Dahlia's Ever-Flame Mansion Gig: What You Need to Know
Boss Lowdown and That Juicy Lore
Picture this: Dahlia, 5★ Fire Nihility Super Break support, hitting Phase 1 from Dec 16/17 to Jan 6/7, 2025. At Lv80, she's packing ATK 679, DEF 606, HP 1086, SPD 96, Energy 130, plus traces bumping +37.3% BE/+18% Effect RES/+10% HP. Sushang ramps her from 8k DMG to 23k Super Break on Swarm Floor 15. Yeah, prioritize ≥250% BE/≥145 SPD—it's non-negotiable.
Why Nail Day-One Clears in HSR 3.8?
You've got 21 days in Phase 1 till Jan 6/7. Weeks 1-2 net you 100+ Tatters/Fragments/Shards (Penacony Meme 2:1 ratio); weeks 3-4, snag 65 Radiant Prominence (Stagnant Shadow dishes 30 TB/run, weekly cap 90 TB). Hoard 3,887,800 Credits/Ore for Lv80 and traces. Don't sleep on it—stockpiling now means you're bursting on drop day.
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Breaking Down Her Core Mechanics

How She Attacks and Phases Out
Her Skill? 160% ATK Fire Blast plus a 3-turn Zone cranking +50% ally BE, converting TR to Super Break DMG. Ult slams 300% ATK Fire AoE (120 Energy), slapping a 4-turn Wilt for -18% DEF and a Fire Weakness implant. Talent feeds +35 Energy to your DP; if broken, it's 60% Super Break DMG—otherwise, 5x 30% ATK Fire FUAs (200% Super Break each on broken states, 1/turn). Play it like: 1. Keep that Skill Zone rolling. 2. Ult for Weakness and DEF shred. 3. Talent FUAs on unbroken foes.
Elemental Edges and Resistances
Bonus 3 unlocks Fire Weakness (20 TR/+10% Energy, caps at 50%). Bonus 1 kicks off with +24% ally BE/+50% self BE (1 turn, retriggers on heal/shield). Bonus 2? +1 SP per 2 FUAs. Ult drops TR from 30 to 20; Bonus 3 adds 20 TR/Weakness. That implant? Pre-Break, it pumps +40% BE for Fire teams.
Ever-Flame Mansion's Nasty Arena Tricks
Zone boosts +50% BE; unbroken TR flips straight to Super Break. Her E2 Wilt? All-Type RES-20% across the board. Dropping to 140% BE bloats Swarm clears to 51s. Hit ≥145 SPD on Feet—substats? BE > SPD > ATK, every time.
Building Your Squad Right
Roles: DPS, Sustain, Buffer Breakdown
Stats across the board: Body HP%/DEF%/EHR; Feet SPD≥145; Sphere HP%/DEF%; Rope BE%/ERR; subs BE > SPD > HP%/DEF%. Firefly's Ult? +100% advance/+60 SPD/+50% BE/+20% Break DMG. Combustion layers +10% Energy/Fire Weakness (50% cap).
- DPS picks: Firefly/Boothill/Rappa.
- Sustain: Lingsha edges Gallagher (+25% Break DMG/100% Action Forward).
- Buffer: Harmony TB > Bronya/Pela; Dahlia stays SP-positive with her sig LC.
Synergy That Makes Dahlia Shine
E0S1 Firefly+Dahlia outperforms higher E idols without her. Fugue shreds Toughness/CC; Ruan's Ult stretches Zone to 7 turns. Stack 237% BE with sig + Ruan. Flow: 1. DP grabs +35 Energy. 2. Fire Weakness at 20 TR. 3. Ult/Skill for DEF shred.
Killer Day-One Teams
Hypercarry Fire Dream Team

Firefly+Dahlia+Lingsha+Harmony TB. Gear Firefly with Iron Cavalry 4pc+Forge 2pc (360% BE/150+ SPD). Rotation: Firefly Ult > Combustion > Enhanced Skill; Dahlia Ult/Skill; Lingsha Ult. Swarm? 47-52s flat. Execute: 1. Dahlia Skills pre-Break. 2. Firefly unloads. 3. Lingsha keeps it alive.
Mono Break Effect Mayhem
Firefly+Dahlia+Fugue+Lingsha (pure Fire Super Break). Fugue handles TR/CC. Swap: Firefly+Ruan Mei+Dahlia+Gallagher. 1. Dahlia Zone up. 2. Fugue shreds. 3. Firefly multi-hits.
Rappa/Boothill Twists
Rappa+Dahlia+Fugue+Lingsha (Imaginary Break bulk). Boothill+Dahlia+Ruan Mei+Any sustain. Firefly farms 65 Raging Hearts; Boothill 65 IPC Work Permit. 1. Dahlia implants. 2. DPS Breaks. 3. Ruan delays enemies.
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F2P Path to Victory
14,260 Jades+25 Passes = 114 pulls (soft 75/hard 90); 14,400 Jades locks Dahlia; aim 160 char+LC pulls. Alt LCs: Long Road S1 (+60% BE/100% Charring/+18% Break DMG x2); Resolution Shines S5 (100% Ensnare/-16% DEF). Chase E1; Thief 4pc (+16-36% BE).
Relics, Light Cones, Traces: The Gear Grind
Top Relic Sets by Role

