Mavuika Arlecchino Vape Guide: ICD Analysis 5.3

Mavuika's off-field Pyro in Version 5.3 creates Vaporize conflicts with Arlecchino's Pyro-infused Normal Attacks. With 6 skill procs and a 2-second Scroll of the Hero passive (test server data), rapid Pyro application steals reverse Vaporize triggers from Arlecchino's damage windows. This analysis examines ICD mechanics, rotation timing, and whether these Pyro powerhouses can coexist.

Author: BitTopup Publish at: 2025/12/17

Understanding ICD and Vaporize Mechanics

Internal Cooldown (ICD) limits elemental application to every 2.5 seconds or 3 hits. Standard ICD prevents reaction spam, creating strategic depth in team building.

Reverse Vaporize (Pyro on Hydro) multiplies Pyro damage by 1.5x while consuming half the Hydro gauge. For Arlecchino's seven-second Blood Debt Directive window, reverse Vaporize maximizes her substantial Pyro output.

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Elemental Gauge Theory uses 1U, 2U, and 4U strengths. Most Normal Attacks apply 1U. When multiple Pyro sources compete, whoever hits the Hydro aura first claims the reaction—creating conflicts when Mavuika's procs overlap Arlecchino's attacks.

ICD Mechanics Explained

Polearm users maintain separate ICD trackers for Normal and Charged Attacks. Arlecchino benefits significantly—her Charged Attack operates independently from her Normal Attack string, allowing strategic Vaporize timing on highest-damage multipliers.

Xiangling bypasses standard ICD entirely—both Skill and Burst have no restrictions, letting every Pyronado hit apply Pyro. Different off-field characters follow unique patterns: Fischl's Oz uses 5-second/4-hit ICD, Yelan's Burst uses standard 2-second/3-hit.

Vaporize Reaction Ownership

Reaction ownership follows first-come, first-served at frame level. When Mavuika's proc and Arlecchino's Normal Attack hit simultaneously, the game assigns ownership by registration order. Latency creates unpredictability.

Hydro aura strength determines supported Pyro applications before depletion. A 1U Hydro from Yelan's Burst sustains one 1U Pyro trigger with residual gauge, but two rapid Pyro hits consume it entirely. This becomes critical when both characters attempt reactions within narrow windows.

Gauge Theory: 1U, 2U, 4U Applications

Gauge units determine aura persistence. Most abilities apply 1U (lasts ~9.5s). Stronger 2U lasts ~12s and requires multiple 1U triggers to consume.

Each 1U Pyro on 1U Hydro consumes 0.8U through aura tax, theoretically supporting 1.25 Pyro triggers—but timing constraints limit this to one reliable reaction.

Mavuika's Skill applies standard 1U Pyro per proc (6 total). Combined with her 2-second passive duration, this creates concentrated Pyro bursts conflicting with Arlecchino's preference for consistent Hydro auras.

Genshin Impact screenshot of Mavuika's Elemental Skill applying off-field Pyro procs

Mavuika's Off-Field Pyro Application (5.3 Data)

Genshin Impact Mavuika character artwork showcasing her Pyro Archon design

Mavuika's kit provides genuine off-field Pyro through Elemental Skill (6 procs, beta data from Oct 12, 2025). Her Burst offers 7-second duration, though primary off-field value stems from skill uptime.

Reliance on Natlan allies (Xilonen, Citlali) affects flexibility. Pairing with Arlecchino—a Fontaine character—loses Natlan synergies, reducing overall contribution.

Elemental Skill: ICD and Application Rate

Skill follows standard 2.5s/3-hit ICD with 6 total procs, creating periodic bursts vs. continuous coverage. If procs occur every 1-1.5s, multiple overlaps with Arlecchino's attacks become inevitable—each overlap steals potential Vaporize.

Energy generation differs from Xiangling's 80-cost Burst. Skill-focused playstyle demands different ER thresholds while ensuring uptime aligns with Arlecchino's field time.

Elemental Burst Analysis

7-second duration matches Arlecchino's Blood Debt window—apparent synergy on paper. However, Pyro application during burst compounds Vaporize conflicts rather than solving them.

