Where Winds Meet 2.0 Hidden Mountain Guide | July 2026

Where Winds Meet 2.0 Hidden Mountain went live on July 23, 2026 with a vertical region, the Mohist Hill sect, Heavenwill Gauntlets, and mechanical bosses. This page lists unlock gates, weapon pairings, boss rewards, and event windows for week-one planning. We refresh the tables when Everstone ships follow-up chapters.

Author: BitTopup Publish at: 2026/07/29 7 min read

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Where Winds Meet 2.0 content checklist (July 2026)

Updated on 2026-07-29: live patch data for Hidden Mountain, Mohist Hill, Gauntlets, and world bosses.

Feature

What you get

Unlock / access

Hidden Mountain

Vertical map north of Qinghe: surface, cloud cities, underground Mohist ruins

Lv.32 + Hidden Mountain Main Chapter 2: Haven Astray

Mohist Hill sect

Construction buffs, Universal Love Shop, Crafts Thesis / Divinecraft research

Lv.10 + Haven Astray (or Master recommendation / construction merit)

Heavenwill Gauntlets

Close-range Path Bamboocut: Kite; falcon summons, burst punches

Join Mohist Hill or buy from Universal Love Shop

Skygrasp Rope Dart

Mid-range partner martial art for the same Path

Finish Haven Astray

World bosses

Ci & Cuo (twin puppets), Ironheart Centipede (poison / segmented mech)

Hidden Mountain world + Trial / Guild challenges

Campaign & story

Bringer of Embers, Changeless Heart, Jianghu Legacy Vol. 1–2

Kaifeng Chapter 1 prelude for the Hidden Mountain story entry

Multiplayer trials

Dragonscale Tamer (5p), Carnival Voyage (10p)

Lv.96 via Wandering Paths

Where Winds Meet 2.0 Hidden Mountain combat with new weapons

Hidden Mountain map: three stacked layers

Hidden Mountain sits north of Qinghe behind mist and a suspended gate. The region stacks three connected layers:

  1. Surface & valleys: maple groves, riverside camps such as Witherwood Gap, wooden walkways, and outposts packed with Qiongqi Artificers.

  2. Cloud / cliff cities: Old Mohist City carved into sheer rock, ziplines, waterfalls, and pavilion balconies that look across the gorge.

  3. Underground Mohist works: teal caverns, gear halls, bird-statue link puzzles, and Luban Lock rotation puzzles on bronze cubes.

Exploration pays Trace Jade, Jade Fish, Mohist Tallies, Echo Jade, and Storage EXP. New catchables in Hidden Mountain Oddities include Wicker Ray, Jadesong Cicada, Blackiron Pangolin, and Terracotta Boar. Meow Meow’s Treasure adds Flying Marquis, Cat Dwelling, and Cosmic Jade Linkage modes in the same zone.

Grand Lightness tip: launch materials put the local permit near 2,000 Hidden Mountain Exploration Points. Farm chests, oddities, and boundary stones in week one until Grand Lightness and Wallstride unlock in this region.

Where Winds Meet Hidden Mountain Old Mohist City vertical exploration

Heavenwill Gauntlets + Skygrasp Rope Dart (Bamboocut: Kite)

Gauntlets put fist combat on Path Bamboocut: Kite. You build Heaven’s Will, then spend it on falcon follow-ups and charged punches.

Skill / piece

Role

Notes

Heavenwill Declared

Ground smash / dive

Close punch or falcon-assisted long-range dive; follow-up Celestial Mandate grants invincibility frames while the falcon multi-hits

Vile Condemned (Charged)

Burst finisher

Needs ≥2 Heaven’s Will; Tenacity while punching, Super Armor + 50% DR on the joint strike; applies Unrighteousness; strong PvE HP damage

Inner Way: Soaring High

Charged Heavy unlock

Activates once Heaven’s Will hits 3 bars

Skygrasp Rope Dart

Range partner

Snare and mid-range pressure; pairs with Gauntlets for boss weak points

How to pick them up fast

  1. Push Hidden Mountain story through Haven Astray.

  2. Join Mohist Hill (or open Universal Love Shop) for Heavenwill Gauntlets.

  3. Claim Skygrasp Rope Dart from the chapter clear.

  4. Use the New Armament Drill event (through Aug 20) to trial the Path and Inner Ways at low cost after Lv.3.

On Sword Trial dummies, Mandate Falcon and Heavenwill Declared carry most of the parse. Hold Heaven’s Will for Vile Condemned; skip wasting stacks on filler hits.

Where Winds Meet Heavenwill Gauntlets skill breakdown

Mohist Hill sect: build, research, keep Precept Value high

Mohist Hill puts construction first. You follow Universal Love: aid others with builds and gifts, skip Vendetta Bounties, and climb from Apprentice toward Great Mohist through mentors, research focus, and Crafts Theses. Weekly theses cite ancient texts for Research Value and cover builds like wooden kite frames with gear-driven wing flaps.

Sect system

What it does

Precept Value

Starts at 100; drop below 40 and the sect marks you for punishment; restore via Judgments

Free Construction

Higher blueprint limits for sect members

Divinecraft

Server-wide crafting abilities tied to Mohist tech

Universal Love Shop

Outfit / pose / inscription exchange; open to non-members for Gauntlets access

Mechanical toys

Craft vehicles and mechanical birds for vertical travel between layers

For fashion and gauntlet skins without weeks of Reputation grind, buy Where Winds Meet Echo Beads on BitTopup, or read the Echo Beads guide first.

