ZZZ Sunna & Aria Guide: Version 2.6 Builds & Pull Priority

Version 2.6 launches February 6, 2026, introducing Sunna (Physical Support) and Aria (Ether Anomaly DPS) from Angels of Delusion faction. This early theorycraft analyzes kit mechanics, builds, teams, and pull priority based on beta data. Pre-farming requires ~4.1M Denny per character.

Author: BitTopup Publish at: 2026/02/01

Version 2.6 Overview: Angels of Delusion

Version 2.6 launches February 6, 2026 at 11 AM UTC+8. Phase 1 runs 21 days featuring Sunna and Aria. Phase 2 continues 21 days with Nangong Yu (Physical Stunner). Standard pity: 0.6% base rate, soft pity at 75 pulls, hard pity at 90. Guaranteed featured character requires up to 180 pulls (28,800 Polychrome).

Angels of Delusion mechanics center on Ether Veil states and coordinated damage amplification. Sunna's Ether Veil: Idol grants +50 ATK squad-wide for 30s plus +30% Stun DMG Multiplier for 40s. Aria focuses on Ether Anomaly application, triggering Weakened State dealing 15.4% Ether Anomaly DMG per 10 Anomaly Proficiency.

Beta Disclaimer: All multipliers derive from beta testing, subject to 10-30% variance before launch. Focus on mechanics over provisional DPS rankings.

Sunna Build Theorycraft

Sunna's signature mechanic Mesmerized deals 210-500% ATK Attribute DMG with guaranteed CRIT and +50-100% CRIT DMG for 12s.

Kit Breakdown

Skill Priority: Special > Ultimate > Basic > Assist > Dodge

EX Special triggers Physical DMG plus stacking DMG buffs (12.5% per stack, max 2) lasting 40s. Ether Veil: Idol provides squad ATK buffs and Stun DMG amplification. Off-field energy regen grants +0.4 Energy/sec when not controlled.

Disk Drives

Best: Swing Jazz 4pc (+15% ally ATK on EX Special)

Zenless Zone Zero Swing Jazz 4pc Disk Drive set for Sunna Physical Support build

Main Stats:

  • Slot 4: ATK% > CRIT Rate > CRIT DMG
  • Slot 5: ATK% > PEN > Physical DMG%
  • Slot 6: Energy Regen > ATK%

Substats: CRIT Rate 6%+, CRIT DMG 12%+, ATK% 8%+, Energy Regen priority

W-Engines

Signature - Song of Thoughts: Base ATK 713, Energy Regen 60%, +0.4 Energy/sec off-field, 12.5% Physical DMG buff (40s, stacks 2). Provides 15-20% team damage improvement.

F2P: Prioritize Energy Regen secondary stats. Expect 70-80% effectiveness vs signature.

Aria Build Theorycraft

Aria's Abloom passive grants 7.7% Ether Anomaly DMG per 10 Anomaly Proficiency when using Charge Attack against enemies with Attribute Anomaly.

Kit Breakdown

Skill Priority: Charge Attack > Special > Basic > Ultimate > Dodge > Assist

4th Basic generates 1 Light Stick, EX Special generates 3. Core Passive applies Weakened State to Ether Anomaly enemies (20s), triggering 15.4% Ether Anomaly DMG per 10 Anomaly Proficiency.

Disk Drives

Best: Chaos Jazz 4pc (+30 Anomaly Proficiency)

Zenless Zone Zero Chaos Jazz 4pc Disk Drive set for Aria Ether Anomaly DPS build

Main Stats:

  • Slot 4: Anomaly Proficiency > CRIT Rate > CRIT DMG
  • Slot 5: Ether DMG% > ATK%
  • Slot 6: ATK% > Anomaly Proficiency > Energy Regen

Substats: Anomaly Proficiency 30+ (highest priority), CRIT Rate 6%+, CRIT DMG 12%+, ATK% 8%+

W-Engines

Signature: Base ATK 713.8, Anomaly Mastery 30%, Ether Anomaly Buildup Rate +40%, DMG to Ether Anomaly enemies +20%. Provides 25-30% personal damage increase.