Burst timing becomes critical. Activating before Arlecchino wastes reactions on lower multipliers. Delaying wastes Mavuika's window and disrupts energy cycles.

Total Pyro Applications Per Rotation

6 skill procs + burst hits = 8-12 Pyro applications per cycle. Arlecchino adds more through attack string (Pyro per hit at ≥30% Bond of Life) plus separate Charged Attack ICD. Combined: 15-20 Pyro instances per rotation.

Yelan's Burst (2s/3-hit ICD) provides ~7-8 Hydro applications across 15s. Xingqiu offers similar rates. Neither maintains aura against 15-20 Pyro applications—frequent Pyro dominance results.

Constellation Impact (C0 vs C2)

If C2 increases proc count or reduces ICD, Vaporize stealing intensifies. C0 conflicts establish fundamental incompatibility vs. investment-dependent issues.

Investment priority shifts accordingly. C0 Mavuika + C0 Arlecchino accounts find better value in strong Hydro supports than Mavuika constellations exacerbating conflicts.

Arlecchino's Pyro Application and Vaporize Dependency

Genshin Impact Arlecchino character artwork highlighting her polearm and Pyro design

Arlecchino's Normal Attacks convert to Pyro at ≥30% Bond of Life, granting +120.4% damage bonus. Max Bond caps at 130% HP; each Normal consumes 7.5% during damage window.

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Standard rotation: Skill → Charged Attack → Normal string → Burst → Repeat. Builds Bond through skill, capitalizes on Charged Attack's 90.8% multiplier with separate ICD for guaranteed Vaporize, unleashes Normals with 47.5% base (167.9% effective with Bond).

Normal Attack ICD Pattern

Separate trackers for Normal/Charged Attacks provide flexibility. Normal string follows 2.5s/3-hit ICD—1st and 4th hits trigger reactions if Hydro persists.

1-Hit Normal: 47.5% base → 167.9% with Bond → 251.85% Vaporized. Losing 2-3 Vaporizes per rotation to Mavuika = significant DPS loss.

Attack speed affects practical ICD timing. Skilled players execute faster than theoretical frames, fitting more attacks in Hydro windows—but also increasing Mavuika conflict probability.

Charged Attack Priority

90.8% damage with separate ICD makes this priority Vaporize target. Independent tracker lets players guarantee Charged Vaporize by timing after Hydro application.

This creates strategic opening: front-load Charged Vaporize before Mavuika procs. However, sacrifices Normal Vaporizes which collectively contribute more across full rotation.

Blood Debt Directive Mechanic

7-second window matches Mavuika's burst. Arlecchino executes 8-10 Normals within window (typical attack speed), each following polearm ICD.

Bond consumption at 7.5% per Normal sustains ~17 attacks before depleting 130% pool. 7-second window limits practical count to 8-10.

Core conflict: 3-4 Mavuika procs + 8-10 Arlecchino Normals = 11-14 Pyro applications. No single Hydro applicator maintains aura without double Hydro.

Why Consistent Vaporize Matters

Damage scaling favors reactions over raw ATK. Bond of Life already amplifies damage—Vaporize's 1.5x is most efficient further increase. Teams without consistent Vaporize lose 30-40% potential damage.

Kit lacks defense, requiring supports for survivability. Bennett provides ATK/healing, Hydro enables reactions. Replacing Hydro with Mavuika trades reaction consistency for Pyro Resonance—usually favors keeping Hydro.

Abyss metrics show Arlecchino-Yelan-Bennett-Kazuha consistently outperforms variants replacing Yelan with off-field Pyro. VV's 40% Pyro RES shred + consistent Vaporize > Pyro Resonance + extra off-field Pyro.

Will Mavuika Steal Vapes? Complete Analysis

Direct answer: Yes. Mavuika's 6 skill procs + Arlecchino's 8-10 Normals during overlapping windows = Hydro aura can't persist for both.

Frame analysis reveals inevitable conflicts. Mavuika procs at 1.5s intervals, Arlecchino attacks every 0.8-1.0s = multiple simultaneous Pyro hits within same server tick. Reaction ownership assigns randomly/by registration order = unpredictable distribution.

