Zenless Zone Zero | How to Level Up Alice in Version 2.1?

Alice in version 2.1 is a powerful and easy-to-build C-position character. If you just pulled her on your first try (congrats!), let’s go through how to properly develop her. 😄

Author: David KimDavid Kim Publish at: 2025/08/09 3 min read

1. Usage Experience

Pros:
High Damage – Whether it’s her triple-charge heavy attack, polarised heavy strike, or a fully built-up Physical Anomaly gauge leading into a normal heavy strike, Alice dishes out huge damage. She can also trigger Disorder, which means her damage output is very consistent.
Smooth On-Field Control – She can use her E-skill to trigger perfect dodge, and her 3-charge normal attack and Enhanced Special Move: Southern Cross both allow axis alignment swaps, enabling great synergy with teammates.

Cons:
Overflowing Sword Gauge – Alice’s Sword Gauge caps at 3 bars, which is exactly what’s needed for her triple-charge heavy attack. If you only start holding the normal attack button after the gauge is full, she’ll finish her current move before starting the triple-charge, potentially wasting some gauge.
Solution: Learn how much Sword Gauge each move gives. If you know a move will fill the gauge, start holding the normal attack button before it's full. For example, Enhanced Special Skill gives 1 bar, and Ultimate gives 2 bars—use that to plan ahead.

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2. Skill Priority

Core Passive > Others

Her Core Passive should definitely be maxed. It increases base ATK, Anomaly Mastery, and Physical Anomaly Charge efficiency.

For her other skills, they do not affect Anomaly buildup speed, heavy strike or polarised strike damage, or the amount of Sword Gauge generated—so there's no strict priority. However, leveling them does increase raw physical damage and imbalance ratios, so upgrading them still provides value.

You should consider investing more in:

  • Normal Attack

  • Enhanced Special Skill

  • Ultimate

These are frequently used in combat.

3. Best Gear Setup

Drive Disc Set:

  • 4x Howling Heavy Metal + 2x Phaethon’s Echo

    • Howling Heavy Metal boosts total damage (including Anomaly damage), making it a top pick.

    • Phaethon’s Echo is the only 2-set that boosts Anomaly Mastery, which is great because Alice converts Anomaly Mastery into Anomaly Proficiency via her passive.

Disc Stats:

  • Slot 4: Anomaly Proficiency

  • Slot 5: Physical Damage Bonus, ATK%, or Penetration Rate

  • Slot 6: Anomaly Mastery

  • Substats to prioritize: ATK% and Anomaly Proficiency

W-Engines (Weapons):

  • Best-in-slot: Starshine Bellwether (Alice’s Signature) – boosts Anomaly Mastery and Physical Damage

  • Alternatives:

    • Steel Cushion (Jane’s Signature) – increases Physical DMG and Anomaly Charge rate

    • Free Option: Stellar Drifter – a solid free S-rank engine that stacks Anomaly Proficiency with layers

➡️ Alice does not require her signature weapon to function well, but it does boost her overall performance.

4. Team Comp & Playstyle

Team Recommendation:
Alice + Vivian / Jane / Ben / Soukaku / Nicole + Rina

Alice can pair with any other Anomaly DPS. Her triple-charge heavy attack has long animation time, allowing easy axis sync with teammates for smooth rotations.

As for the support, Rina is the best pick—her Elemental Tint speeds up Anomaly build-up. Just tint Alice, use a strong attack, and you’ll get good damage and Sword Gauge back—it’s low-effort and effective.

5. Bangboo Film Recommendations

  • 1-Bangboo Film: Allows polarised heavy strike to restore Sword Gauge, and Alice reduces enemy DEF.

  • 2-Bangboo Film:

    • Ultimate also triggers polarised heavy strike

    • Boosts team’s heavy strike damage

    • Increases Disorder damage taken by enemies

    • Gain 1000 Noise value at battle start

  • 4-Bangboo Film:

    • Ignores enemy Physical RES

    • Boosts Alice’s Physical Anomaly Charge rate

  • 6-Bangboo Film:

    • Unlocks “Finishing State”: when any teammate hits the enemy, Alice performs a follow-up attack that guaranteed crits, up to 6 times.

➡️ Her Bangboo film set is not mandatory, but if you're planning to pull, 2-Bang is already very solid.

So, have you pulled Alice yet? How’s your experience using her? 😄

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