All Active Codes — March 2026 [Updated Daily]
Community tracking confirms all codes below as active heading into March 2026. Redeem highest Stellar Jade value first.
| Code | Stellar Jade | Other Rewards | Status |
|---|---|---|---|
| PS3QWS3ACGDK | 100 SJ | 50,000 Credits | ✅ Active |
| RSJ9EB2TDGC7 | 100 SJ | 5 Traveler's Guide* | ✅ Active |
| MTKQEAJAUZWB | 100 SJ | 4 Refined Aether* | ✅ Active |
| OMEGA | 60 SJ | 1 Fuel | ✅ Active |
| CREATIONNYMPH | 60 SJ | 1 Fuel, 1 Heroic Variable | ✅ Active |
| FAREWELL | 60 SJ | 1 Fuel | ✅ Active |
| IFYOUAREREADINGTHIS | 60 SJ | 1 Fuel | ✅ Active |
| STARRAILGIFT | 50 SJ | 2 Traveler's Guide, 5 Bottled Soda, 10,000 Credits | ✅ Active |
| JS2QEA3SDHFK | 50 SJ | 10,000 Credits | ✅ Active |
*Conflict note: Sources disagree on RSJ9EB2TDGC7 and MTKQEAJAUZWB secondary rewards — one tracker lists 5 Traveler's Guide for the first and 4 Refined Aether for the second; another reverses them. Both codes are confirmed active and both pay 100 SJ regardless. Redeem both and treat the secondary item as a bonus.
Total from evergreen codes: 640 Stellar Jade.
Version 4.1 Livestream Codes — Expired
These dropped during the Version 4.1 preview stream on March 13–14, 2026 and are now dead:
- DBJ9RJLMLSZB — 100 SJ + 50,000 Credits
- 7T3R83MMMTY3 — 100 SJ + 4 Refined Aether
- CSJ882LL4BHF — 100 SJ + 5 Traveler's Guide
That's 300 SJ gone if you missed the stream. Livestream codes expire within 24–48 hours — real-time alerts aren't optional if you want these.
How to Tell If a Code Is Still Valid
Fastest check: attempt redemption in-game. Redemption Code Invalid or Redemption Code Expired means it's dead. Already Claimed means it worked previously on your account. The official Honkai: Star Rail wiki updates expiry status within hours — bookmark it as your secondary verification source.

How to Redeem Codes (All Platforms)

One prerequisite: complete the Trailblaze Mission A Moment of Peace to unlock your mailbox. Without it, codes enter but rewards never deliver.
In-Game (Fastest)
- Open the menu (Esc on PC, phone icon on mobile)
- Click the ellipsis (···) next to your profile avatar
- Select Redemption Code
- Enter the code exactly — case-sensitive
- Hit Confirm, then open in-game mail and tap Claim All
Official Website
Go to hsr.hoyoverse.com/gift, log in with your HoYoverse account, select your server, enter the code, click Redeem. Rewards arrive in mail within minutes. Useful when you're away from your device.
PS5 — The Exception
PS5 players can't redeem through the in-game menu. Only the official website works — same URL above. Log in with the HoYoverse account linked to your PSN and select the correct server. Any other method on PS5 silently fails.
Common Errors
| Error | Cause | Fix |
|---|---|---|
| Redemption Code Invalid | Expired or mistyped | Check spelling; verify on community wiki |
| Already Claimed | Used on this account | Normal — move to next code |
| Reached Redemption Limit | Global cap hit | Nothing to do |
| Rewards missing | Mail unchecked | Open mail → Claim All |
| Still missing after claiming | Client sync issue | Quit and relaunch |
Where to Find New Codes First
HoYoVerse's official version preview livestreams are the single best source. Three codes drop per stream, each worth 100 SJ. Miss the stream, miss 300 SJ — they're gone within 24 hours.
Beyond livestreams, monitor in this order:
- Official Twitter/X and Facebook — codes drop during milestones and collaborations
- HoYoLAB — event posts occasionally include exclusive participation codes
- Partner creator codes — distributed during major events, typically 50–60 SJ each with redemption caps
Turn on Twitter/X notifications for @HonkaiStarRail and set a calendar reminder for each version preview date — it always falls roughly two weeks before a new version launches.