Iron Cavalry 4pc shines at ≥250% BE (25% Super Break DEF ignore; ≥360% jumps to 50% DMG). Thief 4pc (+16-36% BE). Forge 2pc (+40% BE on Fire-weak); Talia 2pc (+36% BE at 145+ SPD); Wastelander (+20% BE/+25% TR on Weak Break). Farm: 1. Caverns Path of Jabbing Punch (20+ BE subs). 2. Iron Cavalry for Firefly/Dahlia.
Planar Ornaments That Slap
Sig LC Never Forget Her Flame (+60-120% BE/+32-72% Break DMG/+1 SP); stats hit HP 1164/ATK 529/DEF 463. Alts: Whereabouts (+100% BE/+40% Break DMG taken); Sailing (+60% BE/20% DEF ignore). E0+Sig > E2. Rope BE; S1+ for SP/Energy.
Trace Priority Roadmap
Skill = Talent > Ult > Basic. Mats: 3 Travel Encounters/3 Adventure Log/289 Traveler's Guide; Fiery Spirit 18, Starfire Essence 69, Heaven Incinerator 139, Radiant Prominence 65, Tatters 56/Fragments 71/Shards 73, Tracks 8. 1. Talent for DP Energy. 2. Skill Zone. 3. Ult Wilt.
Step-by-Step Boss Smackdown
Phase 1 Rotations

Apocalyptic Shadow style: Firefly Ult > Combustion > Enhanced Skill; Dahlia Ult/Skill. SP-positive with sig. 60%/200% Super Break output. 1. Bonus 1 BE ramp. 2. Fire Weakness implant. 3. DP FUAs on broken.
Dodging Energy Funnels
+35 Energy to DP; Bonus 2 +1 SP/2 FUAs; sig +1 SP. 1. Retrigger Bonus 1 heal/shield. 2. Ult twice per cycle. 3. Lingsha Action Forwards.
Burst Windows and Ult Dodges
E1 amps Talent Super Break for allies (+40% DP; DP +25% enemy TR 10-300/reset on kill; Ult Burning Passion/20% DEF ignore). E6? +150% DP BE/Talent FUA 20% advance. Prioritize E1; burst during 4-turn Wilt.
Pitfalls and Quick Fixes
Timing Blunders
Skip CRIT—BE/TR scales harder. ≥145 SPD locks Zone; Ruan hits 7 turns. 1. Weekly 90 TB. 2. Cavern Path of Drifting (+50% drops).
Element Mismatches
Dahlia > Ruan for Super Break; Lingsha > Gallagher. Firefly's multi-hits shred. E0S1 > higher E without Dahlia. (Editor's take: Data shows it—pure numbers.)
Sustain Slip-Ups
No sig? Energy/SP tanks. Harmony TB carries; pre-farm Firefly/Boothill. Break meta future-proofs 4.0 Elation.
Benchmarks and Tweaks
Clear Times to Beat
Swarm: 47-52s. 140% BE? +51s drag. 237% BE sig+Ruan crushes.
Tracking Your Damage
60% Super Break broken/200% FUAs; all scales with BE/TR. Firefly Ult +100% advance.
Cycle Hacks
SP-positive forever; +1 SP/2 FUAs. E0+Sig > E2 > E6 > E1 > E4. Chase E1.
Dahlia Fight FAQs
Dahlia's must-hit stats and builds?

Lv80: ATK 679/DEF 606/HP 1086/SPD 96. ≥250% BE/≥145 SPD; Body HP%/DEF%, Feet SPD, Rope BE.
Day-one pre-farm checklist?
Weeks 1-2: 100+ Tatters/Fragments/Shards; 3-4: 65 Radiant Prominence (90 TB weekly); 3.88M Credits.
HSR 3.8's best Dahlia teams?
#1: Firefly+Dahlia+Lingsha+Harmony TB. Alts: Rappa/Boothill+Fugue/Dahlia.
Sig LC pull-worthy?
+60-120% BE/+32-72% Break DMG/+1 SP. E0+Sig > E2.
F2P pulls blueprint?
14,400 Jades guarantees Dahlia; 160 char+LC; 114 pulls (14,260 Jades+25 Passes). Chase E1.
Traces and relics first?
Traces: Skill=Talent>Ult. Relics: Iron Cavalry 4pc (≥250% BE DEF ignore); Forge/Talia.


