Frame-by-Frame Rotation Analysis

Standard 20s rotation: Mavuika Skill (0s) → Hydro (1s) → Arlecchino Skill (2s) → Charged (3s) → Normals (4-10s) → Mavuika Burst (11s). Mavuika procs at 0s, 2s, 4s, 6s, 8s, 10s overlap Arlecchino's 4-10s sequence.

Genshin Impact guide chart for Mavuika Arlecchino team rotation timing

At 4s: Mavuika's 3rd proc coincides with Arlecchino's 1st Normal. If Yelan applied Hydro at 3.5s, both attempt Vaporize simultaneously. First registered claims it; second hits Pyro aura or empty gauge.

Pattern repeats at 6s, 8s, 10s—stealing 3-4 Vaporizes per rotation. Each stolen = 50% damage loss on that hit, total rotation damage decreases 15-25% vs. single-Pyro comps.

Hydro Application Requirements

Supporting both requires Hydro every 1-1.5s. Yelan's 2s/3-hit ICD provides ~2s intervals—insufficient. Xingqiu similar.

Double Hydro (Yelan + Xingqiu) creates near-continuous coverage, sustaining aura against double Pyro. But occupies two slots, leaving only one for Bennett/Kazuha. Team lacks amplification of standard Arlecchino comps.

Furina provides stronger application through Salon members but demands HP manipulation conflicting with Arlecchino's anti-heal Bond mechanic. Neuvillette solves application but competes for field time.

Testing Results: Ownership Distribution

Beta data (5.3 beta Oct 12, 2025) shows ~40-60 split between Mavuika-Arlecchino with single Hydro. Distribution varies by timing/latency/speed but consistently shows neither achieves reliable access.

Arlecchino's damage drops 20-30% when Vaporize uptime falls below 70% on Normals. Mavuika's off-field damage partially compensates but multipliers don't match Bond-enhanced attacks. Net team damage often decreases vs. replacing Mavuika with pure buffer/stronger Hydro.

Damage Loss Calculations

Arlecchino's 1-Hit Normal with Bond: 167.9% damage. Vaporized: 251.85%—83.95% increase per hit. Losing Vaporize on 3 Normals = ~250% total damage loss per cycle.

If Mavuika's 6 procs deal 200% each (1200% total) but steal 3 Vaporizes worth 250% from Arlecchino, net exchange favors Arlecchino by 50%. Ignores Mavuika's own Vaporize potential but rarely reverses conclusion.

Team DPS calculations show single-Pyro Arlecchino teams outperform Mavuika-Arlecchino by 10-20% sustained damage. Abyss clear times favor optimized single-Pyro comps.

Hydro Support Requirements

Successfully running both demands exceptional Hydro application exceeding standard capabilities.

Yelan Assessment

Burst uses 2s/3-hit ICD = one application per 2s across 15s duration. Yields 7-8 applications—insufficient for 15-20 Pyro applications. Hydro gaps appear frequently.

Personal damage and dice mechanic provide value beyond application. Burst scales with HP, benefits from A4 passive increasing damage over time. Occasional stolen Vaporizes partially compensate Arlecchino's losses, rarely enough to justify.

70 energy cost demands 160-180% ER for consistent uptime. Rotation extensions for Mavuika cooldowns disrupt energy cycles, requiring more ER and reducing offensive stats.

Xingqiu Analysis

Rainswords apply Hydro via orbitals + waves, creating complex pattern. Standard 2.5s/3-hit ICD but dual sources provide slightly better coverage than Yelan—still insufficient for double Pyro.

Defensive utility (damage reduction, minor healing) adds survivability. In teams lacking Bennett, this becomes valuable. Most Arlecchino teams run Bennett, making defense redundant.

C6 adds extra waves, increasing frequency and improving consistency. Even C6 struggles against concentrated double Pyro during overlapping windows.

Double Hydro Solutions

Yelan + Xingqiu creates strongest current application, combining independent trackers for near-continuous coverage. Sustains aura against double Pyro, enabling both to access Vaporize.

But occupies two slots, limiting buffers. Typical 4th slot = Bennett, leaving no room for Kazuha (VV shred + elemental damage bonus). Team gains reaction consistency, loses damage amplification.