F2P: Sacrifice 20-30% damage but remain viable with proper support.

Sunna vs Aria Comparison

Zenless Zone Zero Sunna vs Aria Physical Support and Ether DPS comparison

Sunna: Physical Support enabler, burst damage windows, immediate value at baseline investment. Requires Physical damage dealers.

Aria: Primary DPS carry, sustained Anomaly damage, scales aggressively with investment. Demands field time and Anomaly-focused support.

Endgame: Sunna excels in Shiyu Defense burst windows. Aria performs in sustained damage scenarios. Both show Floor 30+ viability.

Pull Decision: Choose Sunna if you have invested Physical dealers lacking support. Choose Aria if seeking new Ether/Anomaly DPS carry.

Sunna Team Compositions

Premium Teams

  • Sunna + Aria + Physical Stunner: Max faction synergy, high complexity
  • Sunna + Billy + Physical Stunner: F2P-friendly, competitive performance

F2P Teams

  • Sunna + Anton + Anby: Fully accessible, 70-80% premium performance
  • Sunna + Corin + Nicole: Balanced offense/survivability

Rotation: Sunna EX Special → Stunner Stun → Sunna Mesmerized → DPS burst → Repeat

Bangboo: Prioritize ATK% buffs or Physical DMG amplification

Aria Team Compositions

Premium Teams

  • Aria + Sunna + Ether/Anomaly Support: Max faction synergy
  • Aria + Billy + Sunna: Balanced sustained/burst damage

F2P Teams

  • Aria + Anby + Nicole: Minimal investment, competitive performance
  • Aria + Anton + Sunna: Anomaly-focused synergy

Rotation: Basic chain (4 hits) → EX Special (3 Light Sticks) → Charge Attack during Anomaly window → Repeat

Bangboo: Prioritize Anomaly Proficiency or Ether DMG% buffs

Pull Priority Framework

Sunna Priority

Pull if: Roster has invested Physical dealers lacking support, prefer support roles

Skip if: No Physical dealers, focus on Anomaly/Elemental comps

Investment: C0 provides immediate value, signature optional

Aria Priority

Pull if: Need new primary DPS, lack Ether/Anomaly dealers, enjoy active gameplay

Skip if: Already have invested Ether/Anomaly DPS

Investment: Signature weapon high priority (25-30% damage increase)

Resource Planning

  • Guaranteed character: 180 pulls (28,800 Polychrome)
  • Character + signature: 360 pulls (57,600 Polychrome)
  • Both characters + signatures: 720 pulls (115,200 Polychrome)

Strategy: Prioritize one character for full investment (C0 + signature) over spreading resources thin.

For competitive rates on pulls, consider Zenless Zone Zero top up through BitTopup for instant delivery.

Mindscape Investment

C1-C2 provides 10-15% improvement per constellation. C6 requires 1,080+ pulls—not recommended for most players. Secure C0 copies before pursuing constellations.

Pre-Farming Checklist

Sunna Materials (Levels 1-60)

  • 25 Basic Physical Chips
  • 75 Advanced Physical Chips
  • 250 Specialized Physical Chips
  • 5 Hamster Cage Passes
  • 9 Clouded Crystalline Substance
  • 60 Expert Challenge Material
  • 800,000 Denny (Ascension)
  • 2,905,000 Denny (Skills)
  • 400,000 Denny (W-Engine)
  • Total: 4,105,000 Denny

Aria Materials (Levels 1-60)

  • 25 Basic Ether Chips
  • 75 Advanced Ether Chips
  • 250 Specialized Ether Chips
  • 5 Hamster Cage Passes
  • 9 Clouded Crystalline Substance
  • 60 Higher Dimensional Data: Spiked Corruption Core
  • 800,000 Denny (Ascension)
  • 2,905,000 Denny (Skills)
  • 400,000 Denny (W-Engine)
  • Total: 4,105,000 Denny

