What's New in Version 3.6
The Amphoreus arc continues, and for the first time in recent memory, one of the two new limited characters is handed to players completely free. That single fact reshapes every spending decision this patch.
Launch times:
- North America: September 23, 2025, 10:00 PM UTC-5
- Europe: September 24, 2025, 4:00 AM UTC+1
- Asia: September 24, 2025, 11:00 AM UTC+8
The patch runs through early November 2025. A new endgame mode, Anomaly Arbitration, also unlocks for players who've achieved full stars in MoC12, PF4, and AS4 — rewarding Interference Keys and Lone Stardust.
Full 3.6 Banner Schedule

| Phase | Dates | Limited 5-Star | Rerun 5-Star | Boosted 4-Stars |
|---|---|---|---|---|
| Phase 1 | Sept 23/24 – Oct 15 | Evernight (Ice Remembrance) | Herta (Ice Erudition) | Misha, Guinaifen, Xueyi |
| Phase 2 | Oct 15 – Nov 4 | Dan Heng Permansor Terrae (Physical Preservation) | Anaxa (Wind Erudition) | Sushang, Hanya, Serval |
Phase 1 Light Cones:To Evernight's Stars (Evernight's signature), Into the Unreachable Veil (Herta's). Featured 4-star LCs: Dream's Montage, After the Charmony Fall, Dance! Dance! Dance!
Phase 2 Light Cones:Though Worlds Apart (Permansor Terrae's signature), Life Should Be Cast to Flames (Anaxa's).
The Free Character
The Pact of Permansor Terrae event (October 15, 2025 through end of Version 4.0) gives any Trailblazer at Level 23+ a free copy of Dan Heng Permansor Terrae plus Lv60 ascension materials. You don't need to pull for him at all.
Character Breakdown
Evernight — Ice Remembrance Controller-DPS

- Basic Attack: Scales off Max HP — HP is both a survival and damage stat
- Skill: Summons memosprite Evey, who buffs team Crit DMG
- Ultimate: Evey deals AoE Ice damage; grants Evernight Darkest Riddle state (CC immunity)
- Talent: HP loss generates Crit DMG buffs and Memoria stacks; filling stacks extends CC immunity
Best-in-slot relic set: World-Remaking Deliverer (boosts memosprite Max HP and team damage). Prioritize Effect Hit Rate for freeze consistency, HP for damage scaling. Her signature LC To Evernight's Stars meaningfully improves freeze uptime — she functions without it, but the gap shows in high-end content.
Dan Heng Permansor Terrae — Physical Preservation Shielder
- Shields scale with ATK up to 300% — unusually high ceiling for a Preservation unit
- Skill: Summons a Bondmate providing follow-up attack (FUA) shields
- Ultimate: Teamwide shielding plus AoE Physical damage, applies Downed state
- Passive: Action advances, ATK buffs, energy regen, HP restoration for allies
Community testing confirms he fits naturally into Phainon teams as an Aventurine alternative, with stronger raw shield values at higher Eidolons or with his signature LC. Best-in-slot relic set: Self-Enshrouded Recluse (shield strength + Crit DMG).
Reruns: Herta and Anaxa
Herta is excellent in Pure Fiction — one of the stronger AoE dealers in that mode and she's aged well. Anaxa suits Erudition-focused teams. Neither rerun is urgent if you already have functional DPS and sustain, but Herta specifically is worth grabbing if you missed her and run PF regularly.
Pull Value and Tier Rankings
| Character | MoC | Pure Fiction | Apocalyptic Shadow | Overall |
|---|---|---|---|---|
| Evernight | S | A | S | S-tier |
| Dan Heng Permansor Terrae | S | B | S | S-tier |
| Herta (rerun) | B | S | B | A-tier |
| Anaxa (rerun) | A | B | A | A-tier |
Evernight is S-tier in 3.8 projections for MoC and Apocalyptic Shadow, especially paired with Remembrance teammates like Cyrene or Castorice. Permansor Terrae earns his sustain ranking through the rare combination of high shield values and FUA buffs.
Eidolon Breakdown
Evernight:
- E0: Fully functional. Freeze control and Crit DMG buffs work at base kit. Correct stopping point for most players.
- E1: Incremental Memoria stack improvement. Not a gameplay-changing threshold.
- E2+: Luxury territory. Don't chase unless she's your primary carry.
Permansor Terrae:
- E0: You're getting this free. Enough for most content.
