Event Overview (January 20 – March 5, 2026)
Delta Force's first major 2026 cosmetic event features owl-themed weapon skins and accessories. The 44-day window provides substantial time for currency farming through daily missions and matches.
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Key Dates
- Event Start: January 20, 2026, 0:00 UTC
- Bundle Discount Expires: February 13, 2026, 0:00 UTC
- Event End: March 5, 2026, 0:00 UTC
The Fiery Owl bundle costs 5200 Delta Tickets before Feb 13, including: Melee Weapon Fiery Owl, Charm, Avatar, Calling Card, and Spray Paint. After Feb 13, the melee skin alone costs 4880 Delta Tickets—making the bundle a 93.8% value play.
Mobile players need account level 10+ (8-12 hours gameplay).
Reward Pool

Premium Weapon Skins:
- AKM Fiery Owl: 1150 Delta Tickets (direct purchase)
- M249 Fiery Owl: 1150 Delta Tickets (direct purchase)
- Melee Weapon Fiery Owl: Featured skin with 25/25/39 damage combo (89 total), 6.4 m/s run speed
Mobile Access
Cross-platform progress syncs seamlessly. Mobile client optimizes animations for low bandwidth (2-3 MB per 10-pull). Use strong Wi-Fi or cellular signal during pulls to avoid transaction delays.
Drop Rate Breakdown
Pity System

Hard pity at 90 pulls guarantees the featured melee skin. Maximum cost: 900 Delta Coins/Tickets. First pull costs only 10 currency (90% discount)—ideal low-risk entry for F2P players testing luck.
Probability Mechanics
Individual pull rates stay constant, but cumulative probability increases with each attempt. At 45 pulls, you're halfway to pity, but cumulative odds of winning exceed 50% due to multiple chances.
The 90-pull guarantee eliminates extreme bad luck, unlike pure RNG systems without pity protection.
Historical Context
The 90-pull pity is mid-tier for Delta Force (previous events: 60-120 pulls). The 10-currency first pull matches launch event pricing, signaling broad accessibility.
Lucky Draw Probability System
Pity Counter
Increments with each non-winning pull. At pull 90, system overrides RNG and guarantees the featured item. Counter tracks server-side across devices but doesn't carry between events—progress resets March 5.
Debunked Myths
I'm due after losses – Each pull has identical odds until pity. Pull 45 = same individual probability as pull 5.
Time-of-day affects rates – Server RNG ignores time. Pull timing only impacts network stability.
10-pulls have better rates – Both methods use identical probability. Choose based on session preference, not math.
Pull Timing Strategy
Event Phases
Early (Jan 20-31): Pulling early maximizes time to farm more currency if unsuccessful. Bundle discount active. Redirect surplus to AKM/M249 skins (1150 each) if you win early.
Mid (Feb 1-20): 20-day bulk phase. Feb 13 bundle expiration forces choice: 5200 bundle or individual items at higher cost.
Final (Feb 21-Mar 5): 13 days left. Daily farming yields only 2600-3900 Delta Tickets—insufficient for deep pity progress. Early planning essential for F2P.
For instant currency: Delta Force recharge instant via BitTopup.
Single vs Batch Pulls
Single pulls: Stop immediately upon winning, preserving currency. Best for tight budgets.
10-pull batches: Saves 3-5 min per 30 pulls. Risk over-pulling if you win mid-batch (e.g., win on pull 32 of 40 wastes 8 pulls).
Budget Plans
F2P Path
Currency Sources (44 days):
- Daily tasks: 8800-13200 Delta Tickets (200-300/day, 45-60 min)
- Warfare Mode: 6600-11000 Delta Tickets (150-250/hour, 1 hour/day)
- Operations Mode: 5280-8800 Delta Tickets (120-200/hour, alternative to Warfare)
- Weekly supplies: 600-900 Delta Tickets (6 events)
Total F2P: 16000-25100 Delta Tickets = 16-25 pulls (18-28% pity progress). Insufficient for guarantee but solid progress.
Low-Spender ($10-30)
Prioritize the 5200 bundle before Feb 13. $20 = ~2000-2500 Delta Tickets; need 2-3 purchases. Combined with F2P farming (16000-25100), you'll secure the bundle + 10800-19900 surplus for pulls or weapon skins.
Dolphin ($50-100)
$100 = ~10000-12500 Delta Tickets. Combined with F2P (16000-25100) = 26000-37600 total. Guarantees melee skin (900 max) + surplus for AKM/M249 (2300 combined). Pull first to check pity requirement, then buy weapon skins.
Daily Farming Checklist
- Log in at reset
- Complete daily tasks (200-300 tickets, 45-60 min)
- Run 4-6 Warfare matches (120-300 tickets, 60-90 min)
- Check weekly supply events (100-150 tickets)
- Scan event-specific bonus missions
Time: 105-150 min/day
Budget Planning Framework
Priority Tiers
Tier 1 – Melee Weapon Fiery Owl: Featured skin, unique visuals. For close-quarters players.
Tier 2 – Bundle (Before Feb 13): 5 cosmetics for 5200 tickets. Best value for profile customization.
Tier 3 – AKM/M249 Skins: 1150 each. AKM more versatile than M249.
Daily Income Projections
- Casual (30-45 min/day): 200-350 tickets/day = 8800-15400 total
- Moderate (60-90 min/day): 350-550 tickets/day = 15400-24200 total
- Dedicated (120+ min/day): 550-800 tickets/day = 24200-35200 total
Reduce by 15-25% if anticipating missed days.
Stop Points
F2P: Stop after currency depleted or upon winning melee skin.
Low-Spender: Stop after bundle or 30-40 pulls. Evaluate if 50-60 remaining pulls justify $50-75 more.
Dolphin: Stop at 90 pulls or upon winning. Redirect surplus to direct-purchase skins.
Emergency Currency
- Warfare marathons (6-8 hours): 900-2000 tickets
- Missed weekly events: 200-450 tickets
- First-time achievements: 50-200 tickets
Use as contingency, not primary strategy.
Mobile Optimization
Optimal Pull Times
- Off-peak (2-6 AM local): Lower server load
- Strong signal: 4G/5G with 3+ bars or stable Wi-Fi
- Stationary: Avoid commutes, elevators, weak signal areas
Data Usage
- Single pull: 0.2-0.3 MB
- 10-pull: 2-3 MB
- 90-pull session: 18-27 MB
Safe for limited data plans (30-50 MB budget).
Sync Verification
- Check Delta Ticket balance on PC
- Confirm identical balance on mobile
- Test small transaction (daily mission claim)
- Verify transaction appears on PC within 30 sec
Contact support if discrepancies appear before pulling.
Real Budget Outcomes
F2P Case Study
90 min/day for 44 days = ~20900 Delta Tickets (13200 daily tasks + 7700 Warfare). Supports 20 pulls (22.2% pity progress).
Expected outcome:
- 18-22% chance of featured item
- 20 secondary rewards
- 200 tickets remaining
Strategic choice: pull all 20 (low win odds) or save for future events. The 10-ticket first pull is risk-free sampling.
Low-Spender ($20)
$20 (~2500 tickets) + moderate F2P (17600) = 20100 total.
Option A – Bundle: Buy 5200 bundle, leaving 14900 for 14 pulls (15.6% pity).
Option B – Pulls: Execute 20 pulls (2000 tickets), keeping 18100 for bundle/skins.
Choose A for account-wide cosmetics, B for melee skin focus.
Probability Models