How to Maximize Free Stellar Jade Before Version 4.2
The Basics: How Pulls Work
160 Stellar Jade = 1 Warp. Oneiric Shards are the paid currency — they convert to Star Rail Special Passes but can't be earned through gameplay. Everything below produces Stellar Jade, which means everything below is a direct path to free pulls.
Daily and Weekly Sources — Never Skip These
Daily Training yields 60 Stellar Jade per day. Over Version 4.1's 28-day window, that's 1,680 SJ from dailies alone. Miss a day and it's gone permanently.
Simulated Universe has a weekly point cap. At Equilibrium Level 6, clearing to cap rewards up to 225 SJ plus Star Rail Passes per week. Raising your Equilibrium Level early is one of the highest-leverage moves you can make — the gap between EQ1 and EQ6 weekly rewards is significant.
Endgame Content: Bi-Weekly Stellar Jade
Memory of Chaos, Pure Fiction, and Apocalyptic Shadow each award 800 SJ for a full clear. Two bi-weekly cycles during Version 4.1 = 1,600 SJ per mode if you three-star everything — a combined ceiling of 4,800 SJ from endgame content across the version. That's the single largest non-event source available. Even partial clears pay out meaningfully, but the full-clear bonus is worth the team-building investment.

Version 4.1 Limited-Time Events (March 25 – April 21, 2026)
This is where the real volume comes from. Don't miss any of these.
| Event | Stellar Jade | Notes |
|---|---|---|
| Divergent Universe: Arcadian Chronicles | 3,500 SJ | Largest single event source |
| Wispae War Saga | 1,220 SJ | Complete all stages |
| Furbobocom | 200 SJ + 1 Star Rail Pass | Shorter event |
| Gift of Odyssey | 10 Star Rail Special Passes | Daily login during event |
| Chests, puzzles, achievements | ~1,000–1,500 SJ | Exploration-dependent |
| Version 4.1 maintenance compensation | 600 SJ | Delivered to mail at launch |
Complete events before grinding permanent content. A missed event is permanently lost SJ. A skipped Simulated Universe week gets compensated by the next reset. Events don't.
Forgotten Hall — The Overlooked Source
Forgotten Hall rewards 200 SJ per 3 Insignia exchanged. Many mid-game accounts have stockpiled Insignia without spending them. Check your exchange status before 4.2 launches.
Realistic Stellar Jade Estimate Before Version 4.2
Version 4.1 runs 28 days: March 25 – April 21, 2026.
| Source | Stellar Jade |
|---|---|
| Daily Training (28 days × 60) | 1,680 |
| Endgame content — 2 bi-weekly cycles (3 modes) | ~4,800 |
| Simulated Universe weekly (4 weeks × 225) | ~900 |
| Divergent Universe: Arcadian Chronicles | 3,500 |
| Wispae War Saga | 1,220 |
| Furbobocom event | 200 |
| Maintenance compensation | 600 |
| Chests, puzzles, achievements | ~1,000 |
| Active codes (evergreen) | ~640 |
| Estimated Total | ~14,540 |
Community estimates range from 11,000–13,500 SJ depending on endgame clear rates and exploration completeness. The Gift of Odyssey's 10 Star Rail Special Passes add directly to pull count on top of this.
At 160 SJ per pull: 14,540 ÷ 160 ≈ 90 Warps plus 10 Special Passes = roughly 100 pulls if you hit everything. Accounting for missed dailies or incomplete endgame clears, 80–98 pulls is the honest F2P range.
Hard pity sits at 90 pulls — Version 4.1 alone can fund one guaranteed 5-star with pulls to spare, as long as you don't spend them early.
Spend or Save?
Save for limited character banners. Permanent banner pulls cost the same 160 SJ but offer worse value — no exclusive characters, weaker pity incentives. Community consensus is firm: never spend Stellar Jade on the permanent banner unless your target limited character is already secured.
The one exception: if you're 5–10 pulls from pity and a banner you want is ending, topping up makes sense. For players who want to stretch their budget, Honkai Star Rail cheap Stellar Jade top up 2026 through BitTopup offers competitive rates on Oneiric Shards — worth checking when you're close to a guaranteed 5-star.