Farming Strategy

  • Hollow Zero: 200,000-300,000 Denny weekly
  • Target: 8-10M Denny for both characters
  • Daily stamina: 240-320 yields 6-16 Specialized Chips
  • Farm Chaos Jazz/Swing Jazz sets immediately
  • Prioritize correct main stats over perfect substats initially

Day-One Readiness

Pre-Launch (Before Feb 6)

  • Accumulate target Polychrome reserves
  • Farm character-specific materials
  • Prepare teammate builds
  • Research rotations

Launch Day (Feb 6)

  • Complete pulls
  • Ascend to Level 60
  • Level priority skills
  • Equip temporary Disk Drives
  • Test teams in Combat Commission

Week One (Feb 6-13)

  • Farm optimized Disk Drives
  • Refine rotation execution
  • Attempt Shiyu Defense
  • Monitor community discoveries

Advanced Theorycraft

Damage Projections

Sunna's Mesmerized (210-500% ATK) with guaranteed CRIT creates exceptional burst potential. Aria's Abloom (7.7% per 10 AP) + Core Passive (15.4% per 10 AP) = exponential scaling. At 300 AP: Abloom contributes 231%, Core Passive adds 462% (theoretical max).

Tier Predictions

Sunna: High-tier Physical Support, potentially best-in-slot for Physical comps

Aria: Mid-to-high-tier Ether Anomaly DPS, competitive with existing options

Both show Floor 30+ viability. Final rankings require post-launch testing.

Common Mistakes

  • Overvaluing perfect rotations (account for human error)
  • Ignoring opportunity cost (future releases)
  • Premature Mindscape investment (roster diversity > marginal gains)
  • Dismissing F2P options (achieve 70-80% premium performance)

Preparing Your Account

Build These Agents Now

For Sunna: Billy (A-Rank Physical), Anby (A-Rank Stunner), Corin (A-Rank Physical)

For Aria: Nicole (A-Rank Support), Anby (A-Rank Stunner), Anton (A-Rank Anomaly-adjacent)

Baseline investment (Level 50, core skills) provides sufficient day-one performance.

Resource Targets

  • Polychrome: 28,800 (single char) | 57,600 (char + weapon) | 115,200 (both + weapons)
  • Denny: 4.1M per character minimum, 10M+ optimal for both
  • Materials: 250 Specialized Chips, 5 Hamster Cage Passes, 9 Clouded Crystalline Substance per character

FAQ

Is Sunna or Aria better in Version 2.6?

Different roles—Sunna is Physical Support, Aria is Ether Anomaly DPS. Pull Sunna if you have Physical dealers needing support. Pull Aria if you need Ether/Anomaly DPS carry. Neither is objectively better without roster context.

Best Disk Drives for Sunna?

Swing Jazz 4pc. Main stats: Slot 4 ATK%, Slot 5 ATK%, Slot 6 Energy Regen. Substats: CRIT Rate 6%+, CRIT DMG 12%+, ATK% 8%+.

Best Disk Drives for Aria?

Chaos Jazz 4pc. Main stats: Slot 4 Anomaly Proficiency, Slot 5 Ether DMG%, Slot 6 ATK%. Substats: Anomaly Proficiency 30+ (priority), CRIT Rate 6%+, ATK% 8%+.

Should I pull signature W-Engines?

Aria's signature provides 25-30% damage increase (high priority). Sunna's provides 15-20% team improvement but she works with F2P options. Prioritize Aria's if limited resources.

When does Version 2.6 release?

February 6, 2026 at 11 AM UTC+8. Phase 1 (Sunna/Aria) runs 21 days, Phase 2 (Nangong Yu) runs 21 days.

Can Sunna and Aria work together?

Yes. Sunna + Aria + Flex Support creates viable composition with faction synergy. Sunna's ATK buffs amplify Aria's Anomaly damage. Requires both S-Rank characters (high investment).

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