- 10 pulls: 9-15% cumulative chance
- 30 pulls: 25-35%
- 50 pulls: 39-50%
- 70 pulls: 52-65%
- 90 pulls: 100% (guaranteed)
At 30 pulls, you face ~2-in-3 odds of not winning—pity protection is critical.
Cost Efficiency
Per-Pull Analysis
- Single pull: 10 Delta Tickets
- 10-pull: 100 Delta Tickets (same per-pull cost)
- 90-pull guarantee: 900 Delta Tickets max
No bulk discounts—choose method by preference, not cost.
Expected Value
Melee Skin: 900 tickets max. Early wins = above-average value; full pity = exact guaranteed value.
Bundle: 5200 tickets = 5 items at 1040/item. Versus 4880 standalone melee skin, bundle adds 4 cosmetics for 320 tickets (93.8% discount).
Weapon Skins: 1150 each. Guaranteed, no RNG. Prioritize after bundle for certainty.
Value Comparisons
Vs Previous Draws: 90-pull pity matches/beats history. 10-ticket first pull = top-tier promo. Bundle beats historical 6000-8000 ticket bundles.
Vs Direct Purchase: Lucky draw (900 max) vs direct (4880 after Feb 13) = 81.6% savings with RNG vs 5.4x cost for certainty.
Vs Future Events: Save currency if owl theme doesn't appeal. Future events unannounced.
Common Mistakes
Impulse Pulling
Mobile interfaces enable rapid pulls without planning. Fix: Write budget plan before event. Review before each session. Treat as binding.
Skipping Daily Tasks
Daily tasks = 3.3-5.0 tickets/min. Warfare = 2.5-4.2 tickets/min. Fix: Complete dailies first, then other activities.
Pity Carryover Myth
Pity resets March 5—no carryover to future events. Fix: Treat each event as isolated. Only pull if reaching meaningful milestones within event duration.
Maximizing Experience
Realistic Expectations
F2P: 15-25 pulls, <25% win chance. Focus on bundle or direct-purchase skins for certain value.
Low-Spenders ($10-30): Bundle + 10-20 pulls (15-25% win chance). Satisfaction from guaranteed bundle, melee skin is bonus.
Dolphin ($50-100): Guaranteed melee skin + bundle + 1-2 weapon skins. Comprehensive completion.
Alternative F2P Targets
Bundle (Before Feb 13): Best value at 5200 tickets. Intensive 44-day farming (24200-35200 tickets) affords bundle + 19000-30000 surplus.
AKM Skin: 1150 tickets, versatile across modes. More useful than situational M249.
Secondary Rewards: Attachments, consumables, minor cosmetics provide functional value beyond aesthetics.
Post-Event Planning
Currency carries to future events (4-6 week intervals). Early melee skin winners should redirect surplus to weapon skins or save. AKM/M249 remain available after event—no time pressure.
FAQ
What are exact drop rates? Guaranteed within 90 pulls (900 Delta Tickets max). Specific per-pull percentages undisclosed. First pull costs 10 currency (90% discount).
Best time to pull? Early phase (Jan 20-31) maximizes recovery time. Secure 5200 bundle before Feb 13 if targeting multiple cosmetics. Avoid final week unless currency already accumulated.
Cost to guarantee skin? 900 Delta Tickets max (90 pulls). Less if won before pity.
Can F2P get it? F2P earns 16000-25100 tickets (16-25 pulls, 18-28% pity). Possible via luck, but guarantee requires purchases.
What happens to unused currency? Delta Tickets persist after March 5 for future use. Fiery Owl draw closes, pity resets—no carryover.
How does this compare to past events? 90-pull pity = mid-range (historical: 60-120). 10-ticket first pull = most aggressive promo. Bundle (5200) beats historical 6000-8000 bundles.


