Version 4.2 Banner Preview
Version 4.2 is expected around late April 2026, following 4.1's April 21 end date. No banner characters have been officially confirmed — treat anything circulating as unconfirmed community speculation until HoYoVerse's official preview stream.
Pity Numbers That Matter
- Soft pity starts at pull 74 — 5-star rate increases significantly
- Hard pity guarantees a 5-star at pull 90

- 50/50 system: first 5-star on a limited banner has a 50% chance of being the featured character; lose the 50/50 and your next 5-star is guaranteed featured
- Worst case: 180 pulls for a guaranteed featured 5-star
Budget 90–135 pulls per limited character to feel comfortable. The ~98 pulls available from Version 4.1 covers one character at average luck or builds a strong safety net toward a guarantee.
Version 4.1 End-of-Version Checklist (Deadline: April 21, 2026)
Everything below disappears permanently when 4.1 ends.
- Divergent Universe: Arcadian Chronicles — 3,500 SJ; don't leave any stages incomplete
- Wispae War Saga — 1,220 SJ; complete all stages
- Furbobocom event — 200 SJ + 1 Star Rail Pass; short completion time, do it early
- Gift of Odyssey — 10 Special Passes; requires consecutive daily logins, start immediately
- Exploration chests and puzzles — ~1,000–1,500 SJ; prioritize new 4.1 maps
- Memory of Chaos — confirm both bi-weekly resets cleared before April 21
- Pure Fiction and Apocalyptic Shadow — same; two full cycles available during 4.1
- Forgotten Hall Insignia exchange — 200 SJ per 3 Insignia; check your stockpile
Missing Divergent Universe alone costs 3,500 SJ — roughly 21 pulls. Treat April 21 as a hard cutoff and work backward from it.
Oneiric Shards vs. Stellar Jade
Stellar Jade is earned through gameplay — codes, events, dailies, endgame. Converts to Star Rail Special Passes for limited banners.
Oneiric Shards are purchased premium currency. Same conversion rate, but can't be earned through normal play. Also used in the Embers Exchange shop.
Neither converts back into the other. They're parallel currencies feeding the same pull system — Stellar Jade funds your F2P pulls, Oneiric Shards extend your budget when you choose to spend. For players planning to invest in 4.2 banners, Honkai Star Rail Genesis Crystals recharge discount deal options at BitTopup are worth comparing against the in-game shop rate, especially for larger top-up amounts.
Frequently Asked Questions
How often do new codes release? Evergreen codes are rare — maybe 1–2 per major version. Livestream codes are the most predictable: three codes, 100 SJ each, every preview stream (~every 6 weeks). Social media milestone codes drop occasionally but unpredictably.
Can I use the same code on multiple accounts? One redemption per account per code. If you have accounts on different servers, you can redeem the same code on each separately.
What does Already Claimed mean? The code worked on your account previously. Check your mail history. If rewards aren't there, they may have expired — unclaimed mail items disappear after 30 days.
Is there a limit to how many codes I can redeem? No global cap on total codes per account. Individual codes have their own global redemption limits, but there's no restriction on how many different codes one account can use.
Will Version 4.2 have maintenance compensation? Based on consistent HoYoVerse practice, yes. Version 4.1 delivered 600 SJ as compensation — expect something similar for 4.2, though the exact amount isn't confirmed until the maintenance window is announced.
What's the fastest way to farm Stellar Jade right now? Complete active events first — they're time-gated and non-repeatable. Lock in daily training every day. If you haven't cleared Memory of Chaos, Pure Fiction, or Apocalyptic Shadow this cycle, that's your highest-priority permanent content. Redeem all codes immediately — takes under five minutes and there's no reason to wait.
Do I need a high Trailblaze Level to access all these sources? Some are gated. Simulated Universe rewards scale with Equilibrium Level — raise it as fast as possible. Endgame modes require story completion to unlock. Events are generally accessible at lower levels. New players should push story progression first to open all income sources quickly.
Codes last verified: March 2026. Checked against community tracking sources. Redeem immediately — expiry dates aren't publicly announced and codes can deactivate without warning.


