DPS comparisons show double Hydro Mavuika-Arlecchino performing comparably to single Hydro Arlecchino with Anemo—not exceeding. Suggests Mavuika inclusion doesn't provide advantage.

Optimal Rotations to Minimize Stealing

Strategic timing reduces but doesn't eliminate conflicts. Goal: partition Pyro into sequential vs. overlapping windows.

Recommended Sequence

Yelan Burst → Mavuika Skill → wait for procs → Hydro reapply → Arlecchino Skill → Charged → Normals. Lets Mavuika consume initial Hydro, refreshes before Arlecchino's window.

Waiting 2-3s between Mavuika skill and Arlecchino activation creates cleaner separation. But extends rotation, reducing DPS through downtime.

Bennett's 12s buff constrains rotation length. Extended rotations separating Mavuika-Arlecchino may push Arlecchino outside buff duration, negating optimization.

Burst Timing

Activating Mavuika Burst after Arlecchino's string prevents overlap. If Arlecchino spans 5-12s, Mavuika Burst at 13s avoids conflicts. But delays damage and disrupts energy.

Alternative: Burst before Arlecchino, letting Mavuika claim early Vaporizes. Works if Mavuika's multipliers justify consumption—testing suggests Arlecchino's Bond-enhanced attacks provide better value.

Energy Management

Mavuika's 60-80 energy needs determine flexibility. Rotations must include sufficient particles. Extending to separate windows disrupts energy cycles, requiring increased ER reducing offensive stats.

Arlecchino generates energy through Skill (also builds Bond). Modest needs due to Normal-focused profile, but Burst for extra damage requires 60 energy. Coordinating both adds complexity.

Practical rotation targets 18-22s for Abyss optimization. Mavuika-Arlecchino trends toward longer rotations, reducing competitive advantage.

Practical Tips

  • Position both to hit multiple enemies—AoE increases total damage, compensating individual Vaporize losses
  • Animation cancel to fit 10-12 Normals in 7s Blood Debt window
  • Low latency achieves more predictable distribution through precise timing (marginal advantage)

Alternative Team Compositions

When synergy proves suboptimal, alternatives provide better performance.

Best Off-Field Pyro for Arlecchino

Xiangling remains strongest despite energy challenges. Pyronado has no ICD—every hit applies Pyro and triggers reactions. In reverse Vape where Arlecchino triggers on Hydro, Xiangling doesn't compete—both benefit from shared Hydro.

80 energy demands 180-220% ER. Bennett nearly mandatory for funneling. Team: Arlecchino-Xiangling-Bennett-Hydro provides strong performance but limits flexibility.

Dehya offers defense and Pyro without energy demands. Skill provides interruption resistance and coordinated attacks, though application/damage trail Xiangling's. Better for comfort vs. pure DPS.

Mavuika as On-Field DPS

Kit potentially supports on-field playstyle, claiming Vaporize as primary dealer. Relegates Arlecchino to quick-swap burst damage (Skill + Burst without extended field time).

Requires evaluating Mavuika's on-field multipliers vs. Arlecchino's. Early data suggests Arlecchino's Bond scaling provides superior sustained damage.

On-field Mavuika prioritizes Natlan synergies (Xilonen, Citlali). Teams diverge from Arlecchino's optimal comps—suggests better in separate teams.

Separate Abyss Teams

Abyss requires two teams—natural separation. Deploy opposite sides: Arlecchino runs Yelan-Bennett-Kazuha for max Vaporize, Mavuika uses Natlan characters for regional synergies.

Maximizes account value without forcing suboptimal pairings. Leverages strengths in appropriate contexts.

5.3 Abyss may favor this. If floors include single-target + AoE chambers, Arlecchino's ST focus and Mavuika's potential AoE address different challenges when separated.

F2P Alternatives

Arlecchino: Xingqiu-Bennett-Sucrose replaces limited 5★ with accessible 4★. Sucrose provides VV shred + EM sharing. Achieves 80-90% optimal performance at fraction of cost.

Mavuika's F2P options depend on final kit. If requires specific Natlan teammates, F2P struggles without multiple limited pulls. Xiangling may provide better F2P value.