- E1/E2: Shield scaling and FUA buff frequency improve meaningfully — worth considering only if you're running a dedicated Physical FUA team and hitting endgame walls.
For both characters, E0 is the correct stopping point for the vast majority of players. The power delta doesn't justify the Stellar Jade cost unless you're specifically targeting Anomaly Arbitration clears.
Free Stellar Jade in Version 3.6
| Source | Estimated Stellar Jade |
|---|---|
| Daily missions (42 days × ~65 Jade) | ~2,730 |
| Gift of Odyssey login event (10 Special Passes) | 1,600 (pass equivalent) |
| Version 3.6 events and missions | ~1,200–1,800 |
| Trailblaze missions and exploration | ~400–600 |
| HoYoLAB check-in + redemption codes | ~300–500 |
| MoC/PF/AS endgame rewards | ~800–1,200 |
Conservative F2P estimate: ~55–60 pulls. Active player estimate: ~70–80 pulls.
The Gift of Odyssey event (September 24 – November 4) gives 10 Star Rail Special Passes for 7-day login — confirmed free pulls, no conditions beyond logging in.
Should You Top Up for 3.6?
The clearest signal this patch: if you want Evernight, you need to pull. If you want Permansor Terrae, you don't. Any real money spent in Phase 2 is going toward a LC banner or Eidolons, not the character himself.
The 50/50 Math
Most guides skip this. The expected cost isn't just 90 pulls × 160 Jade = 14,400. The 50/50 system means you might win immediately or need up to 180 pulls worst-case.
| Scenario | Pulls Needed | Stellar Jade Cost |
|---|---|---|
| Win 50/50 at soft pity (~75 pulls) | 75 | 12,000 |
| Lose 50/50, win guaranteed at soft pity | ~150 | 24,000 |
| Worst case (hard pity both times) | 180 | 28,800 |
| Realistic average | ~112 | ~17,920 |
If you're carrying 60+ pity from 3.5 with the guarantee, you could land Evernight in 15–30 pulls. That's the scenario where a small top-up makes the most sense.
Pull or Skip?
Pull Evernight if:
- You lack any reliable CC/freeze option for MoC or Apocalyptic Shadow
- You're targeting E0S1 for a Remembrance-focused team
- You're at 60+ pity with a guarantee and need a small top-up to close the gap
Skip if:
- You already have a functional Ice DPS or freeze unit
- You don't push endgame modes
- You're saving for 3.7 or 3.8 (community projections suggest Dahlia and Firefly reruns may appear)
- Your only Phase 2 interest is Permansor Terrae — he's free, full stop
Decision Framework
Five questions before spending:
- Do I have functional sustain? If no → Permansor Terrae is free, problem solved.
- Do I have reliable CC for MoC? If no → Evernight is a strong pull.
- Am I at 60+ pity with a guarantee? If yes → Even a small top-up could secure Evernight efficiently.
- Do I actively clear MoC12/PF4/AS4? If no → Neither character is urgent.
- Am I pulling in 3.7 or 3.8? If yes → Weigh your Jade reserves carefully first.
Top-Up Value Guide: Oneiric Shards for 3.6
| Package | Base Shards | First-Time Bonus | Total Shards |
|---|---|---|---|
| Express Supply Pass ($4.99) | 300 instant + 2,700 over 30 days | N/A | 3,000 |
| $29.99 pack | 1,980 | 1,980 (doubles) | 3,960 |
| Higher tiers | Scales up | Doubles on first purchase | Improves with tier |
The Express Supply Pass at $4.99 is the best value purchase in the game. Buy it at the start of Phase 1 if you're pulling for Evernight — you want the 30-day clock running early. It still has value in Phase 2 if you're targeting Permansor Terrae's signature LC, but the urgency is lower since the character is free.
First-time top-up bonuses double your Shards on the first purchase at each tier. Community reports indicate these reset on major patches. The critical mistake: buying low-tier packs repeatedly and burning through bonuses inefficiently. Prioritize higher tiers before the banner ends.
For players looking to buy Honkai Star Rail Oneiric Shards, BitTopup offers competitive rates with fast delivery — worth checking before committing to in-game store prices, especially if you're targeting Evernight E0S1.
Team Compositions

Evernight's Best Teams
Premium: Evernight + Pela + Ruan Mei + Gepard Pela's DEF shred amplifies Ice damage, Ruan Mei provides Weakness Break efficiency and DMG buffs, Gepard's shields keep Evernight alive to maintain Darkest Riddle stacks.
