Why F2P Dan Heng • Permansor Terrae Rocks for Budget Endgame
Look, if you're grinding Honkai Star Rail on fumes, this guy's your shield-slinging savior. We're talking ATK-scaling shields and Follow-ups fueled by SPD tricks—fully viable at E0 for top-tier content. Budget setup? S5 4★ Light Cones, +12/+15 4pc relics, and Lynx (PF S2) netting MoC T3 and PF T5 clears. Assumptions here: Eq6+, 2.5M credits per character, Lv70 relics; those 4★ LCs pump 70-80% of 5★ output.
Ascend to Lv80 with x35 Stagnant and a 4★ Phase6 (TB60 grind). Unlock bonus traces before majors. And farm those V3.7 Caverns for Self-Enshrouded Recluse—daily, no excuses.
E0 at 6/6/6/6 talents. Pair with Lynx hitting 7000+ HP subs for straight-up immortality. Solid.
Top F2P Light Cones That Actually Deliver

Moment of Victory S1 leads the pack: +24% DEF, +24% EHR, built-in taunt, and another +24% DEF when hit. We Are Wildfire S5? -16% DMG taken for 5 turns on start, plus heals closing 50% HP gaps. Swordplay shines post-Skill with +16% DMG.
Grab S1 Moment first if you're running EHR debuff teams—taunt and sustain in one. S5 We Are Wildfire from pulls or events seals those 50% HP clutch moments. Bottom line: 4★ options beat 3★ by a 70% uplift. No-brainer.
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Nail These Budget Relic Sets and Planars
Self-Enshrouded Recluse 4pc (V3.7 drop) is king: 2pc +10% Shield Effect, 4pc stacks +12% Shield Effect and +15% CRIT DMG while shielded. Alternatives? Knight of Purity Palace for +15% DEF and +20% shield absorb; Guard of Wuthering Snow cuts -8% DMG taken, restores 8% HP under 50%, and regen +5 Energy.

Planars: Lushaka 2pc gives +5% ER off-lead and +12% ATK on first action (SU3 odds 1/40). Or Fleet for +12% HP at 120+ SPD plus +8% ATK.
Stats priority: Body ATK%; Feet SPD; Sphere ATK%/Phys DMG; Rope ER/ATK. Subs: SPD=ATK>CRIT at 1:2 ratio, EHR to 80%, 134-135 SPD locked in.
Farm Caverns on 6 diff for Eq-tied 5★ drops. SU3+ elites snag Lushaka 1/40. +15 5★ via Lost Lightdust or FH salvage.
Mains: Head flat HP, Hands flat ATK, Feet flat SPD. Preview those subs—aim +5 all day.
Trace Priority and Eidolon Breakpoints You Can't Skip
Go Major (★★★★★) > Skill (★★★★) > Ult (★★★) > Talent (★★) > Basic (★); bonuses before anything. Majors and Skills power shields/summons; Talent juices Follow-ups.

E0 hits MoC T3 Lv80 (Lynx HP 1058)—70-80% premium without Eidolons.
Lynx traces: Skill > Talent > Ult. Level to 6/6/6/6 with FH mats. Pela: Ult > Talent > Skill for 67% EHR.
F2P Teams That Clear—For Real

Hypercarry vibes: Phainon/Anaxa on DPS, Sunday/Robin supp, Dan Heng sustaining (March 7th Hunt swap). Follow-up squad: Feixiao DPS, Moze/March 7th Hunt/Topaz subs, Robin, Dan Heng.
Pure F2P? Moze E0 at 298k/5cyc single-target + March 7th Hunt + Pela + Lynx (Gallagher alt). Hyper Moze + Tingyun + Pela + Bailu (swap Dan in). Break teams: Firefly/Boothill + HTB + Gallagher + Lynx (Iron Cavalry 4pc for 250%+ BE).
Lynx rocks 4pc Passerby of Wandering Cloud: +10% Heal, +1 SP; Body HP%, Feet SPD, HP 1058 at Lv80. Pela in 4pc Eagle of Twilight Zone: +10% Wind DMG, +25% advance; Pan-Cosmic for 67% EHR.
Around the guide's midpoint, optimizing Honkai Star Rail best F2P team setups is key for clears. BitTopup ensures fast secure recharges low costs, reliable support all regions, high satisfaction scores, hassle-free enhancements.
Dan off-lead loves Lushaka ATK buffs. Moze E0 Lv80? 599 ATK, 111 SPD sub-DPS beast. Test those SU synergies—game-changer.
Rotation and Playstyle: Keep It Tight
Pop Ult or Skill for shields and Follow-ups. Bondmate's Basic/Skill/Ult/attacks summon the magic.

Skill up allies first. Ult for stacks and Energy. Basic to advance your Bondmate.
Lock 134+ SPD on Feet/subs; ER Rope + Lushaka. Benchmark: 10c MoC. Low SPD at 120? Breaks everything—fix to 134.
Relic Farming, Enhancements, and Pitfalls to Dodge
Hit Caverns high Eq for 5★, SU Planars from World Shops for 4pc sets. 5★ +15, 4★ +12—burn 400 purples and 2.5M credits smart.
Common screw-ups: Underleveled relics (do daily Caverns/Assignments). Wrong subs—SPD > ATK% > CRIT, salvage that dust. Low EHR with Body debuffers? Dead.
Assignments for passive mats. Omni-Synth EXP. Weekly EoW bosses.
Benchmarks and V3.7 Scoop
E0 owns MoC T3, PF T5, AS T3. Moze 298k/5cyc (E6 jumps to 499k). Lv70 +12 works fine. V3.7 drops Self-Enshrouded/Amphoreus Caverns, Tengoku Planars as meta must-haves. Chase 135+ SPD, 250%+ BE (+5.8 SPD equiv), CRIT 1:2.
(Editor's take: V3.7 relics feel tailor-made for him—shields hit different now.)
FAQ
Is Dan Heng • Permansor Terrae good for F2P?
Yes, E0 shields/Follow-ups clear MoC T3 on budget gear; pairs Lynx/Pela perfectly.
Best F2P Light Cone?
Moment of Victory S1 for taunt/DEF; We Are Wildfire S5 for survival/heals.
Budget relics?
Self-Enshrouded Recluse 4pc from V3.7; Knight/Guard alts; Lushaka planar.
F2P teams for endgame?
Moze + March7 Hunt + Pela + Lynx; Feixiao follow-up variant.
Trace priority on budget?
Major > Skill > Ult > Talent > Basic; bonuses first.
Can F2P clear MoC with this?
Yes, E0 T3 Lv70 +12 relics; 10-cycle benchmark.


