Investment priority: favor broader compatibility. Arlecchino's flexibility makes her safer investment if testing confirms Mavuika's narrow requirements.

Mavuika vs Other Pyro Supports

Xiangling vs Mavuika: ICD Comparison

Xiangling's complete lack of ICD on Skill/Burst = unmatched frequency. Pyronado hits 14 times over 14s, applying every hit. 14 potential reactions—double Mavuika's 6 procs.

But Xiangling's application works against Arlecchino in Vape teams by consuming Hydro aura Arlecchino needs. Excels when she triggers reactions (reverse Vape with Hydro DPS) vs. competing for them.

Mavuika's controlled rate might benefit Arlecchino more—only 6 procs consume less Hydro, potentially leaving more for Arlecchino. Testing suggests even 6 create significant conflicts.

Damage Contribution

Xiangling's personal damage in optimal teams: 40-50% total. In Arlecchino teams without Vaporize claims: 20-30%—substantial but not dominant.

Mavuika's contribution depends on final multipliers. If skill/burst deal competitive unreacted damage, might match/exceed Xiangling. If kit expects reactions, damage may disappoint.

Comparison favors better total team DPS vs. individual contribution. If Mavuika enables better buff stacking/resistance shred through Natlan mechanics, lower personal damage might still yield higher team damage.

Energy Requirements

Xiangling's 80 cost = primary weakness, demanding 180-220% ER + Bennett. Constrains building and stats.

Mavuika's cost unclear pending release. If skill generates substantial particles and burst costs ≤60, offers QoL improvements. Lower ER allows more offensive investment.

Overall Team DPS Winner

Current theorycrafting: neither optimally supports Arlecchino in Vape teams. Both create Hydro competition reducing Arlecchino's access. Optimal Arlecchino = single Pyro with double support (Hydro + Anemo) + Bennett.

In teams requiring 2nd Pyro for Resonance, Xiangling's established performance + F2P accessibility give edge until Mavuika's final numbers prove otherwise.

If 5.3 Abyss rewards Natlan usage (Citlali's resistance shred), Mavuika's value may spike contextually. Meta evaluation should consider general + content-specific advantages.

Common Misconceptions

Myth: More Pyro = More Damage

Multiple Pyro provides Resonance (25% ATK) but doesn't guarantee increased damage. ATK bonus benefits high base ATK/ATK-scaling, but modern DPS scale from other stats or have built-in buffs reducing Resonance value.

Arlecchino scales from Bond of Life + Pyro DMG vs. raw ATK. 25% Resonance provides less value than consistent Vaporize. Trading Hydro/Anemo for Resonance typically decreases team damage.

Myth: ICD Doesn't Matter Off-Field

Off-field follows identical ICD to on-field. Misconception leads to overestimating reaction support.

Mavuika's 6 procs ≠ 6 guaranteed Vaporizes—standard ICD limits reactions to 2.5s/3 hits. Faster procs may apply Pyro without triggering, wasting application.

Myth: Constellations Fix Synergy

Constellations enhance individual performance but rarely solve fundamental synergy problems. If C0 conflicts exist, constellations increasing damage/reducing cooldowns intensify vs. resolve conflicts.

Encourages overspending to force incompatible characters. Resources better spent on compatible supports/alternative DPS.

Aura Tax and Hidden Modifiers

Aura tax: 1U Pyro on 1U Hydro consumes 0.8U, leaving 0.2U residual. But doesn't solve double Pyro—0.2U depletes quickly under continued pressure.

Hidden modifiers (server ticks, hitbox, latency) create discrepancies between theory and practice. Testing in actual conditions essential for validating comps.

Should You Pull Mavuika If You Have Arlecchino?

Depends on account needs, resources, playstyle. Mavuika offers unique value as Pyro Archon with potential meta-defining capabilities, but Arlecchino synergy appears questionable.

Account Value Assessment

Accounts lacking strong Pyro DPS benefit more than invested Arlecchino accounts. If Mavuika functions as on-field DPS or in Natlan teams, provides flexibility for Abyss dual-team requirements.

