is where things get spicy – another 12% Shield Effect PLUS 15% 暴擊傷害 for anyone hiding behind your shields.
Basically, your 砂金 just became a damage enabler instead of purely a meat shield. Wild times.
When Can You Actually Get These?
September 23rd for North America, September 24th for everyone else (typical Tuesday/Wednesday reset schedule). New Cavern of Corrosion domains go live immediately, so no waiting around for weekly resets or special events.
Breaking Down the Evernight Set (World-Remaking Deliverer)
How This Thing Actually Works
The 4-piece effect sounds complicated but it's pretty straightforward once you get the rhythm down. Active memosprite on field + you use 普通攻擊 or 戰技 = boom, 生命值 buff and team damage boost. The 生命值 scaling is particularly nasty on characters who convert 生命值 to damage – we're talking about some serious numbers here.
The team damage buff is universal, which means even your supports benefit. But here's the kicker – it refreshes every time you use a 普通攻擊 or 戰技, so maintaining uptime isn't the nightmare you might expect.
Who Actually Wants This Set?
Evernight is the obvious choice here – her entire kit screams **please give me 生命值 scaling relics.
** Her memosprite 'Evey' keeps the 4-piece effect rolling consistently, and that 生命值-to-damage conversion makes the 24% 生命強化 feel like a personal 攻擊 on enemy health bars.
遐蝶 works beautifully in full 記憶 comps where you've got multiple memosprites floating around. More memosprites = more consistent triggers = more damage. Simple math.
記憶 Trailblazer gives F2P players a way in, though honestly? You'll need to invest heavily to make it work. Not impossible, just… expensive.
The Stat Game
軀幹 pieces are interesting here. 生命值% for Evernight because of that conversion mechanic, but 暴擊傷害% still works for more traditional damage dealers. 腳部 pieces pretty much always want 生命值% if you're committing to the set synergy.
Your 次元球 should match your element (冰屬性傷害提高 for Evernight, obviously). 連結繩's a toss-up between Energy Regen% if your 終結技 costs are brutal, or 生命值% for maximum set value.
Substat hunting priority: 生命值%, 暴擊傷害%, 暴擊率%, 速度. You're aiming for 35,000-40,000 生命值 sweet spot, 70-80% 暴擊率 for consistency, and as much 暴擊傷害% as you can squeeze in.
How It Stacks Against Current Meta
Traditional 攻擊力-based sets just can't compete with this level of team-wide scaling for 生命值-converting characters. The team damage buff alone makes it worth considering even if your main DPS isn't the one wearing it. But – and this is important – without memosprite synergy, this set falls flat on its face. It's specialized for a reason.
Self-Enshrouded Recluse Deep Dive
The Mechanics That Matter
Simple concept, powerful execution. Whenever you shield an ally, they get 15% 暴擊傷害 on top of the shield benefits. With regular shield refreshes (which you should be doing anyway), you're looking at near-permanent uptime on that damage boost.
The 22% total Shield Effect (10% + 12%) isn't just defensive value either – stronger shields mean your DPS can face-tank more mechanics without dodging, which translates to more uptime, which means more damage. It's a beautiful cycle.
Your Best Candidates
丹恆 · Permansor Terrae is the poster child for this set. 攻擊力-scaling shields plus those Bondmate mechanics?
It's like the set was designed specifically for him. (Editor's note: It probably was.)
砂金 gets a compelling alternative to 淨庭教宗的聖騎士 here. You're trading some raw shield durability for team damage enhancement – and honestly, in most content, that's a worthy trade.
傑帕德 and 三月七 (存護) work fine if you're on a budget. They won't maximize the set's potential like the 5-star options, but they'll get the job done.
符玄 doesn't work here, sadly. Her 生命值-sharing mechanics don't count as traditional shields for the 4-piece effect.
Stat Priorities That Actually Matter
攻擊力% on 軀幹 pieces if your shields scale with 攻擊力 (looking at you, 丹恆), 防禦力% if they're old-school 防禦力 scaling. 速度 on 腳部 is crucial – aim for 120+ to keep those shield refreshes flowing. Energy Regen Rate on 連結繩 helps with 終結技 availability.
Substats follow your shield scaling (攻擊力% or 防禦力%), then 速度 for rotation speed, then CRIT stats because you're not just a shield bot anymore.
Where It Shines
Memory of Chaos and Anomaly Arbitration love this set. Sustained combat where you're constantly refreshing shields means that 15% 暴擊傷害 buff becomes a significant DPS increase over time. Pure Fiction works too, though you'll need to manage rotations across multiple waves.