Where Winds Meet Mohist Hill sect Precept Value rules

Ancient mechanical bosses

Boss

Fight identity

First-clear / trial notes

Ci & Cuo

Twin Level-95 puppets on suspension wires; fight both health bars

Lakes / waterfalls outside Mohist City; Radiant Charm, Inner Way Note chest, Medicinal Tales, Echo Jade

Ironheart Centipede

Segmented mechanical centipede; poison mutations, multi-leg sweeps

Hard Phase One in a carved stone arena; Heart of Rust accessory + similar materials

Zhang Wanshi (Campaign)

Rosy / Aquatic puppet phases; petal arenas, musicians, Inner Demon healing reduction

Changeless Heart campaign; accessory Adrift in Azure also in Season Shop

Rosy-Faced Swordsworn & related mechs

Wire strikes, marionette rhythm

Story / regional elites tied to Mohist ruins

Clear the Sword Forge / Trial versions for avatars, badges (Whirling Blossoms, Iron Wrath), and more Echo Jade. Guild Breaking Army also lists both world bosses.

Where Winds Meet Ci and Cuo mechanical puppet bosses

Ci & Cuo force you to track two health bars at once while they swing from suspension wires near the lakes outside Mohist City. Grab Radiant Charm on first clear, then park the duo on weekly Trial rotations.

Ironheart Centipede is the poison-heavy segmented fight in the carved stone arena. Watch multi-leg sweeps and status mutations; first clear drops Heart of Rust plus Inner Way and Echo Jade materials.

Where Winds Meet Ironheart Centipede world boss

How to start Hidden Mountain in one sitting

  1. Update to Version 2.0 and finish Kaifeng Main Chapter 1 if you still need the Bringer of Embers prelude.

  2. Reach Lv.32, then clear Haven Astray to open the full region and claim Skygrasp Rope Dart.

  3. Join Mohist Hill (or open Universal Love Shop) and equip Heavenwill Gauntlets.

  4. Farm ~2,000 Exploration Points in Hidden Mountain for the local Grand Lightness permit, then chain ziplines and lightness skills across the three layers.

  5. Kill Ci & Cuo and Ironheart Centipede once for accessories, then park them on weekly Trial / Guild rotations.

  6. Trial Bamboocut: Kite in New Armament Drill before you commit upgrade materials.

Top up Where Winds Meet Echo Beads if you plan to buy Appearance Exchange pieces such as Tiger’s Vigil (Gauntlets) or Primal Symphony (Rope Dart).

Events and limited windows (keep this bookmarked)

Event

Window

Why it matters

New Armament Drill

Jul 23 – Aug 20

Free Bamboocut: Kite practice

Cutie Clash

Jul 23 – Aug 20 (shop to Aug 27)

Companion card modes; Duchess unlock path

Mountain Autumn

Jul 30 – Aug 20

Gearwheel Trial, Case Files, Contest of Ingenuity

Summer Spree

Aug 6 – Aug 20

Cooking / challenge modes

Pilgrim Notes

Jul 23 – Aug 20

Chrono Exploration + Chronicle of Shadows in Hidden Mountain

Taiping Mausoleum Path Trial S1

Through Sep 3, 2026

Path Trial resets; Bamboocut: Kite chapters added

Guild S4: Forged Ahead

Prep Jul 23–31; League from Aug 1

Prosperity / Breaking Army reset with carry-over rules

How to get more Echo Beads and upgrade materials

  • Clear Hidden Mountain Oddities, Jianghu Legacy volumes, and world-boss first clears for Echo Jade and chests.

  • Run New Armament Drill and Pilgrim Notes before Aug 20.

  • Use Appearance Tickets in Season Shop for Dragonscale Tamer / Carnival Voyage looks if you skip the multiplayer drops.

  • Top up Echo Beads on the Where Winds Meet goods page with Character ID only. Full safety steps live in the Where Winds Meet top up guide.

FAQ

When did Where Winds Meet 2.0 Hidden Mountain release?

July 23, 2026 (UTC / UTC+8 maintenance window). Everstone titles the expansion Unseen Approach and marks it as the 2.0 era.

How do you unlock Hidden Mountain and the Gauntlets?

Reach Lv.32 and finish Hidden Mountain Main Chapter 2: Haven Astray for the region. Join Mohist Hill at Lv.10 after that chapter (or use Universal Love Shop) for Heavenwill Gauntlets. The chapter clear also grants Skygrasp Rope Dart.

What Path do Heavenwill Gauntlets use?

Path Bamboocut: Kite. Skills revolve around Heaven’s Will stacks, falcon summons (Mandate Falcon / Celestial Mandate), and the charged finisher Vile Condemned. Pair them with Skygrasp Rope Dart for reach.

Who are the new Where Winds Meet 2.0 world bosses?

Ci & Cuo, a synchronized puppet pair near Mohist City waterfalls, and Ironheart Centipede, a poison-heavy mechanical centipede. Changeless Heart adds Zhang Wanshi’s puppet phases on top of the world-boss loop.

Is Mohist Hill worth joining?

Join if you want construction buffs, Crafts Thesis research, Divinecraft crafting, and a direct Gauntlets unlock. Keep Precept Value above 40: skip Vendetta Bounties, and run Judgments when the meter slips.

Conclusion

Where Winds Meet 2.0 Hidden Mountain stacks Mohist engineering on a vertical map, puts fists and rope dart on your bar, and fills the region with puppet and centipede bosses that punish standing still. Bookmark this page for event dates and unlock gates. When you buy skins or Season Shop appearances, recharge Echo Beads on BitTopup Where Winds Meet top up.

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