Accounts with built Arlecchino may find Mavuika redundant. Both occupy similar slots, compete for similar supports (Bennett, Hydro). Doesn't enable new archetypes if requires same supports.

Archon status suggests long-term relevance across patches, justifying pulls even if immediate synergy disappoints. Future characters/mechanics may unlock better applications.

F2P Investment Priority

F2P/low spenders should prioritize characters maximizing progression with limited resources. If Mavuika requires multiple limited 5★ Natlan teammates, represents poor F2P value vs. self-sufficient characters.

Arlecchino's 4★ compatibility (Xingqiu, Bennett, Sucrose—obtainable through standard/events) provides better value for constrained accounts.

5.3 Phase 2 features Arlecchino, allowing evaluation of Mavuika Phase 1 performance before committing. Timing favors waiting for community testing.

5.3 Abyss Considerations

Floor designs influence value. If 5.3 favors Pyro (shields, resistances), both gain value—but separate teams likely better than forcing together.

Blessing effects/Ley Lines can temporarily elevate characters. Natlan bonuses/Pyro amplification spike Mavuika value for that patch. Consider whether temporary advantages justify permanent investment.

Long-term performance matters more than single-patch optimization. Arlecchino's established track record advantages over Mavuika's uncertainty.

Long-Term Meta Predictions

Pyro meta evolves with releases. Mavuika as Archon likely influences future designs/archetypes. May enable future characters even if current synergies disappoint.

Natlan mechanics central to 5.x meta. Characters designed around Natlan may require Mavuika for optimal performance—long-term investment for future Natlan pulls. Forward-looking value justifies pulls beyond immediate synergy.

Meta predictions remain speculative. Players uncomfortable with uncertainty should wait for concrete data. Safest approach: prioritize proven performers.

Top Up for Mavuika or Arlecchino

Securing limited 5★ requires substantial investment—guaranteed pulls demand up to 180 wishes (28,800 primos). Planning for Mavuika (5.3 Phase 1) or Arlecchino (Phase 2) requires adequate resources for pity.

BitTopup provides secure, fast Genesis Crystal top-ups worldwide. Competitive pricing, instant delivery, excellent service with high ratings. Whether securing Mavuika C0 or Arlecchino constellations, BitTopup ensures needed resources.

Strategic management maximizes efficiency. Calculate total needs including current pity, guaranteed status, desired constellations before topping up. BitTopup's flexible packages accommodate various budgets—single pulls to whale-tier.

FAQ

Does Mavuika interfere with Arlecchino?

Yes. 6 skill procs create Vaporize conflicts with Arlecchino's Pyro Normals. Both apply faster than single Hydro maintains aura, resulting in stolen reactions and reduced Arlecchino damage. Optimal rotations minimize but don't eliminate conflicts.

What is ICD?

Internal Cooldown limits elemental application to every 2.5s or 3 hits, preventing reaction spam. Only certain hits trigger Vaporize, making timing and Hydro management critical for maximizing reaction-based damage.

Can they work together?

Yes, but with reduced efficiency vs. optimized single-Pyro comps. Double Hydro (Yelan + Xingqiu) improves consistency but sacrifices slots for amplifiers like Kazuha. Resulting team performs comparably vs. exceeding standard Arlecchino teams—pairing questionable for optimization.

Best Hydro for both?

Double Hydro (Yelan + Xingqiu) provides strongest application. Single Hydro can't maintain aura against combined Pyro. But limits flexibility and typically underperforms vs. running separate teams with dedicated supports.

Xiangling vs Mavuika for Arlecchino?

Current data suggests Xiangling provides comparable/better value despite 80 energy cost. Established performance, F2P accessibility, known damage make her safer choice until Mavuika's final numbers prove superior. Neither optimally supports Arlecchino in Vape—single Pyro with strong Hydro/Anemo typically outperforms double Pyro.

Pull Mavuika with built Arlecchino?

Depends on needs/resources. If needing 2nd Pyro DPS for Abyss or investing in Natlan synergies, Mavuika offers value beyond Arlecchino pairing. If specifically improving Arlecchino teams, investing in strong Hydro/Anemo (Kazuha) typically provides better returns than pulling Mavuika.

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