The new 4-team Anomaly Arbitration format? This set's versatility across different team comps makes it incredibly valuable there.
Who Should Farm What: The Tier List
S-Tier: No-Brainer Investments
Evernight + World-Remaking Deliverer = match made in heaven. Her kit literally reads like the set description.
丹恆 · Permansor Terrae + Self-Enshrouded Recluse = first 攻擊力-scaling 存護 character meets the perfect hybrid 輔助 set. Math checks out.
A-Tier: Strong Synergies
遐蝶 ranks high for World-Remaking Deliverer, but you need that full 記憶 team to make it sing. Half-measures won't cut it.
砂金 with Self-Enshrouded Recluse offers a completely different build path that's honestly pretty exciting. Trading pure 戍禦 for team offense feels good in 2025's damage-heavy meta.
Situational But Viable
三月七 (存護) and 傑帕德 can make Self-Enshrouded Recluse work if you're budget-conscious or just want to test the waters. 記憶 Trailblazer needs significant investment but gives F2P players access to the Evernight set's power.
Farming Strategy: Work Smarter, Not Harder
The New Domains
20 resin per run, guaranteed 5-star drops at max World Level. The math's pretty straightforward – 15-20 runs for a functional 4-piece set, 50+ runs if you want perfect substats. That's 300-400 resin for basic functionality, 1000+ for optimization.
Your daily 240 resin gets you 12 runs, so you're looking at 2-3 days for a working set, 1-2 weeks for something optimized. Not terrible, honestly.
Priority Targeting
軀幹 pieces with the right main stats are your biggest pain point – 生命值% and 暴擊傷害% have the worst drop rates because of course they do. Focus there first. 腳部 and 連結繩 pieces are more forgiving, and 頭部/次元球 pieces practically farm themselves due to limited main stat pools.
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Build Examples That Actually Work
DPS Builds: Evernight Edition
4-piece World-Remaking Deliverer with 謐寧拾骨地 (you need 5000+ 生命值 for the full effect, which isn't hard with this build). Main stats: 生命值% 軀幹 and 腳部, 冰屬性傷害提高 次元球, Energy Regen% 連結繩.
Target numbers: 35,000-40,000 生命值, 70-80% 暴擊率, max 暴擊傷害% you can manage. The 生命值 scaling makes traditional 攻擊力% completely irrelevant here.
輔助 Builds: Shield Bot Upgrade
丹恆 · Permansor Terrae wants 4-piece Self-Enshrouded Recluse with either 沉陸海域露莎卡 or 太空封印站 depending on whether you can hit 120+ 速度 easily.
Main stats: 攻擊力% 軀幹 and 次元球, 速度 腳部, Energy Regen Rate 連結繩. You want 120%+ Energy Regen Rate, 120+ 速度 minimum, and as much 攻擊力% as possible for shield scaling.
Team Synergies Worth Building
Full 記憶 comp: 遐蝶 (Main DPS), Evernight (Sub-DPS/輔助), 記憶 Trailblazer (輔助), 風堇 (Sustain). Maximum memosprite chaos, maximum World-Remaking Deliverer value.
Hypercarry setup: 丹恆 · Permansor Terrae, 白厄, 星期日, 刻律德菈. Shield boy enables the whole team while contributing meaningful damage himself.
F2P Reality Check
記憶 Trailblazer can make World-Remaking Deliverer work, but you'll need to invest heavily. If 丹恆 · Permansor Terrae ends up free (rumors suggest he might be), Self-Enshrouded Recluse becomes incredibly F2P-friendly. 三月七 (存護) and 傑帕德 offer cheap testing grounds for the shield set.
Investment Planning: The Long Game
New Player vs. Veteran Priorities
New players should probably focus on 丹恆 · Permansor Terrae and Self-Enshrouded Recluse – more universal utility, potentially free character, works in more team comps.
Veterans with established 記憶 rosters (遐蝶 owners, I see you) get massive value from Evernight and World-Remaking Deliverer. The new 4-team Anomaly Arbitration format also rewards having diverse, optimized characters regardless of your account age.
Resource Reality Check
Complete optimization runs about 3.8 million Credits plus materials: 8 Tracks of Destiny, 12 weekly boss materials, hundreds of Calyx resources. Signature Light Cone adds another 385,000 Credits. We're talking 6+ million Credits for a fully maxed character with perfect relics.
Budget accordingly. (Editor's note: This is why I always recommend doing your Credit calculations before pulling characters. 博識 that lesson the hard way.)