Budget: Evernight + Pela + Natasha + Dan Heng Natasha handles healing, Dan Heng provides single-target support, Pela's shred remains the key enabler. Clears content without any additional 5-star investment.
Future-proofing: Evernight synergizes with Remembrance Path units like Cyrene and Castorice for memosprite buff stacking. If you're building toward a Remembrance roster, she's a cornerstone investment.
Permansor Terrae's Best Teams
- Phainon team: Slots in as an Aventurine alternative with stronger raw shields and added Physical damage on ultimate
- Physical FUA teams: Bondmate summon and FUA shield mechanics directly buff follow-up attack dealers
- General sustain: Teamwide shielding on ultimate makes him flexible across multiple archetypes
LC Banners: Worth It?
Evernight's signature meaningfully improves freeze uptime. For players running her as a primary MoC carry, it's a genuine upgrade. F2P alternative: Dance! Dance! Dance! (available as a 4-star on the Phase 1 LC banner) provides action advance utility — functional placeholder, not a replacement.
Permansor Terrae's signature pushes his shield ceiling higher and adds offensive utility. Since the character is free, his LC banner is where Phase 2 spending actually goes. Worth it for dedicated Physical FUA teams; skip it if he's just your backup sustain.
Critical reminder: LC banners have separate pity (75 pulls, 80 hard pity, 75% guarantee on featured LC). Pity does NOT carry between character and LC banners. Don't accidentally drain Jade on an LC banner when you still need the character.
For players planning to top up Stellar Jade for limited banner pulls, budget across both character and LC banners before spending — the LC pity system consumes more Jade than most players expect.
Hidden Mechanic: Judge of Oblivion Boss Interaction
Version 3.6 introduces the Judge of Oblivion boss, and almost no banner guide mentions this: the boss targets shielded allies. For Evernight teams running Gepard, this disrupts your freeze rotation because the Judge prioritizes shielded characters.
The fix is sequencing — break toughness first, then apply shields. Manual target selection before using your Ultimate reduces toughness efficiently before Gepard's shields go up. It's a small adjustment that separates smooth clears from frustrating wipes.
FAQ
Does pity carry over from 3.5? Yes — both pull count and guarantee status carry over. At 70 pity with a guarantee heading into 3.6, you're in an excellent position to secure Evernight with minimal additional pulls.
Can I get 3.6 characters on the standard banner later? No. Limited 5-stars aren't added to the standard Stellar Warp pool. Permansor Terrae is the exception this patch — free via the Pact event — but Evernight is only available during Phase 1 and future reruns.
Is Herta or Anaxa worth pulling over the new limited? Only if you specifically need what they offer. Herta is excellent in Pure Fiction but less impactful in MoC. Neither rerun outprioritizes Evernight for most players, but if you already have CC covered, Herta's PF performance is genuinely strong.
How long until Evernight reruns? Historically, limited characters return roughly 3–6 patches after debut. No confirmed rerun date. If you want her for the 3.6–3.8 meta window, Phase 1 is your window.
Is the Express Supply Pass worth buying for Phase 1 only? Yes, if you buy it at the start of Phase 1. You'll accumulate 2,700 Jade from daily rewards plus 300 instant Shards — roughly 18+ additional pulls for $4.99. The value holds even if you only use the Jade for Phase 1.
Minimum level to claim free Permansor Terrae? Trailblaze Level 23. Claim window runs October 15, 2025 through end of Version 4.0. You have time, but don't forget to collect.
3.6 Spending Priority at a Glance
| Player Type | Phase 1 (Evernight) | Phase 2 (Permansor Terrae) |
|---|---|---|
| F2P / casual | Pull if lacking CC; skip if roster is solid | Claim free character, skip LC banner |
| Light spender | Strong pull + consider Express Pass | Claim free; LC only if running Physical FUA |
| Endgame-focused | Pull E0S1 for Remembrance meta | Claim free; consider LC for Phainon team |
| Saving for 3.8 | Skip unless at high pity | Claim free, save everything else |
Version 3.6 is one of the more player-friendly patches in recent memory. One meta-viable 5-star is free. The other is a legitimate S-tier pick with clear team synergies and a defined endgame role. Spend where it makes sense for your roster — and if you're not clearing MoC12 yet, both characters can wait.


