Future-Proofing Considerations
記憶 as a new Path suggests more characters coming that'll use World-Remaking Deliverer. Early investment pays dividends when the next 記憶 DPS drops. Self-Enshrouded Recluse's universal applicability makes it a safer long-term bet – shield characters aren't going anywhere.
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Common Mistakes (Don't Be That Player)
Relic Selection Blunders
Biggest mistake? Trying to use World-Remaking Deliverer without proper memosprite synergy. The set's power is entirely dependent on team construction – slapping it on any 記憶 character won't automatically make them good.
Self-Enshrouded Recluse users often tunnel vision on raw Shield Effect numbers and miss the hybrid nature. You're not just a shield bot anymore – you need personal damage capability too.
Substat Priorities That Matter
生命值% substats become weirdly valuable for World-Remaking Deliverer because of that 24% amplification. Traditional damage hierarchies get flipped on their 頭部. CRIT stats still matter for Self-Enshrouded Recluse despite the 輔助 focus – hybrid characters need personal damage.
速度 optimization requires careful consideration. Too fast and you might refresh buffs before getting full value. Too slow and you lose uptime. Sweet spot varies by character and team comp.
Testing Methods That Work
Focus on team damage, not individual performance. Both sets emphasize collective enhancement over personal numbers. Test in sustained combat scenarios rather than quick bursts – rotation maintenance is crucial for optimal effectiveness.
Crystal Ball: Future Meta Predictions
What's Coming Next
Leaked 記憶 characters suggest continued memosprite mechanics throughout the 3.x cycle. World-Remaking Deliverer investment looks solid for the next 6+ months. 物理/存護 combinations might 鼓舞 more hybrid sustain characters, expanding Self-Enshrouded Recluse's viable roster.
Amphoreus characters show design patterns favoring team-wide enhancement mechanics. Both sets align with this philosophy.
Long-term Viability
World-Remaking Deliverer: Strong within 記憶 teams, limited outside that niche. Classic specialist set trade-off.
Self-Enshrouded Recluse: Broader viability due to universal shield synergy. Safer long-term investment for most players.
The 4-team endgame format represents a permanent meta shift. Having diverse, optimized characters matters more than ever.
Investment Future-proofing
Early World-Remaking Deliverer investment pays off if you're committed to 記憶 teams. The optimization requirements are steep, so starting early helps. Self-Enshrouded Recluse represents the safer bet for most players – sustained character releases and universal applicability make it a solid foundation piece.
Both sets introduce mechanical paradigms we'll probably see more of in future relic designs. Getting comfortable with these systems now gives you a 頭部 start on whatever comes next.
FAQ: The Questions Everyone's Asking
Which characters actually work with World-Remaking Deliverer? Evernight's the obvious choice – 生命值 scaling plus memosprite mechanics equals perfect synergy. 遐蝶 excels in full 記憶 teams, while 記憶 Trailblazer gives F2P players an entry point. The key requirement is consistent memosprite uptime to trigger that 4-piece effect.
How does Self-Enshrouded Recluse compare to existing shield sets? 22% total Shield Effect versus 淨庭教宗的聖騎士's 20%, plus that unique 15% 暴擊傷害 bonus for shielded allies. You're trading some raw defensive power for significant team offense enhancement. Particularly powerful with 攻擊力-scaling shield providers like 丹恆 · Permansor Terrae.
Where's the most efficient farming for these sets? New Cavern of Corrosion domains, 20 resin per run, guaranteed 5-star drops at max World Level. Budget 1000-1500 resin for functional sets, 2000-3000 for optimization. Weekly Echo of War encounters provide bonus opportunities.
What main stats should I prioritize? World-Remaking Deliverer: 生命值% on 軀幹 and 腳部, elemental damage on 次元球, Energy Regen% on 連結繩. Self-Enshrouded Recluse: 攻擊力%/防禦力% on 軀幹 (depending on shield scaling), 速度 on 腳部, Energy Regen% on 連結繩.
Are these sets worth it for F2P players? Self-Enshrouded Recluse offers excellent F2P value, especially if 丹恆 · Permansor Terrae becomes free. Works with existing 4-star shield providers. World-Remaking Deliverer requires specialized investment but offers significant power increases for committed 記憶 players.
How do these affect current team compositions? They enable new archetypes rather than powercreeping existing ones. World-Remaking Deliverer makes full 記憶 teams competitive through unprecedented team damage scaling. Self-Enshrouded Recluse enhances hypercarry compositions by turning shield providers into offensive supports. The 4-team Anomaly Arbitration format particularly benefits from these hybrid approaches.